24 lines
329 B
C#
24 lines
329 B
C#
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using UnityEngine;
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namespace Visualizer
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{
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public interface IMeshController
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{
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void Update();
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}
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public class MeshController : IMeshController
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{
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private Vector3[] points_;
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MeshController(int numPoints)
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{
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}
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public void Update()
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{
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}
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}
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}
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