soundvision/UnityProject/Assets/Editor/AppBuilder.cs

13 lines
367 B
C#
Raw Normal View History

2019-07-13 18:24:19 +00:00
using UnityEditor;
public class AppBuilder
{
public static void Build()
{
2019-10-01 22:26:57 +00:00
string[] scenes = { "Assets/Scenes/examples/PdBackendDemo/PdBackendDemo.unity" };
2019-07-13 18:24:19 +00:00
var args = System.Environment.GetCommandLineArgs();
BuildPipeline.BuildPlayer(scenes, "../bin/soundvision.exe" , BuildTarget.StandaloneWindows64, BuildOptions.None);
}
}