Edit BasicFractal

This commit is contained in:
strangerattractor 2020-01-07 12:49:12 +01:00
parent 8598c63d55
commit 3eba566ab7
15 changed files with 89671 additions and 6 deletions

View file

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 5d6cf8d586ebf714e86cd0cba1c68ccf
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load diff

View file

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: c2a72312aa23cc145959aaccb139e985
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 7400000
userData:
assetBundleName:
assetBundleVariant:

View file

@ -0,0 +1,673 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: 0.25
backfaceThreshold: 100
m_SceneGUID: 00000000000000000000000000000000
m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 9
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 0
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 0}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 0
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 11
m_GIWorkflowMode: 1
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 1
m_EnableRealtimeLightmaps: 1
m_LightmapEditorSettings:
serializedVersion: 12
m_Resolution: 2
m_BakeResolution: 40
m_AtlasSize: 1024
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 1
m_CompAOExponentDirect: 0
m_ExtractAmbientOcclusion: 0
m_Padding: 2
m_LightmapParameters: {fileID: 0}
m_LightmapsBakeMode: 1
m_TextureCompression: 1
m_FinalGather: 0
m_FinalGatherFiltering: 1
m_FinalGatherRayCount: 256
m_ReflectionCompression: 2
m_MixedBakeMode: 2
m_BakeBackend: 1
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 512
m_PVRBounces: 2
m_PVREnvironmentSampleCount: 256
m_PVREnvironmentReferencePointCount: 2048
m_PVRFilteringMode: 1
m_PVRDenoiserTypeDirect: 1
m_PVRDenoiserTypeIndirect: 1
m_PVRDenoiserTypeAO: 1
m_PVRFilterTypeDirect: 0
m_PVRFilterTypeIndirect: 0
m_PVRFilterTypeAO: 0
m_PVREnvironmentMIS: 1
m_PVRCulling: 1
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 5
m_PVRFilteringGaussRadiusAO: 2
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
m_PVRFilteringAtrousPositionSigmaIndirect: 2
m_PVRFilteringAtrousPositionSigmaAO: 1
m_ExportTrainingData: 0
m_TrainingDataDestination: TrainingData
m_LightingDataAsset: {fileID: 0}
m_UseShadowmask: 1
--- !u!196 &4
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 2
agentTypeID: 0
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
minRegionArea: 2
manualCellSize: 0
cellSize: 0.16666667
manualTileSize: 0
tileSize: 256
accuratePlacement: 0
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &137045938
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 137045939}
- component: {fileID: 137045942}
- component: {fileID: 137045941}
- component: {fileID: 137045940}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &137045939
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 137045938}
m_LocalRotation: {x: 0.0055120783, y: 0.70844144, z: -0.005533284, w: 0.70572644}
m_LocalPosition: {x: -29.6, y: 33.3, z: 0.1}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1345644632}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0.89500004, y: 90.22, z: 0}
--- !u!114 &137045940
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 137045938}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 23c1ce4fb46143f46bc5cb5224c934f6, type: 3}
m_Name:
m_EditorClassIdentifier:
clearColorMode: 0
backgroundColorHDR: {r: 1, g: 1, b: 1, a: 0}
clearDepth: 1
volumeLayerMask:
serializedVersion: 2
m_Bits: 1
volumeAnchorOverride: {fileID: 0}
antialiasing: 1
SMAAQuality: 2
dithering: 0
stopNaNs: 0
physicalParameters:
m_Iso: 200
m_ShutterSpeed: 0.005
m_Aperture: 1
m_BladeCount: 5
m_Curvature: {x: 2, y: 11}
m_BarrelClipping: 0.25
m_Anamorphism: 0
flipYMode: 0
fullscreenPassthrough: 0
allowDynamicResolution: 0
customRenderingSettings: 0
invertFaceCulling: 0
probeLayerMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPathCustomFrameSettings:
bitDatas:
data1: 69284264935197
data2: 4539628424389459968
lodBias: 1
lodBiasMode: 0
maximumLODLevel: 0
maximumLODLevelMode: 0
renderingPathCustomFrameSettingsOverrideMask:
mask:
data1: 0
data2: 0
defaultFrameSettings: 0
m_Version: 5
m_ObsoleteRenderingPath: 0
m_ObsoleteFrameSettings:
overrides: 0
enableShadow: 0
enableContactShadows: 0
enableShadowMask: 0
enableSSR: 0
enableSSAO: 0
enableSubsurfaceScattering: 0
enableTransmission: 0
enableAtmosphericScattering: 0
enableVolumetrics: 0
enableReprojectionForVolumetrics: 0
enableLightLayers: 0
enableExposureControl: 1
diffuseGlobalDimmer: 0
specularGlobalDimmer: 0
shaderLitMode: 0
enableDepthPrepassWithDeferredRendering: 0
enableTransparentPrepass: 0
enableMotionVectors: 0
enableObjectMotionVectors: 0
enableDecals: 0
enableRoughRefraction: 0
enableTransparentPostpass: 0
enableDistortion: 0
enablePostprocess: 0
enableOpaqueObjects: 0
enableTransparentObjects: 0
enableRealtimePlanarReflection: 0
enableMSAA: 0
enableAsyncCompute: 0
runLightListAsync: 0
runSSRAsync: 0
runSSAOAsync: 0
runContactShadowsAsync: 0
runVolumeVoxelizationAsync: 0
lightLoopSettings:
overrides: 0
enableDeferredTileAndCluster: 0
enableComputeLightEvaluation: 0
enableComputeLightVariants: 0
enableComputeMaterialVariants: 0
enableFptlForForwardOpaque: 0
enableBigTilePrepass: 0
isFptlEnabled: 0
--- !u!81 &137045941
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 137045938}
m_Enabled: 1
--- !u!20 &137045942
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 137045938}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_FocalLength: 1.1
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 104
orthographic: 0
orthographic size: 5
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 0
m_AllowMSAA: 0
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!1 &197752272
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 197752275}
- component: {fileID: 197752274}
- component: {fileID: 197752273}
m_Layer: 0
m_Name: BasicFractal
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!73398921 &197752273
VFXRenderer:
m_ObjectHideFlags: 2
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 197752272}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 0
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!2083052967 &197752274
VisualEffect:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 197752272}
m_Enabled: 1
m_Asset: {fileID: 8926484042661614526, guid: 0a721813966d8f547a3c7fd08d588139, type: 3}
m_StartSeed: 0
m_ResetSeedOnPlay: 1
m_PropertySheet:
m_Float:
m_Array:
- m_Value: 10
m_Name: Lifetime
m_Overridden: 1
- m_Value: 0.1
m_Name: Size
m_Overridden: 1
- m_Value: 0.05
m_Name: Rate
m_Overridden: 1
- m_Value: 1
m_Name: Branch Rate
m_Overridden: 1
- m_Value: 0.001
m_Name: Mass
m_Overridden: 1
m_Vector2f:
m_Array: []
m_Vector3f:
m_Array:
- m_Value: {x: 5, y: 10, z: 5}
m_Name: Velocity Max Random
m_Overridden: 1
- m_Value: {x: -5, y: -0.1, z: -5}
m_Name: Velocity Min Random
m_Overridden: 1
m_Vector4f:
m_Array: []
m_Uint:
m_Array: []
m_Int:
m_Array: []
m_Matrix4x4f:
m_Array: []
m_AnimationCurve:
m_Array: []
m_Gradient:
m_Array:
- m_Value:
serializedVersion: 2
key0: {r: 16, g: 0.3137255, b: 0.7529412, a: 0}
key1: {r: 0.06480328, g: 0.07818743, b: 0.16202943, a: 1}
key2: {r: 0.53333336, g: 0.6117647, b: 1.0039216, a: 1}
key3: {r: 1.2235295, g: 1.3019608, b: 1.7254902, a: 0}
key4: {r: 0.095307484, g: 0.14126332, b: 0.35640025, a: 0}
key5: {r: 0.000607054, g: 0.00091058103, b: 0.002731743, a: 0}
key6: {r: 32, g: 32, b: 32, a: 0}
key7: {r: 0, g: 0, b: 0, a: 0}
ctime0: 0
ctime1: 1542
ctime2: 21203
ctime3: 30455
ctime4: 39899
ctime5: 61680
ctime6: 65535
ctime7: 0
atime0: 0
atime1: 2506
atime2: 52621
atime3: 65535
atime4: 65535
atime5: 0
atime6: 0
atime7: 0
m_Mode: 0
m_NumColorKeys: 6
m_NumAlphaKeys: 4
m_Name: New Gradient
m_Overridden: 1
m_NamedObject:
m_Array: []
m_Bool:
m_Array: []
--- !u!4 &197752275
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 197752272}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1345644628
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1345644632}
- component: {fileID: 1345644631}
- component: {fileID: 1345644630}
- component: {fileID: 1345644629}
- component: {fileID: 1345644633}
m_Layer: 0
m_Name: CameraRotator
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1345644629
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1345644628}
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a1636a27dcc6acf42a3aa3d4a50c62c6, type: 3}
m_Name:
m_EditorClassIdentifier:
smooth: 1
tiltAngleHorizontal: 1
tiltAngleVertical: 1
onRotationProcessed:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 1345644629}
m_MethodName: OnValueChanged
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
--- !u!114 &1345644630
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1345644628}
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ec32b42d27978a247b42723238f38255, type: 3}
m_Name:
m_EditorClassIdentifier:
pdbackend: {fileID: 0}
channel: 1
noiseLevelChanged:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 1345644629}
m_MethodName: OnValueChanged
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
--- !u!114 &1345644631
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1345644628}
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 54ab37d032df403e881d6a7a78141815, type: 3}
m_Name:
m_EditorClassIdentifier:
pdBackend: {fileID: 0}
selection:
serializedVersion: 2
x: 7.529412
y: 182
width: 60.235294
height: 40
energyChanged:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 1345644629}
m_MethodName: OnValueChanged
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
channel: 0
--- !u!4 &1345644632
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1345644628}
m_LocalRotation: {x: 0.013452884, y: 0.7493689, z: -0.018922726, w: 0.66174555}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 137045939}
m_Father: {fileID: 0}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 2.6460001, y: 230.39345, z: -0.28}
--- !u!111 &1345644633
Animation:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1345644628}
m_Enabled: 1
serializedVersion: 3
m_Animation: {fileID: 7400000, guid: c2a72312aa23cc145959aaccb139e985, type: 2}
m_Animations:
- {fileID: 7400000, guid: c2a72312aa23cc145959aaccb139e985, type: 2}
m_WrapMode: 0
m_PlayAutomatically: 1
m_AnimatePhysics: 0
m_CullingType: 0
--- !u!1 &1504770634
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1504770637}
- component: {fileID: 1504770636}
- component: {fileID: 1504770635}
m_Layer: 0
m_Name: Scene Settings
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1504770635
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1504770634}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 441482e8936e35048a1dffac814e3ef8, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Profile: {fileID: 11400000, guid: 1012fe3eac99fc14c996e2600dd22c0f, type: 2}
m_StaticLightingSkyUniqueID: 2
m_SkySettings: {fileID: 0}
m_SkySettingsFromProfile: {fileID: 0}
--- !u!114 &1504770636
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1504770634}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 172515602e62fb746b5d573b38a5fe58, type: 3}
m_Name:
m_EditorClassIdentifier:
isGlobal: 1
priority: 0
blendDistance: 0
weight: 1
sharedProfile: {fileID: 11400000, guid: 1012fe3eac99fc14c996e2600dd22c0f, type: 2}
--- !u!4 &1504770637
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1504770634}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}

View file

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: c832dd23acdb2d74fb4b7f4317a5db35
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load diff

View file

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 0a721813966d8f547a3c7fd08d588139
VisualEffectImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View file

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 86b083c3d20749c49a601ec34dfcc054
VisualEffectImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View file

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 1ffb4b592825d004c8194e5ae84a7f93
VisualEffectImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View file

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 1c12fda1e8bf39f4092e4b4d9cda4e54
VisualEffectImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View file

@ -19,7 +19,7 @@ MonoBehaviour:
m_Value: {fileID: 0}
intensity:
m_OverrideState: 1
m_Value: 1
m_Value: 0.518
min: 0
max: 1
maxSamples:
@ -39,7 +39,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 24f077503be6ae942a1e1245dbd53ea9, type: 3}
m_Name: Bloom
m_EditorClassIdentifier:
active: 1
active: 0
m_AdvancedMode: 0
intensity:
m_OverrideState: 1
@ -95,7 +95,7 @@ MonoBehaviour:
m_Value: 1
focusDistance:
m_OverrideState: 1
m_Value: 1.11
m_Value: 30
min: 0.1
nearFocusStart:
m_OverrideState: 1
@ -206,7 +206,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: bcf384b154398e341b6b29969c078198, type: 3}
m_Name: MotionBlur
m_EditorClassIdentifier:
active: 1
active: 0
m_AdvancedMode: 0
sampleCount:
m_OverrideState: 0

View file

@ -6,6 +6,6 @@ EditorBuildSettings:
serializedVersion: 2
m_Scenes:
- enabled: 1
path: Assets/Scenes/Examples/Max Silly Demos/DarkTrails.unity
guid: 45ffa1d4ef5ffce4a8a54ce7f3fa0868
path: Assets/Scenes/Examples/Max Silly Demos/Spawning Particles from each other.unity
guid: c832dd23acdb2d74fb4b7f4317a5db35
m_configObjects: {}