put everything in playmode

This commit is contained in:
Chikashi Miyama 2019-09-29 21:53:47 +02:00
parent f6ee141c84
commit 325295a089
13 changed files with 371 additions and 352 deletions

View file

@ -36,6 +36,7 @@
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<e p="PdBackend.cs" t="Include" /> <e p="PdBackend.cs" t="Include" />
<e p="PdProcess.cs" t="Include" /> <e p="PdProcess.cs" t="Include" />

View file

@ -1,12 +1,20 @@
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<setting file="file://$APPLICATION_CONFIG_DIR$/resharper-host/DecompilerCache/decompiler/D7AC571C-A2D0-4B2F-981D-0D886FA067CF/54/eb43801f/IComparable`1.cs" root0="SKIP_HIGHLIGHTING" /> <setting file="file://$APPLICATION_CONFIG_DIR$/resharper-host/DecompilerCache/decompiler/D7AC571C-A2D0-4B2F-981D-0D886FA067CF/54/eb43801f/IComparable`1.cs" root0="SKIP_HIGHLIGHTING" />
@ -263,8 +260,6 @@
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@ -305,21 +300,23 @@
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@ -493,11 +490,18 @@
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@ -509,7 +513,7 @@
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@ -530,7 +534,7 @@
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@ -566,7 +570,8 @@
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@ -585,49 +590,6 @@
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@ -1012,10 +974,21 @@
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@ -1090,28 +1019,10 @@
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<marker date="1569774863782" expanded="true" signature="136:2112" ph="{...}" /> <marker date="1569774863782" expanded="true" signature="136:2112" ph="{...}" />
@ -1128,48 +1039,129 @@
</state> </state>
</provider> </provider>
</entry> </entry>
<entry file="file://$PROJECT_DIR$/Assets/Scripts/PdConnection/PdSpectrumBind.cs"> <entry file="file://$PROJECT_DIR$/Assets/Editor/RectangularSelection.cs">
<provider selected="true" editor-type-id="text-editor"> <provider selected="true" editor-type-id="text-editor">
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<folding> <folding>
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</folding> </folding>
</state> </state>
</provider> </provider>
</entry> </entry>
<entry file="file://$PROJECT_DIR$/Assets/Editor/RectangularSelection.cs"> <entry file="file://$PROJECT_DIR$/Assets/Editor/LevelMeter.cs">
<provider selected="true" editor-type-id="text-editor"> <provider selected="true" editor-type-id="text-editor">
<state relative-caret-position="50"> <state relative-caret-position="475">
<caret line="5" column="5" selection-start-line="5" selection-start-column="5" selection-end-line="5" selection-end-column="5" /> <caret line="19" column="35" selection-start-line="19" selection-start-column="35" selection-end-line="19" selection-end-column="35" />
<folding> <folding>
<marker date="1569781343701" expanded="true" signature="39:1586" ph="{...}" /> <marker date="1569783079568" expanded="true" signature="6:37" ph="..." />
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</state>
</provider>
</entry>
<entry file="file://$APPLICATION_CONFIG_DIR$/resharper-host/DecompilerCache/decompiler/78C1F696-6868-4B82-A3AE-82CA8C8FF5EF/15/a82d9270/Editor.cs">
<provider selected="true" editor-type-id="text-editor">
<state relative-caret-position="514">
<caret line="100" column="38" lean-forward="true" selection-start-line="100" selection-start-column="38" selection-end-line="100" selection-end-column="38" />
</state>
</provider>
</entry>
<entry file="file://$APPLICATION_CONFIG_DIR$/resharper-host/DecompilerCache/decompiler/D7AC571C-A2D0-4B2F-981D-0D886FA067CF/e2/6c2fedd3/InvalidOperationException.cs">
<provider selected="true" editor-type-id="text-editor">
<state relative-caret-position="600">
<caret line="25" column="11" selection-start-line="25" selection-start-column="11" selection-end-line="25" selection-end-column="11" />
</state>
</provider>
</entry>
<entry file="file://$PROJECT_DIR$/Assets/Scripts/PdConnection/PdSpectrumBind.cs">
<provider selected="true" editor-type-id="text-editor">
<state relative-caret-position="350">
<caret line="14" column="52" selection-start-line="14" selection-start-column="43" selection-end-line="14" selection-end-column="52" />
<folding>
<marker date="1569786195182" expanded="true" signature="39:669" ph="{...}" />
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</state> </state>
</provider> </provider>
</entry> </entry>
<entry file="file://$PROJECT_DIR$/Assets/Editor/PdSpectrumBindEditor.cs"> <entry file="file://$PROJECT_DIR$/Assets/Editor/PdSpectrumBindEditor.cs">
<provider selected="true" editor-type-id="text-editor"> <provider selected="true" editor-type-id="text-editor">
<state relative-caret-position="1402"> <state relative-caret-position="125">
<caret line="57" column="74" lean-forward="true" selection-start-line="57" selection-start-column="74" selection-end-line="57" selection-end-column="74" /> <caret line="29" lean-forward="true" selection-start-line="29" selection-end-line="29" />
<folding> <folding>
<marker date="1569781378445" expanded="true" signature="6:37" ph="..." /> <marker date="1569786538377" expanded="true" signature="6:37" ph="..." />
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</entry>
<entry file="file://$PROJECT_DIR$/Assets/Editor/PdBackendEditor.cs">
<provider selected="true" editor-type-id="text-editor">
<state relative-caret-position="27">
<caret line="8" column="27" selection-start-line="8" selection-start-column="27" selection-end-line="8" selection-end-column="27" />
<folding>
<marker date="1569786605026" expanded="true" signature="6:37" ph="..." />
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<marker date="1569786605026" expanded="true" signature="1146:1451" ph="{...}" />
</folding>
</state>
</provider>
</entry>
<entry file="file://$PROJECT_DIR$/Assets/Scripts/PdConnection/PdBackend.cs">
<provider selected="true" editor-type-id="text-editor">
<state relative-caret-position="392">
<caret line="26" column="28" selection-start-line="26" selection-start-column="28" selection-end-line="26" selection-end-column="28" />
<folding>
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<marker date="1569786708033" expanded="true" signature="1369:1517" ph="{...}" />
</folding>
</state>
</provider>
</entry>
<entry file="file://$PROJECT_DIR$/Assets/Scripts/PdConnection/FFTArrayContainer.cs">
<provider selected="true" editor-type-id="text-editor">
<state relative-caret-position="575">
<caret line="23" column="31" selection-start-line="23" selection-start-column="31" selection-end-line="23" selection-end-column="31" />
<folding>
<marker date="1569786703569" expanded="true" signature="19:675" ph="{...}" />
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<marker date="1569786703569" expanded="true" signature="529:589" ph="{...}" />
</folding> </folding>
</state> </state>
</provider> </provider>

View file

@ -60,6 +60,7 @@
<Compile Include="Assets\Scenes\Examples\Example1\script\BallMapping.cs" /> <Compile Include="Assets\Scenes\Examples\Example1\script\BallMapping.cs" />
<Compile Include="Assets\Scenes\Examples\Example1\script\RmsAnalyzer.cs" /> <Compile Include="Assets\Scenes\Examples\Example1\script\RmsAnalyzer.cs" />
<Compile Include="Assets\Scripts\DataModel\Parameter.cs" /> <Compile Include="Assets\Scripts\DataModel\Parameter.cs" />
<Compile Include="Assets\Scripts\PdConnection\FFTArrayContainer.cs" />
<Compile Include="Assets\Scripts\PdConnection\PdArray.cs" /> <Compile Include="Assets\Scripts\PdConnection\PdArray.cs" />
<Compile Include="Assets\Scripts\PdConnection\PdBackend.cs" /> <Compile Include="Assets\Scripts\PdConnection\PdBackend.cs" />
<Compile Include="Assets\Scripts\PdConnection\PdProcess.cs" /> <Compile Include="Assets\Scripts\PdConnection\PdProcess.cs" />

View file

@ -5,7 +5,7 @@ namespace cylvester
{ {
interface ILevelMeter interface ILevelMeter
{ {
void Render(); void Render(IPdArray pdArray);
} }
public class LevelMeter : ILevelMeter public class LevelMeter : ILevelMeter
@ -16,19 +16,17 @@ namespace cylvester
private readonly Texture2D meterImageTexture_; private readonly Texture2D meterImageTexture_;
private readonly int index_; private readonly int index_;
private readonly string label_; private readonly string label_;
private readonly IPdArray pdArray_;
public LevelMeter(int index, IPdArray pdArray) public LevelMeter(int index)
{ {
index_ = index; index_ = index;
label_ = (index_ + 1).ToString(); label_ = (index_ + 1).ToString();
pdArray_ = pdArray;
meterImageTexture_ = new Texture2D(TextureWidth, TextureHeight); meterImageTexture_ = new Texture2D(TextureWidth, TextureHeight);
} }
public void Render() public void Render(IPdArray pdArray)
{ {
UpdateTexture(); UpdateTexture(pdArray);
var rect = EditorGUILayout.BeginVertical(); var rect = EditorGUILayout.BeginVertical();
var style = new GUIStyle(GUI.skin.label) var style = new GUIStyle(GUI.skin.label)
{ {
@ -42,9 +40,9 @@ namespace cylvester
EditorGUILayout.EndVertical(); EditorGUILayout.EndVertical();
} }
private void UpdateTexture() private void UpdateTexture(IPdArray pdArray)
{ {
var level = pdArray_.Data[index_]; var level = pdArray.Data[index_];
for (var i = 0; i < 100; ++i) for (var i = 0; i < 100; ++i)
{ {
meterImageTexture_.SetPixel(0, i, i < level ? Color.green : Color.black); meterImageTexture_.SetPixel(0, i, i < level ? Color.green : Color.black);

View file

@ -1,5 +1,4 @@
using System; using UnityEditor;
using UnityEditor;
using UnityEngine; using UnityEngine;
namespace cylvester namespace cylvester
@ -7,7 +6,6 @@ namespace cylvester
[CustomEditor(typeof(PdBackend))] [CustomEditor(typeof(PdBackend))]
public class PdBackendEditor : Editor public class PdBackendEditor : Editor
{ {
private IPdBackend pdBackend_; private IPdBackend pdBackend_;
private ILevelMeter[] levelMeters_; private ILevelMeter[] levelMeters_;
private readonly string[] channels = { private readonly string[] channels = {
@ -18,9 +16,8 @@ namespace cylvester
{ {
pdBackend_ = (IPdBackend) target; pdBackend_ = (IPdBackend) target;
levelMeters_ = new ILevelMeter[16]; levelMeters_ = new ILevelMeter[16];
for (var i = 0; i < 16; ++i) for (var i = 0; i < 16; ++i)
levelMeters_[i] = new LevelMeter(i, pdBackend_.LevelMeterArray); levelMeters_[i] = new LevelMeter(i);
} }
public override void OnInspectorGUI () public override void OnInspectorGUI ()
@ -34,23 +31,18 @@ namespace cylvester
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
pdBackend_.NumInputChannels = EditorGUILayout.Popup("Number of input channels", pdBackend_.NumInputChannels, channels); pdBackend_.NumInputChannels = EditorGUILayout.Popup("Number of input channels", pdBackend_.NumInputChannels, channels);
pdBackend_.State = GUILayout.Toggle(pdBackend_.State, "DSP Processing");
if (!pdBackend_.State) if (Application.isPlaying)
return; {
pdBackend_.UpdateShmem(); GUILayout.Space(5);
GUILayout.BeginHorizontal();
GUILayout.Space(5); foreach (var levelMeter in levelMeters_)
GUILayout.BeginHorizontal(); levelMeter.Render(pdBackend_.LevelMeterArray);
foreach (var levelMeter in levelMeters_) GUILayout.EndHorizontal();
levelMeter.Render();
GUILayout.EndHorizontal();
Repaint();
Repaint();
}
} }
} }
} }

View file

@ -11,20 +11,64 @@ namespace cylvester
private readonly string[] channels = { private readonly string[] channels = {
"1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "11", "12", "13", "14", "15", "16" "1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "11", "12", "13", "14", "15", "16"
}; };
private ISpectrumGenerator spectrumGenerator_; private ISpectrumGenerator spectrumGenerator_;
private IRectangularSelection rectangularSelection_; private IRectangularSelection rectangularSelection_;
private Rect paintSpace_; private Rect paintSpace_;
private SerializedProperty pdBackendProperty_;
public void OnEnable() public void OnEnable()
{ {
spectrumGenerator_ = new SpectrumGenerator(TextureWidth, TextureHeight); spectrumGenerator_ = new SpectrumGenerator(TextureWidth, TextureHeight);
rectangularSelection_ = new RectangularSelection(TextureWidth, TextureHeight); rectangularSelection_ = new RectangularSelection(TextureWidth, TextureHeight);
pdBackendProperty_ = serializedObject.FindProperty("pdBackend");
} }
public override void OnInspectorGUI() public override void OnInspectorGUI()
{ {
var behaviour = (PdSpectrumBind)target;
var behaviour = (IPdSpectrumBind)target;
EditorGUILayout.PropertyField(pdBackendProperty_);
serializedObject.ApplyModifiedProperties();
GUILayout.Label("PureData Inputs", EditorStyles.boldLabel);
behaviour.Channel = EditorGUILayout.Popup("Input Channel", behaviour.Channel, channels);
if (Application.isPlaying && pdBackendProperty_ != null)
RenderSpectrumExtractor(behaviour);
}
private void RenderSpectrumExtractor(IPdSpectrumBind behaviour)
{
UpdateSelection(behaviour);
GUILayout.Space(5);
GUILayout.Label("Spectrum Extractor", EditorStyles.boldLabel);
var paintSpace = GUILayoutUtility.GetRect(TextureHeight, TextureWidth, TextureHeight, TextureHeight);
if (Event.current.type == EventType.Repaint)
{
paintSpace_ = paintSpace;
var spectrumArray = behaviour.GetPdArray(behaviour.Channel);
behaviour.Energy = spectrumGenerator_.Update(spectrumArray.Data, ref behaviour.Selection);
GUI.DrawTexture(paintSpace_, spectrumGenerator_.Spectrum);
}
GUILayout.BeginHorizontal();
GUILayout.Label("Extracted Energy", EditorStyles.boldLabel);
GUILayout.Label(behaviour.Energy.ToString());
GUILayout.EndHorizontal();
Repaint();
}
private void UpdateSelection(IPdSpectrumBind behaviour)
{
if (Event.current.isMouse && Event.current.button == 0) if (Event.current.isMouse && Event.current.button == 0)
{ {
switch (Event.current.type) switch (Event.current.type)
@ -37,33 +81,11 @@ namespace cylvester
case EventType.MouseDrag: case EventType.MouseDrag:
{ {
rectangularSelection_.Update(Event.current.mousePosition, rectangularSelection_.Update(Event.current.mousePosition,
ref paintSpace_, ref behaviour.rectangularSelection); ref paintSpace_, ref behaviour.Selection);
break; break;
} }
} }
} }
GUILayout.Label("PureData Inputs", EditorStyles.boldLabel);
behaviour.channel = EditorGUILayout.Popup("Input Channel", behaviour.channel, channels);
GUILayout.Space(5);
GUILayout.Label("Spectrum Extractor", EditorStyles.boldLabel);
var paintSpace = GUILayoutUtility.GetRect(TextureHeight, TextureWidth, TextureHeight, TextureHeight);
if (Event.current.type == EventType.Repaint)
{
paintSpace_ = paintSpace;
behaviour.PdArray.Update();
behaviour.Energy = spectrumGenerator_.Update(behaviour.PdArray.Data, ref behaviour.rectangularSelection);
GUI.DrawTexture(paintSpace_, spectrumGenerator_.Spectrum);
}
GUILayout.BeginHorizontal();
GUILayout.Label("Extracted Energy", EditorStyles.boldLabel);
GUILayout.Label(behaviour.Energy.ToString());
GUILayout.EndHorizontal();
Repaint();
} }
} }
} }

View file

@ -16,7 +16,6 @@ namespace cylvester
private readonly int textureWidth_; private readonly int textureWidth_;
private readonly int textureHeight_; private readonly int textureHeight_;
public RectangularSelection(int textureWidth, int textureHeight) public RectangularSelection(int textureWidth, int textureHeight)
{ {
textureWidth_ = textureWidth; textureWidth_ = textureWidth;

View file

@ -0,0 +1,30 @@
namespace cylvester
{
public interface IFftArrayContainer
{
IPdArray this[int index] { get; }
void Update();
}
public class FftArrayContainer : IFftArrayContainer
{
private readonly IPdArray[] arrays_;
public FftArrayContainer()
{
arrays_ = new IPdArray[16];
for(var i = 0; i < 16; ++i)
arrays_[i] = new PdArray("fft_" + i, 512);
}
public void Update()
{
foreach (var array in arrays_)
{
array.Update();
}
}
public IPdArray this[int index] => arrays_[index];
}
}

View file

@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 2e03f6cd69114865975e2fc6fb9ff8c1
timeCreated: 1569781762

View file

@ -1,5 +1,4 @@
using System; using System;
using System.Threading;
using UnityEngine; using UnityEngine;
namespace cylvester namespace cylvester
@ -9,12 +8,10 @@ namespace cylvester
string MainPatch { get; set; } string MainPatch { get; set; }
int NumInputChannels { get; set;} int NumInputChannels { get; set;}
bool State { get; set; }
void UpdateShmem();
IPdArray LevelMeterArray { get; } IPdArray LevelMeterArray { get; }
IFftArrayContainer FFTArrayContainer { get; }
} }
[ExecuteInEditMode]
public class PdBackend : MonoBehaviour, IPdBackend public class PdBackend : MonoBehaviour, IPdBackend
{ {
public string mainPatch = "analyzer.pd"; public string mainPatch = "analyzer.pd";
@ -22,50 +19,36 @@ namespace cylvester
private Action onToggled_; private Action onToggled_;
private PdArray levelMeterArray_; private PdArray levelMeterArray_;
private UdpSender udpSender_; private FftArrayContainer fftArrayContainer_;
private bool state_;
private const int NumMaxInputChannels = 16; private const int NumMaxInputChannels = 16;
public IPdArray LevelMeterArray => levelMeterArray_; public IPdArray LevelMeterArray => levelMeterArray_;
public IFftArrayContainer FFTArrayContainer => fftArrayContainer_;
public string MainPatch { get => mainPatch; set => mainPatch = value; } public string MainPatch { get => mainPatch; set => mainPatch = value; }
public int NumInputChannels { get => inchannels -1; set => inchannels = value + 1; } public int NumInputChannels { get => inchannels -1; set => inchannels = value + 1; }
public bool State
{
get => state_;
set
{
if (state_ == value)
return;
var bytes = new byte[1]; private void Start()
bytes[0] = state_ ? (byte)0 : (byte)1;
udpSender_.SendBytes(bytes);
state_ = value;
}
}
private void OnEnable()
{ {
PdProcess.Instance.Start(mainPatch, inchannels); PdProcess.Instance.Start(mainPatch, inchannels);
levelMeterArray_ = new PdArray("levelmeters", NumMaxInputChannels); levelMeterArray_ = new PdArray("levelmeters", NumMaxInputChannels);
udpSender_ = new UdpSender("127.0.0.1", 54637); fftArrayContainer_ = new FftArrayContainer();
} }
private void OnDisable() private void OnDestroy()
{ {
PdProcess.Instance.Stop(); PdProcess.Instance.Stop();
levelMeterArray_?.Dispose(); levelMeterArray_?.Dispose();
udpSender_?.Dispose();
} }
public void UpdateShmem() public void Update()
{ {
if(PdProcess.Instance.Running) if(PdProcess.Instance.Running)
levelMeterArray_.Update(); levelMeterArray_.Update();
fftArrayContainer_.Update();
} }
} }
} }

View file

@ -4,24 +4,24 @@ namespace cylvester
{ {
public interface IPdSpectrumBind public interface IPdSpectrumBind
{ {
IPdArray PdArray { get; } IPdArray GetPdArray(int index);
int Channel { get; set; }
ref Rect Selection { get; }
int Energy { get; set; } int Energy { get; set; }
} }
[ExecuteInEditMode]
public class PdSpectrumBind : MonoBehaviour, IPdSpectrumBind public class PdSpectrumBind : MonoBehaviour, IPdSpectrumBind
{ {
public int channel; [SerializeField] private PdBackend pdBackend;
public Rect rectangularSelection; private Rect selection_;
private PdArray pdArray_;
private void Awake() public IPdArray GetPdArray(int index)
{ {
pdArray_ = new PdArray("fft_" + channel, 512); return pdBackend.FFTArrayContainer[index];
} }
public IPdArray PdArray => pdArray_; public int Channel { get; set; }
public ref Rect Selection => ref selection_;
public int Energy { get; set; } public int Energy { get; set; }
} }
} }

View file

@ -1,5 +1,5 @@
#N canvas 1334 361 827 452 10; #N canvas 1494 726 827 452 10;
#X obj 187 61 loadbang; #X obj 351 23 loadbang;
#X obj 80 273 adc~ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16; #X obj 80 273 adc~ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16;
#N canvas 0 50 450 250 (subpatch) 0; #N canvas 0 50 450 250 (subpatch) 0;
#X array loop 211681 float 2; #X array loop 211681 float 2;
@ -11,7 +11,7 @@
#X obj 31 228 tabplay~ loop; #X obj 31 228 tabplay~ loop;
#X obj 30 179 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144 -1 #X obj 30 179 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144 -1
-1; -1;
#N canvas 1194 597 730 390 analyzers_______________________________ #N canvas 215 619 730 390 analyzers_______________________________
0; 0;
#X obj 95 44 inlet~; #X obj 95 44 inlet~;
#X obj 119 69 inlet~; #X obj 119 69 inlet~;
@ -211,12 +211,10 @@
#X coords 0 1 1023 0 300 100 1 0 0; #X coords 0 1 1023 0 300 100 1 0 0;
#X restore 39 32 graph; #X restore 39 32 graph;
#X restore 657 56 pd window; #X restore 657 56 pd window;
#X msg 478 110 \; pd dsp \$1;
#X msg 274 17 test;
#X obj 479 83 netreceive -u -b 54637;
#N canvas 927 320 450 300 udpmessage 0; #N canvas 927 320 450 300 udpmessage 0;
#X text 60 33 0 ... dsp; #X text 60 33 0 ... dsp;
#X restore 660 100 pd udpmessage; #X restore 660 100 pd udpmessage;
#X msg 478 110 \; pd dsp 1;
#X connect 0 0 4 0; #X connect 0 0 4 0;
#X connect 0 0 7 0; #X connect 0 0 7 0;
#X connect 0 0 16 0; #X connect 0 0 16 0;
@ -245,4 +243,3 @@
#X connect 9 0 10 0; #X connect 9 0 10 0;
#X connect 10 0 11 0; #X connect 10 0 11 0;
#X connect 11 0 12 0; #X connect 11 0 12 0;
#X connect 17 0 15 0;

View file

@ -1,2 +1,3 @@
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