add sample content from unity

This commit is contained in:
Chikashi Miyama 2019-10-05 05:53:36 +02:00
parent 15c64d45c4
commit 2ceca4eec1
97 changed files with 2 additions and 2 deletions

View file

@ -62,8 +62,8 @@
<Compile Include="Assets\Scenes\Examples\PostProcessing\script\BokehBind.cs" /> <Compile Include="Assets\Scenes\Examples\PostProcessing\script\BokehBind.cs" />
<Compile Include="Assets\Scenes\Examples\VisualEffectGraph\script\FlareBind.cs" /> <Compile Include="Assets\Scenes\Examples\VisualEffectGraph\script\FlareBind.cs" />
<Compile Include="Assets\Scenes\Examples\VisualEffectGraph\script\SmokeBind.cs" /> <Compile Include="Assets\Scenes\Examples\VisualEffectGraph\script\SmokeBind.cs" />
<Compile Include="Assets\Scripts\PdConnection\FFTArrayContainer.cs" /> <Compile Include="Assets\Scripts\PdConnection\SpectrumArrayContainer.cs" />
<Compile Include="Assets\Scripts\PdConnection\FFTArraySelector.cs" /> <Compile Include="Assets\Scripts\PdConnection\SpectrumArraySelector.cs" />
<Compile Include="Assets\Scripts\PdConnection\ISpectrumGenerator.cs" /> <Compile Include="Assets\Scripts\PdConnection\ISpectrumGenerator.cs" />
<Compile Include="Assets\Scripts\PdConnection\PdArray.cs" /> <Compile Include="Assets\Scripts\PdConnection\PdArray.cs" />
<Compile Include="Assets\Scripts\PdConnection\PdBackend.cs" /> <Compile Include="Assets\Scripts\PdConnection\PdBackend.cs" />