udpate material for kinect panel

This commit is contained in:
Chikashi Miyama 2019-10-04 21:57:56 +02:00
parent 6fb1a1fcac
commit 32bcffb23c

View file

@ -13,14 +13,14 @@ Material:
m_LightmapFlags: 4 m_LightmapFlags: 4
m_EnableInstancingVariants: 0 m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0 m_DoubleSidedGI: 0
m_CustomRenderQueue: -1 m_CustomRenderQueue: 2000
stringTagMap: {} stringTagMap: {}
disabledShaderPasses: disabledShaderPasses:
- DistortionVectors - DistortionVectors
- MOTIONVECTORS
- TransparentDepthPrepass - TransparentDepthPrepass
- TransparentDepthPostpass - TransparentDepthPostpass
- TransparentBackface - TransparentBackface
- MOTIONVECTORS
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
m_TexEnvs: m_TexEnvs:
@ -44,6 +44,22 @@ Material:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _CarPaint2_BRDFColorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _CarPaint2_BTFFlakeMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _CarPaint2_FlakeThetaFISliceLUTMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ClearcoatNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _CoatMaskMap: - _CoatMaskMap:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
@ -116,6 +132,46 @@ Material:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _SVBRDF_AlphaMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SVBRDF_AnisoRotationMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SVBRDF_ClearcoatColorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SVBRDF_ClearcoatIORMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SVBRDF_DiffuseColorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SVBRDF_FresnelMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SVBRDF_HeightMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SVBRDF_NormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SVBRDF_SpecularColorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SVBRDF_SpecularLobeMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecularColorMap: - _SpecularColorMap:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
@ -140,6 +196,10 @@ Material:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _UnlitColorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats: m_Floats:
- _AORemapMax: 1 - _AORemapMax: 1
- _AORemapMin: 0 - _AORemapMin: 0
@ -153,8 +213,18 @@ Material:
- _AlphaDstBlend: 0 - _AlphaDstBlend: 0
- _AlphaSrcBlend: 1 - _AlphaSrcBlend: 1
- _Anisotropy: 0 - _Anisotropy: 0
- _AxF_BRDFType: 0
- _BlendMode: 0 - _BlendMode: 0
- _BumpScale: 1 - _BumpScale: 1
- _CarPaint2_BRDFColorMapScale: 1
- _CarPaint2_BTFFlakeMapScale: 1
- _CarPaint2_CTDiffuse: 0
- _CarPaint2_ClearcoatIOR: 1
- _CarPaint2_FlakeMaxThetaI: 0
- _CarPaint2_FlakeNumThetaF: 0
- _CarPaint2_FlakeNumThetaI: 0
- _CarPaint2_FlakeTiling: 1
- _CarPaint2_LobeCount: 0
- _CoatMask: 0 - _CoatMask: 0
- _CullMode: 2 - _CullMode: 2
- _CullModeForward: 2 - _CullModeForward: 2
@ -179,6 +249,7 @@ Material:
- _DistortionDepthTest: 1 - _DistortionDepthTest: 1
- _DistortionDstBlend: 1 - _DistortionDstBlend: 1
- _DistortionEnable: 0 - _DistortionEnable: 0
- _DistortionOnly: 0
- _DistortionScale: 1 - _DistortionScale: 1
- _DistortionSrcBlend: 1 - _DistortionSrcBlend: 1
- _DistortionVectorBias: -1 - _DistortionVectorBias: -1
@ -195,6 +266,7 @@ Material:
- _EnableGeometricSpecularAA: 0 - _EnableGeometricSpecularAA: 0
- _EnableSpecularOcclusion: 0 - _EnableSpecularOcclusion: 0
- _EnergyConservingSpecularColor: 1 - _EnergyConservingSpecularColor: 1
- _Flags: 0
- _GlossMapScale: 1 - _GlossMapScale: 1
- _Glossiness: 0.5 - _Glossiness: 0.5
- _GlossyReflections: 1 - _GlossyReflections: 1
@ -208,12 +280,15 @@ Material:
- _HeightPoMAmplitude: 2 - _HeightPoMAmplitude: 2
- _HeightTessAmplitude: 2 - _HeightTessAmplitude: 2
- _HeightTessCenter: 0.5 - _HeightTessCenter: 0.5
- _IncludeIndirectLighting: 1
- _InvTilingScale: 1 - _InvTilingScale: 1
- _Ior: 1 - _Ior: 1
- _IridescenceMask: 1 - _IridescenceMask: 1
- _IridescenceThickness: 1 - _IridescenceThickness: 1
- _LinkDetailsWithBase: 0 - _LinkDetailsWithBase: 0
- _MaterialID: 1 - _MaterialID: 1
- _MaterialTilingU: 1
- _MaterialTilingV: 1
- _Metallic: 0 - _Metallic: 0
- _Mode: 0 - _Mode: 0
- _NormalMapSpace: 0 - _NormalMapSpace: 0
@ -228,6 +303,10 @@ Material:
- _ReceivesSSR: 1 - _ReceivesSSR: 1
- _RefractionModel: 0 - _RefractionModel: 0
- _SSRefractionProjectionModel: 0 - _SSRefractionProjectionModel: 0
- _SVBRDF_BRDFType: 0
- _SVBRDF_BRDFVariants: 0
- _SVBRDF_HeightMapMaxMM: 0
- _SVBRDF_SpecularLobeMapScale: 1
- _Smoothness: 0.5 - _Smoothness: 0.5
- _SmoothnessRemapMax: 0.5 - _SmoothnessRemapMax: 0.5
- _SmoothnessRemapMin: 0 - _SmoothnessRemapMin: 0
@ -274,6 +353,10 @@ Material:
m_Colors: m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0} - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
- _CarPaint2_BRDFColorMapUVScale: {r: 1, g: 1, b: 0, a: 0}
- _CarPaint2_CTCoeffs: {r: 1, g: 1, b: 1, a: 1}
- _CarPaint2_CTF0s: {r: 1, g: 1, b: 1, a: 1}
- _CarPaint2_CTSpreads: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1}
- _DiffusionProfileAsset: {r: 0, g: 0, b: 0, a: 0} - _DiffusionProfileAsset: {r: 0, g: 0, b: 0, a: 0}
- _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0} - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
@ -288,3 +371,4 @@ Material:
- _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0} - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
- _UVMappingMask: {r: 1, g: 0, b: 0, a: 0} - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
- _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0} - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
- _UnlitColor: {r: 0, g: 0.46160936, b: 1, a: 1}