18 lines
382 B
C#
18 lines
382 B
C#
|
using System.Collections;
|
|||
|
using System.Collections.Generic;
|
|||
|
using UnityEngine;
|
|||
|
|
|||
|
public class FaceCamera : MonoBehaviour
|
|||
|
{
|
|||
|
[SerializeField] Transform target;
|
|||
|
|
|||
|
void Update()
|
|||
|
{
|
|||
|
if (target != null)
|
|||
|
{
|
|||
|
transform.LookAt(transform.position + target.transform.rotation * Vector3.forward, target.transform.rotation * Vector3.up);
|
|||
|
|
|||
|
}
|
|||
|
}
|
|||
|
}
|