add scripts
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5 changed files with 66 additions and 3 deletions
8
UnityProject/Assets/Scripts/PdConnection.meta
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8
UnityProject/Assets/Scripts/PdConnection.meta
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@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 04a977321344e1843b4dfdcc5379bc17
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -5,13 +5,24 @@ namespace PdConnection
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{
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public class PdBuffer : IDisposable
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{
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public float[] Data { get; }
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private readonly MemoryMappedFile memoryMappedFile_;
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private readonly MemoryMappedViewAccessor viewAccessor_;
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public PdBuffer()
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public PdBuffer(string name, int size)
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{
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memoryMappedFile_ = MemoryMappedFile.OpenExisting("shared_memory");
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memoryMappedFile_ = MemoryMappedFile.OpenExisting(name);
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if (memoryMappedFile_ == null)
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throw new ArgumentException("no such shared memory");
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viewAccessor_ = memoryMappedFile_.CreateViewAccessor();
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Data = new float[size];
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}
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public void Update()
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{
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viewAccessor_.ReadArray(0, Data, 0, Data.Length);
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}
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public void Dispose()
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11
UnityProject/Assets/Scripts/PdConnection/PdBuffer.cs.meta
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11
UnityProject/Assets/Scripts/PdConnection/PdBuffer.cs.meta
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fileFormatVersion: 2
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guid: 15f0a7f631334db4b8eb3f40470f6739
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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22
UnityProject/Assets/Scripts/PdConnection/PdBufferTest.cs
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UnityProject/Assets/Scripts/PdConnection/PdBufferTest.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace PdConnection
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{
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public class PdBufferTest : MonoBehaviour
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{
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void Start()
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{
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var pdBuf = new PdBuffer("testarray", 100);
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pdBuf.Update();
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foreach(var val in pdBuf.Data)
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Debug.Log(val);
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}
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}
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}
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 686884c543f60d8478b36eecc0532d11
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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