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_UVEmissive: 0 + - _UseEmissiveIntensity: 0 + - _UseShadowThreshold: 0 + - _ZTestDepthEqualForOpaque: 3 + - _ZTestGBuffer: 4 + - _ZTestModeDistortion: 4 + - _ZTestTransparent: 4 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _DiffusionProfileAsset: {r: 0, g: 0, b: 0, a: 0} + - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0} + - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} + - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1} + - _EmissiveColorLDR: {r: 0, g: 0, b: 0, a: 1} + - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0} + - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0} + - _SpecularColor: {r: 1, g: 1, b: 1, a: 1} + - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0} + - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1} + - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0} + - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0} + - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0} diff --git a/UnityProject/Assets/Scenes/Examples/Azure/material/PositionRenderTextured.mat.meta b/UnityProject/Assets/Scenes/Examples/Azure/material/PositionRenderTextured.mat.meta new file mode 100644 index 0000000..c044da7 --- /dev/null +++ b/UnityProject/Assets/Scenes/Examples/Azure/material/PositionRenderTextured.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: e56e8c069e8c65d4ca88a6c8a7203a34 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityProject/Assets/Settings/DeviceSetting.asset b/UnityProject/Assets/Settings/DeviceSetting.asset index dd56c6f..5ba309f 100644 --- a/UnityProject/Assets/Settings/DeviceSetting.asset +++ b/UnityProject/Assets/Settings/DeviceSetting.asset @@ -10,7 +10,7 @@ MonoBehaviour: m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: daa4216d09a83dc479a7ee221b2a5bf9, type: 3} - m_Name: Akvfx Settings + m_Name: DeviceSetting m_EditorClassIdentifier: _autoExposure: 1 _exposure: 0.5