diff --git a/UnityProject/Assembly-CSharp.csproj b/UnityProject/Assembly-CSharp.csproj
index 76f75fd..ab05307 100644
--- a/UnityProject/Assembly-CSharp.csproj
+++ b/UnityProject/Assembly-CSharp.csproj
@@ -86,6 +86,7 @@
+
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new file mode 100644
index 0000000..4ba441d
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+++ b/UnityProject/Assets/Scenes/Examples/LevelThreshold.meta
@@ -0,0 +1,8 @@
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diff --git a/UnityProject/Assets/Scenes/Examples/LevelThreshold/Level.unity b/UnityProject/Assets/Scenes/Examples/LevelThreshold/Level.unity
new file mode 100644
index 0000000..013f806
--- /dev/null
+++ b/UnityProject/Assets/Scenes/Examples/LevelThreshold/Level.unity
@@ -0,0 +1,296 @@
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diff --git a/UnityProject/Assets/Scenes/Examples/LevelThreshold/Level.unity.meta b/UnityProject/Assets/Scenes/Examples/LevelThreshold/Level.unity.meta
new file mode 100644
index 0000000..9aa23b9
--- /dev/null
+++ b/UnityProject/Assets/Scenes/Examples/LevelThreshold/Level.unity.meta
@@ -0,0 +1,7 @@
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diff --git a/UnityProject/Assets/Scenes/Examples/LevelThreshold/level.cs b/UnityProject/Assets/Scenes/Examples/LevelThreshold/level.cs
new file mode 100644
index 0000000..0549f64
--- /dev/null
+++ b/UnityProject/Assets/Scenes/Examples/LevelThreshold/level.cs
@@ -0,0 +1,18 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class NewBehaviourScript : MonoBehaviour
+{
+ // Start is called before the first frame update
+ void Start()
+ {
+
+ }
+
+ // Update is called once per frame
+ void Update()
+ {
+
+ }
+}
diff --git a/UnityProject/Assets/Scenes/Examples/LevelThreshold/level.cs.meta b/UnityProject/Assets/Scenes/Examples/LevelThreshold/level.cs.meta
new file mode 100644
index 0000000..78789e6
--- /dev/null
+++ b/UnityProject/Assets/Scenes/Examples/LevelThreshold/level.cs.meta
@@ -0,0 +1,11 @@
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diff --git a/UnityProject/Assets/Scripts/Math/Threshold.cs b/UnityProject/Assets/Scripts/Math/Threshold.cs
new file mode 100644
index 0000000..c5a0349
--- /dev/null
+++ b/UnityProject/Assets/Scripts/Math/Threshold.cs
@@ -0,0 +1,24 @@
+using UnityEngine;
+using UnityEngine.Events;
+
+namespace cylvester
+{
+ public class Threshold : MonoBehaviour
+ {
+ [SerializeField] private float threshold;
+ [SerializeField] private UnityEvent thresholdExceeded;
+ private bool over_;
+
+ public void OnValueReceived(float value)
+ {
+ if (value > threshold && !over_)
+ {
+ over_ = true;
+ thresholdExceeded.Invoke();
+ }
+
+ if (value < threshold && over_)
+ over_ = false;
+ }
+ }
+}
\ No newline at end of file
diff --git a/UnityProject/Assets/Scripts/Math/Threshold.cs.meta b/UnityProject/Assets/Scripts/Math/Threshold.cs.meta
new file mode 100644
index 0000000..252dbf3
--- /dev/null
+++ b/UnityProject/Assets/Scripts/Math/Threshold.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 35e7f92fa0694ae4add9e3443bd2f860
+timeCreated: 1570466622
\ No newline at end of file
diff --git a/UnityProject/Assets/Scripts/PdConnection/PdBackend.cs b/UnityProject/Assets/Scripts/PdConnection/PdBackend.cs
index f90ee0c..eb445d9 100644
--- a/UnityProject/Assets/Scripts/PdConnection/PdBackend.cs
+++ b/UnityProject/Assets/Scripts/PdConnection/PdBackend.cs
@@ -1,10 +1,13 @@
using System;
+using System.Collections.Generic;
using UnityEngine;
+
namespace cylvester
{
public interface IPdBackend
{
+ IPdArray LevelArray { get; }
IPdArrayContainer SpectrumArrayContainer{ get; }
IPdArrayContainer WaveformArrayContainer{ get; }
}
@@ -22,10 +25,11 @@ namespace cylvester
private IMidiParser midiParser_;
private IDspController dspController_;
+ public IPdArray LevelArray { get; private set; }
public IPdArrayContainer SpectrumArrayContainer { get; private set; }
- private IUpdater spectrumArrayUpdater_;
public IPdArrayContainer WaveformArrayContainer { get; private set; }
- private IUpdater waveformArrayUpdater_;
+
+ private List updaters_;
private Action onSamplePlaybackChanged_;
private Action onControlMessageReceived_;
@@ -34,9 +38,10 @@ namespace cylvester
{
SpectrumArrayContainer = new PdArrayContainer("fft_");
WaveformArrayContainer = new PdArrayContainer("wave_");
-
- spectrumArrayUpdater_ = (IUpdater) SpectrumArrayContainer;
- waveformArrayUpdater_ = (IUpdater) WaveformArrayContainer;
+ LevelArray = new PdArray("level", PdConstant.NumMaxInputChannels);
+
+ updaters_ = new List
+ {(IUpdater) LevelArray, (IUpdater) SpectrumArrayContainer, (IUpdater) WaveformArrayContainer};
pdSender_ = new PdSender(PdConstant.ip, PdConstant.sendPort);
pdReceiver_ = new PdReceiver(PdConstant.receivedPort);
@@ -46,15 +51,10 @@ namespace cylvester
samplePlaybackObserver_ = new ChangeObserver(samplePlayback);
- onSamplePlaybackChanged_ = () =>
- {
- pdSender_.Send(new[]{(byte)PdMessage.SampleSound, (byte)samplePlayback});
- };
+ onSamplePlaybackChanged_ = () => { pdSender_.Send(new[]{(byte)PdMessage.SampleSound, (byte)samplePlayback}); };
- onControlMessageReceived_ = (message) =>
- {
- onControlMessageReceived.Invoke(message);
- };
+ onControlMessageReceived_ = (message) => {
+ onControlMessageReceived.Invoke(message); };
samplePlaybackObserver_.ValueChanged += onSamplePlaybackChanged_;
midiParser_.ControlMessageReceived += onControlMessageReceived_;
@@ -73,8 +73,9 @@ namespace cylvester
public void Update()
{
pdReceiver_.Update();
- spectrumArrayUpdater_.Update();
- waveformArrayUpdater_.Update();
+ foreach (var updater in updaters_)
+ updater.Update();
+
samplePlaybackObserver_.Value = samplePlayback;
}
}
diff --git a/UnityProject/Assets/Scripts/PdConnection/PdLevelBind.cs b/UnityProject/Assets/Scripts/PdConnection/PdLevelBind.cs
new file mode 100644
index 0000000..c39da8b
--- /dev/null
+++ b/UnityProject/Assets/Scripts/PdConnection/PdLevelBind.cs
@@ -0,0 +1,31 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.Events;
+
+namespace cylvester
+{
+ [System.Serializable]
+ public class LevelEvent : UnityEvent
+ {
+ }
+
+ public class PdLevelBind : MonoBehaviour
+ {
+ [SerializeField] private PdBackend pdbackend;
+ [SerializeField, Range(1, 16)] private int channel = 1;
+ [SerializeField] private LevelEvent onLevelChanged;
+ private float level_;
+
+ void Update()
+ {
+ var level = pdbackend.LevelArray.Data[channel - 1];
+
+ if (level_ != level)
+ {
+ level_ = level;
+ onLevelChanged.Invoke(level_);
+ }
+ }
+ }
+}
\ No newline at end of file
diff --git a/UnityProject/Assets/Scripts/PdConnection/PdLevelBind.cs.meta b/UnityProject/Assets/Scripts/PdConnection/PdLevelBind.cs.meta
new file mode 100644
index 0000000..3a268f5
--- /dev/null
+++ b/UnityProject/Assets/Scripts/PdConnection/PdLevelBind.cs.meta
@@ -0,0 +1,11 @@
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+guid: a1a556319a642d143b7dbcdbace71ad9
+MonoImporter:
+ externalObjects: {}
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+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/UnityProject/Assets/StreamingAssets/pd/patch/analyzer.pd b/UnityProject/Assets/StreamingAssets/pd/patch/analyzer.pd
index ebea439..475adba 100644
--- a/UnityProject/Assets/StreamingAssets/pd/patch/analyzer.pd
+++ b/UnityProject/Assets/StreamingAssets/pd/patch/analyzer.pd
@@ -1,13 +1,13 @@
#N canvas 412 304 670 468 10;
-#X obj 217 251 adc~ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16;
-#X obj 49 386 dac~, f 6;
+#X obj 125 345 adc~ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16;
+#X obj 55 386 dac~, f 6;
#N canvas 215 619 730 390 analyzers_______________________________
0;
#X obj 95 44 inlet~;
#X obj 119 69 inlet~;
#X obj 148 96 inlet~;
#X obj 172 121 inlet~;
-#X obj 193 47 inlet~;
+#X obj 198 45 inlet~;
#X obj 217 72 inlet~;
#X obj 246 101 inlet~;
#X obj 270 124 inlet~;
@@ -51,12 +51,12 @@
#X connect 13 0 29 0;
#X connect 14 0 30 0;
#X connect 15 0 31 0;
-#X restore 218 298 pd analyzers_______________________________;
+#X restore 126 385 pd analyzers_______________________________;
#X obj 46 26 bang~;
#X obj 46 49 count 16;
#X obj 46 76 sel 0;
#X obj 46 102 s shmemupdate;
-#N canvas 763 290 686 441 window 0;
+#N canvas 763 290 408 235 window 0;
#N canvas 0 0 450 300 (subpatch) 0;
#X array hann 1024 float 1;
#A 0 0 1.88351e-005 3.76403e-005 9.41157e-005 0.000150591 0.000244677
@@ -194,35 +194,35 @@
0.000244498 0.000150442 9.39965e-005 3.75807e-005 1.87755e-005;
#X coords 0 1 1023 0 300 100 1 0 0;
#X restore 39 32 graph;
-#X restore 420 50 pd window;
-#N canvas 2182 728 450 338 commands_from_unity 0;
-#X obj 44 31 inlet;
-#X obj 108 130 s sample_playback;
-#X text 128 55 1 ... sample playback;
-#X text 127 38 0 ... dsp start/stop;
-#X obj 47 94 route 0 1;
-#X msg 3 198 \; pd dsp \$1;
-#X obj 86 195 sel 1;
-#X obj 89 234 outlet;
+#X restore 533 23 pd window;
+#N canvas 2182 728 332 292 commands_from_unity 0;
+#X obj 66 31 inlet;
+#X obj 130 130 s sample_playback;
+#X text 150 55 1 ... sample playback;
+#X text 149 38 0 ... dsp start/stop;
+#X obj 69 94 route 0 1;
+#X msg 25 198 \; pd dsp \$1;
+#X obj 108 195 sel 1;
+#X obj 111 234 outlet;
#X connect 0 0 4 0;
#X connect 4 0 5 0;
#X connect 4 0 6 0;
#X connect 4 1 1 0;
#X connect 6 0 7 0;
-#X restore 230 79 pd commands_from_unity;
-#N canvas 667 603 877 437 sample_playback 0;
+#X restore 231 60 pd commands_from_unity;
+#N canvas 667 603 480 371 sample_playback 0;
#X obj 86 166 readsf~;
#X obj 95 6 r sample_playback;
#X obj 87 280 outlet~;
-#X obj 269 241 makefilename ../../../../AudioSamples/%s;
-#X obj 269 280 route symbol;
-#X obj 269 202 symbol;
-#X obj 269 163 text get samplefiles;
-#X floatatom 269 125 5 0 0 0 - - -;
+#X obj 168 221 makefilename ../../../../AudioSamples/%s;
+#X obj 168 260 route symbol;
+#X obj 168 182 symbol;
+#X obj 168 143 text get samplefiles;
+#X floatatom 168 105 5 0 0 0 - - -;
#X obj 95 38 sel 0;
#X obj 122 72 - 1;
#X msg 33 114 0;
-#X msg 269 318 open \$1 \, 1;
+#X msg 168 298 open \$1 \, 1;
#X connect 0 0 2 0;
#X connect 1 0 8 0;
#X connect 3 0 4 0;
@@ -235,23 +235,29 @@
#X connect 9 0 7 0;
#X connect 10 0 0 0;
#X connect 11 0 0 0;
-#X restore 55 301 pd sample_playback;
-#X obj 230 24 netreceive -u -b 54345;
+#X restore 55 306 pd sample_playback;
+#X obj 231 22 netreceive -u -b 54345;
#X obj 45 140 text define -k samplefiles;
#A set Back_Back.wav \; Brutal_Synth.wav \; Dialog.wav \; Drums.wav
\; Fox_Melo.wav \; Kick.wav \; Pads+Strings.wav \; Rose_Sax.wav \;
Roses_Front.wav;
-#X obj 236 215 netsend -u -b;
-#X msg 231 140 connect localhost 56765;
-#X obj 253 110 loadbang;
+#X obj 231 245 netsend -u -b;
+#X msg 231 144 connect localhost 56765;
+#X obj 253 114 loadbang;
#X obj 86 199 list prepend send;
#X obj 86 223 list trim;
#X obj 86 175 midiin;
-#X msg 402 128 23 31;
-#X msg 442 132 80 84, f 10;
-#X text 414 102 sample CC;
-#X msg 392 180 send 176 \$1 \$2;
-#X text 416 201 176... control channel 1;
+#X msg 410 115 23 31;
+#X msg 457 115 80 84, f 10;
+#X text 422 89 sample CC;
+#X msg 424 161 send 176 \$1 \$2;
+#X text 423 183 176... control channel 1;
+#N canvas 695 332 450 300 level 0;
+#X obj 90 182 table level 16;
+#X obj 89 152 shmem level 16;
+#X obj 89 127 r shmemupdate;
+#X connect 2 0 1 0;
+#X restore 532 55 pd level;
#X connect 0 0 2 0;
#X connect 0 1 2 1;
#X connect 0 2 2 2;
diff --git a/UnityProject/Assets/StreamingAssets/pd/patch/core.pd b/UnityProject/Assets/StreamingAssets/pd/patch/core.pd
index cc78493..eba2860 100644
--- a/UnityProject/Assets/StreamingAssets/pd/patch/core.pd
+++ b/UnityProject/Assets/StreamingAssets/pd/patch/core.pd
@@ -1,5 +1,5 @@
#N canvas 1177 364 450 300 10;
-#X obj 54 93 inlet~;
+#X obj 55 40 inlet~;
#X obj 55 139 spectrum \$1;
#X obj 229 240 table fft_\$1 512;
#X obj 200 177 r shmemupdate;
@@ -7,8 +7,16 @@
#X obj 117 241 table wave_\$1 512;
#X obj 119 217 shmem wave_\$1 512;
#X obj 135 125 tabwrite~ wave_\$1;
+#X obj 270 143 tabwrite level;
+#X obj 375 81 loadbang;
+#X obj 375 110 f \$1, f 6;
+#X obj 270 111 env~ 1024 2048;
#X connect 0 0 1 0;
#X connect 0 0 7 0;
+#X connect 0 0 11 0;
#X connect 3 0 4 0;
#X connect 3 0 6 0;
#X connect 3 0 7 0;
+#X connect 9 0 10 0;
+#X connect 10 0 8 1;
+#X connect 11 0 8 0;