Added Partice Keijiro Demos with soundreactivity
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18 changed files with 31059 additions and 1046 deletions
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@ -99,6 +99,7 @@
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<Compile Include="Assets\Scenes\Examples\VisualEffectGraph\script\SpectrogramVFXBind.cs" />
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<Compile Include="Assets\Scenes\Examples\VisualEffectGraph\script\SpectrogramVFXBind.cs" />
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<Compile Include="Assets\Scenes\Examples\VisualEffectGraph\script\SpectrumVFXBind1.cs" />
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<Compile Include="Assets\Scenes\Examples\VisualEffectGraph\script\SpectrumVFXBind1.cs" />
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<Compile Include="Assets\Scenes\Examples\VisualEffectGraph\script\SpectrumVFXBind2.cs" />
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<Compile Include="Assets\Scenes\Examples\VisualEffectGraph\script\SpectrumVFXBind2.cs" />
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<Compile Include="Assets\Scenes\Examples\VisualEffectGraph\script\WaveFormVFXBind.cs" />
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<Compile Include="Assets\Scripts\Kinect\KinectJointBind.cs" />
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<Compile Include="Assets\Scripts\Kinect\KinectJointBind.cs" />
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<Compile Include="Assets\Scripts\Kinect\KinectManagerBehaviour.cs" />
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<Compile Include="Assets\Scripts\Kinect\KinectManagerBehaviour.cs" />
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<Compile Include="Assets\Scripts\Kinect\KinectPointCloud.cs" />
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<Compile Include="Assets\Scripts\Kinect\KinectPointCloud.cs" />
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- _DoubleSidedConstants: {r: 1, g: 1, b: 1, a: 0}
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@ -0,0 +1,18 @@
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.Experimental.VFX;
|
||||||
|
|
||||||
|
|
||||||
|
namespace cylvester
|
||||||
|
{
|
||||||
|
public class WaveFormVFXBind : MonoBehaviour
|
||||||
|
{
|
||||||
|
[SerializeField] private Waveform waveform;
|
||||||
|
[SerializeField] private VisualEffect visualEffect;
|
||||||
|
|
||||||
|
public void Update()
|
||||||
|
{
|
||||||
|
visualEffect.SetTexture("Waveform", waveform.Texture);
|
||||||
|
}
|
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|
}
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}
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@ -0,0 +1,11 @@
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assetBundleName:
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assetBundleVariant:
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@ -6,6 +6,6 @@ EditorBuildSettings:
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serializedVersion: 2
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m_Scenes:
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m_Scenes:
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- enabled: 1
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- enabled: 1
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||||||
path: Assets/Scenes/Examples/VisualEffectGraph/VFX Graph Plane.unity
|
path: Assets/Scenes/Examples/Max Silly Demos/Max Azure Kinect 1.unity
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guid: cdf3404fd0b1f6c4ead9fb8bb270f164
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m_configObjects: {}
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|
Loading…
Reference in a new issue