fix namespace
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17 changed files with 397 additions and 14 deletions
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Skelton : MonoBehaviour
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{
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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namespace VideoInput
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namespace cylvester
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{
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{
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public class ComponentFactory
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public class ComponentFactory
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{
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{
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{
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{
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return new InfraredCamera();
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return new InfraredCamera();
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}
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}
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}
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}
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}
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}
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using NUnit.Framework;
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using NUnit.Framework;
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namespace VideoInput.Editor.UnitTest
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namespace cylvester.Editor.UnitTest
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{
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{
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public class UnitTestComponentFactory
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public class UnitTestComponentFactory
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{
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{
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using NUnit.Framework;
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using NUnit.Framework;
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using NSubstitute;
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using NSubstitute;
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namespace VideoInput.Editor.UnitTest
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namespace cylvester.Editor.UnitTest
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{
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{
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[TestFixture]
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[TestFixture]
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||||||
public class UnitTestKinectSensor
|
public class UnitTestKinectSensor
|
||||||
|
|
7
UnityProject/Assets/Scripts/VideoInput/KinectFacade.cs
Normal file
7
UnityProject/Assets/Scripts/VideoInput/KinectFacade.cs
Normal file
|
@ -0,0 +1,7 @@
|
||||||
|
namespace UnityEditor
|
||||||
|
{
|
||||||
|
public class KinectFacade
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
11
UnityProject/Assets/Scripts/VideoInput/KinectFacade.cs.meta
Normal file
11
UnityProject/Assets/Scripts/VideoInput/KinectFacade.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 65a1be18ffcd5b44ea6787f744154d3b
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -1,6 +1,6 @@
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
namespace VideoInput
|
namespace cylvester
|
||||||
{
|
{
|
||||||
public class KinectManagerBehaviour : MonoBehaviour
|
public class KinectManagerBehaviour : MonoBehaviour
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,9 +1,9 @@
|
||||||
namespace VideoInput
|
namespace cylvester
|
||||||
{
|
{
|
||||||
public interface IKinectSensor
|
|
||||||
|
public interface IKinectSensor : IUpdater
|
||||||
{
|
{
|
||||||
IInfraredCamera InfraredCamera { get; }
|
IInfraredCamera InfraredCamera { get; }
|
||||||
void Update();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public class KinectSensor : IKinectSensor
|
public class KinectSensor : IKinectSensor
|
||||||
|
|
|
@ -0,0 +1,7 @@
|
||||||
|
namespace cylvester
|
||||||
|
{
|
||||||
|
public class SkeltonTracker
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 42ff44fc2f2fc574c804d56e68af9bc3
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -1,7 +1,6 @@
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using VideoInput;
|
|
||||||
|
|
||||||
namespace Visualizer
|
namespace cylvester
|
||||||
{
|
{
|
||||||
class IRPanelBehaviour : MonoBehaviour
|
class IRPanelBehaviour : MonoBehaviour
|
||||||
{
|
{
|
||||||
|
@ -18,7 +17,7 @@ namespace Visualizer
|
||||||
|
|
||||||
void Update()
|
void Update()
|
||||||
{
|
{
|
||||||
renderer_.material.SetTexture(KinectTexture, kinectManagerBehaviour.KinectSensor.InfraredCamera.Data);
|
renderer_.material.SetTexture(KinectTexture, kinectManagerBehaviour.KinectSensor.InfraredCamera.InfraredTexture);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,8 +1,7 @@
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.Rendering;
|
using UnityEngine.Rendering;
|
||||||
using VideoInput;
|
|
||||||
|
|
||||||
namespace Visualizer
|
namespace cylvester
|
||||||
{
|
{
|
||||||
public class PointCloudBehaviour : MonoBehaviour
|
public class PointCloudBehaviour : MonoBehaviour
|
||||||
{
|
{
|
||||||
|
@ -21,7 +20,7 @@ namespace Visualizer
|
||||||
|
|
||||||
private void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
var texture = kinectManagerBehaviour.KinectSensor.InfraredCamera.Data;
|
var texture = kinectManagerBehaviour.KinectSensor.InfraredCamera.InfraredTexture;
|
||||||
var numPixels = texture.height * texture.width;
|
var numPixels = texture.height * texture.width;
|
||||||
|
|
||||||
meshFilter.mesh = new Mesh {
|
meshFilter.mesh = new Mesh {
|
||||||
|
@ -32,7 +31,7 @@ namespace Visualizer
|
||||||
meshFilter.mesh.SetIndices(MakeIndecies(numPixels), MeshTopology.Points, 0, false);
|
meshFilter.mesh.SetIndices(MakeIndecies(numPixels), MeshTopology.Points, 0, false);
|
||||||
|
|
||||||
material_ = GetComponent<Renderer>().material;
|
material_ = GetComponent<Renderer>().material;
|
||||||
material_.mainTexture = kinectManagerBehaviour.KinectSensor.InfraredCamera.Data;
|
material_.mainTexture = kinectManagerBehaviour.KinectSensor.InfraredCamera.InfraredTexture;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Update()
|
private void Update()
|
||||||
|
|
Loading…
Reference in a new issue