Merge branch 'master' of https://github.com/chikashimiyama/Soundvision
# Conflicts: # UnityProject/Assets/Scenes/Examples/KinectSceneGraph/KinectSceneGraph.unity
This commit is contained in:
commit
58131ff037
71 changed files with 204429 additions and 2963 deletions
2
.gitignore
vendored
2
.gitignore
vendored
|
@ -7,3 +7,5 @@ setup/setup/obj
|
|||
UnityProject/.vs
|
||||
UnityProject/.idea/.idea.UnityProject/.idea
|
||||
UnityProject/Assets/Plugins/Editor/JetBrains.meta
|
||||
UnityProject/Assets/Scenes/Examples/KinectSkeleton ForceHands with Sound/Materials/Horse_Head.obj.meta
|
||||
UnityProject/Assets/Scenes/Examples/KinectSkeleton ForceHands with Sound/Materials/Horse_Head.obj
|
||||
|
|
|
@ -2,15 +2,9 @@
|
|||
<project version="4">
|
||||
<component name="ChangeListManager">
|
||||
<list default="true" id="c6a8ca49-0b91-43c0-a787-44b1fda29c5f" name="Default Changelist" comment="implement FFT waterfall">
|
||||
<change beforePath="$PROJECT_DIR$/.idea/.idea.UnityProject/.idea/contentModel.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/.idea.UnityProject/.idea/contentModel.xml" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Assembly-CSharp-Editor.csproj" beforeDir="false" afterPath="$PROJECT_DIR$/Assembly-CSharp-Editor.csproj" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Assembly-CSharp.csproj" beforeDir="false" afterPath="$PROJECT_DIR$/Assembly-CSharp.csproj" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Assets/Animations/Main Camera 1.controller" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Animations/Main Camera 1.controller" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Assets/Animations/New Camera Animation.anim" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Animations/New Camera Animation.anim" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Assets/Scenes/Examples/KinectSkeleton/RighHandEmitter.vfx" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scenes/Examples/KinectSkeleton/RighHandEmitter.vfx" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Assets/Scenes/Examples/KinectSkeleton/Skeleton.unity" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scenes/Examples/KinectSkeleton/Skeleton.unity" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/.idea/.idea.UnityProject/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/.idea.UnityProject/.idea/workspace.xml" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Assets/Scenes/Examples/VisualEffectGraph/Boxes.vfx" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scenes/Examples/VisualEffectGraph/Boxes.vfx" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Assets/Scenes/Examples/VisualEffectGraph/Max Fun.unity" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scenes/Examples/VisualEffectGraph/Max Fun.unity" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Assets/Scenes/Examples/VisualEffectGraph/Particles.vfx" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scenes/Examples/VisualEffectGraph/Particles.vfx" afterDir="false" />
|
||||
</list>
|
||||
<option name="EXCLUDED_CONVERTED_TO_IGNORED" value="true" />
|
||||
<option name="SHOW_DIALOG" value="false" />
|
||||
|
@ -109,6 +103,7 @@
|
|||
<setting file="file://$PROJECT_DIR$/Assets/Scenes/Examples/PdBackend/PdBackendDemo.unity" root0="FORCE_HIGHLIGHTING" />
|
||||
<setting file="file://$PROJECT_DIR$/Assets/ThridParty/KinectScript/KinectBuffer.cs" root0="FORCE_HIGHLIGHTING" />
|
||||
<setting file="file://$PROJECT_DIR$/Assets/Scripts/Visualizer/CombMesh.cs.meta" root0="FORCE_HIGHLIGHTING" />
|
||||
<setting file="file://$PROJECT_DIR$/Assets/Scenes/Examples/KinectSkeleton/script/RightHandMarker.cs" root0="FORCE_HIGHLIGHTING" />
|
||||
<setting file="file://$PROJECT_DIR$/Assets/Scripts/Visualizer/WaveformVisualizerBehaviour.cs" root0="FORCE_HIGHLIGHTING" />
|
||||
<setting file="file://$PROJECT_DIR$/Assets/Scenes/Examples/PdBackend/script/BoomBall.cs" root0="FORCE_HIGHLIGHTING" />
|
||||
<setting file="file://$PROJECT_DIR$/Assets/ThridParty/KinectScript/KinectSpecialCases.cs" root0="FORCE_HIGHLIGHTING" />
|
||||
|
@ -249,6 +244,7 @@
|
|||
<workItem from="1572298619890" duration="330000" />
|
||||
<workItem from="1572535803542" duration="2972000" />
|
||||
<workItem from="1572989100706" duration="59000" />
|
||||
<workItem from="1573318954202" duration="631000" />
|
||||
</task>
|
||||
<task id="LOCAL-00001" summary="add Kinect Manager">
|
||||
<created>1562485186899</created>
|
||||
|
|
|
@ -2,9 +2,8 @@
|
|||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<LangVersion>latest</LangVersion>
|
||||
<_TargetFrameworkDirectories>non_empty_path_generated_by_unity.rider.package</_TargetFrameworkDirectories>
|
||||
<_FullFrameworkReferenceAssemblyPaths>non_empty_path_generated_by_unity.rider.package</_FullFrameworkReferenceAssemblyPaths>
|
||||
<DisableHandlePackageFileConflicts>true</DisableHandlePackageFileConflicts>
|
||||
<CscToolPath>D:\Unity Installs\2019.2.8f1\Editor\2019.2.8f1\Editor\Data\Tools\RoslynScripts</CscToolPath>
|
||||
<CscToolExe>unity_csc.bat</CscToolExe>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
|
@ -25,7 +24,7 @@
|
|||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>Temp\bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE;UNITY_2019_2_8;UNITY_2019_2;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE_WIN;PLATFORM_STANDALONE;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_EVENT_QUEUE;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;ENABLE_VR;ENABLE_AR;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_STANDARD_2_0;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;EXTOSC;UNITY_POST_PROCESSING_STACK_V2;NET_4_6;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
|
||||
<DefineConstants>DEBUG;TRACE;UNITY_2019_2_8;UNITY_2019_2;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE_WIN;PLATFORM_STANDALONE;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_EVENT_QUEUE;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;ENABLE_VR;ENABLE_AR;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_4_6;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_VSTU;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;EXTOSC;UNITY_POST_PROCESSING_STACK_V2;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<NoWarn>0169</NoWarn>
|
||||
|
@ -47,12 +46,19 @@
|
|||
<ImplicitlyExpandNETStandardFacades>false</ImplicitlyExpandNETStandardFacades>
|
||||
<ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<ProjectTypeGuids>{E097FAD1-6243-4DAD-9C02-E9B9EFC3FFC1};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
|
||||
<UnityProjectGenerator>Unity/VSTU</UnityProjectGenerator>
|
||||
<UnityProjectType>Editor:5</UnityProjectType>
|
||||
<UnityBuildTarget>StandaloneWindows64:19</UnityBuildTarget>
|
||||
<UnityVersion>2019.2.8f1</UnityVersion>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="UnityEngine">
|
||||
<HintPath>C:\Program Files\Unity_2019.2.8f1\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
|
||||
<HintPath>D:\Unity Installs\2019.2.8f1\Editor\2019.2.8f1\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor">
|
||||
<HintPath>C:\Program Files\Unity_2019.2.8f1\Editor\Data\Managed/UnityEditor.dll</HintPath>
|
||||
<HintPath>D:\Unity Installs\2019.2.8f1\Editor\2019.2.8f1\Editor\Data\Managed/UnityEditor.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
|
@ -71,658 +77,670 @@
|
|||
<Compile Include="Assets\Editor\UnitTest\UnitTest_SpectrumGeneratorPlayMode.cs" />
|
||||
<Compile Include="Assets\ThridParty\Editor\KinectCopyPluginDataHelper.cs" />
|
||||
<Reference Include="UnityEditor.TestRunner">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/UnityEditor.TestRunner.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/ScriptAssemblies/UnityEditor.TestRunner.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TestRunner">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/UnityEngine.TestRunner.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/ScriptAssemblies/UnityEngine.TestRunner.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Timeline.Editor">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.Timeline.Editor.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.Timeline.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="com.unity.multiplayer-hlapi.Editor">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Editor.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.VSCode.Editor">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.VSCode.Editor.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.VSCode.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Polybrush">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.Polybrush.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.Polybrush.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Polybrush.Editor">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.Polybrush.Editor.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.Polybrush.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.RenderPipelines.Core.Editor">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.RenderPipelines.Core.Editor.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.RenderPipelines.Core.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.RenderPipelines.Core.Runtime">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.RenderPipelines.Core.Runtime.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.RenderPipelines.Core.Runtime.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.VisualEffectGraph.Runtime">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.VisualEffectGraph.Runtime.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.VisualEffectGraph.Runtime.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.TextMeshPro.Editor">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UI">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Timeline">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.Timeline.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.Timeline.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.CollabProxy.Editor">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.RenderPipelines.HighDefinition.Runtime">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.RenderPipelines.HighDefinition.Runtime.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.RenderPipelines.HighDefinition.Runtime.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="com.unity.multiplayer-weaver.Editor">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/com.unity.multiplayer-weaver.Editor.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/ScriptAssemblies/com.unity.multiplayer-weaver.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Rider.Editor">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.Rider.Editor.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.Rider.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.2D.Sprite.Editor">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.2D.Tilemap.Editor">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.VisualEffectGraph.Editor">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.VisualEffectGraph.Editor.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.VisualEffectGraph.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.ShaderGraph.Editor">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.ShaderGraph.Editor.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.ShaderGraph.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.RenderPipelines.HighDefinition.Editor">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.RenderPipelines.HighDefinition.Editor.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.RenderPipelines.HighDefinition.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.RenderPipelines.Core.ShaderLibrary">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.RenderPipelines.Core.ShaderLibrary.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.RenderPipelines.Core.ShaderLibrary.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.TextMeshPro">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.TextMeshPro.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.TextMeshPro.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Analytics.DataPrivacy">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="com.unity.multiplayer-hlapi.Runtime">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Runtime.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Runtime.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AIModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ARModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AccessibilityModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AndroidJNIModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AnimationModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AssetBundleModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AudioModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ClothModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ClusterInputModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ClusterRendererModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.CoreModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.CrashReportingModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.DSPGraphModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.DirectorModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.FileSystemHttpModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.FileSystemHttpModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.FileSystemHttpModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.GameCenterModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.GridModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.HotReloadModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.IMGUIModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ImageConversionModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.InputModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.InputLegacyModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.JSONSerializeModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.LocalizationModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ParticleSystemModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.PerformanceReportingModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.PhysicsModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.Physics2DModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ProfilerModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ScreenCaptureModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.SharedInternalsModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.SpriteMaskModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.SpriteShapeModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.StreamingModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.SubstanceModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TLSModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TerrainModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TerrainPhysicsModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TextCoreModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TextRenderingModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TilemapModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UIModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UIElementsModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UNETModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UmbraModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityAnalyticsModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityConnectModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityTestProtocolModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityWebRequestModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityWebRequestAudioModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityWebRequestTextureModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityWebRequestWWWModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.VFXModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.VRModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.VehiclesModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.VideoModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.WindModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.XRModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.VR">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.Graphs">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.WindowsStandalone.Extensions">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.WebGL.Extensions">
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.OSXStandalone.Extensions">
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UWP.Extensions">
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="SyntaxTree.VisualStudio.Unity.Bridge">
|
||||
<HintPath>C:/Program Files (x86)/Microsoft Visual Studio Tools for Unity/15.0/Editor/SyntaxTree.VisualStudio.Unity.Bridge.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Castle.Core">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Assets/Plugins/Castle.Core.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Assets/Plugins/Castle.Core.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="NSubstitute">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Assets/Plugins/NSubstitute.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Assets/Plugins/NSubstitute.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading.Tasks.Extensions">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Assets/Plugins/System.Threading.Tasks.Extensions.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Assets/Plugins/System.Threading.Tasks.Extensions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.Advertisements">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/PackageCache/com.unity.ads@2.0.8/Editor/UnityEditor.Advertisements.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/PackageCache/com.unity.ads@2.0.8/Editor/UnityEditor.Advertisements.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Analytics.Editor">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/PackageCache/com.unity.analytics@3.3.2/Unity.Analytics.Editor.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/PackageCache/com.unity.analytics@3.3.2/Unity.Analytics.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Analytics.StandardEvents">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/PackageCache/com.unity.analytics@3.3.2/Unity.Analytics.StandardEvents.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/PackageCache/com.unity.analytics@3.3.2/Unity.Analytics.StandardEvents.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Analytics.Tracker">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/PackageCache/com.unity.analytics@3.3.2/Unity.Analytics.Tracker.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/PackageCache/com.unity.analytics@3.3.2/Unity.Analytics.Tracker.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.Purchasing">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/PackageCache/com.unity.purchasing@2.0.6/Editor/UnityEditor.Purchasing.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/PackageCache/com.unity.purchasing@2.0.6/Editor/UnityEditor.Purchasing.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="ICSharpCode.NRefactory">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/PackageCache/com.unity.render-pipelines.high-definition@6.9.1-preview/Editor/Core/ShaderGenerator/ICSharpCode.NRefactory.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/PackageCache/com.unity.render-pipelines.high-definition@6.9.1-preview/Editor/Core/ShaderGenerator/ICSharpCode.NRefactory.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="nunit.framework">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/PackageCache/com.unity.ext.nunit@1.0.0/net35/unity-custom/nunit.framework.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/PackageCache/com.unity.ext.nunit@1.0.0/net35/unity-custom/nunit.framework.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="mscorlib">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Core">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Core.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Core.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.Serialization">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Runtime.Serialization.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Runtime.Serialization.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.Linq">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.Linq.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.Linq.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Numerics">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Numerics.Vectors">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.Vectors.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.Vectors.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.Http">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Net.Http.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Net.Http.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Microsoft.CSharp">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Microsoft.CSharp.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Microsoft.CSharp.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Data">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Data.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Data.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Microsoft.Win32.Primitives">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/Microsoft.Win32.Primitives.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/Microsoft.Win32.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="netstandard">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/netstandard.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/netstandard.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.AppContext">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.AppContext.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.AppContext.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Collections.Concurrent">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Concurrent.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Concurrent.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Collections">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Collections.NonGeneric">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.NonGeneric.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.NonGeneric.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Collections.Specialized">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Specialized.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Specialized.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ComponentModel.Annotations">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Annotations.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Annotations.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ComponentModel">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ComponentModel.EventBasedAsync">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.EventBasedAsync.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.EventBasedAsync.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ComponentModel.Primitives">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Primitives.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ComponentModel.TypeConverter">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.TypeConverter.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.TypeConverter.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Console">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Console.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Console.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Data.Common">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Data.Common.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Data.Common.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Diagnostics.Contracts">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Contracts.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Contracts.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Diagnostics.Debug">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Debug.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Debug.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Diagnostics.FileVersionInfo">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.FileVersionInfo.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.FileVersionInfo.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Diagnostics.Process">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Process.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Process.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Diagnostics.StackTrace">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.StackTrace.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.StackTrace.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Diagnostics.TextWriterTraceListener">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Diagnostics.Tools">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Tools.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Tools.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Diagnostics.TraceSource">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TraceSource.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TraceSource.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Drawing.Primitives">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Drawing.Primitives.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Drawing.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Dynamic.Runtime">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Dynamic.Runtime.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Dynamic.Runtime.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Globalization.Calendars">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Calendars.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Calendars.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Globalization">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Globalization.Extensions">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Extensions.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Extensions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.Compression.ZipFile">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Compression.ZipFile.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Compression.ZipFile.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.FileSystem">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.FileSystem.DriveInfo">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.DriveInfo.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.DriveInfo.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.FileSystem.Primitives">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Primitives.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.FileSystem.Watcher">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Watcher.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Watcher.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.IsolatedStorage">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.IsolatedStorage.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.IsolatedStorage.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.MemoryMappedFiles">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.MemoryMappedFiles.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.MemoryMappedFiles.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.Pipes">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Pipes.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Pipes.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.UnmanagedMemoryStream">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.UnmanagedMemoryStream.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.UnmanagedMemoryStream.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Linq">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Linq.Expressions">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Expressions.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Expressions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Linq.Parallel">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Parallel.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Parallel.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Linq.Queryable">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Queryable.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Queryable.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.Http.Rtc">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Http.Rtc.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Http.Rtc.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.NameResolution">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NameResolution.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NameResolution.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.NetworkInformation">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NetworkInformation.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NetworkInformation.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.Ping">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Ping.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Ping.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.Primitives">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Primitives.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.Requests">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Requests.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Requests.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.Security">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Security.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Security.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.Sockets">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Sockets.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Sockets.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.WebHeaderCollection">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebHeaderCollection.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebHeaderCollection.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.WebSockets.Client">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.Client.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.Client.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.WebSockets">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ObjectModel">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ObjectModel.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ObjectModel.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Reflection">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Reflection.Emit">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Reflection.Emit.ILGeneration">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.ILGeneration.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.ILGeneration.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Reflection.Emit.Lightweight">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.Lightweight.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.Lightweight.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Reflection.Extensions">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Extensions.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Extensions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Reflection.Primitives">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Primitives.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Resources.Reader">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Reader.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Reader.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Resources.ResourceManager">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.ResourceManager.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.ResourceManager.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Resources.Writer">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Writer.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Writer.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.CompilerServices.VisualC">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.CompilerServices.VisualC.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.CompilerServices.VisualC.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.Extensions">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Extensions.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Extensions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.Handles">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Handles.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Handles.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.InteropServices">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.InteropServices.RuntimeInformation">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.InteropServices.WindowsRuntime">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.Numerics">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Numerics.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Numerics.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.Serialization.Formatters">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Formatters.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Formatters.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.Serialization.Json">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Json.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.Serialization.Primitives">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Primitives.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.Serialization.Xml">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Xml.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Xml.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Claims">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Claims.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Claims.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Cryptography.Algorithms">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Algorithms.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Algorithms.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Cryptography.Csp">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Csp.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Csp.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Cryptography.Encoding">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Encoding.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Encoding.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Cryptography.Primitives">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Primitives.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Cryptography.X509Certificates">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.X509Certificates.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.X509Certificates.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Principal">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Principal.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Principal.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.SecureString">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.SecureString.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.SecureString.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ServiceModel.Duplex">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Duplex.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Duplex.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ServiceModel.Http">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Http.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Http.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ServiceModel.NetTcp">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.NetTcp.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.NetTcp.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ServiceModel.Primitives">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Primitives.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ServiceModel.Security">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Security.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Security.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Text.Encoding">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Text.Encoding.Extensions">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.Extensions.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.Extensions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Text.RegularExpressions">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.RegularExpressions.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.RegularExpressions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading.Overlapped">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Overlapped.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Overlapped.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading.Tasks">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading.Tasks.Parallel">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.Parallel.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.Parallel.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading.Thread">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Thread.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Thread.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading.ThreadPool">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.ThreadPool.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.ThreadPool.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading.Timer">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Timer.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Timer.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ValueTuple">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ValueTuple.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ValueTuple.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.ReaderWriter">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.ReaderWriter.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.ReaderWriter.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.XDocument">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XDocument.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XDocument.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.XmlDocument">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlDocument.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlDocument.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.XmlSerializer">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlSerializer.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlSerializer.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.XPath">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.XPath.XDocument">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityScript">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityScript.Lang">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.Lang.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.Lang.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Boo.Lang">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/Boo.Lang.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/Boo.Lang.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
|
@ -732,6 +750,7 @@
|
|||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<Target Name="GenerateTargetFrameworkMonikerAttribute" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
|
|
|
@ -2,9 +2,8 @@
|
|||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<LangVersion>latest</LangVersion>
|
||||
<_TargetFrameworkDirectories>non_empty_path_generated_by_unity.rider.package</_TargetFrameworkDirectories>
|
||||
<_FullFrameworkReferenceAssemblyPaths>non_empty_path_generated_by_unity.rider.package</_FullFrameworkReferenceAssemblyPaths>
|
||||
<DisableHandlePackageFileConflicts>true</DisableHandlePackageFileConflicts>
|
||||
<CscToolPath>D:\Unity Installs\2019.2.8f1\Editor\2019.2.8f1\Editor\Data\Tools\RoslynScripts</CscToolPath>
|
||||
<CscToolExe>unity_csc.bat</CscToolExe>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
|
@ -25,7 +24,7 @@
|
|||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>Temp\bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE;UNITY_2019_2_8;UNITY_2019_2;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE_WIN;PLATFORM_STANDALONE;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_EVENT_QUEUE;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;ENABLE_VR;ENABLE_AR;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_STANDARD_2_0;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;EXTOSC;UNITY_POST_PROCESSING_STACK_V2;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
|
||||
<DefineConstants>DEBUG;TRACE;UNITY_2019_2_8;UNITY_2019_2;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE_WIN;PLATFORM_STANDALONE;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_EVENT_QUEUE;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;ENABLE_VR;ENABLE_AR;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_STANDARD_2_0;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_VSTU;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;EXTOSC;UNITY_POST_PROCESSING_STACK_V2;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<NoWarn>0169</NoWarn>
|
||||
|
@ -47,20 +46,34 @@
|
|||
<ImplicitlyExpandNETStandardFacades>false</ImplicitlyExpandNETStandardFacades>
|
||||
<ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<ProjectTypeGuids>{E097FAD1-6243-4DAD-9C02-E9B9EFC3FFC1};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
|
||||
<UnityProjectGenerator>Unity/VSTU</UnityProjectGenerator>
|
||||
<UnityProjectType>Game:1</UnityProjectType>
|
||||
<UnityBuildTarget>StandaloneWindows64:19</UnityBuildTarget>
|
||||
<UnityVersion>2019.2.8f1</UnityVersion>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="UnityEngine">
|
||||
<HintPath>C:\Program Files\Unity_2019.2.8f1\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
|
||||
<HintPath>D:\Unity Installs\2019.2.8f1\Editor\2019.2.8f1\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor">
|
||||
<HintPath>C:\Program Files\Unity_2019.2.8f1\Editor\Data\Managed/UnityEditor.dll</HintPath>
|
||||
<HintPath>D:\Unity Installs\2019.2.8f1\Editor\2019.2.8f1\Editor\Data\Managed/UnityEditor.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Assets\Scenes\Examples\Composition\script\BallMapping.cs" />
|
||||
<Compile Include="Assets\Scenes\Examples\Composition\script\RmsAnalyzer.cs" />
|
||||
<Compile Include="Assets\Scenes\Examples\KinectSkeleton\script\RightHandFire.cs" />
|
||||
<Compile Include="Assets\Scenes\Examples\KinectSkeleton\script\RightHandMarker.cs" />
|
||||
<Compile Include="Assets\Scenes\Examples\KinectSkeleton\script\Skeleton.cs" />
|
||||
<Compile Include="Assets\Scenes\Examples\KinectSceneGraph\AdvancedMesh.cs" />
|
||||
<Compile Include="Assets\Scenes\Examples\KinectSkeleton ForceHands with Sound\Scripts\EmissionBind.cs" />
|
||||
<Compile Include="Assets\Scenes\Examples\KinectSkeleton ForceHands with Sound\Scripts\JointMarker.cs" />
|
||||
<Compile Include="Assets\Scenes\Examples\KinectSkeleton ForceHands with Sound\Scripts\MultipleObjectCamera.cs" />
|
||||
<Compile Include="Assets\Scenes\Examples\KinectSkeleton ForceHands with Sound\Scripts\VFXAttractorBinder.cs" />
|
||||
<Compile Include="Assets\Scenes\Examples\KinectSkeleton ForceHands with Sound\Scripts\VFXBinder.cs" />
|
||||
<Compile Include="Assets\Scenes\Examples\KinectSkeleton ForceHands with Sound\Scripts\VFXEmitterBinder.cs" />
|
||||
<Compile Include="Assets\Scenes\Examples\KinectSkeleton\scripts\RightHandFire.cs" />
|
||||
<Compile Include="Assets\Scenes\Examples\KinectSkeleton\scripts\RightHandMarker.cs" />
|
||||
<Compile Include="Assets\Scenes\Examples\KinectSkeleton\scripts\Skeleton.cs" />
|
||||
<Compile Include="Assets\Scenes\Examples\LevelThreshold\script\ConstructionColumnBehaviour.cs" />
|
||||
<Compile Include="Assets\Scenes\Examples\LevelThreshold\script\Spawner.cs" />
|
||||
<Compile Include="Assets\Scenes\Examples\MIDI\script\CubeSync.cs" />
|
||||
|
@ -216,634 +229,635 @@
|
|||
<None Include="Assets\Third-Party-Notices.txt" />
|
||||
<None Include="Assets\Scripts\CustomNode\wave.cginc" />
|
||||
<Reference Include="Unity.Timeline.Editor">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.Timeline.Editor.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.Timeline.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="com.unity.multiplayer-hlapi.Editor">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Editor.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.VSCode.Editor">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.VSCode.Editor.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.VSCode.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Polybrush">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.Polybrush.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.Polybrush.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Polybrush.Editor">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.Polybrush.Editor.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.Polybrush.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.RenderPipelines.Core.Editor">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.RenderPipelines.Core.Editor.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.RenderPipelines.Core.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.RenderPipelines.Core.Runtime">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.RenderPipelines.Core.Runtime.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.RenderPipelines.Core.Runtime.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.VisualEffectGraph.Runtime">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.VisualEffectGraph.Runtime.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.VisualEffectGraph.Runtime.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.TextMeshPro.Editor">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UI">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Timeline">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.Timeline.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.Timeline.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.CollabProxy.Editor">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.RenderPipelines.HighDefinition.Runtime">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.RenderPipelines.HighDefinition.Runtime.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.RenderPipelines.HighDefinition.Runtime.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="com.unity.multiplayer-weaver.Editor">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/com.unity.multiplayer-weaver.Editor.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/ScriptAssemblies/com.unity.multiplayer-weaver.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Rider.Editor">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.Rider.Editor.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.Rider.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.2D.Sprite.Editor">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.2D.Tilemap.Editor">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.VisualEffectGraph.Editor">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.VisualEffectGraph.Editor.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.VisualEffectGraph.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.ShaderGraph.Editor">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.ShaderGraph.Editor.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.ShaderGraph.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.RenderPipelines.HighDefinition.Editor">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.RenderPipelines.HighDefinition.Editor.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.RenderPipelines.HighDefinition.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.RenderPipelines.Core.ShaderLibrary">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.RenderPipelines.Core.ShaderLibrary.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.RenderPipelines.Core.ShaderLibrary.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.TextMeshPro">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.TextMeshPro.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.TextMeshPro.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Analytics.DataPrivacy">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="com.unity.multiplayer-hlapi.Runtime">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Runtime.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Runtime.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AIModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ARModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AccessibilityModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AndroidJNIModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AnimationModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AssetBundleModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AudioModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ClothModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ClusterInputModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ClusterRendererModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.CoreModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.CrashReportingModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.DSPGraphModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.DirectorModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.FileSystemHttpModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.FileSystemHttpModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.FileSystemHttpModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.GameCenterModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.GridModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.HotReloadModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.IMGUIModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ImageConversionModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.InputModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.InputLegacyModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.JSONSerializeModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.LocalizationModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ParticleSystemModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.PerformanceReportingModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.PhysicsModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.Physics2DModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ProfilerModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ScreenCaptureModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.SharedInternalsModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.SpriteMaskModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.SpriteShapeModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.StreamingModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.SubstanceModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TLSModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TerrainModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TerrainPhysicsModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TextCoreModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TextRenderingModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TilemapModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UIModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UIElementsModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UNETModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UmbraModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityAnalyticsModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityConnectModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityTestProtocolModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityWebRequestModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityWebRequestAudioModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityWebRequestTextureModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityWebRequestWWWModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.VFXModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.VRModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.VehiclesModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.VideoModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.WindModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.XRModule">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Castle.Core">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Assets/Plugins/Castle.Core.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Assets/Plugins/Castle.Core.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="NSubstitute">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Assets/Plugins/NSubstitute.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Assets/Plugins/NSubstitute.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading.Tasks.Extensions">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Assets/Plugins/System.Threading.Tasks.Extensions.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Assets/Plugins/System.Threading.Tasks.Extensions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Analytics.Editor">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/PackageCache/com.unity.analytics@3.3.2/Unity.Analytics.Editor.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/PackageCache/com.unity.analytics@3.3.2/Unity.Analytics.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Analytics.StandardEvents">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/PackageCache/com.unity.analytics@3.3.2/Unity.Analytics.StandardEvents.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/PackageCache/com.unity.analytics@3.3.2/Unity.Analytics.StandardEvents.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Analytics.Tracker">
|
||||
<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/PackageCache/com.unity.analytics@3.3.2/Unity.Analytics.Tracker.dll</HintPath>
|
||||
<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/PackageCache/com.unity.analytics@3.3.2/Unity.Analytics.Tracker.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="mscorlib">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Core">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Core.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Core.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.Serialization">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Runtime.Serialization.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Runtime.Serialization.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.Linq">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.Linq.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.Linq.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Numerics">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Numerics.Vectors">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.Vectors.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.Vectors.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.Http">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Net.Http.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Net.Http.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Microsoft.CSharp">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Microsoft.CSharp.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Microsoft.CSharp.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Data">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Data.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Data.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Microsoft.Win32.Primitives">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/Microsoft.Win32.Primitives.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/Microsoft.Win32.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="netstandard">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/netstandard.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/netstandard.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.AppContext">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.AppContext.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.AppContext.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Collections.Concurrent">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Concurrent.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Concurrent.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Collections">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Collections.NonGeneric">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.NonGeneric.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.NonGeneric.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Collections.Specialized">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Specialized.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Specialized.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ComponentModel.Annotations">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Annotations.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Annotations.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ComponentModel">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ComponentModel.EventBasedAsync">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.EventBasedAsync.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.EventBasedAsync.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ComponentModel.Primitives">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Primitives.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ComponentModel.TypeConverter">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.TypeConverter.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.TypeConverter.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Console">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Console.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Console.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Data.Common">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Data.Common.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Data.Common.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Diagnostics.Contracts">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Contracts.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Contracts.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Diagnostics.Debug">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Debug.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Debug.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Diagnostics.FileVersionInfo">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.FileVersionInfo.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.FileVersionInfo.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Diagnostics.Process">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Process.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Process.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Diagnostics.StackTrace">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.StackTrace.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.StackTrace.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Diagnostics.TextWriterTraceListener">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Diagnostics.Tools">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Tools.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Tools.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Diagnostics.TraceSource">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TraceSource.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TraceSource.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Drawing.Primitives">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Drawing.Primitives.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Drawing.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Dynamic.Runtime">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Dynamic.Runtime.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Dynamic.Runtime.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Globalization.Calendars">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Calendars.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Calendars.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Globalization">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Globalization.Extensions">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Extensions.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Extensions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.Compression.ZipFile">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Compression.ZipFile.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Compression.ZipFile.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.FileSystem">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.FileSystem.DriveInfo">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.DriveInfo.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.DriveInfo.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.FileSystem.Primitives">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Primitives.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.FileSystem.Watcher">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Watcher.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Watcher.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.IsolatedStorage">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.IsolatedStorage.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.IsolatedStorage.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.MemoryMappedFiles">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.MemoryMappedFiles.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.MemoryMappedFiles.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.Pipes">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Pipes.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Pipes.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.UnmanagedMemoryStream">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.UnmanagedMemoryStream.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.UnmanagedMemoryStream.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Linq">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Linq.Expressions">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Expressions.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Expressions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Linq.Parallel">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Parallel.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Parallel.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Linq.Queryable">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Queryable.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Queryable.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.Http.Rtc">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Http.Rtc.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Http.Rtc.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.NameResolution">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NameResolution.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NameResolution.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.NetworkInformation">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NetworkInformation.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NetworkInformation.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.Ping">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Ping.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Ping.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.Primitives">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Primitives.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.Requests">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Requests.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Requests.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.Security">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Security.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Security.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.Sockets">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Sockets.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Sockets.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.WebHeaderCollection">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebHeaderCollection.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebHeaderCollection.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.WebSockets.Client">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.Client.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.Client.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.WebSockets">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ObjectModel">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ObjectModel.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ObjectModel.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Reflection">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Reflection.Emit">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Reflection.Emit.ILGeneration">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.ILGeneration.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.ILGeneration.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Reflection.Emit.Lightweight">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.Lightweight.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.Lightweight.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Reflection.Extensions">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Extensions.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Extensions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Reflection.Primitives">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Primitives.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Resources.Reader">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Reader.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Reader.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Resources.ResourceManager">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.ResourceManager.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.ResourceManager.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Resources.Writer">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Writer.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Writer.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.CompilerServices.VisualC">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.CompilerServices.VisualC.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.CompilerServices.VisualC.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.Extensions">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Extensions.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Extensions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.Handles">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Handles.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Handles.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.InteropServices">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.InteropServices.RuntimeInformation">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.InteropServices.WindowsRuntime">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.Numerics">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Numerics.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Numerics.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.Serialization.Formatters">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Formatters.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Formatters.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.Serialization.Json">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Json.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.Serialization.Primitives">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Primitives.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.Serialization.Xml">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Xml.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Xml.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Claims">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Claims.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Claims.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Cryptography.Algorithms">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Algorithms.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Algorithms.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Cryptography.Csp">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Csp.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Csp.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Cryptography.Encoding">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Encoding.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Encoding.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Cryptography.Primitives">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Primitives.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Cryptography.X509Certificates">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.X509Certificates.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.X509Certificates.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Principal">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Principal.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Principal.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.SecureString">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.SecureString.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.SecureString.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ServiceModel.Duplex">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Duplex.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Duplex.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ServiceModel.Http">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Http.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Http.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ServiceModel.NetTcp">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.NetTcp.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.NetTcp.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ServiceModel.Primitives">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Primitives.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ServiceModel.Security">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Security.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Security.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Text.Encoding">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Text.Encoding.Extensions">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.Extensions.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.Extensions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Text.RegularExpressions">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.RegularExpressions.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.RegularExpressions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading.Overlapped">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Overlapped.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Overlapped.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading.Tasks">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading.Tasks.Parallel">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.Parallel.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.Parallel.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading.Thread">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Thread.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Thread.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading.ThreadPool">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.ThreadPool.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.ThreadPool.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading.Timer">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Timer.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Timer.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ValueTuple">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ValueTuple.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ValueTuple.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.ReaderWriter">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.ReaderWriter.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.ReaderWriter.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.XDocument">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XDocument.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XDocument.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.XmlDocument">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlDocument.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlDocument.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.XmlSerializer">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlSerializer.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlSerializer.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.XPath">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.XPath.XDocument">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityScript">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityScript.Lang">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.Lang.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.Lang.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Boo.Lang">
|
||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/Boo.Lang.dll</HintPath>
|
||||
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/Boo.Lang.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<Target Name="GenerateTargetFrameworkMonikerAttribute" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
using UnityEngine;
|
||||
using UnityEditor;
|
||||
using System.Collections;
|
||||
|
||||
|
||||
public class CreatePlane : ScriptableWizard
|
||||
|
@ -48,14 +49,14 @@ public class CreatePlane : ScriptableWizard
|
|||
cam = lastUsedCam;
|
||||
else
|
||||
lastUsedCam = cam;
|
||||
ScriptableWizard.DisplayWizard("Create Plane",typeof(CreatePlane));
|
||||
ScriptableWizard.DisplayWizard("Create Plane", typeof(CreatePlane));
|
||||
}
|
||||
|
||||
|
||||
void OnWizardUpdate()
|
||||
{
|
||||
widthSegments = Mathf.Clamp(widthSegments, 1, 512);
|
||||
lengthSegments = Mathf.Clamp(lengthSegments, 1, 424);
|
||||
widthSegments = Mathf.Clamp(widthSegments, 1, 254);
|
||||
lengthSegments = Mathf.Clamp(lengthSegments, 1, 254);
|
||||
}
|
||||
|
||||
|
||||
|
@ -69,7 +70,7 @@ public class CreatePlane : ScriptableWizard
|
|||
plane.name = "Plane";
|
||||
|
||||
if (!createAtOrigin && cam)
|
||||
plane.transform.position = cam.transform.position + cam.transform.forward*5.0f;
|
||||
plane.transform.position = cam.transform.position + cam.transform.forward * 5.0f;
|
||||
else
|
||||
plane.transform.position = Vector3.zero;
|
||||
|
||||
|
@ -78,35 +79,35 @@ public class CreatePlane : ScriptableWizard
|
|||
switch (anchor)
|
||||
{
|
||||
case AnchorPoint.TopLeft:
|
||||
anchorOffset = new Vector2(-width/2.0f,length/2.0f);
|
||||
anchorOffset = new Vector2(-width / 2.0f, length / 2.0f);
|
||||
anchorId = "TL";
|
||||
break;
|
||||
case AnchorPoint.TopHalf:
|
||||
anchorOffset = new Vector2(0.0f,length/2.0f);
|
||||
anchorOffset = new Vector2(0.0f, length / 2.0f);
|
||||
anchorId = "TH";
|
||||
break;
|
||||
case AnchorPoint.TopRight:
|
||||
anchorOffset = new Vector2(width/2.0f,length/2.0f);
|
||||
anchorOffset = new Vector2(width / 2.0f, length / 2.0f);
|
||||
anchorId = "TR";
|
||||
break;
|
||||
case AnchorPoint.RightHalf:
|
||||
anchorOffset = new Vector2(width/2.0f,0.0f);
|
||||
anchorOffset = new Vector2(width / 2.0f, 0.0f);
|
||||
anchorId = "RH";
|
||||
break;
|
||||
case AnchorPoint.BottomRight:
|
||||
anchorOffset = new Vector2(width/2.0f,-length/2.0f);
|
||||
anchorOffset = new Vector2(width / 2.0f, -length / 2.0f);
|
||||
anchorId = "BR";
|
||||
break;
|
||||
case AnchorPoint.BottomHalf:
|
||||
anchorOffset = new Vector2(0.0f,-length/2.0f);
|
||||
anchorOffset = new Vector2(0.0f, -length / 2.0f);
|
||||
anchorId = "BH";
|
||||
break;
|
||||
case AnchorPoint.BottomLeft:
|
||||
anchorOffset = new Vector2(-width/2.0f,-length/2.0f);
|
||||
anchorOffset = new Vector2(-width / 2.0f, -length / 2.0f);
|
||||
anchorId = "BL";
|
||||
break;
|
||||
case AnchorPoint.LeftHalf:
|
||||
anchorOffset = new Vector2(-width/2.0f,0.0f);
|
||||
anchorOffset = new Vector2(-width / 2.0f, 0.0f);
|
||||
anchorId = "LH";
|
||||
break;
|
||||
case AnchorPoint.Center:
|
||||
|
@ -119,18 +120,19 @@ public class CreatePlane : ScriptableWizard
|
|||
MeshFilter meshFilter = (MeshFilter)plane.AddComponent(typeof(MeshFilter));
|
||||
plane.AddComponent(typeof(MeshRenderer));
|
||||
|
||||
string planeAssetName = plane.name + widthSegments + "x" + lengthSegments + "W" + width + "L" + length + (orientation == Orientation.Horizontal? "H" : "V") + anchorId + ".asset";
|
||||
Mesh m = (Mesh)AssetDatabase.LoadAssetAtPath("Assets/Editor/" + planeAssetName,typeof(Mesh));
|
||||
string planeAssetName = plane.name + widthSegments + "x" + lengthSegments + "W" + width + "L" + length + (orientation == Orientation.Horizontal ? "H" : "V") + anchorId + ".asset";
|
||||
Mesh m = (Mesh)AssetDatabase.LoadAssetAtPath("Assets/Editor/" + planeAssetName, typeof(Mesh));
|
||||
|
||||
if (m == null)
|
||||
{
|
||||
m = new Mesh();
|
||||
m.name = plane.name;
|
||||
|
||||
int hCount2 = widthSegments+1;
|
||||
int vCount2 = lengthSegments+1;
|
||||
int hCount2 = widthSegments + 1;
|
||||
int vCount2 = lengthSegments + 1;
|
||||
int numTriangles = widthSegments * lengthSegments * 6;
|
||||
if (twoSided) {
|
||||
if (twoSided)
|
||||
{
|
||||
numTriangles *= 2;
|
||||
}
|
||||
int numVertices = hCount2 * vCount2;
|
||||
|
@ -142,24 +144,24 @@ public class CreatePlane : ScriptableWizard
|
|||
Vector4 tangent = new Vector4(1f, 0f, 0f, -1f);
|
||||
|
||||
int index = 0;
|
||||
float uvFactorX = 1.0f/widthSegments;
|
||||
float uvFactorY = 1.0f/lengthSegments;
|
||||
float scaleX = width/widthSegments;
|
||||
float scaleY = length/lengthSegments;
|
||||
float uvFactorX = 1.0f / widthSegments;
|
||||
float uvFactorY = 1.0f / lengthSegments;
|
||||
float scaleX = width / widthSegments;
|
||||
float scaleY = length / lengthSegments;
|
||||
for (float y = 0.0f; y < vCount2; y++)
|
||||
{
|
||||
for (float x = 0.0f; x < hCount2; x++)
|
||||
{
|
||||
if (orientation == Orientation.Horizontal)
|
||||
{
|
||||
vertices[index] = new Vector3(x*scaleX - width/2f - anchorOffset.x, 0.0f, y*scaleY - length/2f - anchorOffset.y);
|
||||
vertices[index] = new Vector3(x * scaleX - width / 2f - anchorOffset.x, 0.0f, y * scaleY - length / 2f - anchorOffset.y);
|
||||
}
|
||||
else
|
||||
{
|
||||
vertices[index] = new Vector3(x*scaleX - width/2f - anchorOffset.x, y*scaleY - length/2f - anchorOffset.y, 0.0f);
|
||||
vertices[index] = new Vector3(x * scaleX - width / 2f - anchorOffset.x, y * scaleY - length / 2f - anchorOffset.y, 0.0f);
|
||||
}
|
||||
tangents[index] = tangent;
|
||||
uvs[index++] = new Vector2(x*uvFactorX, y*uvFactorY);
|
||||
uvs[index++] = new Vector2(x * uvFactorX, y * uvFactorY);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -169,25 +171,26 @@ public class CreatePlane : ScriptableWizard
|
|||
for (int x = 0; x < widthSegments; x++)
|
||||
{
|
||||
triangles[index] = (y * hCount2) + x;
|
||||
triangles[index+1] = ((y+1) * hCount2) + x;
|
||||
triangles[index+2] = (y * hCount2) + x + 1;
|
||||
triangles[index + 1] = ((y + 1) * hCount2) + x;
|
||||
triangles[index + 2] = (y * hCount2) + x + 1;
|
||||
|
||||
triangles[index+3] = ((y+1) * hCount2) + x;
|
||||
triangles[index+4] = ((y+1) * hCount2) + x + 1;
|
||||
triangles[index+5] = (y * hCount2) + x + 1;
|
||||
triangles[index + 3] = ((y + 1) * hCount2) + x;
|
||||
triangles[index + 4] = ((y + 1) * hCount2) + x + 1;
|
||||
triangles[index + 5] = (y * hCount2) + x + 1;
|
||||
index += 6;
|
||||
}
|
||||
if (twoSided) {
|
||||
if (twoSided)
|
||||
{
|
||||
// Same tri vertices with order reversed, so normals point in the opposite direction
|
||||
for (int x = 0; x < widthSegments; x++)
|
||||
{
|
||||
triangles[index] = (y * hCount2) + x;
|
||||
triangles[index+1] = (y * hCount2) + x + 1;
|
||||
triangles[index+2] = ((y+1) * hCount2) + x;
|
||||
triangles[index + 1] = (y * hCount2) + x + 1;
|
||||
triangles[index + 2] = ((y + 1) * hCount2) + x;
|
||||
|
||||
triangles[index+3] = ((y+1) * hCount2) + x;
|
||||
triangles[index+4] = (y * hCount2) + x + 1;
|
||||
triangles[index+5] = ((y+1) * hCount2) + x + 1;
|
||||
triangles[index + 3] = ((y + 1) * hCount2) + x;
|
||||
triangles[index + 4] = (y * hCount2) + x + 1;
|
||||
triangles[index + 5] = ((y + 1) * hCount2) + x + 1;
|
||||
index += 6;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -12,154 +12,47 @@ MonoBehaviour:
|
|||
m_Script: {fileID: 11500000, guid: 0cf1dab834d4ec34195b920ea7bbf9ec, type: 3}
|
||||
m_Name: HDRP
|
||||
m_EditorClassIdentifier:
|
||||
m_Version: 1
|
||||
m_RenderPipelineResources: {fileID: 11400000, guid: 3ce144cff5783da45aa5d4fdc2da14b7,
|
||||
type: 2}
|
||||
m_FrameSettings:
|
||||
overrides: 0
|
||||
enableShadow: 1
|
||||
enableContactShadows: 1
|
||||
enableShadowMask: 1
|
||||
enableSSR: 0
|
||||
enableSSAO: 1
|
||||
enableSubsurfaceScattering: 1
|
||||
enableTransmission: 1
|
||||
enableAtmosphericScattering: 1
|
||||
enableVolumetrics: 1
|
||||
enableReprojectionForVolumetrics: 1
|
||||
enableLightLayers: 1
|
||||
diffuseGlobalDimmer: 1
|
||||
specularGlobalDimmer: 1
|
||||
shaderLitMode: 1
|
||||
enableDepthPrepassWithDeferredRendering: 0
|
||||
enableTransparentPrepass: 1
|
||||
enableMotionVectors: 1
|
||||
enableObjectMotionVectors: 1
|
||||
enableDecals: 1
|
||||
enableRoughRefraction: 1
|
||||
enableTransparentPostpass: 1
|
||||
enableDistortion: 1
|
||||
enablePostprocess: 1
|
||||
enableOpaqueObjects: 1
|
||||
enableTransparentObjects: 1
|
||||
enableRealtimePlanarReflection: 1
|
||||
enableMSAA: 0
|
||||
enableAsyncCompute: 1
|
||||
runLightListAsync: 1
|
||||
runSSRAsync: 1
|
||||
runSSAOAsync: 1
|
||||
runContactShadowsAsync: 1
|
||||
runVolumeVoxelizationAsync: 1
|
||||
lightLoopSettings:
|
||||
overrides: 0
|
||||
enableTileAndCluster: 1
|
||||
enableComputeLightEvaluation: 1
|
||||
enableComputeLightVariants: 1
|
||||
enableComputeMaterialVariants: 1
|
||||
enableFptlForForwardOpaque: 1
|
||||
enableBigTilePrepass: 1
|
||||
isFptlEnabled: 1
|
||||
m_BakedOrCustomReflectionFrameSettings:
|
||||
overrides: 0
|
||||
enableShadow: 1
|
||||
enableContactShadows: 1
|
||||
enableShadowMask: 1
|
||||
enableSSR: 0
|
||||
enableSSAO: 1
|
||||
enableSubsurfaceScattering: 1
|
||||
enableTransmission: 1
|
||||
enableAtmosphericScattering: 1
|
||||
enableVolumetrics: 1
|
||||
enableReprojectionForVolumetrics: 1
|
||||
enableLightLayers: 1
|
||||
diffuseGlobalDimmer: 1
|
||||
specularGlobalDimmer: 1
|
||||
shaderLitMode: 1
|
||||
enableDepthPrepassWithDeferredRendering: 0
|
||||
enableTransparentPrepass: 1
|
||||
enableMotionVectors: 1
|
||||
enableObjectMotionVectors: 1
|
||||
enableDecals: 1
|
||||
enableRoughRefraction: 1
|
||||
enableTransparentPostpass: 1
|
||||
enableDistortion: 1
|
||||
enablePostprocess: 1
|
||||
enableOpaqueObjects: 1
|
||||
enableTransparentObjects: 1
|
||||
enableRealtimePlanarReflection: 1
|
||||
enableMSAA: 0
|
||||
enableAsyncCompute: 1
|
||||
runLightListAsync: 1
|
||||
runSSRAsync: 1
|
||||
runSSAOAsync: 1
|
||||
runContactShadowsAsync: 1
|
||||
runVolumeVoxelizationAsync: 1
|
||||
lightLoopSettings:
|
||||
overrides: 0
|
||||
enableTileAndCluster: 1
|
||||
enableComputeLightEvaluation: 1
|
||||
enableComputeLightVariants: 1
|
||||
enableComputeMaterialVariants: 1
|
||||
enableFptlForForwardOpaque: 1
|
||||
enableBigTilePrepass: 1
|
||||
isFptlEnabled: 1
|
||||
m_RealtimeReflectionFrameSettings:
|
||||
overrides: 0
|
||||
enableShadow: 1
|
||||
enableContactShadows: 0
|
||||
enableShadowMask: 0
|
||||
enableSSR: 0
|
||||
enableSSAO: 0
|
||||
enableSubsurfaceScattering: 1
|
||||
enableTransmission: 1
|
||||
enableAtmosphericScattering: 0
|
||||
enableVolumetrics: 1
|
||||
enableReprojectionForVolumetrics: 1
|
||||
enableLightLayers: 1
|
||||
diffuseGlobalDimmer: 1
|
||||
specularGlobalDimmer: 1
|
||||
shaderLitMode: 1
|
||||
enableDepthPrepassWithDeferredRendering: 0
|
||||
enableTransparentPrepass: 1
|
||||
enableMotionVectors: 1
|
||||
enableObjectMotionVectors: 1
|
||||
enableDecals: 1
|
||||
enableRoughRefraction: 0
|
||||
enableTransparentPostpass: 1
|
||||
enableDistortion: 0
|
||||
enablePostprocess: 0
|
||||
enableOpaqueObjects: 1
|
||||
enableTransparentObjects: 1
|
||||
enableRealtimePlanarReflection: 1
|
||||
enableMSAA: 0
|
||||
enableAsyncCompute: 1
|
||||
runLightListAsync: 1
|
||||
runSSRAsync: 1
|
||||
runSSAOAsync: 1
|
||||
runContactShadowsAsync: 1
|
||||
runVolumeVoxelizationAsync: 1
|
||||
lightLoopSettings:
|
||||
overrides: 0
|
||||
enableTileAndCluster: 1
|
||||
enableComputeLightEvaluation: 1
|
||||
enableComputeLightVariants: 1
|
||||
enableComputeMaterialVariants: 1
|
||||
enableFptlForForwardOpaque: 1
|
||||
enableBigTilePrepass: 1
|
||||
isFptlEnabled: 1
|
||||
renderPipelineSettings:
|
||||
m_RenderPipelineRayTracingResources: {fileID: 0}
|
||||
m_RenderingPathDefaultCameraFrameSettings:
|
||||
bitDatas:
|
||||
data1: 69284264935197
|
||||
data2: 4539628424389459968
|
||||
lodBias: 1
|
||||
lodBiasMode: 0
|
||||
maximumLODLevel: 0
|
||||
maximumLODLevelMode: 0
|
||||
m_RenderingPathDefaultBakedOrCustomReflectionFrameSettings:
|
||||
bitDatas:
|
||||
data1: 69284263952157
|
||||
data2: 4539628424389459968
|
||||
lodBias: 1
|
||||
lodBiasMode: 0
|
||||
maximumLODLevel: 0
|
||||
maximumLODLevelMode: 0
|
||||
m_RenderingPathDefaultRealtimeReflectionFrameSettings:
|
||||
bitDatas:
|
||||
data1: 69284106608413
|
||||
data2: 4539628424389459968
|
||||
lodBias: 1
|
||||
lodBiasMode: 0
|
||||
maximumLODLevel: 0
|
||||
maximumLODLevelMode: 0
|
||||
m_RenderPipelineSettings:
|
||||
supportShadowMask: 1
|
||||
supportSSR: 0
|
||||
supportSSR: 1
|
||||
supportSSAO: 1
|
||||
supportSubsurfaceScattering: 1
|
||||
increaseSssSampleCount: 0
|
||||
increaseSssSampleCount: 1
|
||||
supportVolumetrics: 1
|
||||
increaseResolutionOfVolumetrics: 0
|
||||
increaseResolutionOfVolumetrics: 1
|
||||
supportLightLayers: 0
|
||||
supportDistortion: 1
|
||||
supportTransparentBackface: 1
|
||||
supportTransparentDepthPrepass: 1
|
||||
supportTransparentDepthPostpass: 1
|
||||
colorBufferFormat: 74
|
||||
supportedLitShaderMode: 2
|
||||
supportDecals: 1
|
||||
msaaSampleCount: 1
|
||||
|
@ -167,6 +60,7 @@ MonoBehaviour:
|
|||
supportRuntimeDebugDisplay: 1
|
||||
supportDitheringCrossFade: 1
|
||||
supportRayTracing: 0
|
||||
supportedRaytracingTier: 2
|
||||
lightLoopSettings:
|
||||
cookieSize: 128
|
||||
cookieTexArraySize: 16
|
||||
|
@ -175,7 +69,7 @@ MonoBehaviour:
|
|||
planarReflectionProbeCacheSize: 2
|
||||
planarReflectionTextureSize: 1024
|
||||
reflectionProbeCacheSize: 64
|
||||
reflectionCubemapSize: 256
|
||||
reflectionCubemapSize: 512
|
||||
reflectionCacheCompressed: 0
|
||||
planarReflectionCacheCompressed: 0
|
||||
skyReflectionSize: 256
|
||||
|
@ -189,17 +83,177 @@ MonoBehaviour:
|
|||
maxEnvLightsOnScreen: 64
|
||||
maxDecalsOnScreen: 512
|
||||
hdShadowInitParams:
|
||||
shadowAtlasResolution: 4096
|
||||
maxShadowRequests: 128
|
||||
shadowMapsDepthBits: 32
|
||||
useDynamicViewportRescale: 1
|
||||
directionalShadowsDepthBits: 32
|
||||
shadowQuality: 0
|
||||
punctualLightShadowAtlas:
|
||||
shadowAtlasResolution: 4096
|
||||
shadowAtlasDepthBits: 32
|
||||
useDynamicViewportRescale: 1
|
||||
areaLightShadowAtlas:
|
||||
shadowAtlasResolution: 4096
|
||||
shadowAtlasDepthBits: 32
|
||||
useDynamicViewportRescale: 1
|
||||
supportScreenSpaceShadows: 0
|
||||
maxScreenSpaceShadows: 2
|
||||
decalSettings:
|
||||
drawDistance: 1000
|
||||
atlasWidth: 4096
|
||||
atlasHeight: 4096
|
||||
perChannelMask: 0
|
||||
postProcessSettings:
|
||||
m_LutSize: 32
|
||||
lutFormat: 48
|
||||
dynamicResolutionSettings:
|
||||
enabled: 0
|
||||
maxPercentage: 100
|
||||
minPercentage: 100
|
||||
dynResType: 1
|
||||
upsampleFilter: 1
|
||||
forceResolution: 0
|
||||
forcedPercentage: 100
|
||||
lowresTransparentSettings:
|
||||
enabled: 1
|
||||
checkerboardDepthBuffer: 1
|
||||
upsampleType: 1
|
||||
allowShaderVariantStripping: 1
|
||||
enableSRPBatcher: 0
|
||||
enableVariantStrippingLog: 0
|
||||
shaderVariantLogLevel: 0
|
||||
diffusionProfileSettings: {fileID: 0}
|
||||
diffusionProfileSettingsList: []
|
||||
m_Version: 5
|
||||
m_ObsoleteFrameSettings:
|
||||
overrides: 0
|
||||
enableShadow: 0
|
||||
enableContactShadows: 0
|
||||
enableShadowMask: 0
|
||||
enableSSR: 0
|
||||
enableSSAO: 0
|
||||
enableSubsurfaceScattering: 0
|
||||
enableTransmission: 0
|
||||
enableAtmosphericScattering: 0
|
||||
enableVolumetrics: 0
|
||||
enableReprojectionForVolumetrics: 0
|
||||
enableLightLayers: 0
|
||||
enableExposureControl: 1
|
||||
diffuseGlobalDimmer: 0
|
||||
specularGlobalDimmer: 0
|
||||
shaderLitMode: 0
|
||||
enableDepthPrepassWithDeferredRendering: 0
|
||||
enableTransparentPrepass: 0
|
||||
enableMotionVectors: 0
|
||||
enableObjectMotionVectors: 0
|
||||
enableDecals: 0
|
||||
enableRoughRefraction: 0
|
||||
enableTransparentPostpass: 0
|
||||
enableDistortion: 0
|
||||
enablePostprocess: 0
|
||||
enableOpaqueObjects: 0
|
||||
enableTransparentObjects: 0
|
||||
enableRealtimePlanarReflection: 0
|
||||
enableMSAA: 0
|
||||
enableAsyncCompute: 0
|
||||
runLightListAsync: 0
|
||||
runSSRAsync: 0
|
||||
runSSAOAsync: 0
|
||||
runContactShadowsAsync: 0
|
||||
runVolumeVoxelizationAsync: 0
|
||||
lightLoopSettings:
|
||||
overrides: 0
|
||||
enableDeferredTileAndCluster: 0
|
||||
enableComputeLightEvaluation: 0
|
||||
enableComputeLightVariants: 0
|
||||
enableComputeMaterialVariants: 0
|
||||
enableFptlForForwardOpaque: 0
|
||||
enableBigTilePrepass: 0
|
||||
isFptlEnabled: 0
|
||||
m_ObsoleteBakedOrCustomReflectionFrameSettings:
|
||||
overrides: 0
|
||||
enableShadow: 0
|
||||
enableContactShadows: 0
|
||||
enableShadowMask: 0
|
||||
enableSSR: 0
|
||||
enableSSAO: 0
|
||||
enableSubsurfaceScattering: 0
|
||||
enableTransmission: 0
|
||||
enableAtmosphericScattering: 0
|
||||
enableVolumetrics: 0
|
||||
enableReprojectionForVolumetrics: 0
|
||||
enableLightLayers: 0
|
||||
enableExposureControl: 1
|
||||
diffuseGlobalDimmer: 0
|
||||
specularGlobalDimmer: 0
|
||||
shaderLitMode: 0
|
||||
enableDepthPrepassWithDeferredRendering: 0
|
||||
enableTransparentPrepass: 0
|
||||
enableMotionVectors: 0
|
||||
enableObjectMotionVectors: 0
|
||||
enableDecals: 0
|
||||
enableRoughRefraction: 0
|
||||
enableTransparentPostpass: 0
|
||||
enableDistortion: 0
|
||||
enablePostprocess: 0
|
||||
enableOpaqueObjects: 0
|
||||
enableTransparentObjects: 0
|
||||
enableRealtimePlanarReflection: 0
|
||||
enableMSAA: 0
|
||||
enableAsyncCompute: 0
|
||||
runLightListAsync: 0
|
||||
runSSRAsync: 0
|
||||
runSSAOAsync: 0
|
||||
runContactShadowsAsync: 0
|
||||
runVolumeVoxelizationAsync: 0
|
||||
lightLoopSettings:
|
||||
overrides: 0
|
||||
enableDeferredTileAndCluster: 0
|
||||
enableComputeLightEvaluation: 0
|
||||
enableComputeLightVariants: 0
|
||||
enableComputeMaterialVariants: 0
|
||||
enableFptlForForwardOpaque: 0
|
||||
enableBigTilePrepass: 0
|
||||
isFptlEnabled: 0
|
||||
m_ObsoleteRealtimeReflectionFrameSettings:
|
||||
overrides: 0
|
||||
enableShadow: 0
|
||||
enableContactShadows: 0
|
||||
enableShadowMask: 0
|
||||
enableSSR: 0
|
||||
enableSSAO: 0
|
||||
enableSubsurfaceScattering: 0
|
||||
enableTransmission: 0
|
||||
enableAtmosphericScattering: 0
|
||||
enableVolumetrics: 0
|
||||
enableReprojectionForVolumetrics: 0
|
||||
enableLightLayers: 0
|
||||
enableExposureControl: 1
|
||||
diffuseGlobalDimmer: 0
|
||||
specularGlobalDimmer: 0
|
||||
shaderLitMode: 0
|
||||
enableDepthPrepassWithDeferredRendering: 0
|
||||
enableTransparentPrepass: 0
|
||||
enableMotionVectors: 0
|
||||
enableObjectMotionVectors: 0
|
||||
enableDecals: 0
|
||||
enableRoughRefraction: 0
|
||||
enableTransparentPostpass: 0
|
||||
enableDistortion: 0
|
||||
enablePostprocess: 0
|
||||
enableOpaqueObjects: 0
|
||||
enableTransparentObjects: 0
|
||||
enableRealtimePlanarReflection: 0
|
||||
enableMSAA: 0
|
||||
enableAsyncCompute: 0
|
||||
runLightListAsync: 0
|
||||
runSSRAsync: 0
|
||||
runSSAOAsync: 0
|
||||
runContactShadowsAsync: 0
|
||||
runVolumeVoxelizationAsync: 0
|
||||
lightLoopSettings:
|
||||
overrides: 0
|
||||
enableDeferredTileAndCluster: 0
|
||||
enableComputeLightEvaluation: 0
|
||||
enableComputeLightVariants: 0
|
||||
enableComputeMaterialVariants: 0
|
||||
enableFptlForForwardOpaque: 0
|
||||
enableBigTilePrepass: 0
|
||||
isFptlEnabled: 0
|
||||
|
|
|
@ -25,7 +25,7 @@ MonoBehaviour:
|
|||
maximumLODLevelMode: 0
|
||||
m_RenderingPathDefaultBakedOrCustomReflectionFrameSettings:
|
||||
bitDatas:
|
||||
data1: 64881914049309
|
||||
data1: 64881922437917
|
||||
data2: 4539628424389459968
|
||||
lodBias: 1
|
||||
lodBiasMode: 0
|
||||
|
@ -41,7 +41,7 @@ MonoBehaviour:
|
|||
maximumLODLevelMode: 0
|
||||
m_RenderPipelineSettings:
|
||||
supportShadowMask: 1
|
||||
supportSSR: 0
|
||||
supportSSR: 1
|
||||
supportSSAO: 1
|
||||
supportSubsurfaceScattering: 1
|
||||
increaseSssSampleCount: 0
|
||||
|
|
|
@ -0,0 +1,80 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
[RequireComponent(typeof(MeshFilter))]
|
||||
public class AdvancedMesh : MonoBehaviour
|
||||
|
||||
{
|
||||
Mesh mesh;
|
||||
|
||||
Vector3[] vertices;
|
||||
int[] triangles;
|
||||
|
||||
[SerializeField] public int xSize = 200;
|
||||
[SerializeField] public int ySize = 200;
|
||||
|
||||
void Start()
|
||||
{
|
||||
mesh = new Mesh();
|
||||
GetComponent<MeshFilter>().mesh = mesh;
|
||||
CreateShape();
|
||||
UpdateMesh();
|
||||
}
|
||||
|
||||
void CreateShape()
|
||||
{
|
||||
vertices = new Vector3[(xSize + 1) * (ySize + 1)];
|
||||
|
||||
for (int i = 0, y = 0; y <= ySize; y++)
|
||||
{
|
||||
for (int x = 0; x <= xSize; x++)
|
||||
{
|
||||
vertices[i] = new Vector3(x, y, 0);
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
triangles = new int[xSize * ySize * 6];
|
||||
|
||||
int vert = 0;
|
||||
int tris = 0;
|
||||
for (int y = 0; y < ySize; y++)
|
||||
{
|
||||
for (int x = 0; x < xSize; x++)
|
||||
{
|
||||
triangles[tris + 0] = vert + 0;
|
||||
triangles[tris + 1] = vert + xSize + 1;
|
||||
triangles[tris + 2] = vert + 1;
|
||||
triangles[tris + 3] = vert + 1;
|
||||
triangles[tris + 4] = vert + xSize + 1;
|
||||
triangles[tris + 5] = vert + xSize + 2;
|
||||
|
||||
vert++;
|
||||
tris += 6;
|
||||
}
|
||||
vert++;
|
||||
}
|
||||
}
|
||||
private void UpdateMesh()
|
||||
{
|
||||
mesh.Clear();
|
||||
|
||||
mesh.vertices = vertices;
|
||||
mesh.triangles = triangles;
|
||||
|
||||
mesh.RecalculateNormals();
|
||||
}
|
||||
|
||||
private void OnDrawGizmos()
|
||||
{
|
||||
if (vertices == null)
|
||||
return;
|
||||
|
||||
for (int i = 0; i < vertices.Length; i++)
|
||||
{
|
||||
Gizmos.DrawSphere(vertices[i], .1f);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: c77eefeda45bc4b4d954dda6b371ec7f
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -1,112 +1,5 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &946191383
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 946191384}
|
||||
- component: {fileID: 946191387}
|
||||
- component: {fileID: 946191386}
|
||||
- component: {fileID: 946191385}
|
||||
- component: {fileID: 946191388}
|
||||
m_Layer: 0
|
||||
m_Name: Plane (1)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &946191384
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 946191383}
|
||||
m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 6543630111923623140}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0}
|
||||
--- !u!33 &946191387
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 946191383}
|
||||
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!23 &946191386
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 946191383}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: b91a322025066c74ab7a163e74b3c85b, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
--- !u!64 &946191385
|
||||
MeshCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 946191383}
|
||||
m_Material: {fileID: 0}
|
||||
m_IsTrigger: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_Convex: 0
|
||||
m_CookingOptions: 14
|
||||
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!114 &946191388
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 946191383}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: c0603bf64edb4c8885cefbc40ee206fe, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
panel: {fileID: 946191383}
|
||||
--- !u!1 &6543630111923623163
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -134,8 +27,7 @@ Transform:
|
|||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 946191384}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
|
@ -155,7 +47,7 @@ MonoBehaviour:
|
|||
infraredFrameReceived:
|
||||
m_PersistentCalls:
|
||||
m_Calls:
|
||||
- m_Target: {fileID: 946191388}
|
||||
- m_Target: {fileID: 0}
|
||||
m_MethodName: OnTextureReceived
|
||||
m_Mode: 0
|
||||
m_Arguments:
|
||||
|
|
|
@ -314,7 +314,7 @@ MonoBehaviour:
|
|||
kernelSize: 5
|
||||
lightAngle: 1
|
||||
maxDepthBias: 0.001
|
||||
--- !u!1 &573539541
|
||||
--- !u!1 &199707378
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
|
@ -322,10 +322,102 @@ GameObject:
|
|||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 573539544}
|
||||
- component: {fileID: 573539543}
|
||||
- component: {fileID: 573539542}
|
||||
- component: {fileID: 573539545}
|
||||
- component: {fileID: 199707382}
|
||||
- component: {fileID: 199707381}
|
||||
- component: {fileID: 199707380}
|
||||
- component: {fileID: 199707379}
|
||||
m_Layer: 0
|
||||
m_Name: Screen
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!114 &199707379
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 199707378}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: c0603bf64edb4c8885cefbc40ee206fe, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
panel: {fileID: 199707378}
|
||||
--- !u!23 &199707380
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 199707378}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: b91a322025066c74ab7a163e74b3c85b, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
--- !u!33 &199707381
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 199707378}
|
||||
m_Mesh: {fileID: 4300000, guid: 5be6f7b54f0f1af4da6ca58f47918c96, type: 2}
|
||||
--- !u!4 &199707382
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 199707378}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 10, y: 10, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &403131962
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 403131966}
|
||||
- component: {fileID: 403131965}
|
||||
- component: {fileID: 403131964}
|
||||
- component: {fileID: 403131963}
|
||||
m_Layer: 0
|
||||
m_Name: Main Camera
|
||||
m_TagString: MainCamera
|
||||
|
@ -333,85 +425,20 @@ GameObject:
|
|||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!81 &573539542
|
||||
AudioListener:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 573539541}
|
||||
m_Enabled: 1
|
||||
--- !u!20 &573539543
|
||||
Camera:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 573539541}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_ClearFlags: 1
|
||||
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
|
||||
m_projectionMatrixMode: 1
|
||||
m_GateFitMode: 2
|
||||
m_FOVAxisMode: 0
|
||||
m_SensorSize: {x: 36, y: 24}
|
||||
m_LensShift: {x: 0, y: 0}
|
||||
m_FocalLength: 50
|
||||
m_NormalizedViewPortRect:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 0
|
||||
width: 1
|
||||
height: 1
|
||||
near clip plane: 0.3
|
||||
far clip plane: 1000
|
||||
field of view: 60
|
||||
orthographic: 0
|
||||
orthographic size: 5
|
||||
m_Depth: -1
|
||||
m_CullingMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_RenderingPath: -1
|
||||
m_TargetTexture: {fileID: 0}
|
||||
m_TargetDisplay: 0
|
||||
m_TargetEye: 3
|
||||
m_HDR: 0
|
||||
m_AllowMSAA: 0
|
||||
m_AllowDynamicResolution: 0
|
||||
m_ForceIntoRT: 0
|
||||
m_OcclusionCulling: 1
|
||||
m_StereoConvergence: 10
|
||||
m_StereoSeparation: 0.022
|
||||
--- !u!4 &573539544
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 573539541}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 1, z: -10}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &573539545
|
||||
--- !u!114 &403131963
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 573539541}
|
||||
m_GameObject: {fileID: 403131962}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 23c1ce4fb46143f46bc5cb5224c934f6, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
clearColorMode: 0
|
||||
backgroundColorHDR: {r: 0, g: 0, b: 0, a: 0}
|
||||
backgroundColorHDR: {r: 0.025, g: 0.07, b: 0.19, a: 0}
|
||||
clearDepth: 1
|
||||
volumeLayerMask:
|
||||
serializedVersion: 2
|
||||
|
@ -497,124 +524,131 @@ MonoBehaviour:
|
|||
enableFptlForForwardOpaque: 0
|
||||
enableBigTilePrepass: 0
|
||||
isFptlEnabled: 0
|
||||
--- !u!114 &671764822 stripped
|
||||
MonoBehaviour:
|
||||
m_CorrespondingSourceObject: {fileID: 946191388, guid: 367ac1ecba1e2584c816e0372e8d9b31,
|
||||
type: 3}
|
||||
m_PrefabInstance: {fileID: 880921870}
|
||||
--- !u!81 &403131964
|
||||
AudioListener:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_GameObject: {fileID: 403131962}
|
||||
m_Enabled: 1
|
||||
--- !u!20 &403131965
|
||||
Camera:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 403131962}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_ClearFlags: 1
|
||||
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
|
||||
m_projectionMatrixMode: 1
|
||||
m_GateFitMode: 2
|
||||
m_FOVAxisMode: 0
|
||||
m_SensorSize: {x: 36, y: 24}
|
||||
m_LensShift: {x: 0, y: 0}
|
||||
m_FocalLength: 50
|
||||
m_NormalizedViewPortRect:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 0
|
||||
width: 1
|
||||
height: 1
|
||||
near clip plane: 0.3
|
||||
far clip plane: 1000
|
||||
field of view: 60
|
||||
orthographic: 0
|
||||
orthographic size: 5
|
||||
m_Depth: 0
|
||||
m_CullingMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_RenderingPath: -1
|
||||
m_TargetTexture: {fileID: 0}
|
||||
m_TargetDisplay: 0
|
||||
m_TargetEye: 3
|
||||
m_HDR: 0
|
||||
m_AllowMSAA: 0
|
||||
m_AllowDynamicResolution: 0
|
||||
m_ForceIntoRT: 0
|
||||
m_OcclusionCulling: 1
|
||||
m_StereoConvergence: 10
|
||||
m_StereoSeparation: 0.022
|
||||
--- !u!4 &403131966
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 403131962}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 2.1, y: 0.6, z: -121.9}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &1140575954
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1140575956}
|
||||
- component: {fileID: 1140575955}
|
||||
m_Layer: 0
|
||||
m_Name: KinectManager
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!114 &1140575955
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1140575954}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: c0603bf64edb4c8885cefbc40ee206fe, type: 3}
|
||||
m_Script: {fileID: 11500000, guid: 5b54a31bc1a14c1abb51fe86c56c6227, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
--- !u!1001 &880921870
|
||||
PrefabInstance:
|
||||
infrared: 1
|
||||
infraredFrameReceived:
|
||||
m_PersistentCalls:
|
||||
m_Calls:
|
||||
- m_Target: {fileID: 199707379}
|
||||
m_MethodName: OnTextureReceived
|
||||
m_Mode: 0
|
||||
m_Arguments:
|
||||
m_ObjectArgument: {fileID: 0}
|
||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||
m_IntArgument: 0
|
||||
m_FloatArgument: 0
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 2
|
||||
skeleton: 0
|
||||
skeletonDataReceived:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
numberOfBodiesTobeTracked: 2
|
||||
--- !u!4 &1140575956
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
m_TransformParent: {fileID: 0}
|
||||
m_Modifications:
|
||||
- target: {fileID: 6543630111923623163, guid: 367ac1ecba1e2584c816e0372e8d9b31,
|
||||
type: 3}
|
||||
propertyPath: m_Name
|
||||
value: KinectPrefab
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6543630111923623140, guid: 367ac1ecba1e2584c816e0372e8d9b31,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6543630111923623140, guid: 367ac1ecba1e2584c816e0372e8d9b31,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6543630111923623140, guid: 367ac1ecba1e2584c816e0372e8d9b31,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6543630111923623140, guid: 367ac1ecba1e2584c816e0372e8d9b31,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6543630111923623140, guid: 367ac1ecba1e2584c816e0372e8d9b31,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6543630111923623140, guid: 367ac1ecba1e2584c816e0372e8d9b31,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6543630111923623140, guid: 367ac1ecba1e2584c816e0372e8d9b31,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6543630111923623140, guid: 367ac1ecba1e2584c816e0372e8d9b31,
|
||||
type: 3}
|
||||
propertyPath: m_RootOrder
|
||||
value: 2
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6543630111923623140, guid: 367ac1ecba1e2584c816e0372e8d9b31,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6543630111923623140, guid: 367ac1ecba1e2584c816e0372e8d9b31,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6543630111923623140, guid: 367ac1ecba1e2584c816e0372e8d9b31,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6724733047624778891, guid: 367ac1ecba1e2584c816e0372e8d9b31,
|
||||
type: 3}
|
||||
propertyPath: depthFrameReceived.m_PersistentCalls.m_Calls.Array.size
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6724733047624778891, guid: 367ac1ecba1e2584c816e0372e8d9b31,
|
||||
type: 3}
|
||||
propertyPath: skeleton
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6724733047624778891, guid: 367ac1ecba1e2584c816e0372e8d9b31,
|
||||
type: 3}
|
||||
propertyPath: depth
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6724733047624778891, guid: 367ac1ecba1e2584c816e0372e8d9b31,
|
||||
type: 3}
|
||||
propertyPath: depthFrameReceived.m_PersistentCalls.m_Calls.Array.data[0].m_Mode
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6724733047624778891, guid: 367ac1ecba1e2584c816e0372e8d9b31,
|
||||
type: 3}
|
||||
propertyPath: depthFrameReceived.m_PersistentCalls.m_Calls.Array.data[0].m_CallState
|
||||
value: 2
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6724733047624778891, guid: 367ac1ecba1e2584c816e0372e8d9b31,
|
||||
type: 3}
|
||||
propertyPath: depthFrameReceived.m_PersistentCalls.m_Calls.Array.data[0].m_Target
|
||||
value:
|
||||
objectReference: {fileID: 671764822}
|
||||
- target: {fileID: 6724733047624778891, guid: 367ac1ecba1e2584c816e0372e8d9b31,
|
||||
type: 3}
|
||||
propertyPath: depthFrameReceived.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName
|
||||
value: OnTextureReceived
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6724733047624778891, guid: 367ac1ecba1e2584c816e0372e8d9b31,
|
||||
type: 3}
|
||||
propertyPath: depthFrameReceived.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_ObjectArgumentAssemblyTypeName
|
||||
value: UnityEngine.Object, UnityEngine
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 367ac1ecba1e2584c816e0372e8d9b31, type: 3}
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1140575954}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 3
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
|
|
File diff suppressed because one or more lines are too long
|
@ -112,14 +112,15 @@ Material:
|
|||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
- Boolean_EC396614: 0
|
||||
- Vector1_1B680D1C: 1
|
||||
- Vector1_3B4ACB5C: 1
|
||||
- Vector1_1B680D1C: 0.089
|
||||
- Vector1_344808EE: 0
|
||||
- Vector1_3B4ACB5C: 70
|
||||
- Vector1_7211CB8D: 2
|
||||
- Vector1_9E58CAEF: 0
|
||||
- Vector1_C0C7C927: 0.1
|
||||
- Vector1_C0C7C927: 0
|
||||
- Vector1_D5D0F18C: 0.9
|
||||
- Vector1_F5BDDE65: 1
|
||||
- Vector1_F752C675: 0.03
|
||||
- Vector1_F5BDDE65: 70
|
||||
- Vector1_F752C675: 0.009
|
||||
- _AORemapMax: 1
|
||||
- _AORemapMin: 0
|
||||
- _ATDistance: 1
|
||||
|
|
|
@ -1,495 +0,0 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!74 &7400000
|
||||
AnimationClip:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: New Animation
|
||||
serializedVersion: 6
|
||||
m_Legacy: 0
|
||||
m_Compressed: 0
|
||||
m_UseHighQualityCurve: 1
|
||||
m_RotationCurves: []
|
||||
m_CompressedRotationCurves: []
|
||||
m_EulerCurves:
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: {x: 0, y: 0, z: 0}
|
||||
inSlope: {x: 0, y: 0, z: 0}
|
||||
outSlope: {x: 0, y: 0, z: 0}
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
- serializedVersion: 3
|
||||
time: 2.0166667
|
||||
value: {x: -8.799001, y: 4.625, z: -10.290001}
|
||||
inSlope: {x: 0, y: 1.7140001, z: -6.55175}
|
||||
outSlope: {x: 0, y: 1.7140001, z: -6.55175}
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
- serializedVersion: 3
|
||||
time: 4
|
||||
value: {x: -7.2060003, y: 6.8560004, z: -26.207}
|
||||
inSlope: {x: 0, y: 0, z: 0}
|
||||
outSlope: {x: 0, y: 0, z: 0}
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
- serializedVersion: 3
|
||||
time: 6.016667
|
||||
value: {x: -9.643001, y: 2.403, z: 3.5330002}
|
||||
inSlope: {x: 0, y: 0, z: 0}
|
||||
outSlope: {x: 0, y: 0, z: 0}
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
path:
|
||||
m_PositionCurves:
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: {x: 0, y: 1, z: -10}
|
||||
inSlope: {x: 0, y: 0, z: 0}
|
||||
outSlope: {x: 0, y: 0, z: 0}
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
- serializedVersion: 3
|
||||
time: 1
|
||||
value: {x: 0, y: 1, z: -10}
|
||||
inSlope: {x: 0, y: 0, z: 0}
|
||||
outSlope: {x: 0, y: 0, z: 0}
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
- serializedVersion: 3
|
||||
time: 2.0166667
|
||||
value: {x: 0, y: -0.34, z: -4.06}
|
||||
inSlope: {x: 0, y: 0, z: 2.9266665}
|
||||
outSlope: {x: 0, y: 0, z: 2.9266665}
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
- serializedVersion: 3
|
||||
time: 4
|
||||
value: {x: 1.47, y: 0.22, z: -1.22}
|
||||
inSlope: {x: 0, y: 0, z: 0}
|
||||
outSlope: {x: 0, y: 0, z: 0}
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
- serializedVersion: 3
|
||||
time: 6.016667
|
||||
value: {x: 1.47, y: 0.22, z: -5.26}
|
||||
inSlope: {x: 0, y: 0, z: 0}
|
||||
outSlope: {x: 0, y: 0, z: 0}
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
path:
|
||||
m_ScaleCurves: []
|
||||
m_FloatCurves: []
|
||||
m_PPtrCurves: []
|
||||
m_SampleRate: 60
|
||||
m_WrapMode: 0
|
||||
m_Bounds:
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
m_Extent: {x: 0, y: 0, z: 0}
|
||||
m_ClipBindingConstant:
|
||||
genericBindings:
|
||||
- serializedVersion: 2
|
||||
path: 0
|
||||
attribute: 1
|
||||
script: {fileID: 0}
|
||||
typeID: 4
|
||||
customType: 0
|
||||
isPPtrCurve: 0
|
||||
- serializedVersion: 2
|
||||
path: 0
|
||||
attribute: 4
|
||||
script: {fileID: 0}
|
||||
typeID: 4
|
||||
customType: 4
|
||||
isPPtrCurve: 0
|
||||
pptrCurveMapping: []
|
||||
m_AnimationClipSettings:
|
||||
serializedVersion: 2
|
||||
m_AdditiveReferencePoseClip: {fileID: 0}
|
||||
m_AdditiveReferencePoseTime: 0
|
||||
m_StartTime: 0
|
||||
m_StopTime: 6.016667
|
||||
m_OrientationOffsetY: 0
|
||||
m_Level: 0
|
||||
m_CycleOffset: 0
|
||||
m_HasAdditiveReferencePose: 0
|
||||
m_LoopTime: 1
|
||||
m_LoopBlend: 0
|
||||
m_LoopBlendOrientation: 0
|
||||
m_LoopBlendPositionY: 0
|
||||
m_LoopBlendPositionXZ: 0
|
||||
m_KeepOriginalOrientation: 0
|
||||
m_KeepOriginalPositionY: 1
|
||||
m_KeepOriginalPositionXZ: 0
|
||||
m_HeightFromFeet: 0
|
||||
m_Mirror: 0
|
||||
m_EditorCurves:
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 1
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 2.0166667
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 4
|
||||
value: 1.47
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 6.016667
|
||||
value: 1.47
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: m_LocalPosition.x
|
||||
path:
|
||||
classID: 4
|
||||
script: {fileID: 0}
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 1
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 1
|
||||
value: 1
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 2.0166667
|
||||
value: -0.34
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 4
|
||||
value: 0.22
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 6.016667
|
||||
value: 0.22
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: m_LocalPosition.y
|
||||
path:
|
||||
classID: 4
|
||||
script: {fileID: 0}
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: -10
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 1
|
||||
value: -10
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 2.0166667
|
||||
value: -4.06
|
||||
inSlope: 2.9266665
|
||||
outSlope: 2.9266665
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 4
|
||||
value: -1.22
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 6.016667
|
||||
value: -5.26
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: m_LocalPosition.z
|
||||
path:
|
||||
classID: 4
|
||||
script: {fileID: 0}
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 2.0166667
|
||||
value: -8.799001
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 4
|
||||
value: -7.2060003
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 6.016667
|
||||
value: -9.643001
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: localEulerAnglesRaw.x
|
||||
path:
|
||||
classID: 4
|
||||
script: {fileID: 0}
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 2.0166667
|
||||
value: 4.625
|
||||
inSlope: 1.7140001
|
||||
outSlope: 1.7140001
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 4
|
||||
value: 6.8560004
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 6.016667
|
||||
value: 2.403
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: localEulerAnglesRaw.y
|
||||
path:
|
||||
classID: 4
|
||||
script: {fileID: 0}
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 2.0166667
|
||||
value: -10.290001
|
||||
inSlope: -6.55175
|
||||
outSlope: -6.55175
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 4
|
||||
value: -26.207
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 6.016667
|
||||
value: 3.5330002
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: localEulerAnglesRaw.z
|
||||
path:
|
||||
classID: 4
|
||||
script: {fileID: 0}
|
||||
m_EulerEditorCurves:
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve: []
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: m_LocalEulerAngles.x
|
||||
path:
|
||||
classID: 4
|
||||
script: {fileID: 0}
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve: []
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: m_LocalEulerAngles.y
|
||||
path:
|
||||
classID: 4
|
||||
script: {fileID: 0}
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve: []
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: m_LocalEulerAngles.z
|
||||
path:
|
||||
classID: 4
|
||||
script: {fileID: 0}
|
||||
m_HasGenericRootTransform: 1
|
||||
m_HasMotionFloatCurves: 0
|
||||
m_Events: []
|
File diff suppressed because one or more lines are too long
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 5be6f7b54f0f1af4da6ca58f47918c96
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 4300000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: e5941451fee25f74181b17302a9721c6
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 520c5ebc8faa8f34d82e816521368743
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
File diff suppressed because it is too large
Load diff
|
@ -0,0 +1,7 @@
|
|||
fileFormatVersion: 2
|
||||
guid: a2f6f36eb3d40b246b96ec9fd3ca21be
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Binary file not shown.
|
@ -0,0 +1,91 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 8cd947f63d474034cab516a69fef1ecf
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 10
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 0
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 1
|
||||
aniso: 1
|
||||
mipBias: -100
|
||||
wrapU: 0
|
||||
wrapV: 0
|
||||
wrapW: 0
|
||||
nPOTScale: 1
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 0
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 0
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 0
|
||||
textureShape: 2
|
||||
singleChannelComponent: 0
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID:
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
spritePackingTag:
|
||||
pSDRemoveMatte: 0
|
||||
pSDShowRemoveMatteOption: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,129 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
|
||||
m_Name: Scene Settings Profile 1
|
||||
m_EditorClassIdentifier:
|
||||
components:
|
||||
- {fileID: 4080122954464860380}
|
||||
- {fileID: 3246725426051291698}
|
||||
--- !u!114 &3246725426051291698
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 3
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 24f077503be6ae942a1e1245dbd53ea9, type: 3}
|
||||
m_Name: Bloom
|
||||
m_EditorClassIdentifier:
|
||||
active: 1
|
||||
m_AdvancedMode: 0
|
||||
intensity:
|
||||
m_OverrideState: 1
|
||||
m_Value: 0.377
|
||||
min: 0
|
||||
max: 1
|
||||
scatter:
|
||||
m_OverrideState: 1
|
||||
m_Value: 0.335
|
||||
min: 0
|
||||
max: 1
|
||||
tint:
|
||||
m_OverrideState: 1
|
||||
m_Value: {r: 0.8160377, g: 0.85592633, b: 1, a: 1}
|
||||
hdr: 0
|
||||
showAlpha: 0
|
||||
showEyeDropper: 1
|
||||
dirtTexture:
|
||||
m_OverrideState: 1
|
||||
m_Value: {fileID: 2800000, guid: 7a051dbda2d7bc447bee412427cd311e, type: 3}
|
||||
dirtIntensity:
|
||||
m_OverrideState: 1
|
||||
m_Value: 5.14
|
||||
min: 0
|
||||
highQualityFiltering:
|
||||
m_OverrideState: 0
|
||||
m_Value: 1
|
||||
resolution:
|
||||
m_OverrideState: 0
|
||||
m_Value: 2
|
||||
prefilter:
|
||||
m_OverrideState: 0
|
||||
m_Value: 0
|
||||
anamorphic:
|
||||
m_OverrideState: 0
|
||||
m_Value: 1
|
||||
--- !u!114 &4080122954464860380
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 3
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: aaa3b8214f75b354e9ba2caadd022259, type: 3}
|
||||
m_Name: DepthOfField
|
||||
m_EditorClassIdentifier:
|
||||
active: 1
|
||||
m_AdvancedMode: 0
|
||||
focusMode:
|
||||
m_OverrideState: 1
|
||||
m_Value: 1
|
||||
focusDistance:
|
||||
m_OverrideState: 1
|
||||
m_Value: 5
|
||||
min: 0.1
|
||||
nearFocusStart:
|
||||
m_OverrideState: 0
|
||||
m_Value: 0
|
||||
min: 0
|
||||
nearFocusEnd:
|
||||
m_OverrideState: 0
|
||||
m_Value: 4
|
||||
min: 0
|
||||
farFocusStart:
|
||||
m_OverrideState: 0
|
||||
m_Value: 10
|
||||
min: 0
|
||||
farFocusEnd:
|
||||
m_OverrideState: 0
|
||||
m_Value: 20
|
||||
min: 0
|
||||
nearSampleCount:
|
||||
m_OverrideState: 0
|
||||
m_Value: 5
|
||||
min: 3
|
||||
max: 8
|
||||
nearMaxBlur:
|
||||
m_OverrideState: 0
|
||||
m_Value: 4
|
||||
min: 0
|
||||
max: 8
|
||||
farSampleCount:
|
||||
m_OverrideState: 0
|
||||
m_Value: 7
|
||||
min: 3
|
||||
max: 16
|
||||
farMaxBlur:
|
||||
m_OverrideState: 0
|
||||
m_Value: 8
|
||||
min: 0
|
||||
max: 16
|
||||
highQualityFiltering:
|
||||
m_OverrideState: 0
|
||||
m_Value: 1
|
||||
resolution:
|
||||
m_OverrideState: 0
|
||||
m_Value: 2
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 3cb66726213e78e49b01f7724e7aebfc
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,219 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &-6908610453596998622
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 3
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 3df29e7cc05fbec4aa43e06ea875565d, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
active: 1
|
||||
m_AdvancedMode: 0
|
||||
rotation:
|
||||
m_OverrideState: 1
|
||||
m_Value: 0
|
||||
min: 0
|
||||
max: 360
|
||||
skyIntensityMode:
|
||||
m_OverrideState: 1
|
||||
m_Value: 0
|
||||
exposure:
|
||||
m_OverrideState: 1
|
||||
m_Value: 0
|
||||
multiplier:
|
||||
m_OverrideState: 1
|
||||
m_Value: 1
|
||||
min: 0
|
||||
upperHemisphereLuxValue:
|
||||
m_OverrideState: 1
|
||||
m_Value: 1
|
||||
min: 0
|
||||
desiredLuxValue:
|
||||
m_OverrideState: 1
|
||||
m_Value: 20000
|
||||
updateMode:
|
||||
m_OverrideState: 1
|
||||
m_Value: 0
|
||||
updatePeriod:
|
||||
m_OverrideState: 1
|
||||
m_Value: 0
|
||||
min: 0
|
||||
includeSunInBaking:
|
||||
m_OverrideState: 1
|
||||
m_Value: 1
|
||||
sunSize:
|
||||
m_OverrideState: 1
|
||||
m_Value: 1
|
||||
min: 0
|
||||
max: 1
|
||||
sunSizeConvergence:
|
||||
m_OverrideState: 1
|
||||
m_Value: 6.28
|
||||
min: 1
|
||||
max: 10
|
||||
atmosphereThickness:
|
||||
m_OverrideState: 1
|
||||
m_Value: 1.81
|
||||
min: 0
|
||||
max: 5
|
||||
skyTint:
|
||||
m_OverrideState: 1
|
||||
m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1}
|
||||
hdr: 0
|
||||
showAlpha: 1
|
||||
showEyeDropper: 1
|
||||
groundColor:
|
||||
m_OverrideState: 1
|
||||
m_Value: {r: 0.369, g: 0.349, b: 0.341, a: 1}
|
||||
hdr: 0
|
||||
showAlpha: 1
|
||||
showEyeDropper: 1
|
||||
enableSunDisk:
|
||||
m_OverrideState: 1
|
||||
m_Value: 1
|
||||
--- !u!114 &-4718364026928308873
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 3
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 7ddcec8a8eb2d684d833ac8f5d26aebd, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
active: 1
|
||||
m_AdvancedMode: 0
|
||||
maxShadowDistance:
|
||||
m_OverrideState: 1
|
||||
m_Value: 500
|
||||
min: 0
|
||||
cascadeShadowSplitCount:
|
||||
m_OverrideState: 1
|
||||
m_Value: 4
|
||||
min: 1
|
||||
max: 4
|
||||
cascadeShadowSplit0:
|
||||
m_OverrideState: 1
|
||||
m_Value: 0.05
|
||||
cascadeShadowSplit1:
|
||||
m_OverrideState: 1
|
||||
m_Value: 0.15
|
||||
cascadeShadowSplit2:
|
||||
m_OverrideState: 1
|
||||
m_Value: 0.3
|
||||
cascadeShadowBorder0:
|
||||
m_OverrideState: 1
|
||||
m_Value: 0
|
||||
cascadeShadowBorder1:
|
||||
m_OverrideState: 1
|
||||
m_Value: 0
|
||||
cascadeShadowBorder2:
|
||||
m_OverrideState: 1
|
||||
m_Value: 0
|
||||
cascadeShadowBorder3:
|
||||
m_OverrideState: 1
|
||||
m_Value: 0
|
||||
--- !u!114 &-1761371975655577930
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 3
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 2150ee00179b2f4418ea8b21a7e98eea, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
active: 1
|
||||
m_AdvancedMode: 0
|
||||
colorMode:
|
||||
m_OverrideState: 1
|
||||
m_Value: 1
|
||||
color:
|
||||
m_OverrideState: 1
|
||||
m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1}
|
||||
hdr: 1
|
||||
showAlpha: 0
|
||||
showEyeDropper: 1
|
||||
density:
|
||||
m_OverrideState: 1
|
||||
m_Value: 1
|
||||
min: 0
|
||||
max: 1
|
||||
maxFogDistance:
|
||||
m_OverrideState: 1
|
||||
m_Value: 5000
|
||||
min: 0
|
||||
mipFogMaxMip:
|
||||
m_OverrideState: 1
|
||||
m_Value: 0.716
|
||||
min: 0
|
||||
max: 1
|
||||
mipFogNear:
|
||||
m_OverrideState: 1
|
||||
m_Value: 0
|
||||
min: 0
|
||||
mipFogFar:
|
||||
m_OverrideState: 1
|
||||
m_Value: 1000
|
||||
min: 0
|
||||
fogDistance:
|
||||
m_OverrideState: 1
|
||||
m_Value: 200
|
||||
min: 0
|
||||
fogBaseHeight:
|
||||
m_OverrideState: 1
|
||||
m_Value: 0
|
||||
fogHeightAttenuation:
|
||||
m_OverrideState: 1
|
||||
m_Value: 0.2
|
||||
min: 0
|
||||
max: 1
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
|
||||
m_Name: Scene Settings Profile
|
||||
m_EditorClassIdentifier:
|
||||
components:
|
||||
- {fileID: -4718364026928308873}
|
||||
- {fileID: 428249051323582803}
|
||||
- {fileID: -6908610453596998622}
|
||||
- {fileID: -1761371975655577930}
|
||||
--- !u!114 &428249051323582803
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 3
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 0d7593b3a9277ac4696b20006c21dde2, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
active: 1
|
||||
m_AdvancedMode: 0
|
||||
skyType:
|
||||
m_OverrideState: 1
|
||||
m_Value: 2
|
||||
skyAmbientMode:
|
||||
m_OverrideState: 1
|
||||
m_Value: 0
|
||||
fogType:
|
||||
m_OverrideState: 1
|
||||
m_Value: 2
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 8c25b5c23992428448982b3869412492
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: aa7e28cb7135b1941b460050622b4a54
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,254 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Blue
|
||||
m_Shader: {fileID: -6465566751694194690, guid: 781f18383d4b26748bf3d3f6c44155ca,
|
||||
type: 3}
|
||||
m_ShaderKeywords:
|
||||
m_LightmapFlags: 1
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap:
|
||||
MotionVector: User
|
||||
disabledShaderPasses:
|
||||
- DistortionVectors
|
||||
- TransparentBackface
|
||||
- TransparentDepthPrepass
|
||||
- TransparentDepthPostpass
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _AnisotropyMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BaseColorMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BentNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BentNormalMapOS:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _CoatMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DistortionVectorMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissiveColorMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _HeightMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _IridescenceMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _IridescenceThicknessMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _NormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _NormalMapOS:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _SpecularColorMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _SubsurfaceMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _TangentMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _TangentMapOS:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ThicknessMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _TransmittanceColorMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
- Vector1_6C03E823: 0
|
||||
- _AORemapMax: 1
|
||||
- _AORemapMin: 0
|
||||
- _ATDistance: 1
|
||||
- _AlbedoAffectEmissive: 0
|
||||
- _AlphaCutoff: 0.5
|
||||
- _AlphaCutoffEnable: 0
|
||||
- _AlphaCutoffPostpass: 0.5
|
||||
- _AlphaCutoffPrepass: 0.5
|
||||
- _AlphaCutoffShadow: 0.5
|
||||
- _AlphaDstBlend: 0
|
||||
- _AlphaSrcBlend: 1
|
||||
- _Anisotropy: 0
|
||||
- _BlendMode: 0
|
||||
- _BoostEmission: 0
|
||||
- _Boost_Emission: 0
|
||||
- _CoatMask: 0
|
||||
- _CullMode: 2
|
||||
- _CullModeForward: 2
|
||||
- _Cutoff: 0.5
|
||||
- _DepthOffsetEnable: 0
|
||||
- _DetailAlbedoScale: 1
|
||||
- _DetailNormalScale: 1
|
||||
- _DetailSmoothnessScale: 1
|
||||
- _DiffusionProfile: 0
|
||||
- _DiffusionProfileHash: 0
|
||||
- _DisplacementLockObjectScale: 1
|
||||
- _DisplacementLockTilingScale: 1
|
||||
- _DisplacementMode: 0
|
||||
- _DistortionBlendMode: 0
|
||||
- _DistortionBlurBlendMode: 0
|
||||
- _DistortionBlurDstBlend: 1
|
||||
- _DistortionBlurRemapMax: 1
|
||||
- _DistortionBlurRemapMin: 0
|
||||
- _DistortionBlurScale: 1
|
||||
- _DistortionBlurSrcBlend: 1
|
||||
- _DistortionDepthTest: 1
|
||||
- _DistortionDstBlend: 1
|
||||
- _DistortionEnable: 0
|
||||
- _DistortionScale: 1
|
||||
- _DistortionSrcBlend: 1
|
||||
- _DistortionVectorBias: -1
|
||||
- _DistortionVectorScale: 2
|
||||
- _DoubleSidedEnable: 0
|
||||
- _DoubleSidedNormalMode: 1
|
||||
- _DstBlend: 0
|
||||
- _EmissiveColorMode: 1
|
||||
- _EmissiveExposureWeight: 1
|
||||
- _EmissiveIntensity: 0
|
||||
- _EmissiveIntensityUnit: 0
|
||||
- _EnableBlendModePreserveSpecularLighting: 1
|
||||
- _EnableFogOnTransparent: 1
|
||||
- _EnableGeometricSpecularAA: 0
|
||||
- _EnableSpecularOcclusion: 0
|
||||
- _EnergyConservingSpecularColor: 1
|
||||
- _HdrpVersion: 2
|
||||
- _HeightAmplitude: 0.02
|
||||
- _HeightCenter: 0.5
|
||||
- _HeightMapParametrization: 0
|
||||
- _HeightMax: 1
|
||||
- _HeightMin: -1
|
||||
- _HeightOffset: 0
|
||||
- _HeightPoMAmplitude: 2
|
||||
- _HeightTessAmplitude: 2
|
||||
- _HeightTessCenter: 0.5
|
||||
- _InvTilingScale: 1
|
||||
- _Ior: 1
|
||||
- _IridescenceMask: 1
|
||||
- _IridescenceThickness: 1
|
||||
- _LinkDetailsWithBase: 1
|
||||
- _MaterialID: 1
|
||||
- _Metallic: 1
|
||||
- _NormalMapSpace: 0
|
||||
- _NormalScale: 1
|
||||
- _PPDLodThreshold: 5
|
||||
- _PPDMaxSamples: 15
|
||||
- _PPDMinSamples: 5
|
||||
- _PPDPrimitiveLength: 1
|
||||
- _PPDPrimitiveWidth: 1
|
||||
- _ReceivesSSR: 1
|
||||
- _RefractionModel: 0
|
||||
- _RenderQueueType: 1
|
||||
- _RequireSplitLighting: 0
|
||||
- _SSRefractionProjectionModel: 0
|
||||
- _Smoothness: 1
|
||||
- _SmoothnessRemapMax: 1
|
||||
- _SmoothnessRemapMin: 0
|
||||
- _SpecularAAScreenSpaceVariance: 0.1
|
||||
- _SpecularAAThreshold: 0.2
|
||||
- _SrcBlend: 1
|
||||
- _StencilRef: 2
|
||||
- _StencilRefDepth: 0
|
||||
- _StencilRefDistortionVec: 64
|
||||
- _StencilRefGBuffer: 2
|
||||
- _StencilRefMV: 128
|
||||
- _StencilWriteMask: 3
|
||||
- _StencilWriteMaskDepth: 48
|
||||
- _StencilWriteMaskDistortionVec: 64
|
||||
- _StencilWriteMaskGBuffer: 51
|
||||
- _StencilWriteMaskMV: 176
|
||||
- _SubsurfaceMask: 1
|
||||
- _SupportDecals: 1
|
||||
- _SurfaceType: 0
|
||||
- _TexWorldScale: 1
|
||||
- _TexWorldScaleEmissive: 1
|
||||
- _Thickness: 1
|
||||
- _ThicknessMultiplier: 1
|
||||
- _TransmissionEnable: 1
|
||||
- _TransparentBackfaceEnable: 0
|
||||
- _TransparentCullMode: 2
|
||||
- _TransparentDepthPostpassEnable: 0
|
||||
- _TransparentDepthPrepassEnable: 0
|
||||
- _TransparentSortPriority: 0
|
||||
- _TransparentWritingMotionVec: 0
|
||||
- _UVBase: 0
|
||||
- _UVDetail: 0
|
||||
- _UVEmissive: 0
|
||||
- _UseEmissiveIntensity: 1
|
||||
- _UseShadowThreshold: 0
|
||||
- _ZTestDepthEqualForOpaque: 3
|
||||
- _ZTestGBuffer: 4
|
||||
- _ZTestModeDistortion: 4
|
||||
- _ZTestTransparent: 4
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- Color_9D08F9B8: {r: 0, g: 0.07073355, b: 1, a: 0}
|
||||
- _BaseColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _Color: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _DiffusionProfileAsset: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
|
||||
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _EmissiveColorLDR: {r: 1, g: 0, b: 0, a: 0.6901961}
|
||||
- _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
|
||||
- _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 99a987d8404308e41af5f47ef61808fc
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
File diff suppressed because it is too large
Load diff
|
@ -0,0 +1,7 @@
|
|||
fileFormatVersion: 2
|
||||
guid: c2e7a4ce82abe5f46854e7440e546bba
|
||||
VisualEffectImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,251 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Mirror
|
||||
m_Shader: {fileID: -6465566751694194690, guid: ec7b39832ac9b18418a76033349dea6a,
|
||||
type: 3}
|
||||
m_ShaderKeywords:
|
||||
m_LightmapFlags: 1
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: 2000
|
||||
stringTagMap:
|
||||
MotionVector: User
|
||||
disabledShaderPasses:
|
||||
- DistortionVectors
|
||||
- MOTIONVECTORS
|
||||
- TransparentDepthPrepass
|
||||
- TransparentDepthPostpass
|
||||
- TransparentBackface
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _AnisotropyMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BaseColorMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BentNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BentNormalMapOS:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _CoatMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DistortionVectorMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissiveColorMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _HeightMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _IridescenceMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _IridescenceThicknessMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _NormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _NormalMapOS:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _SpecularColorMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _SubsurfaceMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _TangentMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _TangentMapOS:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ThicknessMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _TransmittanceColorMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
- _AORemapMax: 1
|
||||
- _AORemapMin: 0
|
||||
- _ATDistance: 1
|
||||
- _AlbedoAffectEmissive: 0
|
||||
- _AlphaCutoff: 0.5
|
||||
- _AlphaCutoffEnable: 0
|
||||
- _AlphaCutoffPostpass: 0.5
|
||||
- _AlphaCutoffPrepass: 0.5
|
||||
- _AlphaCutoffShadow: 0.5
|
||||
- _AlphaDstBlend: 0
|
||||
- _AlphaSrcBlend: 1
|
||||
- _Anisotropy: 0
|
||||
- _BlendMode: 0
|
||||
- _CoatMask: 0
|
||||
- _CullMode: 2
|
||||
- _CullModeForward: 2
|
||||
- _Cutoff: 0.5
|
||||
- _DepthOffsetEnable: 0
|
||||
- _DetailAlbedoScale: 1
|
||||
- _DetailNormalScale: 1
|
||||
- _DetailSmoothnessScale: 1
|
||||
- _DiffusionProfile: 0
|
||||
- _DiffusionProfileHash: 0
|
||||
- _DisplacementLockObjectScale: 1
|
||||
- _DisplacementLockTilingScale: 1
|
||||
- _DisplacementMode: 0
|
||||
- _DistortionBlendMode: 0
|
||||
- _DistortionBlurBlendMode: 0
|
||||
- _DistortionBlurDstBlend: 1
|
||||
- _DistortionBlurRemapMax: 1
|
||||
- _DistortionBlurRemapMin: 0
|
||||
- _DistortionBlurScale: 1
|
||||
- _DistortionBlurSrcBlend: 1
|
||||
- _DistortionDepthTest: 1
|
||||
- _DistortionDstBlend: 1
|
||||
- _DistortionEnable: 0
|
||||
- _DistortionScale: 1
|
||||
- _DistortionSrcBlend: 1
|
||||
- _DistortionVectorBias: -1
|
||||
- _DistortionVectorScale: 2
|
||||
- _DoubleSidedEnable: 0
|
||||
- _DoubleSidedNormalMode: 1
|
||||
- _DstBlend: 0
|
||||
- _EmissiveColorMode: 1
|
||||
- _EmissiveExposureWeight: 1
|
||||
- _EmissiveIntensity: 1
|
||||
- _EmissiveIntensityUnit: 0
|
||||
- _EnableBlendModePreserveSpecularLighting: 1
|
||||
- _EnableFogOnTransparent: 1
|
||||
- _EnableGeometricSpecularAA: 0
|
||||
- _EnableSpecularOcclusion: 0
|
||||
- _EnergyConservingSpecularColor: 1
|
||||
- _HdrpVersion: 2
|
||||
- _HeightAmplitude: 0.02
|
||||
- _HeightCenter: 0.5
|
||||
- _HeightMapParametrization: 0
|
||||
- _HeightMax: 1
|
||||
- _HeightMin: -1
|
||||
- _HeightOffset: 0
|
||||
- _HeightPoMAmplitude: 2
|
||||
- _HeightTessAmplitude: 2
|
||||
- _HeightTessCenter: 0.5
|
||||
- _InvTilingScale: 1
|
||||
- _Ior: 1
|
||||
- _IridescenceMask: 1
|
||||
- _IridescenceThickness: 1
|
||||
- _LinkDetailsWithBase: 1
|
||||
- _MaterialID: 1
|
||||
- _Metallic: 1
|
||||
- _NormalMapSpace: 0
|
||||
- _NormalScale: 0
|
||||
- _PPDLodThreshold: 5
|
||||
- _PPDMaxSamples: 15
|
||||
- _PPDMinSamples: 5
|
||||
- _PPDPrimitiveLength: 1
|
||||
- _PPDPrimitiveWidth: 1
|
||||
- _ReceivesSSR: 1
|
||||
- _RefractionModel: 0
|
||||
- _RenderQueueType: 1
|
||||
- _RequireSplitLighting: 0
|
||||
- _SSRefractionProjectionModel: 0
|
||||
- _Smoothness: 1
|
||||
- _SmoothnessRemapMax: 1
|
||||
- _SmoothnessRemapMin: 0
|
||||
- _SpecularAAScreenSpaceVariance: 0.1
|
||||
- _SpecularAAThreshold: 0.2
|
||||
- _SrcBlend: 1
|
||||
- _StencilRef: 2
|
||||
- _StencilRefDepth: 0
|
||||
- _StencilRefDistortionVec: 64
|
||||
- _StencilRefGBuffer: 2
|
||||
- _StencilRefMV: 128
|
||||
- _StencilWriteMask: 3
|
||||
- _StencilWriteMaskDepth: 48
|
||||
- _StencilWriteMaskDistortionVec: 64
|
||||
- _StencilWriteMaskGBuffer: 51
|
||||
- _StencilWriteMaskMV: 176
|
||||
- _SubsurfaceMask: 1
|
||||
- _SupportDecals: 1
|
||||
- _SurfaceType: 0
|
||||
- _TexWorldScale: 1
|
||||
- _TexWorldScaleEmissive: 1
|
||||
- _Thickness: 1
|
||||
- _ThicknessMultiplier: 1
|
||||
- _TransmissionEnable: 1
|
||||
- _TransparentBackfaceEnable: 0
|
||||
- _TransparentCullMode: 2
|
||||
- _TransparentDepthPostpassEnable: 0
|
||||
- _TransparentDepthPrepassEnable: 0
|
||||
- _TransparentSortPriority: 0
|
||||
- _TransparentWritingMotionVec: 0
|
||||
- _UVBase: 0
|
||||
- _UVDetail: 0
|
||||
- _UVEmissive: 0
|
||||
- _UseEmissiveIntensity: 0
|
||||
- _UseShadowThreshold: 0
|
||||
- _ZTestDepthEqualForOpaque: 3
|
||||
- _ZTestGBuffer: 4
|
||||
- _ZTestModeDistortion: 4
|
||||
- _ZTestTransparent: 4
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _DiffusionProfileAsset: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
|
||||
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _EmissiveColorLDR: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
|
||||
- _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 18dc0a87ee586304eb3be5446eb71138
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
File diff suppressed because one or more lines are too long
|
@ -0,0 +1,10 @@
|
|||
fileFormatVersion: 2
|
||||
guid: ec7b39832ac9b18418a76033349dea6a
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 11500000, guid: 625f186215c104763be7675aa2d941aa, type: 3}
|
|
@ -0,0 +1,277 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: New Material
|
||||
m_Shader: {fileID: -6465566751694194690, guid: ec7b39832ac9b18418a76033349dea6a,
|
||||
type: 3}
|
||||
m_ShaderKeywords:
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: 2000
|
||||
stringTagMap:
|
||||
MotionVector: User
|
||||
disabledShaderPasses:
|
||||
- TransparentBackface
|
||||
- MOTIONVECTORS
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- Texture2D_189C8E90:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- Texture2D_6C0DA6CC:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- Texture2D_9D58E1D1:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _AnisotropyMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BaseColorMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BentNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BentNormalMapOS:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _CoatMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DistortionVectorMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissiveColorMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _HeightMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _IridescenceMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _IridescenceThicknessMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _NormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _NormalMapOS:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _SpecularColorMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _SubsurfaceMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _TangentMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _TangentMapOS:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ThicknessMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _TransmittanceColorMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
- Boolean_F987B642: 0
|
||||
- Vector1_53EF6B78: 0.8
|
||||
- Vector1_7D9AC3D3: 1
|
||||
- Vector1_901E5FC2: 1
|
||||
- _AO: 2.4
|
||||
- _AORemapMax: 1
|
||||
- _AORemapMin: 0
|
||||
- _ATDistance: 1
|
||||
- _AlbedoAffectEmissive: 0
|
||||
- _AlphaCutoff: 0.5
|
||||
- _AlphaCutoffEnable: 0
|
||||
- _AlphaCutoffPostpass: 0.5
|
||||
- _AlphaCutoffPrepass: 0.5
|
||||
- _AlphaCutoffShadow: 0.5
|
||||
- _AlphaCutoffShadows: 0.5
|
||||
- _AlphaDstBlend: 0
|
||||
- _AlphaSrcBlend: 1
|
||||
- _Anisotropy: 0
|
||||
- _BaseLight: 0.35
|
||||
- _BlendMode: 0
|
||||
- _CoatMask: 0
|
||||
- _CullMode: 2
|
||||
- _CullModeForward: 2
|
||||
- _Cutoff: 0.5
|
||||
- _DepthOffsetEnable: 0
|
||||
- _DetailAlbedoScale: 1
|
||||
- _DetailNormalScale: 1
|
||||
- _DetailSmoothnessScale: 1
|
||||
- _DiffusionProfile: 0
|
||||
- _DiffusionProfileHash: 0
|
||||
- _DisplacementLockObjectScale: 1
|
||||
- _DisplacementLockTilingScale: 1
|
||||
- _DisplacementMode: 0
|
||||
- _DistortionBlendMode: 0
|
||||
- _DistortionBlurBlendMode: 0
|
||||
- _DistortionBlurDstBlend: 0
|
||||
- _DistortionBlurRemapMax: 1
|
||||
- _DistortionBlurRemapMin: 0
|
||||
- _DistortionBlurScale: 1
|
||||
- _DistortionBlurSrcBlend: 0
|
||||
- _DistortionDepthTest: 1
|
||||
- _DistortionDstBlend: 0
|
||||
- _DistortionEnable: 0
|
||||
- _DistortionScale: 1
|
||||
- _DistortionSrcBlend: 0
|
||||
- _DistortionVectorBias: -1
|
||||
- _DistortionVectorScale: 2
|
||||
- _DoubleSidedEnable: 0
|
||||
- _DoubleSidedNormalMode: 1
|
||||
- _DstBlend: 0
|
||||
- _EmissiveColorMode: 1
|
||||
- _EmissiveExposureWeight: 1
|
||||
- _EmissiveIntensity: 1
|
||||
- _EmissiveIntensityUnit: 0
|
||||
- _EnableBlendModePreserveSpecularLighting: 1
|
||||
- _EnableFogOnTransparent: 1
|
||||
- _EnableGeometricSpecularAA: 0
|
||||
- _EnableSpecularOcclusion: 0
|
||||
- _EnergyConservingSpecularColor: 1
|
||||
- _HdrpVersion: 2
|
||||
- _HeightAmplitude: 0.02
|
||||
- _HeightCenter: 0.5
|
||||
- _HeightMapParametrization: 0
|
||||
- _HeightMax: 1
|
||||
- _HeightMin: -1
|
||||
- _HeightOffset: 0
|
||||
- _HeightPoMAmplitude: 2
|
||||
- _HeightTessAmplitude: 2
|
||||
- _HeightTessCenter: 0.5
|
||||
- _InvTilingScale: 1
|
||||
- _Ior: 1
|
||||
- _IridescenceMask: 1
|
||||
- _IridescenceThickness: 1
|
||||
- _LinkDetailsWithBase: 1
|
||||
- _MaterialID: 1
|
||||
- _Metallic: 0
|
||||
- _NormalMapSpace: 0
|
||||
- _NormalScale: 1
|
||||
- _PPDLodThreshold: 5
|
||||
- _PPDMaxSamples: 15
|
||||
- _PPDMinSamples: 5
|
||||
- _PPDPrimitiveLength: 1
|
||||
- _PPDPrimitiveWidth: 1
|
||||
- _ReceivesSSR: 1
|
||||
- _RefractionModel: 0
|
||||
- _RenderQueueType: 1
|
||||
- _RequireSplitLighting: 0
|
||||
- _SSRefractionProjectionModel: 0
|
||||
- _SecondarySpecularMultiplier: 0.5
|
||||
- _SecondarySpecularShift: -0.125
|
||||
- _Smoothness: 0.5
|
||||
- _SmoothnessRemapMax: 1
|
||||
- _SmoothnessRemapMin: 0
|
||||
- _SpecularAAScreenSpaceVariance: 0.1
|
||||
- _SpecularAAThreshold: 0.2
|
||||
- _SpecularMultiplier: 0.5
|
||||
- _SpecularShift: 0.125
|
||||
- _SquashAmount: 1
|
||||
- _SrcBlend: 1
|
||||
- _StencilRef: 2
|
||||
- _StencilRefDepth: 0
|
||||
- _StencilRefDistortionVec: 64
|
||||
- _StencilRefGBuffer: 2
|
||||
- _StencilRefMV: 128
|
||||
- _StencilWriteMask: 3
|
||||
- _StencilWriteMaskDepth: 48
|
||||
- _StencilWriteMaskDistortionVec: 64
|
||||
- _StencilWriteMaskGBuffer: 51
|
||||
- _StencilWriteMaskMV: 176
|
||||
- _SubsurfaceMask: 1
|
||||
- _SupportDecals: 1
|
||||
- _SurfaceType: 0
|
||||
- _TexWorldScale: 1
|
||||
- _TexWorldScaleEmissive: 1
|
||||
- _Thickness: 1
|
||||
- _ThicknessMultiplier: 1
|
||||
- _TransmissionEnable: 1
|
||||
- _TransparentBackfaceEnable: 0
|
||||
- _TransparentCullMode: 2
|
||||
- _TransparentDepthPostpassEnable: 0
|
||||
- _TransparentDepthPrepassEnable: 0
|
||||
- _TransparentSortPriority: 0
|
||||
- _TransparentWritingMotionVec: 0
|
||||
- _UVBase: 0
|
||||
- _UVDetail: 0
|
||||
- _UVEmissive: 0
|
||||
- _UseEmissiveIntensity: 0
|
||||
- _UseShadowThreshold: 0
|
||||
- _ZTestDepthEqualForOpaque: 3
|
||||
- _ZTestGBuffer: 4
|
||||
- _ZTestModeDistortion: 8
|
||||
- _ZTestTransparent: 4
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- Color_6FC6C3A4: {r: 0.29999998, g: 0.19499996, b: 0.089999996, a: 1}
|
||||
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _DiffusionProfileAsset: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
|
||||
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _EmissiveColorLDR: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
|
||||
- _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _TreeInstanceColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _TreeInstanceScale: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _uvBaseMask: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _uvBaseST: {r: 1, g: 1, b: 0, a: 0}
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: f66f3ce84aa9c7745bd1342e3d47cf25
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,254 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: RED
|
||||
m_Shader: {fileID: -6465566751694194690, guid: 781f18383d4b26748bf3d3f6c44155ca,
|
||||
type: 3}
|
||||
m_ShaderKeywords:
|
||||
m_LightmapFlags: 1
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap:
|
||||
MotionVector: User
|
||||
disabledShaderPasses:
|
||||
- DistortionVectors
|
||||
- TransparentBackface
|
||||
- TransparentDepthPrepass
|
||||
- TransparentDepthPostpass
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _AnisotropyMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BaseColorMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BentNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BentNormalMapOS:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _CoatMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DistortionVectorMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissiveColorMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _HeightMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _IridescenceMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _IridescenceThicknessMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _NormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _NormalMapOS:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _SpecularColorMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _SubsurfaceMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _TangentMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _TangentMapOS:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ThicknessMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _TransmittanceColorMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
- Vector1_6C03E823: 0
|
||||
- _AORemapMax: 1
|
||||
- _AORemapMin: 0
|
||||
- _ATDistance: 1
|
||||
- _AlbedoAffectEmissive: 0
|
||||
- _AlphaCutoff: 0.5
|
||||
- _AlphaCutoffEnable: 0
|
||||
- _AlphaCutoffPostpass: 0.5
|
||||
- _AlphaCutoffPrepass: 0.5
|
||||
- _AlphaCutoffShadow: 0.5
|
||||
- _AlphaDstBlend: 0
|
||||
- _AlphaSrcBlend: 1
|
||||
- _Anisotropy: 0
|
||||
- _BlendMode: 0
|
||||
- _BoostEmission: 0
|
||||
- _Boost_Emission: 0
|
||||
- _CoatMask: 0
|
||||
- _CullMode: 2
|
||||
- _CullModeForward: 2
|
||||
- _Cutoff: 0.5
|
||||
- _DepthOffsetEnable: 0
|
||||
- _DetailAlbedoScale: 1
|
||||
- _DetailNormalScale: 1
|
||||
- _DetailSmoothnessScale: 1
|
||||
- _DiffusionProfile: 0
|
||||
- _DiffusionProfileHash: 0
|
||||
- _DisplacementLockObjectScale: 1
|
||||
- _DisplacementLockTilingScale: 1
|
||||
- _DisplacementMode: 0
|
||||
- _DistortionBlendMode: 0
|
||||
- _DistortionBlurBlendMode: 0
|
||||
- _DistortionBlurDstBlend: 1
|
||||
- _DistortionBlurRemapMax: 1
|
||||
- _DistortionBlurRemapMin: 0
|
||||
- _DistortionBlurScale: 1
|
||||
- _DistortionBlurSrcBlend: 1
|
||||
- _DistortionDepthTest: 1
|
||||
- _DistortionDstBlend: 1
|
||||
- _DistortionEnable: 0
|
||||
- _DistortionScale: 1
|
||||
- _DistortionSrcBlend: 1
|
||||
- _DistortionVectorBias: -1
|
||||
- _DistortionVectorScale: 2
|
||||
- _DoubleSidedEnable: 0
|
||||
- _DoubleSidedNormalMode: 1
|
||||
- _DstBlend: 0
|
||||
- _EmissiveColorMode: 1
|
||||
- _EmissiveExposureWeight: 1
|
||||
- _EmissiveIntensity: 0
|
||||
- _EmissiveIntensityUnit: 0
|
||||
- _EnableBlendModePreserveSpecularLighting: 1
|
||||
- _EnableFogOnTransparent: 1
|
||||
- _EnableGeometricSpecularAA: 0
|
||||
- _EnableSpecularOcclusion: 0
|
||||
- _EnergyConservingSpecularColor: 1
|
||||
- _HdrpVersion: 2
|
||||
- _HeightAmplitude: 0.02
|
||||
- _HeightCenter: 0.5
|
||||
- _HeightMapParametrization: 0
|
||||
- _HeightMax: 1
|
||||
- _HeightMin: -1
|
||||
- _HeightOffset: 0
|
||||
- _HeightPoMAmplitude: 2
|
||||
- _HeightTessAmplitude: 2
|
||||
- _HeightTessCenter: 0.5
|
||||
- _InvTilingScale: 1
|
||||
- _Ior: 1
|
||||
- _IridescenceMask: 1
|
||||
- _IridescenceThickness: 1
|
||||
- _LinkDetailsWithBase: 1
|
||||
- _MaterialID: 1
|
||||
- _Metallic: 1
|
||||
- _NormalMapSpace: 0
|
||||
- _NormalScale: 1
|
||||
- _PPDLodThreshold: 5
|
||||
- _PPDMaxSamples: 15
|
||||
- _PPDMinSamples: 5
|
||||
- _PPDPrimitiveLength: 1
|
||||
- _PPDPrimitiveWidth: 1
|
||||
- _ReceivesSSR: 1
|
||||
- _RefractionModel: 0
|
||||
- _RenderQueueType: 1
|
||||
- _RequireSplitLighting: 0
|
||||
- _SSRefractionProjectionModel: 0
|
||||
- _Smoothness: 1
|
||||
- _SmoothnessRemapMax: 1
|
||||
- _SmoothnessRemapMin: 0
|
||||
- _SpecularAAScreenSpaceVariance: 0.1
|
||||
- _SpecularAAThreshold: 0.2
|
||||
- _SrcBlend: 1
|
||||
- _StencilRef: 2
|
||||
- _StencilRefDepth: 0
|
||||
- _StencilRefDistortionVec: 64
|
||||
- _StencilRefGBuffer: 2
|
||||
- _StencilRefMV: 128
|
||||
- _StencilWriteMask: 3
|
||||
- _StencilWriteMaskDepth: 48
|
||||
- _StencilWriteMaskDistortionVec: 64
|
||||
- _StencilWriteMaskGBuffer: 51
|
||||
- _StencilWriteMaskMV: 176
|
||||
- _SubsurfaceMask: 1
|
||||
- _SupportDecals: 1
|
||||
- _SurfaceType: 0
|
||||
- _TexWorldScale: 1
|
||||
- _TexWorldScaleEmissive: 1
|
||||
- _Thickness: 1
|
||||
- _ThicknessMultiplier: 1
|
||||
- _TransmissionEnable: 1
|
||||
- _TransparentBackfaceEnable: 0
|
||||
- _TransparentCullMode: 2
|
||||
- _TransparentDepthPostpassEnable: 0
|
||||
- _TransparentDepthPrepassEnable: 0
|
||||
- _TransparentSortPriority: 0
|
||||
- _TransparentWritingMotionVec: 0
|
||||
- _UVBase: 0
|
||||
- _UVDetail: 0
|
||||
- _UVEmissive: 0
|
||||
- _UseEmissiveIntensity: 1
|
||||
- _UseShadowThreshold: 0
|
||||
- _ZTestDepthEqualForOpaque: 3
|
||||
- _ZTestGBuffer: 4
|
||||
- _ZTestModeDistortion: 4
|
||||
- _ZTestTransparent: 4
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- Color_9D08F9B8: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _BaseColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _Color: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _DiffusionProfileAsset: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
|
||||
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _EmissiveColorLDR: {r: 1, g: 0, b: 0, a: 0.6901961}
|
||||
- _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
|
||||
- _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 5baf6d55e9290984a9361784256e6fa2
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
File diff suppressed because one or more lines are too long
|
@ -0,0 +1,10 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 781f18383d4b26748bf3d3f6c44155ca
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 11500000, guid: 625f186215c104763be7675aa2d941aa, type: 3}
|
File diff suppressed because it is too large
Load diff
|
@ -1,5 +1,5 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 7bba96d2422d63344a14141e10d02f65
|
||||
guid: 0ecf8749ee73c0e4d9accb0083aec822
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 7400000
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 6820aca7f82c7f541807528b67bf813e
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,14 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class EmissionBind : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private Material emissionBoost;
|
||||
private static readonly string emissionIntensity = "_BoostEmission";
|
||||
|
||||
public void OnEnergyChanged (float energy)
|
||||
{
|
||||
emissionBoost.SetFloat(emissionIntensity, energy * .1f);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 113cc619463fedf44bd197b64f64b232
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,20 @@
|
|||
using UnityEngine;
|
||||
|
||||
namespace cylvester
|
||||
{
|
||||
public class JointMarker : MonoBehaviour
|
||||
{
|
||||
|
||||
private Vector3 velocity;
|
||||
[SerializeField] private Vector3 offset;
|
||||
[SerializeField] public float smoothTime = .5f;
|
||||
|
||||
private float previousCallback_;
|
||||
|
||||
public void OnJointDataReceived(Windows.Kinect.Joint joint)
|
||||
{
|
||||
Vector3 newPosition = new Vector3(joint.Position.X * 10f, joint.Position.Y * 10f, joint.Position.Z * 10f);
|
||||
transform.position = Vector3.SmoothDamp(transform.position, newPosition, ref velocity, smoothTime) + offset;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 9779aa228c4b14b4bb859fa9c6ee68e6
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,73 @@
|
|||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
[RequireComponent(typeof(Camera))]
|
||||
|
||||
public class MultipleObjectCamera : MonoBehaviour
|
||||
{
|
||||
public List<Transform> targets;
|
||||
public Vector3 offset;
|
||||
private Vector3 velocity;
|
||||
[SerializeField] float cameraSmoothing;
|
||||
|
||||
public float minZoom = 40f;
|
||||
public float maxZoom = 10f;
|
||||
public float zoomLimiter = 50f;
|
||||
|
||||
private Camera cam;
|
||||
|
||||
private void Start()
|
||||
{
|
||||
cam = GetComponent<Camera>();
|
||||
}
|
||||
|
||||
private void LateUpdate()
|
||||
{
|
||||
if (targets.Count == 0)
|
||||
return;
|
||||
Move();
|
||||
Zoom();
|
||||
}
|
||||
|
||||
private void Move()
|
||||
{
|
||||
Vector3 centerPoint = GetCenterPoint();
|
||||
Vector3 newPosition = centerPoint + offset;
|
||||
transform.position = Vector3.SmoothDamp(transform.position, newPosition, ref velocity, cameraSmoothing);
|
||||
}
|
||||
|
||||
void Zoom()
|
||||
{
|
||||
float newZoom = Mathf.Lerp(maxZoom, minZoom, GetGreatestDistance() / zoomLimiter);
|
||||
cam.fieldOfView = Mathf.Lerp(cam.fieldOfView, newZoom, Time.deltaTime);
|
||||
}
|
||||
|
||||
float GetGreatestDistance()
|
||||
{
|
||||
var bounds = new Bounds(targets[0].position, Vector3.zero);
|
||||
for (int i = 0; i < targets.Count; i++)
|
||||
{
|
||||
bounds.Encapsulate(targets[i].position);
|
||||
}
|
||||
|
||||
return bounds.size.x;
|
||||
}
|
||||
|
||||
private Vector3 GetCenterPoint()
|
||||
{
|
||||
if (targets.Count == 1)
|
||||
{
|
||||
return targets[0].position;
|
||||
}
|
||||
|
||||
var bounds = new Bounds(targets[0].position, Vector3.zero);
|
||||
for (int i = 0; i < targets.Count ; i++)
|
||||
{
|
||||
bounds.Encapsulate(targets[i].position);
|
||||
}
|
||||
return bounds.center;
|
||||
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: e9ec3fdec2fd864408c0d65644c1680e
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,19 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Experimental.VFX;
|
||||
|
||||
public class VFXAttractorBinder : MonoBehaviour
|
||||
{
|
||||
|
||||
[SerializeField] private VisualEffect particleEmissionFX = null;
|
||||
[SerializeField] private float baseForce = 10;
|
||||
[SerializeField] private float multiplier = 1;
|
||||
private static readonly string attractiveForce = "Attractive_Force";
|
||||
|
||||
public void OnEnergyChangedAttraction(float energy)
|
||||
{
|
||||
particleEmissionFX.SetFloat(attractiveForce, (energy * multiplier) + baseForce);
|
||||
Debug.Log("Attraction " + energy);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 7ea9d6d7888756d4f828f74eef272391
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,21 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Experimental.VFX;
|
||||
|
||||
public class VFXBinder : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private VisualEffect particleEmissionFX = null;
|
||||
private static readonly string attractiveForce = "Attractive Force";
|
||||
private static readonly string emissionForce = "Emission Force";
|
||||
|
||||
public void OnEnergyChangedAttraction(float energy)
|
||||
{
|
||||
particleEmissionFX.SetFloat(attractiveForce, energy * 10f + 1f);
|
||||
}
|
||||
|
||||
public void OnEnergyChangedEmission(float energy)
|
||||
{
|
||||
particleEmissionFX.SetFloat(emissionForce, energy + 0.1f + 1f);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 51487558821f2a8439ee27be9f49abb3
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,18 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Experimental.VFX;
|
||||
|
||||
public class VFXEmitterBinder : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private VisualEffect particleEmissionFX = null;
|
||||
private static readonly string emissionForce = "Emission Force";
|
||||
[SerializeField] private float baseForce = 1;
|
||||
[SerializeField] private float multiplier = 1;
|
||||
|
||||
public void OnEnergyChangedEmission(float energy)
|
||||
{
|
||||
particleEmissionFX.SetFloat(emissionForce, energy * multiplier + baseForce);
|
||||
Debug.Log("Emitter " + energy);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 8d66efd96e63c6148a95ef365e8d12cc
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -51,7 +51,7 @@ MonoBehaviour:
|
|||
x: -785
|
||||
y: -190
|
||||
width: 1872
|
||||
height: 1751
|
||||
height: 1750
|
||||
--- !u!114 &114350483966674976
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 1
|
||||
|
|
|
@ -246,7 +246,7 @@ MonoBehaviour:
|
|||
x: -1753
|
||||
y: -926
|
||||
width: 3294
|
||||
height: 2794
|
||||
height: 2795
|
||||
--- !u!114 &114350483966674976
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 1
|
||||
|
@ -408,7 +408,7 @@ MonoBehaviour:
|
|||
- {fileID: 114946465509916290}
|
||||
- {fileID: 114780028408030698}
|
||||
- {fileID: 8926484042661614622}
|
||||
m_Capacity: 100000
|
||||
m_Capacity: 10000
|
||||
m_Space: 0
|
||||
--- !u!114 &114512514798047786
|
||||
MonoBehaviour:
|
||||
|
@ -884,18 +884,18 @@ VisualEffectResource:
|
|||
\ if (alive)\r\n {\r\n\t\t\tuint deadIndex = deadListIn.DecrementCounter();\r\n
|
||||
\ uint index = deadListIn[deadIndex];\r\n attributeBuffer.Store((index
|
||||
* 0x1 + 0x0) << 2,asuint(lifetime));\n attributeBuffer.Store3((index
|
||||
* 0x8 + 0x186C0) << 2,asuint(position));\n attributeBuffer.Store3((index
|
||||
* 0x4 + 0xDBCC0) << 2,asuint(color));\n attributeBuffer.Store3((index
|
||||
* 0x8 + 0x186C4) << 2,asuint(velocity));\n attributeBuffer.Store((index
|
||||
* 0x8 + 0x186C3) << 2,uint(alive));\n attributeBuffer.Store((index
|
||||
* 0x8 + 0x186C7) << 2,asuint(age));\n \n\r\n }\r\n#else\r\n
|
||||
* 0x8 + 0x2740) << 2,asuint(position));\n attributeBuffer.Store3((index
|
||||
* 0x4 + 0x16140) << 2,asuint(color));\n attributeBuffer.Store3((index
|
||||
* 0x8 + 0x2744) << 2,asuint(velocity));\n attributeBuffer.Store((index
|
||||
* 0x8 + 0x2743) << 2,uint(alive));\n attributeBuffer.Store((index
|
||||
* 0x8 + 0x2747) << 2,asuint(age));\n \n\r\n }\r\n#else\r\n
|
||||
\ uint index = particleIndex;\r\n attributeBuffer.Store((index
|
||||
* 0x1 + 0x0) << 2,asuint(lifetime));\n attributeBuffer.Store3((index
|
||||
* 0x8 + 0x186C0) << 2,asuint(position));\n attributeBuffer.Store3((index
|
||||
* 0x4 + 0xDBCC0) << 2,asuint(color));\n attributeBuffer.Store3((index
|
||||
* 0x8 + 0x186C4) << 2,asuint(velocity));\n attributeBuffer.Store((index
|
||||
* 0x8 + 0x186C3) << 2,uint(alive));\n attributeBuffer.Store((index *
|
||||
0x8 + 0x186C7) << 2,asuint(age));\n \n\r\n#endif\r\n }\r\n}\r\n"
|
||||
* 0x8 + 0x2740) << 2,asuint(position));\n attributeBuffer.Store3((index
|
||||
* 0x4 + 0x16140) << 2,asuint(color));\n attributeBuffer.Store3((index
|
||||
* 0x8 + 0x2744) << 2,asuint(velocity));\n attributeBuffer.Store((index
|
||||
* 0x8 + 0x2743) << 2,uint(alive));\n attributeBuffer.Store((index * 0x8
|
||||
+ 0x2747) << 2,asuint(age));\n \n\r\n#endif\r\n }\r\n}\r\n"
|
||||
- compute: 1
|
||||
name: '[System 1]Update'
|
||||
source: "#pragma kernel CSMain\r\n#define NB_THREADS_PER_GROUP 64\n#define VFX_USE_LIFETIME_CURRENT
|
||||
|
@ -920,12 +920,12 @@ VisualEffectResource:
|
|||
\ : SV_GroupThreadID)\r\n{\r\n\tuint id = groupThreadId.x + groupId.x * NB_THREADS_PER_GROUP
|
||||
+ groupId.y * dispatchWidth * NB_THREADS_PER_GROUP;\r\n\tuint index = id;\r\n\tif
|
||||
(id < nbMax)\r\n\t{\r\n#if VFX_USE_ALIVE_CURRENT\r\n\t\tbool alive = (attributeBuffer.Load((index
|
||||
* 0x8 + 0x186C3) << 2));\n\t\t\n\r\n\t\tif (alive)\r\n\t\t{\r\n\t\t\tfloat lifetime
|
||||
* 0x8 + 0x2743) << 2));\n\t\t\n\r\n\t\tif (alive)\r\n\t\t{\r\n\t\t\tfloat lifetime
|
||||
= asfloat(attributeBuffer.Load((index * 0x1 + 0x0) << 2));\n\t\t\tfloat3 position
|
||||
= asfloat(attributeBuffer.Load3((index * 0x8 + 0x186C0) << 2));\n\t\t\tfloat3
|
||||
velocity = asfloat(attributeBuffer.Load3((index * 0x8 + 0x186C4) << 2));\n\t\t\tfloat
|
||||
= asfloat(attributeBuffer.Load3((index * 0x8 + 0x2740) << 2));\n\t\t\tfloat3
|
||||
velocity = asfloat(attributeBuffer.Load3((index * 0x8 + 0x2744) << 2));\n\t\t\tfloat
|
||||
mass = (float)1;\n\t\t\tfloat age = asfloat(attributeBuffer.Load((index * 0x8
|
||||
+ 0x186C7) << 2));\n\t\t\t\n\r\n\t\t\t\r\n#if VFX_USE_OLDPOSITION_CURRENT\r\n\t\t\toldPosition
|
||||
+ 0x2747) << 2));\n\t\t\t\n\r\n\t\t\t\r\n#if VFX_USE_OLDPOSITION_CURRENT\r\n\t\t\toldPosition
|
||||
= position;\r\n#endif\r\n\t\t\t\r\n\t\t\t{\n\t\t\t float3 tmp_z = position
|
||||
+ uniform_b;\n\t\t\t float3 tmp_bb = tmp_z * float3(7, 7, 7);\n\t\t\t float4
|
||||
tmp_be = GeneratePerlinNoise(tmp_bb, float3(1, 0.5, 2).x, (int)1, float3(1,
|
||||
|
@ -948,19 +948,18 @@ VisualEffectResource:
|
|||
\ Drag_0( /*inout */velocity, mass, (float)1, deltaTime_a);\n\t\t\t}\n\t\t\tEulerIntegration(
|
||||
/*inout */position, velocity, deltaTime_a);\n\t\t\tAge( /*inout */age, deltaTime_a);\n\t\t\tReap(age,
|
||||
lifetime, /*inout */alive);\n\t\t\t\n\r\n\t\t\tif (alive)\r\n\t\t\t{\r\n\t\t\t\tattributeBuffer.Store3((index
|
||||
* 0x8 + 0x186C0) << 2,asuint(position));\n\t\t\t\tattributeBuffer.Store3((index
|
||||
* 0x8 + 0x186C4) << 2,asuint(velocity));\n\t\t\t\tattributeBuffer.Store((index
|
||||
* 0x8 + 0x186C7) << 2,asuint(age));\n\t\t\t\t\n\r\n#if VFX_HAS_INDIRECT_DRAW\r\n
|
||||
* 0x8 + 0x2740) << 2,asuint(position));\n\t\t\t\tattributeBuffer.Store3((index
|
||||
* 0x8 + 0x2744) << 2,asuint(velocity));\n\t\t\t\tattributeBuffer.Store((index
|
||||
* 0x8 + 0x2747) << 2,asuint(age));\n\t\t\t\t\n\r\n#if VFX_HAS_INDIRECT_DRAW\r\n
|
||||
\ uint indirectIndex = indirectBuffer.IncrementCounter();\r\n\t\t\t\tindirectBuffer[indirectIndex]
|
||||
= index;\r\n#endif\r\n\t\t\t}\r\n\t\t\telse\r\n\t\t\t{\r\n\t\t\t\tattributeBuffer.Store((index
|
||||
* 0x8 + 0x186C3) << 2,uint(alive));\n\t\t\t\t\n\r\n\t\t\t\tuint deadIndex =
|
||||
deadListOut.IncrementCounter();\r\n\t\t\t\tdeadListOut[deadIndex] = index;\r\n\t\t\t}\r\n\t\t}\r\n#else\r\n\t\tfloat
|
||||
lifetime = asfloat(attributeBuffer.Load((index * 0x1 + 0x0) << 2));\n\t\tfloat3
|
||||
position = asfloat(attributeBuffer.Load3((index * 0x8 + 0x186C0) << 2));\n\t\tfloat3
|
||||
velocity = asfloat(attributeBuffer.Load3((index * 0x8 + 0x186C4) << 2));\n\t\tfloat
|
||||
mass = (float)1;\n\t\tbool alive = (attributeBuffer.Load((index * 0x8 + 0x186C3)
|
||||
<< 2));\n\t\tfloat age = asfloat(attributeBuffer.Load((index * 0x8 + 0x186C7)
|
||||
<< 2));\n\t\t\n\r\n\t\t\r\n#if VFX_USE_OLDPOSITION_CURRENT\r\n\t\toldPosition
|
||||
* 0x8 + 0x2743) << 2,uint(alive));\n\t\t\t\t\n\r\n\t\t\t\tuint deadIndex = deadListOut.IncrementCounter();\r\n\t\t\t\tdeadListOut[deadIndex]
|
||||
= index;\r\n\t\t\t}\r\n\t\t}\r\n#else\r\n\t\tfloat lifetime = asfloat(attributeBuffer.Load((index
|
||||
* 0x1 + 0x0) << 2));\n\t\tfloat3 position = asfloat(attributeBuffer.Load3((index
|
||||
* 0x8 + 0x2740) << 2));\n\t\tfloat3 velocity = asfloat(attributeBuffer.Load3((index
|
||||
* 0x8 + 0x2744) << 2));\n\t\tfloat mass = (float)1;\n\t\tbool alive = (attributeBuffer.Load((index
|
||||
* 0x8 + 0x2743) << 2));\n\t\tfloat age = asfloat(attributeBuffer.Load((index
|
||||
* 0x8 + 0x2747) << 2));\n\t\t\n\r\n\t\t\r\n#if VFX_USE_OLDPOSITION_CURRENT\r\n\t\toldPosition
|
||||
= position;\r\n#endif\r\n\t\t\r\n\t\t{\n\t\t float3 tmp_z = position + uniform_b;\n\t\t
|
||||
\ float3 tmp_bb = tmp_z * float3(7, 7, 7);\n\t\t float4 tmp_be = GeneratePerlinNoise(tmp_bb,
|
||||
float3(1, 0.5, 2).x, (int)1, float3(1, 0.5, 2).y, float3(1, 0.5, 2).z);\n\t\t
|
||||
|
@ -982,11 +981,11 @@ VisualEffectResource:
|
|||
tmp_cf, deltaTime_a);\n\t\t}\n\t\t{\n\t\t Drag_0( /*inout */velocity, mass,
|
||||
(float)1, deltaTime_a);\n\t\t}\n\t\tEulerIntegration( /*inout */position, velocity,
|
||||
deltaTime_a);\n\t\tAge( /*inout */age, deltaTime_a);\n\t\tReap(age, lifetime,
|
||||
\ /*inout */alive);\n\t\t\n\r\n\t\tattributeBuffer.Store3((index * 0x8 + 0x186C0)
|
||||
<< 2,asuint(position));\n\t\tattributeBuffer.Store3((index * 0x8 + 0x186C4)
|
||||
<< 2,asuint(velocity));\n\t\tattributeBuffer.Store((index * 0x8 + 0x186C3) <<
|
||||
2,uint(alive));\n\t\tattributeBuffer.Store((index * 0x8 + 0x186C7) << 2,asuint(age));\n\t\t\n\r\n#if
|
||||
VFX_HAS_INDIRECT_DRAW\r\n uint indirectIndex = indirectBuffer.IncrementCounter();\r\n\t\tindirectBuffer[indirectIndex]
|
||||
\ /*inout */alive);\n\t\t\n\r\n\t\tattributeBuffer.Store3((index * 0x8 + 0x2740)
|
||||
<< 2,asuint(position));\n\t\tattributeBuffer.Store3((index * 0x8 + 0x2744) <<
|
||||
2,asuint(velocity));\n\t\tattributeBuffer.Store((index * 0x8 + 0x2743) << 2,uint(alive));\n\t\tattributeBuffer.Store((index
|
||||
* 0x8 + 0x2747) << 2,asuint(age));\n\t\t\n\r\n#if VFX_HAS_INDIRECT_DRAW\r\n
|
||||
\ uint indirectIndex = indirectBuffer.IncrementCounter();\r\n\t\tindirectBuffer[indirectIndex]
|
||||
= index;\r\n#endif\r\n#endif\r\n\t}\r\n}\r\n"
|
||||
- compute: 0
|
||||
name: '[System 1]Quad Output'
|
||||
|
@ -1069,24 +1068,24 @@ VisualEffectResource:
|
|||
// cull\n\t\t\t\t\t\t#else\n\t\t\t\t\t\t\treturn o; // cull\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
|
||||
VFX_HAS_INDIRECT_DRAW\n\t\t\t\t\t\tindex = indirectBuffer[index];\n\t\t\t\t\t\tfloat
|
||||
lifetime = asfloat(attributeBuffer.Load((index * 0x1 + 0x0) << 2));\n\t\t\t\t\t\tfloat3
|
||||
position = asfloat(attributeBuffer.Load3((index * 0x8 + 0x186C0) << 2));\n\t\t\t\t\t\tfloat3
|
||||
color = asfloat(attributeBuffer.Load3((index * 0x4 + 0xDBCC0) << 2));\n\t\t\t\t\t\tfloat3
|
||||
velocity = asfloat(attributeBuffer.Load3((index * 0x8 + 0x186C4) << 2));\n\t\t\t\t\t\tfloat
|
||||
position = asfloat(attributeBuffer.Load3((index * 0x8 + 0x2740) << 2));\n\t\t\t\t\t\tfloat3
|
||||
color = asfloat(attributeBuffer.Load3((index * 0x4 + 0x16140) << 2));\n\t\t\t\t\t\tfloat3
|
||||
velocity = asfloat(attributeBuffer.Load3((index * 0x8 + 0x2744) << 2));\n\t\t\t\t\t\tfloat
|
||||
alpha = (float)1;\n\t\t\t\t\t\tbool alive = (attributeBuffer.Load((index * 0x8
|
||||
+ 0x186C3) << 2));\n\t\t\t\t\t\tfloat3 axisX = float3(1, 0, 0);\n\t\t\t\t\t\tfloat3
|
||||
+ 0x2743) << 2));\n\t\t\t\t\t\tfloat3 axisX = float3(1, 0, 0);\n\t\t\t\t\t\tfloat3
|
||||
axisY = float3(0, 1, 0);\n\t\t\t\t\t\tfloat3 axisZ = float3(0, 0, 1);\n\t\t\t\t\t\tfloat
|
||||
angleX = (float)0;\n\t\t\t\t\t\tfloat angleY = (float)0;\n\t\t\t\t\t\tfloat
|
||||
angleZ = (float)0;\n\t\t\t\t\t\tfloat pivotX = (float)0;\n\t\t\t\t\t\tfloat
|
||||
pivotY = (float)0;\n\t\t\t\t\t\tfloat pivotZ = (float)0;\n\t\t\t\t\t\tfloat
|
||||
size = (float)0.100000001;\n\t\t\t\t\t\tfloat scaleX = (float)1;\n\t\t\t\t\t\tfloat
|
||||
scaleY = (float)1;\n\t\t\t\t\t\tfloat scaleZ = (float)1;\n\t\t\t\t\t\tfloat
|
||||
age = asfloat(attributeBuffer.Load((index * 0x8 + 0x186C7) << 2));\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#else\n\t\t\t\t\t\tbool
|
||||
alive = (attributeBuffer.Load((index * 0x8 + 0x186C3) << 2));\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tif
|
||||
age = asfloat(attributeBuffer.Load((index * 0x8 + 0x2747) << 2));\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#else\n\t\t\t\t\t\tbool
|
||||
alive = (attributeBuffer.Load((index * 0x8 + 0x2743) << 2));\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tif
|
||||
(!alive)\n\t\t\t\t\t\t\treturn o;\n\t\t\t\t\t\t\t\n\t\t\t\t\t\tfloat lifetime
|
||||
= asfloat(attributeBuffer.Load((index * 0x1 + 0x0) << 2));\n\t\t\t\t\t\tfloat3
|
||||
position = asfloat(attributeBuffer.Load3((index * 0x8 + 0x186C0) << 2));\n\t\t\t\t\t\tfloat3
|
||||
color = asfloat(attributeBuffer.Load3((index * 0x4 + 0xDBCC0) << 2));\n\t\t\t\t\t\tfloat3
|
||||
velocity = asfloat(attributeBuffer.Load3((index * 0x8 + 0x186C4) << 2));\n\t\t\t\t\t\tfloat
|
||||
position = asfloat(attributeBuffer.Load3((index * 0x8 + 0x2740) << 2));\n\t\t\t\t\t\tfloat3
|
||||
color = asfloat(attributeBuffer.Load3((index * 0x4 + 0x16140) << 2));\n\t\t\t\t\t\tfloat3
|
||||
velocity = asfloat(attributeBuffer.Load3((index * 0x8 + 0x2744) << 2));\n\t\t\t\t\t\tfloat
|
||||
alpha = (float)1;\n\t\t\t\t\t\tfloat3 axisX = float3(1, 0, 0);\n\t\t\t\t\t\tfloat3
|
||||
axisY = float3(0, 1, 0);\n\t\t\t\t\t\tfloat3 axisZ = float3(0, 0, 1);\n\t\t\t\t\t\tfloat
|
||||
angleX = (float)0;\n\t\t\t\t\t\tfloat angleY = (float)0;\n\t\t\t\t\t\tfloat
|
||||
|
@ -1094,7 +1093,7 @@ VisualEffectResource:
|
|||
pivotY = (float)0;\n\t\t\t\t\t\tfloat pivotZ = (float)0;\n\t\t\t\t\t\tfloat
|
||||
size = (float)0.100000001;\n\t\t\t\t\t\tfloat scaleX = (float)1;\n\t\t\t\t\t\tfloat
|
||||
scaleY = (float)1;\n\t\t\t\t\t\tfloat scaleZ = (float)1;\n\t\t\t\t\t\tfloat
|
||||
age = asfloat(attributeBuffer.Load((index * 0x8 + 0x186C7) << 2));\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\tColorOverLife_26AC1(age,
|
||||
age = asfloat(attributeBuffer.Load((index * 0x8 + 0x2747) << 2));\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\tColorOverLife_26AC1(age,
|
||||
lifetime, /*inout */color, gradient_a);\n\t\t\t\tOrient_6( /*inout */axisX,
|
||||
\ /*inout */axisY, /*inout */axisZ, position, velocity);\n\t\t\t\t{\n\t\t\t\t
|
||||
\ float3 tmp_ba = velocity * velocity;\n\t\t\t\t float tmp_bb = tmp_ba[2];\n\t\t\t\t
|
||||
|
@ -1211,8 +1210,8 @@ VisualEffectResource:
|
|||
age = (float)0;\n \n\r\n#if VFX_USE_PARTICLEID_CURRENT\r\n particleId
|
||||
= particleIndex;\r\n#endif\r\n#if VFX_USE_SEED_CURRENT\r\n seed = WangHash(particleIndex
|
||||
^ systemSeed);\r\n#endif\r\n \r\n {\n SetAttribute_F0142CB9(
|
||||
/*inout */lifetime, (float)0.400000006);\n }\n {\n uint
|
||||
tmp_ba = particleId ^ asuint(uniform_b);\n float tmp_bb = FixedRand(tmp_ba);\n
|
||||
/*inout */lifetime, (float)1);\n }\n {\n uint tmp_ba
|
||||
= particleId ^ asuint(uniform_b);\n float tmp_bb = FixedRand(tmp_ba);\n
|
||||
\ float tmp_bd = tmp_bb - (float)0.5;\n uint tmp_be = particleId
|
||||
^ asuint(uniform_c);\n float tmp_bf = FixedRand(tmp_be);\n float
|
||||
tmp_bg = tmp_bf - (float)0.5;\n float tmp_bi = tmp_bb * (float)-1;\n
|
||||
|
@ -1458,7 +1457,7 @@ VisualEffectResource:
|
|||
\ float tmp_be = tmp_ba[0];\n\t\t\t\t float tmp_bf = tmp_bd + tmp_be;\n\t\t\t\t
|
||||
\ float tmp_bh = pow(tmp_bf, (float)0.5);\n\t\t\t\t float tmp_bj = tmp_bh
|
||||
* (float)0.790000021;\n\t\t\t\t float tmp_bk = (float)0.00999999978 + tmp_bj;\n\t\t\t\t
|
||||
\ float2 tmp_bl = float2((float)0.0120000001, tmp_bk);\n\t\t\t\t SetAttribute_D5151647(
|
||||
\ float2 tmp_bl = float2((float)0.00100000005, tmp_bk);\n\t\t\t\t SetAttribute_D5151647(
|
||||
/*inout */scaleX, /*inout */scaleY, tmp_bl);\n\t\t\t\t}\n\t\t\t\tSubpixelAA(position,
|
||||
\ /*inout */alpha, size, /*inout */scaleX, /*inout */scaleY);\n\t\t\t\t\n\n\t\t\t\t\n\t\t\t\tif
|
||||
(!alive)\n\t\t\t\t\treturn o;\n\t\t\t\t\n\t\t\t#if VFX_PRIMITIVE_QUAD\n\t\t\t\n\t\t\t\to.VFX_VARYING_UV.x
|
||||
|
@ -1714,43 +1713,43 @@ VisualEffectResource:
|
|||
data[0]: -1
|
||||
data[1]: -1
|
||||
data[2]: -1
|
||||
data[3]: 1
|
||||
- op: 1
|
||||
valueIndex: 41
|
||||
data[0]: -1
|
||||
data[1]: -1
|
||||
data[2]: -1
|
||||
data[3]: 14
|
||||
- op: 26
|
||||
valueIndex: 41
|
||||
valueIndex: 42
|
||||
data[0]: 27
|
||||
data[1]: 26
|
||||
data[2]: -1
|
||||
data[3]: 1
|
||||
- op: 1
|
||||
valueIndex: 42
|
||||
valueIndex: 43
|
||||
data[0]: -1
|
||||
data[1]: -1
|
||||
data[2]: -1
|
||||
data[3]: 3
|
||||
- op: 1
|
||||
valueIndex: 45
|
||||
valueIndex: 46
|
||||
data[0]: -1
|
||||
data[1]: -1
|
||||
data[2]: -1
|
||||
data[3]: 3
|
||||
- op: 6
|
||||
valueIndex: 48
|
||||
valueIndex: 49
|
||||
data[0]: -1
|
||||
data[1]: -1
|
||||
data[2]: -1
|
||||
data[3]: -1
|
||||
- op: 57
|
||||
valueIndex: 49
|
||||
data[0]: 32
|
||||
data[1]: -1
|
||||
data[2]: -1
|
||||
data[3]: 0
|
||||
- op: 57
|
||||
valueIndex: 50
|
||||
data[0]: 30
|
||||
data[1]: -1
|
||||
data[2]: -1
|
||||
data[3]: 1
|
||||
data[3]: 0
|
||||
- op: 1
|
||||
valueIndex: 51
|
||||
data[0]: -1
|
||||
|
@ -1781,15 +1780,15 @@ VisualEffectResource:
|
|||
data[1]: -1
|
||||
data[2]: -1
|
||||
data[3]: 1
|
||||
- op: 1
|
||||
- op: 57
|
||||
valueIndex: 60
|
||||
data[0]: -1
|
||||
data[0]: 33
|
||||
data[1]: -1
|
||||
data[2]: -1
|
||||
data[3]: 1
|
||||
- op: 31
|
||||
valueIndex: 61
|
||||
data[0]: 33
|
||||
data[0]: 34
|
||||
data[1]: 3
|
||||
data[2]: -1
|
||||
data[3]: 1
|
||||
|
@ -1829,11 +1828,11 @@ VisualEffectResource:
|
|||
m_Value: -10
|
||||
- m_ExpressionIndex: 31
|
||||
m_Value: 0.012
|
||||
- m_ExpressionIndex: 32
|
||||
m_Value: 0.001
|
||||
- m_ExpressionIndex: 39
|
||||
m_Value: 80000
|
||||
- m_ExpressionIndex: 43
|
||||
m_Value: 0.4
|
||||
- m_ExpressionIndex: 44
|
||||
m_Value: 5
|
||||
m_Vector2f:
|
||||
m_Array: []
|
||||
|
@ -1845,9 +1844,9 @@ VisualEffectResource:
|
|||
m_Value: {x: 49.2845, y: 49.2845, z: 49.2845}
|
||||
- m_ExpressionIndex: 14
|
||||
m_Value: {x: 1, y: 0.5, z: 2}
|
||||
- m_ExpressionIndex: 34
|
||||
m_Value: {x: 0.25, y: 0.25, z: 0.25}
|
||||
- m_ExpressionIndex: 35
|
||||
m_Value: {x: 0.25, y: 0.25, z: 0.25}
|
||||
- m_ExpressionIndex: 36
|
||||
m_Value: {x: 1, y: 1, z: 1}
|
||||
- m_ExpressionIndex: 40
|
||||
m_Value: {x: 10, y: 10, z: 10}
|
||||
|
@ -1876,7 +1875,7 @@ VisualEffectResource:
|
|||
- m_ExpressionIndex: 30
|
||||
m_Value:
|
||||
serializedVersion: 2
|
||||
key0: {r: 20.405783, g: 13.705945, b: 23.245283, a: 1}
|
||||
key0: {r: 13.752448, g: 16.732605, b: 23.245289, a: 1}
|
||||
key1: {r: 4, g: 4, b: 4, a: 1}
|
||||
key2: {r: 1, g: 1, b: 1, a: 0}
|
||||
key3: {r: 0, g: 0, b: 0, a: 0}
|
||||
|
@ -1885,7 +1884,7 @@ VisualEffectResource:
|
|||
key6: {r: 0, g: 0, b: 0, a: 0}
|
||||
key7: {r: 0, g: 0, b: 0, a: 0}
|
||||
ctime0: 0
|
||||
ctime1: 13685
|
||||
ctime1: 39514
|
||||
ctime2: 65535
|
||||
ctime3: 0
|
||||
ctime4: 0
|
||||
|
@ -1893,7 +1892,7 @@ VisualEffectResource:
|
|||
ctime6: 0
|
||||
ctime7: 0
|
||||
atime0: 0
|
||||
atime1: 55319
|
||||
atime1: 14842
|
||||
atime2: 65535
|
||||
atime3: 0
|
||||
atime4: 0
|
||||
|
@ -1903,7 +1902,7 @@ VisualEffectResource:
|
|||
m_Mode: 0
|
||||
m_NumColorKeys: 3
|
||||
m_NumAlphaKeys: 3
|
||||
- m_ExpressionIndex: 32
|
||||
- m_ExpressionIndex: 33
|
||||
m_Value:
|
||||
serializedVersion: 2
|
||||
key0: {r: 20.36314, g: 28.949675, b: 38.508514, a: 1}
|
||||
|
@ -1952,7 +1951,7 @@ VisualEffectResource:
|
|||
index: 27
|
||||
m_Buffers:
|
||||
- type: 1
|
||||
size: 1300288
|
||||
size: 130432
|
||||
layout:
|
||||
- name: lifetime
|
||||
type: 1
|
||||
|
@ -1963,34 +1962,34 @@ VisualEffectResource:
|
|||
- name: position
|
||||
type: 3
|
||||
offset:
|
||||
bucket: 100032
|
||||
bucket: 10048
|
||||
structure: 8
|
||||
element: 0
|
||||
- name: alive
|
||||
type: 17
|
||||
offset:
|
||||
bucket: 100032
|
||||
bucket: 10048
|
||||
structure: 8
|
||||
element: 3
|
||||
- name: velocity
|
||||
type: 3
|
||||
offset:
|
||||
bucket: 100032
|
||||
bucket: 10048
|
||||
structure: 8
|
||||
element: 4
|
||||
- name: age
|
||||
type: 1
|
||||
offset:
|
||||
bucket: 100032
|
||||
bucket: 10048
|
||||
structure: 8
|
||||
element: 7
|
||||
- name: color
|
||||
type: 3
|
||||
offset:
|
||||
bucket: 900288
|
||||
bucket: 90432
|
||||
structure: 4
|
||||
element: 0
|
||||
capacity: 100000
|
||||
capacity: 10000
|
||||
stride: 4
|
||||
- type: 1
|
||||
size: 1040000
|
||||
|
@ -2034,7 +2033,7 @@ VisualEffectResource:
|
|||
capacity: 80000
|
||||
stride: 4
|
||||
- type: 1
|
||||
size: 1300416
|
||||
size: 130624
|
||||
layout:
|
||||
- name: lifetime
|
||||
type: 1
|
||||
|
@ -2045,34 +2044,34 @@ VisualEffectResource:
|
|||
- name: position
|
||||
type: 3
|
||||
offset:
|
||||
bucket: 100032
|
||||
bucket: 10048
|
||||
structure: 8
|
||||
element: 0
|
||||
- name: alive
|
||||
type: 17
|
||||
offset:
|
||||
bucket: 100032
|
||||
bucket: 10048
|
||||
structure: 8
|
||||
element: 3
|
||||
- name: velocity
|
||||
type: 3
|
||||
offset:
|
||||
bucket: 100032
|
||||
bucket: 10048
|
||||
structure: 8
|
||||
element: 4
|
||||
- name: age
|
||||
type: 1
|
||||
offset:
|
||||
bucket: 100032
|
||||
bucket: 10048
|
||||
structure: 8
|
||||
element: 7
|
||||
- name: color
|
||||
type: 3
|
||||
offset:
|
||||
bucket: 900288
|
||||
bucket: 90432
|
||||
structure: 4
|
||||
element: 0
|
||||
capacity: 100032
|
||||
capacity: 10048
|
||||
stride: 4
|
||||
- type: 1
|
||||
size: 1
|
||||
|
@ -2086,7 +2085,7 @@ VisualEffectResource:
|
|||
capacity: 1
|
||||
stride: 4
|
||||
- type: 4
|
||||
size: 100000
|
||||
size: 10000
|
||||
layout: []
|
||||
capacity: 0
|
||||
stride: 4
|
||||
|
@ -2249,7 +2248,7 @@ VisualEffectResource:
|
|||
shaderSourceIndex: -1
|
||||
- type: 1
|
||||
flags: 1
|
||||
capacity: 100000
|
||||
capacity: 10000
|
||||
layer: 4294967295
|
||||
buffers:
|
||||
- nameId: attributeBuffer
|
||||
|
@ -2306,7 +2305,7 @@ VisualEffectResource:
|
|||
- nameId: uniform_b
|
||||
index: 7
|
||||
- nameId: deltaTime_a
|
||||
index: 36
|
||||
index: 37
|
||||
params: []
|
||||
processor: {fileID: 0}
|
||||
shaderSourceIndex: 1
|
||||
|
@ -2384,7 +2383,7 @@ VisualEffectResource:
|
|||
- nameId: uniform_b
|
||||
index: 7
|
||||
- nameId: deltaTime_a
|
||||
index: 36
|
||||
index: 37
|
||||
params: []
|
||||
processor: {fileID: 0}
|
||||
shaderSourceIndex: 4
|
||||
|
@ -2395,7 +2394,7 @@ VisualEffectResource:
|
|||
temporaryBuffers: []
|
||||
values:
|
||||
- nameId: gradient_a
|
||||
index: 37
|
||||
index: 44
|
||||
- nameId: mainTexture
|
||||
index: 42
|
||||
params:
|
||||
|
@ -2499,7 +2498,7 @@ MonoBehaviour:
|
|||
m_Type:
|
||||
m_SerializableType: UnityEngine.Gradient, UnityEngine.CoreModule, Version=0.0.0.0,
|
||||
Culture=neutral, PublicKeyToken=null
|
||||
m_SerializableObject: '{"colorKeys":[{"color":{"r":20.40578269958496,"g":13.705945014953614,"b":23.245283126831056,"a":1.0},"time":0.0},{"color":{"r":4.0,"g":4.0,"b":4.0,"a":1.0},"time":0.20881971716880799},{"color":{"r":1.0,"g":1.0,"b":1.0,"a":1.0},"time":1.0}],"alphaKeys":[{"alpha":1.0,"time":0.0},{"alpha":1.0,"time":0.844113826751709},{"alpha":0.0,"time":1.0}],"gradientMode":0}'
|
||||
m_SerializableObject: '{"colorKeys":[{"color":{"r":13.752448081970215,"g":16.73260498046875,"b":23.245288848876954,"a":1.0},"time":0.0},{"color":{"r":4.0,"g":4.0,"b":4.0,"a":1.0},"time":0.6029449701309204},{"color":{"r":1.0,"g":1.0,"b":1.0,"a":1.0},"time":1.0}],"alphaKeys":[{"alpha":1.0,"time":0.0},{"alpha":1.0,"time":0.22647440433502198},{"alpha":0.0,"time":1.0}],"gradientMode":0}'
|
||||
m_Space: 2147483647
|
||||
m_Property:
|
||||
name: gradient
|
||||
|
@ -11649,7 +11648,7 @@ MonoBehaviour:
|
|||
m_Type:
|
||||
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
||||
PublicKeyToken=b77a5c561934e089
|
||||
m_SerializableObject: 0.4
|
||||
m_SerializableObject: 1
|
||||
m_Space: 2147483647
|
||||
m_Property:
|
||||
name: Lifetime
|
||||
|
@ -12428,7 +12427,7 @@ MonoBehaviour:
|
|||
m_Type:
|
||||
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
|
||||
Culture=neutral, PublicKeyToken=null
|
||||
m_SerializableObject: '{"x":0.012000000104308129,"y":0.10000000149011612}'
|
||||
m_SerializableObject: '{"x":0.0010000000474974514,"y":0.10000000149011612}'
|
||||
m_Space: 2147483647
|
||||
m_Property:
|
||||
name: Scale
|
||||
|
|
8
UnityProject/Assets/Scripts/UnitTest.meta
Normal file
8
UnityProject/Assets/Scripts/UnitTest.meta
Normal file
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 14b20e54517dff5419ed18c623ac9653
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -1,5 +1,6 @@
|
|||
{
|
||||
"dependencies": {
|
||||
|
||||
"dependencies": {
|
||||
"com.unity.2d.sprite": "1.0.0",
|
||||
"com.unity.2d.tilemap": "1.0.0",
|
||||
"com.unity.ads": "2.0.8",
|
||||
|
|
|
@ -6,6 +6,6 @@ EditorBuildSettings:
|
|||
serializedVersion: 2
|
||||
m_Scenes:
|
||||
- enabled: 1
|
||||
path: Assets/Scenes/Examples/Qlist/Qlist.unity
|
||||
guid: be0a328deb6c1504c98e054a6e6a7b9e
|
||||
path: Assets/Scenes/Examples/KinectSkeleton ForceHands with Sound/Force Skeleton.unity
|
||||
guid: a2f6f36eb3d40b246b96ec9fd3ca21be
|
||||
m_configObjects: {}
|
||||
|
|
|
@ -18,7 +18,7 @@ QualitySettings:
|
|||
shadowCascade2Split: 0.33333334
|
||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||
shadowmaskMode: 0
|
||||
blendWeights: 1
|
||||
skinWeights: 1
|
||||
textureQuality: 1
|
||||
anisotropicTextures: 0
|
||||
antiAliasing: 0
|
||||
|
@ -53,7 +53,7 @@ QualitySettings:
|
|||
shadowCascade2Split: 0.33333334
|
||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||
shadowmaskMode: 0
|
||||
blendWeights: 2
|
||||
skinWeights: 2
|
||||
textureQuality: 0
|
||||
anisotropicTextures: 0
|
||||
antiAliasing: 0
|
||||
|
@ -88,7 +88,7 @@ QualitySettings:
|
|||
shadowCascade2Split: 0.33333334
|
||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||
shadowmaskMode: 0
|
||||
blendWeights: 2
|
||||
skinWeights: 2
|
||||
textureQuality: 0
|
||||
anisotropicTextures: 1
|
||||
antiAliasing: 0
|
||||
|
@ -123,7 +123,7 @@ QualitySettings:
|
|||
shadowCascade2Split: 0.33333334
|
||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||
shadowmaskMode: 1
|
||||
blendWeights: 2
|
||||
skinWeights: 2
|
||||
textureQuality: 0
|
||||
anisotropicTextures: 1
|
||||
antiAliasing: 2
|
||||
|
@ -158,7 +158,7 @@ QualitySettings:
|
|||
shadowCascade2Split: 0.33333334
|
||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||
shadowmaskMode: 1
|
||||
blendWeights: 4
|
||||
skinWeights: 4
|
||||
textureQuality: 0
|
||||
anisotropicTextures: 1
|
||||
antiAliasing: 4
|
||||
|
@ -193,7 +193,7 @@ QualitySettings:
|
|||
shadowCascade2Split: 0.33333334
|
||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||
shadowmaskMode: 1
|
||||
blendWeights: 4
|
||||
skinWeights: 4
|
||||
textureQuality: 0
|
||||
anisotropicTextures: 1
|
||||
antiAliasing: 4
|
||||
|
@ -216,17 +216,4 @@ QualitySettings:
|
|||
asyncUploadPersistentBuffer: 1
|
||||
resolutionScalingFixedDPIFactor: 1
|
||||
excludedTargetPlatforms: []
|
||||
m_PerPlatformDefaultQuality:
|
||||
Android: 2
|
||||
Nintendo 3DS: 5
|
||||
Nintendo Switch: 5
|
||||
PS4: 5
|
||||
PSP2: 2
|
||||
Standalone: 5
|
||||
Tizen: 2
|
||||
WebGL: 3
|
||||
WiiU: 5
|
||||
Windows Store Apps: 5
|
||||
XboxOne: 5
|
||||
iPhone: 2
|
||||
tvOS: 2
|
||||
m_PerPlatformDefaultQuality: {}
|
||||
|
|
|
@ -14,8 +14,8 @@ TagManager:
|
|||
-
|
||||
-
|
||||
- PostProcessing
|
||||
-
|
||||
-
|
||||
- VFX
|
||||
- IgnoreReflection
|
||||
-
|
||||
-
|
||||
-
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 11.00
|
||||
# Visual Studio 2010
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 15
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{5B580621-09B4-68CB-B5F4-5B9DD210A60F}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-Editor", "Assembly-CSharp-Editor.csproj", "{3CC9D2C0-C461-07D9-EDF3-4FFB4DE5C299}"
|
||||
|
|
Loading…
Reference in a new issue