soundvision/UnityProject/Assets/ThridParty/KinectScript/ExceptionHelper.cs

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2019-06-30 12:46:10 +00:00
using System;
using System.Runtime.InteropServices;
namespace Helper
{
public static class ExceptionHelper
{
private const int E_NOTIMPL = unchecked((int)0x80004001);
private const int E_OUTOFMEMORY = unchecked((int)0x8007000E);
private const int E_INVALIDARG = unchecked((int)0x80070057);
private const int E_POINTER = unchecked((int) 0x80004003);
private const int E_PENDING = unchecked((int)0x8000000A);
private const int E_FAIL = unchecked((int)0x80004005);
public static void CheckLastError()
{
int hr = Marshal.GetLastWin32Error();
if ((hr == E_PENDING) || (hr == E_FAIL))
{
// Ignore E_PENDING/E_FAIL - We use this to indicate no pending or missed frames
return;
}
if (hr < 0)
{
Exception exception = Marshal.GetExceptionForHR(hr);
string message = string.Format("This API has returned an exception from an HRESULT: 0x{0:X}", hr);
switch (hr)
{
case E_NOTIMPL:
throw new NotImplementedException(message, exception);
case E_OUTOFMEMORY:
throw new OutOfMemoryException(message, exception);
case E_INVALIDARG:
throw new ArgumentException(message, exception);
case E_POINTER:
throw new ArgumentNullException(message, exception);
default:
throw new InvalidOperationException(message, exception);
}
}
}
}
}