From 10d03c64a353213a314a08187d0d5137db655c94 Mon Sep 17 00:00:00 2001 From: strangerattractor <52496070+strangerattractor@users.noreply.github.com> Date: Fri, 3 Jan 2020 16:17:07 +0100 Subject: [PATCH] Advanced LookupShader --- UnityProject/Assets/LookupTexture.cs | 1 + UnityProject/Assets/LookupTextureMapper.cs | 2 + .../Examples/Max Silly Demos/3DModels.meta | 8 + .../Max Silly Demos/3DModels/Rino.blend.meta | 95 ++ .../Max Silly Demos/John_the_Baptist.unity | 977 ++++++++++++++++++ .../John_the_Baptist.unity.meta | 7 + .../Materials/Lioness_Cylvester_Artwork.mat | 58 +- .../ShaderGraph/LookupTexture.shadergraph | 422 +++++++- .../LookupTextureForJohn.shadergraph | 639 ++++++++++++ .../LookupTextureForJohn.shadergraph.meta | 10 + .../LookupTextureSpherized.shadergraph | 531 +++++++--- .../LookupTextureWorldView.shadergraph | 569 ++++++++++ .../LookupTextureWorldView.shadergraph.meta | 10 + .../ShaderGraph/SG_LookupTexture.mat | 217 +++- .../ShaderGraph/SG_LookupTextureForJohn.mat | 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Silly Demos/ShaderGraph/LookupTextureForJohn.shadergraph.meta create mode 100644 UnityProject/Assets/Scenes/Examples/Max Silly Demos/ShaderGraph/LookupTextureWorldView.shadergraph create mode 100644 UnityProject/Assets/Scenes/Examples/Max Silly Demos/ShaderGraph/LookupTextureWorldView.shadergraph.meta create mode 100644 UnityProject/Assets/Scenes/Examples/Max Silly Demos/ShaderGraph/SG_LookupTextureForJohn.mat create mode 100644 UnityProject/Assets/Scenes/Examples/Max Silly Demos/ShaderGraph/SG_LookupTextureForJohn.mat.meta create mode 100644 UnityProject/Assets/Scenes/Examples/Max Silly Demos/ShaderGraph/SG_LookupTextureWorldView.mat create mode 100644 UnityProject/Assets/Scenes/Examples/Max Silly Demos/ShaderGraph/SG_LookupTextureWorldView.mat.meta create mode 100644 UnityProject/Assets/Scenes/Examples/Max Silly Demos/ShaderGraph/SG_TestShader.mat create mode 100644 UnityProject/Assets/Scenes/Examples/Max Silly Demos/ShaderGraph/SG_TestShader.mat.meta create mode 100644 UnityProject/Assets/Scenes/Examples/Max Silly Demos/ShaderGraph/TestShader.shadergraph create mode 100644 UnityProject/Assets/Scenes/Examples/Max Silly Demos/ShaderGraph/TestShader.shadergraph.meta diff --git a/UnityProject/Assets/LookupTexture.cs b/UnityProject/Assets/LookupTexture.cs index 3687e14..732749b 100644 --- a/UnityProject/Assets/LookupTexture.cs +++ b/UnityProject/Assets/LookupTexture.cs @@ -42,4 +42,5 @@ public class LookupTexture : MonoBehaviour public Texture2D Texture => texture_; public int Index => index_; + public int Length => length_; } diff --git a/UnityProject/Assets/LookupTextureMapper.cs b/UnityProject/Assets/LookupTextureMapper.cs index 92d6105..97771f2 100644 --- a/UnityProject/Assets/LookupTextureMapper.cs +++ b/UnityProject/Assets/LookupTextureMapper.cs @@ -11,6 +11,7 @@ public class LookupTextureMapper : MonoBehaviour private static readonly int lookupTexture_ = Shader.PropertyToID("_BaseColorMap"); private static readonly int lookupTextureIndex_ = 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