add project change
This commit is contained in:
parent
950e2ae16e
commit
3695f9d175
7 changed files with 1509 additions and 1553 deletions
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@ -136,6 +136,7 @@
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<e p="Threshold.cs" t="Include" />
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</e>
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<e p="PdConnection" t="Include">
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<e p="CylMidiTransitionController.cs" t="Include" />
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<e p="DspController.cs" t="Include" />
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<e p="ISpectrumGenerator.cs" t="Include" />
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<e p="MidiLogger.cs" t="Include" />
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@ -155,6 +156,7 @@
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<e p="PdSender.cs" t="Include" />
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<e p="PdSpectrumBind.cs" t="Include" />
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<e p="PdTimbreIdBind.cs" t="Include" />
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<e p="ScheduledAction.cs" t="Include" />
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<e p="Spectrogram.cs" t="Include" />
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<e p="SpectrumGeneratorPlayMode.cs" t="Include" />
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<e p="Waveform.cs" t="Include" />
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@ -2,26 +2,13 @@
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<project version="4">
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<component name="ChangeListManager">
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<list default="true" id="c6a8ca49-0b91-43c0-a787-44b1fda29c5f" name="Default Changelist" comment="implement FFT waterfall">
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<change afterPath="$PROJECT_DIR$/Assets/Scenes/Examples/Qlist/animations.meta" afterDir="false" />
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<change afterPath="$PROJECT_DIR$/Assets/Scenes/Examples/Qlist/animations/BlueToRed.anim" afterDir="false" />
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<change afterPath="$PROJECT_DIR$/Assets/Scenes/Examples/Qlist/animations/BlueToRed.anim.meta" afterDir="false" />
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<change afterPath="$PROJECT_DIR$/Assets/Scenes/Examples/Qlist/animations/Transitions.playable" afterDir="false" />
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<change afterPath="$PROJECT_DIR$/Assets/Scenes/Examples/Qlist/animations/Transitions.playable.meta" afterDir="false" />
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<change afterPath="$PROJECT_DIR$/Assets/Scenes/Examples/Qlist/animations/WhiteToBlue.anim" afterDir="false" />
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<change afterPath="$PROJECT_DIR$/Assets/Scenes/Examples/Qlist/animations/WhiteToBlue.anim.meta" afterDir="false" />
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<change afterPath="$PROJECT_DIR$/Assets/Scenes/Examples/Qlist/material.meta" afterDir="false" />
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<change afterPath="$PROJECT_DIR$/Assets/Scenes/Examples/Qlist/material/BallColor.mat" afterDir="false" />
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<change afterPath="$PROJECT_DIR$/Assets/Scenes/Examples/Qlist/material/BallColor.mat.meta" afterDir="false" />
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<change afterPath="$PROJECT_DIR$/Assets/Scenes/Examples/Qlist/scripts.meta" afterDir="false" />
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<change afterPath="$PROJECT_DIR$/Assets/Scenes/Examples/Qlist/scripts/QlistMarker.cs" afterDir="false" />
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<change afterPath="$PROJECT_DIR$/Assets/Scenes/Examples/Qlist/scripts/TimelineController.cs" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/.idea/.idea.UnityProject/.idea/contentModel.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/.idea.UnityProject/.idea/contentModel.xml" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/.idea/.idea.UnityProject/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/.idea.UnityProject/.idea/workspace.xml" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Assembly-CSharp-Editor.csproj" beforeDir="false" afterPath="$PROJECT_DIR$/Assembly-CSharp-Editor.csproj" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Assembly-CSharp.csproj" beforeDir="false" afterPath="$PROJECT_DIR$/Assembly-CSharp.csproj" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Assets/Scenes/Examples/Qlist/Qlist.unity" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scenes/Examples/Qlist/Qlist.unity" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Assets/Scripts/UnitTest.meta" beforeDir="false" />
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<change beforePath="$PROJECT_DIR$/Assets/ThridParty/Assets/Construction_Site_Column/Materials.meta" beforeDir="false" />
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<change beforePath="$PROJECT_DIR$/UnityProject.sln" beforeDir="false" afterPath="$PROJECT_DIR$/UnityProject.sln" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/UnityProject.sln.DotSettings.user" beforeDir="false" afterPath="$PROJECT_DIR$/UnityProject.sln.DotSettings.user" afterDir="false" />
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</list>
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<option name="EXCLUDED_CONVERTED_TO_IGNORED" value="true" />
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<option name="SHOW_DIALOG" value="false" />
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@ -43,12 +30,6 @@
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<expand />
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<select />
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</component>
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<component name="FindInProjectRecents">
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<findStrings>
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<find>serialize</find>
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<find>indices</find>
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</findStrings>
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</component>
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<component name="Git.Settings">
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<option name="RECENT_GIT_ROOT_PATH" value="$PROJECT_DIR$/.." />
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</component>
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@ -68,6 +49,7 @@
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<setting file="file://$PROJECT_DIR$/Assets/Scenes/Examples/MIDI/script/RandomPosition.cs" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$APPLICATION_CONFIG_DIR$/resharper-host/DecompilerCache/decompiler/4CD14385-55E6-4C0E-AEDA-2393D3C9CF4A/00/5855a925/Time.cs" root0="SKIP_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/ThridParty/KinectScript/KinectSpecialCases.cs" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/Scripts/PdConnection/CylMidiTransitionController.cs" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/Scenes/Examples/Waterfall/waterfall.unity" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/Scripts/Versioning/VersionToggleBehaviour.cs" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/Editor/StateManagerEditor.cs" root0="FORCE_HIGHLIGHTING" />
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@ -98,6 +80,7 @@
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<setting file="file://$PROJECT_DIR$/Assets/Scripts/PdConnection/PdLevelBind.cs" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/Scripts/PdConnection/PdNoiseBind.cs" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/Scripts/PdConnection/Waveform.cs" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/Scripts/PdConnection/DspController.cs" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/Scripts/PdConnection/ISpectrumGenerator.cs" root0="SKIP_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/Scripts/PdConnection/PdArray.cs" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/Scripts/PdConnection/PdSpectrumBind.cs" root0="FORCE_HIGHLIGHTING" />
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@ -124,6 +107,7 @@
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<setting file="file://$PROJECT_DIR$/Assets/Editor/UnitTest/UnitTest_RectangularSelection.cs" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/Editor/UnitTest/UnitTest_ChangeObserver.cs" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/Editor/UnitTest/UnitTest_RectangularSelection.cs.meta" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/Scripts/PdConnection/ScheduledAction.cs" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/Scripts/PdConnection/PdPitchBind.cs" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/Scenes/Examples/Qlist/scripts/QlistMarker.cs" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/ThridParty/Windows/Kinect/InfraredFrameReader.cs" root0="FORCE_HIGHLIGHTING" />
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@ -136,9 +120,6 @@
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<component name="IdeDocumentHistory">
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<option name="CHANGED_PATHS">
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<list>
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<option value="$PROJECT_DIR$/Assets/Editor/RectangularSelection.cs" />
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<option value="$PROJECT_DIR$/Assets/Scripts/PdConnection/PdConstant.cs" />
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<option value="$PROJECT_DIR$/Assets/Scripts/PdConnection/PdProcess.cs" />
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<option value="$PROJECT_DIR$/Assets/Editor/UnitTest/UnitTest_SpectrumGeneratpr.cs" />
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<option value="$PROJECT_DIR$/Assets/Scenes/Examples/PdBackendDemo/script/BoomBall.cs" />
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<option value="$PROJECT_DIR$/Assets/Editor/UnitTest/UnitTest_SpectrumGenerator.cs" />
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@ -187,6 +168,9 @@
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<option value="$PROJECT_DIR$/Assets/Scenes/Examples/Qlist/scripts/QlistMarker.cs" />
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<option value="$PROJECT_DIR$/Assets/Scenes/Examples/Qlist/scripts/SceneManager.cs" />
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<option value="$PROJECT_DIR$/Assets/Scenes/Examples/Qlist/scripts/TimelineController.cs" />
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<option value="$PROJECT_DIR$/Assets/Scripts/PdConnection/ReservedAction.cs" />
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<option value="$PROJECT_DIR$/Assets/Scripts/PdConnection/ScheduledAction.cs" />
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<option value="$PROJECT_DIR$/Assets/Scripts/PdConnection/CylMidiTransitionController.cs" />
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</list>
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</option>
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</component>
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@ -270,6 +254,7 @@
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<workItem from="1573318954202" duration="631000" />
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<workItem from="1575064364367" duration="3340000" />
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<workItem from="1575100878147" duration="6707000" />
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<workItem from="1575663620399" duration="4809000" />
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</task>
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<task id="LOCAL-00001" summary="add Kinect Manager">
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<created>1562485186899</created>
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@ -373,6 +358,16 @@
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</component>
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<component name="UnityProjectConfiguration" hasMinimizedUI="true" />
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<component name="UnityUnitTestConfiguration" currentTestLauncher="EditMode" />
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<component name="Vcs.Log.History.Properties">
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<option name="COLUMN_ORDER">
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<list>
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<option value="0" />
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<option value="2" />
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<option value="3" />
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<option value="1" />
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</list>
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</component>
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<component name="Vcs.Log.Tabs.Properties">
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<option name="TAB_STATES">
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<map>
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@ -1,8 +0,0 @@
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fileFormatVersion: 2
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guid: 14b20e54517dff5419ed18c623ac9653
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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fileFormatVersion: 2
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userData:
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@ -1,6 +1,6 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 15
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Microsoft Visual Studio Solution File, Format Version 11.00
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# Visual Studio 2010
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{5B580621-09B4-68CB-B5F4-5B9DD210A60F}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-Editor", "Assembly-CSharp-Editor.csproj", "{3CC9D2C0-C461-07D9-EDF3-4FFB4DE5C299}"
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