add setting files
This commit is contained in:
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18 changed files with 1523 additions and 0 deletions
17
CylVision/ProjectSettings/AudioManager.asset
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17
CylVision/ProjectSettings/AudioManager.asset
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!11 &1
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AudioManager:
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m_ObjectHideFlags: 0
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m_Volume: 1
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Rolloff Scale: 1
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Doppler Factor: 1
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Default Speaker Mode: 2
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m_SampleRate: 0
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m_DSPBufferSize: 1024
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m_VirtualVoiceCount: 512
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m_RealVoiceCount: 32
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m_SpatializerPlugin:
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m_AmbisonicDecoderPlugin:
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m_DisableAudio: 0
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m_VirtualizeEffects: 1
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6
CylVision/ProjectSettings/ClusterInputManager.asset
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6
CylVision/ProjectSettings/ClusterInputManager.asset
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!236 &1
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ClusterInputManager:
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m_ObjectHideFlags: 0
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m_Inputs: []
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30
CylVision/ProjectSettings/DynamicsManager.asset
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30
CylVision/ProjectSettings/DynamicsManager.asset
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!55 &1
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PhysicsManager:
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||||
m_ObjectHideFlags: 0
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serializedVersion: 8
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m_Gravity: {x: 0, y: -9.81, z: 0}
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||||
m_DefaultMaterial: {fileID: 0}
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||||
m_BounceThreshold: 2
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||||
m_SleepThreshold: 0.005
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||||
m_DefaultContactOffset: 0.01
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m_DefaultSolverIterations: 6
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m_DefaultSolverVelocityIterations: 1
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m_QueriesHitBackfaces: 0
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m_QueriesHitTriggers: 1
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m_EnableAdaptiveForce: 0
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m_ClothInterCollisionDistance: 0
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m_ClothInterCollisionStiffness: 0
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m_ContactsGeneration: 1
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m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
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m_AutoSimulation: 1
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m_AutoSyncTransforms: 0
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m_ReuseCollisionCallbacks: 1
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m_ClothInterCollisionSettingsToggle: 0
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m_ContactPairsMode: 0
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m_BroadphaseType: 0
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m_WorldBounds:
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m_Center: {x: 0, y: 0, z: 0}
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m_Extent: {x: 250, y: 250, z: 250}
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m_WorldSubdivisions: 8
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8
CylVision/ProjectSettings/EditorBuildSettings.asset
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8
CylVision/ProjectSettings/EditorBuildSettings.asset
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!1045 &1
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EditorBuildSettings:
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m_ObjectHideFlags: 0
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serializedVersion: 2
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m_Scenes: []
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m_configObjects: {}
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23
CylVision/ProjectSettings/EditorSettings.asset
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23
CylVision/ProjectSettings/EditorSettings.asset
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!159 &1
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EditorSettings:
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m_ObjectHideFlags: 0
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serializedVersion: 7
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m_ExternalVersionControlSupport: Visible Meta Files
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m_SerializationMode: 2
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m_LineEndingsForNewScripts: 2
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m_DefaultBehaviorMode: 0
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m_PrefabRegularEnvironment: {fileID: 0}
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m_PrefabUIEnvironment: {fileID: 0}
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m_SpritePackerMode: 0
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m_SpritePackerPaddingPower: 1
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m_EtcTextureCompressorBehavior: 1
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m_EtcTextureFastCompressor: 1
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m_EtcTextureNormalCompressor: 2
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m_EtcTextureBestCompressor: 4
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m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd;asmdef
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m_ProjectGenerationRootNamespace:
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m_CollabEditorSettings:
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inProgressEnabled: 1
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m_EnableTextureStreamingInPlayMode: 1
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62
CylVision/ProjectSettings/GraphicsSettings.asset
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62
CylVision/ProjectSettings/GraphicsSettings.asset
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!30 &1
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GraphicsSettings:
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m_ObjectHideFlags: 0
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serializedVersion: 12
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m_Deferred:
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m_Mode: 1
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m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0}
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m_DeferredReflections:
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m_Mode: 1
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m_Shader: {fileID: 74, guid: 0000000000000000f000000000000000, type: 0}
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m_ScreenSpaceShadows:
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m_Mode: 1
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m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0}
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m_LegacyDeferred:
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m_Mode: 1
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m_Shader: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0}
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m_DepthNormals:
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m_Mode: 1
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m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0}
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m_MotionVectors:
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m_Mode: 1
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m_Shader: {fileID: 75, guid: 0000000000000000f000000000000000, type: 0}
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m_LightHalo:
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m_Mode: 1
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m_Shader: {fileID: 105, guid: 0000000000000000f000000000000000, type: 0}
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m_LensFlare:
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m_Mode: 1
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m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0}
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m_AlwaysIncludedShaders:
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- {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 15104, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 15105, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 10783, guid: 0000000000000000f000000000000000, type: 0}
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m_PreloadedShaders: []
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m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
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type: 0}
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m_CustomRenderPipeline: {fileID: 0}
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m_TransparencySortMode: 0
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m_TransparencySortAxis: {x: 0, y: 0, z: 1}
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m_DefaultRenderingPath: 1
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m_DefaultMobileRenderingPath: 1
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m_TierSettings: []
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m_LightmapStripping: 0
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m_FogStripping: 0
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m_InstancingStripping: 0
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m_LightmapKeepPlain: 1
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m_LightmapKeepDirCombined: 1
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m_LightmapKeepDynamicPlain: 1
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m_LightmapKeepDynamicDirCombined: 1
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m_LightmapKeepShadowMask: 1
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m_LightmapKeepSubtractive: 1
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m_FogKeepLinear: 1
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m_FogKeepExp: 1
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m_FogKeepExp2: 1
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m_AlbedoSwatchInfos: []
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m_LightsUseLinearIntensity: 0
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m_LightsUseColorTemperature: 0
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295
CylVision/ProjectSettings/InputManager.asset
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295
CylVision/ProjectSettings/InputManager.asset
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!13 &1
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InputManager:
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m_ObjectHideFlags: 0
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serializedVersion: 2
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||||
m_Axes:
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- serializedVersion: 3
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m_Name: Horizontal
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descriptiveName:
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descriptiveNegativeName:
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negativeButton: left
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positiveButton: right
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altNegativeButton: a
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altPositiveButton: d
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gravity: 3
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dead: 0.001
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sensitivity: 3
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snap: 1
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invert: 0
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Vertical
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descriptiveName:
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descriptiveNegativeName:
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negativeButton: down
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positiveButton: up
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altNegativeButton: s
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altPositiveButton: w
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gravity: 3
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dead: 0.001
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sensitivity: 3
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snap: 1
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invert: 0
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type: 0
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Fire1
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descriptiveName:
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descriptiveNegativeName:
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negativeButton:
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positiveButton: left ctrl
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altNegativeButton:
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altPositiveButton: mouse 0
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gravity: 1000
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||||
dead: 0.001
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sensitivity: 1000
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snap: 0
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invert: 0
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type: 0
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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||||
m_Name: Fire2
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||||
descriptiveName:
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descriptiveNegativeName:
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||||
negativeButton:
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positiveButton: left alt
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||||
altNegativeButton:
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altPositiveButton: mouse 1
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||||
gravity: 1000
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||||
dead: 0.001
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||||
sensitivity: 1000
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snap: 0
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invert: 0
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type: 0
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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||||
m_Name: Fire3
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||||
descriptiveName:
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||||
descriptiveNegativeName:
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||||
negativeButton:
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positiveButton: left shift
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||||
altNegativeButton:
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altPositiveButton: mouse 2
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||||
gravity: 1000
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||||
dead: 0.001
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||||
sensitivity: 1000
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||||
snap: 0
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||||
invert: 0
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||||
type: 0
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||||
axis: 0
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||||
joyNum: 0
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- serializedVersion: 3
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||||
m_Name: Jump
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||||
descriptiveName:
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||||
descriptiveNegativeName:
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||||
negativeButton:
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||||
positiveButton: space
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||||
altNegativeButton:
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altPositiveButton:
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gravity: 1000
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||||
dead: 0.001
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sensitivity: 1000
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snap: 0
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invert: 0
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||||
type: 0
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axis: 0
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joyNum: 0
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||||
- serializedVersion: 3
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||||
m_Name: Mouse X
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||||
descriptiveName:
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||||
descriptiveNegativeName:
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||||
negativeButton:
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||||
positiveButton:
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||||
altNegativeButton:
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||||
altPositiveButton:
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||||
gravity: 0
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||||
dead: 0
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||||
sensitivity: 0.1
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snap: 0
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invert: 0
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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||||
m_Name: Mouse Y
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descriptiveName:
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descriptiveNegativeName:
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negativeButton:
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||||
positiveButton:
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altNegativeButton:
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||||
altPositiveButton:
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gravity: 0
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dead: 0
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sensitivity: 0.1
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snap: 0
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invert: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Mouse ScrollWheel
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descriptiveName:
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descriptiveNegativeName:
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negativeButton:
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||||
positiveButton:
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altNegativeButton:
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altPositiveButton:
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gravity: 0
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dead: 0
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sensitivity: 0.1
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snap: 0
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invert: 0
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||||
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||||
axis: 2
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joyNum: 0
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||||
- serializedVersion: 3
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||||
m_Name: Horizontal
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||||
descriptiveName:
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||||
descriptiveNegativeName:
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||||
negativeButton:
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||||
positiveButton:
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||||
altNegativeButton:
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altPositiveButton:
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gravity: 0
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dead: 0.19
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joyNum: 0
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- serializedVersion: 3
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m_Name: Vertical
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||||
descriptiveName:
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descriptiveNegativeName:
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negativeButton:
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positiveButton:
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altNegativeButton:
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dead: 0.19
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||||
m_Name: Fire1
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||||
descriptiveName:
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||||
descriptiveNegativeName:
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||||
negativeButton:
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||||
positiveButton: joystick button 0
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||||
altNegativeButton:
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||||
altPositiveButton:
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gravity: 1000
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||||
m_Name: Fire2
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||||
descriptiveName:
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||||
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||||
negativeButton:
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positiveButton: joystick button 1
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||||
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altPositiveButton:
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||||
gravity: 1000
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||||
dead: 0.001
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||||
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||||
m_Name: Fire3
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descriptiveName:
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||||
descriptiveNegativeName:
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negativeButton:
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positiveButton: joystick button 2
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altPositiveButton:
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gravity: 1000
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||||
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||||
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||||
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||||
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||||
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||||
- serializedVersion: 3
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m_Name: Jump
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descriptiveName:
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descriptiveNegativeName:
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||||
negativeButton:
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positiveButton: joystick button 3
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altNegativeButton:
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||||
gravity: 1000
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||||
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||||
- serializedVersion: 3
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||||
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||||
descriptiveName:
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||||
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||||
negativeButton:
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||||
positiveButton: escape
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||||
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altPositiveButton: joystick button 1
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||||
gravity: 1000
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||||
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|
||||
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||||
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|
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axis: 0
|
||||
joyNum: 0
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91
CylVision/ProjectSettings/NavMeshAreas.asset
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91
CylVision/ProjectSettings/NavMeshAreas.asset
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@ -0,0 +1,91 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!126 &1
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NavMeshProjectSettings:
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||||
m_ObjectHideFlags: 0
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||||
serializedVersion: 2
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areas:
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||||
- name: Walkable
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- name: Not Walkable
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- name: Jump
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ledgeDropHeight: 0
|
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190
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43
CylVision/ProjectSettings/TagManager.asset
Normal file
43
CylVision/ProjectSettings/TagManager.asset
Normal file
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9
CylVision/ProjectSettings/TimeManager.asset
Normal file
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CylVision/ProjectSettings/TimeManager.asset
Normal file
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%YAML 1.1
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Maximum Particle Timestep: 0.03
|
34
CylVision/ProjectSettings/UnityConnectSettings.asset
Normal file
34
CylVision/ProjectSettings/UnityConnectSettings.asset
Normal file
|
@ -0,0 +1,34 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!310 &1
|
||||
UnityConnectSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 1
|
||||
m_Enabled: 0
|
||||
m_TestMode: 0
|
||||
m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events
|
||||
m_EventUrl: https://cdp.cloud.unity3d.com/v1/events
|
||||
m_ConfigUrl: https://config.uca.cloud.unity3d.com
|
||||
m_TestInitMode: 0
|
||||
CrashReportingSettings:
|
||||
m_EventUrl: https://perf-events.cloud.unity3d.com
|
||||
m_Enabled: 0
|
||||
m_LogBufferSize: 10
|
||||
m_CaptureEditorExceptions: 1
|
||||
UnityPurchasingSettings:
|
||||
m_Enabled: 0
|
||||
m_TestMode: 0
|
||||
UnityAnalyticsSettings:
|
||||
m_Enabled: 0
|
||||
m_TestMode: 0
|
||||
m_InitializeOnStartup: 1
|
||||
UnityAdsSettings:
|
||||
m_Enabled: 0
|
||||
m_InitializeOnStartup: 1
|
||||
m_TestMode: 0
|
||||
m_IosGameId:
|
||||
m_AndroidGameId:
|
||||
m_GameIds: {}
|
||||
m_GameId:
|
||||
PerformanceReportingSettings:
|
||||
m_Enabled: 0
|
11
CylVision/ProjectSettings/VFXManager.asset
Normal file
11
CylVision/ProjectSettings/VFXManager.asset
Normal file
|
@ -0,0 +1,11 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!937362698 &1
|
||||
VFXManager:
|
||||
m_ObjectHideFlags: 0
|
||||
m_IndirectShader: {fileID: 0}
|
||||
m_CopyBufferShader: {fileID: 0}
|
||||
m_SortShader: {fileID: 0}
|
||||
m_RenderPipeSettingsPath:
|
||||
m_FixedTimeStep: 0.016666668
|
||||
m_MaxDeltaTime: 0.05
|
Loading…
Reference in a new issue