implement #136
This commit is contained in:
parent
5eca901d6e
commit
17b4217ce4
10 changed files with 494 additions and 12 deletions
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@ -103,6 +103,7 @@
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<Compile Include="Assets\Scripts\Kinect\KinectManagerBehaviour.cs" />
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<Compile Include="Assets\Scripts\Kinect\KinectPointCloud.cs" />
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<Compile Include="Assets\Scripts\Kinect\MovementBaker.cs" />
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<Compile Include="Assets\Scripts\Kinect\MovementBakerRenderTexture.cs" />
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<Compile Include="Assets\Scripts\Math\BodyHolder.cs" />
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<Compile Include="Assets\Scripts\Math\Smoother.cs" />
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<Compile Include="Assets\Scripts\Math\Threshold.cs" />
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259
UnityProject/Assets/Materials/Difference.mat
Normal file
259
UnityProject/Assets/Materials/Difference.mat
Normal file
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@ -0,0 +1,259 @@
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8
UnityProject/Assets/Materials/Difference.mat.meta
Normal file
8
UnityProject/Assets/Materials/Difference.mat.meta
Normal file
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@ -8,12 +8,12 @@ float Factor;
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m_AutoUVMaxDistance: 0.5
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m_AutoUVMaxAngle: 89
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m_LightmapParameters: {fileID: 0}
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m_SortingLayerID: 0
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m_SortingLayer: 0
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m_SortingOrder: 0
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--- !u!33 &1484861668
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MeshFilter:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1484861664}
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m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
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--- !u!1 &1785581066
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GameObject:
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m_ObjectHideFlags: 0
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@ -656,7 +752,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1785581066}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 6, y: -6, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 5}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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- {fileID: 1331773692}
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|
|
|
@ -1,10 +1,5 @@
|
|||
fileFormatVersion: 2
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<<<<<<< HEAD:UnityProject/Assets/Scenes/Examples/Azure/AzureDemo.unity.meta
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guid: d2b605d5e6f33cb43a6b49852af3bc24
|
||||
=======
|
||||
guid: df11262fc1b053a488b5cfbf724e4cda
|
||||
folderAsset: yes
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>>>>>>> refs/heads/master:UnityProject/Assets/Scenes/Examples/Azure.meta
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DefaultImporter:
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externalObjects: {}
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userData:
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|
|
|
@ -0,0 +1,48 @@
|
|||
using System;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
|
||||
namespace cylvester
|
||||
{
|
||||
|
||||
public class MovementBakerRenderTexture : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private RenderTexture input;
|
||||
[SerializeField] private ComputeShader computeShader;
|
||||
[SerializeField] private float factor = 1;
|
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|
||||
private RenderTexture resultTexture_;
|
||||
private RenderTexture previousFrameTexture_;
|
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private int kernelHandle_;
|
||||
private Renderer renderer_;
|
||||
|
||||
private void Start()
|
||||
{
|
||||
resultTexture_ = new RenderTexture(input.width, input.height, 0, input.graphicsFormat) { enableRandomWrite = true };
|
||||
resultTexture_.Create();
|
||||
|
||||
previousFrameTexture_ = new RenderTexture(input.width, input.height, 0, input.graphicsFormat) { enableRandomWrite = true };
|
||||
previousFrameTexture_.Create();
|
||||
|
||||
kernelHandle_ = computeShader.FindKernel("CSMain");
|
||||
|
||||
renderer_ = GetComponent<Renderer>();
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
computeShader.SetTexture(kernelHandle_, "Input", input);
|
||||
computeShader.SetTexture(kernelHandle_, "Previous", previousFrameTexture_);
|
||||
computeShader.SetTexture(kernelHandle_, "Result", resultTexture_);
|
||||
computeShader.SetFloat("Factor", factor);
|
||||
|
||||
computeShader.Dispatch(kernelHandle_, 1, 1, 1);
|
||||
|
||||
renderer_.material.SetTexture("_differenceTexture", resultTexture_);
|
||||
|
||||
}
|
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}
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|
||||
}
|
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|
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|
|
@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: f128963a36eb50343881d16cb76cdc89
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
|
54
UnityProject/Assets/ShaderGraph/ApplyTexture.shadergraph
Normal file
54
UnityProject/Assets/ShaderGraph/ApplyTexture.shadergraph
Normal file
File diff suppressed because one or more lines are too long
|
@ -0,0 +1,10 @@
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|||
fileFormatVersion: 2
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guid: b5bf8137947871e429240f7781018331
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ScriptedImporter:
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internalIDToNameTable: []
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externalObjects: {}
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serializedVersion: 2
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userData:
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assetBundleName:
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assetBundleVariant:
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script: {fileID: 11500000, guid: 625f186215c104763be7675aa2d941aa, type: 3}
|
Loading…
Reference in a new issue