2019-10-31 17:37:03 +00:00
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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2019-10-31 19:15:27 +00:00
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namespace cylvester
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2019-10-31 17:37:03 +00:00
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{
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2019-10-31 19:15:27 +00:00
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public class OrangeCubeScript : MonoBehaviour
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2019-10-31 17:37:03 +00:00
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{
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2019-10-31 19:15:27 +00:00
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[SerializeField] private Animator anim;
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2019-10-31 17:37:03 +00:00
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2019-10-31 19:15:27 +00:00
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public void Go()
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2019-10-31 17:37:03 +00:00
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{
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2019-10-31 19:15:27 +00:00
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anim.SetTrigger("AnimTrigger");
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2019-10-31 17:37:03 +00:00
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}
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}
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}
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