soundvision/UnityProject/Assets/Scenes/Examples/LevelThreshold/script/ConstructionColumnBehaviour.cs

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2019-10-07 22:03:16 +00:00
using UnityEngine;
namespace cylvester
{
public class ConstructionColumnBehaviour : MonoBehaviour
{
private Vector3 direction_;
private void Start()
{
direction_ = new Vector3(Random.Range(-1.0f, 1.0f), 0f, Random.Range(-10.0f, 10.0f));
}
private void Update()
{
}
}
}