soundvision/UnityProject/Assets/ThridParty/Windows/Kinect/FrameCapturedStatus.cs

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2019-06-30 12:46:10 +00:00
using RootSystem = System;
using System.Linq;
using System.Collections.Generic;
namespace Windows.Kinect
{
//
// Windows.Kinect.FrameCapturedStatus
//
public enum FrameCapturedStatus : int
{
Unknown =0,
Queued =1,
Dropped =2,
}
}