soundvision/UnityProject/Assets/ThridParty/KinectScript/SmartGCHandle.cs

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2019-06-30 12:46:10 +00:00
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Linq;
namespace Helper
{
public class SmartGCHandle : IDisposable
{
private GCHandle handle;
public SmartGCHandle(GCHandle handle)
{
this.handle = handle;
}
~SmartGCHandle()
{
Dispose(false);
}
public System.IntPtr AddrOfPinnedObject()
{
return handle.AddrOfPinnedObject();
}
public virtual void Dispose()
{
Dispose(true);
}
protected virtual void Dispose(bool disposing)
{
this.handle.Free();
}
public static implicit operator GCHandle(SmartGCHandle other)
{
return other.handle;
}
}
}