soundvision/UnityProject/Assets/ThridParty/Windows/Kinect/HandState.cs

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2019-06-30 12:46:10 +00:00
using RootSystem = System;
using System.Linq;
using System.Collections.Generic;
namespace Windows.Kinect
{
//
// Windows.Kinect.HandState
//
public enum HandState : int
{
Unknown =0,
NotTracked =1,
Open =2,
Closed =3,
Lasso =4,
}
}