PitchTracking Demo and Small Improvments (Logging)

This commit is contained in:
max 2019-11-22 18:38:28 +01:00
parent d3b5430712
commit 5bd781db21
21 changed files with 5684 additions and 451 deletions

View file

@ -2,6 +2,8 @@
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View file

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{
interface IMoveBall
{
float Position { set; }
float Offset { set; }
}
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{
public float Position
float x = 1.0f;
public float Offset
{
set
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x = value * 0.1f;
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}
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@ -0,0 +1,28 @@
using UnityEngine;
namespace cylvester
{
interface IPitchPosition
{
float Position { set; }
}
public class PitchPosition : MonoBehaviour
{
[SerializeField] float pitchMultiplier = 0.1f;
private Vector3 originalPosition;
public void Start()
{
originalPosition = GetComponent<Transform>().position;
}
public float Position
{
set
{
var pitchOffset = value * pitchMultiplier;
transform.localPosition = new Vector3(originalPosition.x, originalPosition.y + pitchOffset, originalPosition.z);
}
}
}
}

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@ -5,13 +5,14 @@ using UnityEngine.Events;
[Serializable]
public class UnitySmoothEvent : UnityEvent<float>
{}
{ }
public class Smoother : MonoBehaviour
{
[SerializeField, Range(1f, 10f)] private float attackSmooth = 1f;
[SerializeField, Range(1f, 10f)] private float releaseSmooth = 1f;
[SerializeField] private bool ignore0;
[SerializeField] private UnitySmoothEvent onSmoothProcessed;
@ -20,7 +21,10 @@ public class Smoother : MonoBehaviour
public void OnValueChanged(float value)
{
input_ = value;
if (!(ignore0 && value == 0.0f))
{
input_ = value; //Set new input Value
}
}
private void Update()

View file

@ -15,6 +15,7 @@ namespace cylvester
[SerializeField] private PdBackend pdbackend;
[SerializeField, Range(1, 16)] private int channel = 1;
[SerializeField] private LevelEvent levelChanged;
[SerializeField] bool logLevel;
private float level_;
void Update()
@ -25,6 +26,11 @@ namespace cylvester
{
level_ = level;
levelChanged.Invoke(level_);
if (logLevel)
{
Debug.Log("Level:" + level_);
}
}
}
}

View file

@ -15,6 +15,7 @@ namespace cylvester
[SerializeField] private PdBackend pdbackend;
[SerializeField, Range(1, 16)] private int channel = 1;
[SerializeField] private LevelEvent pitchChanged;
[SerializeField] bool logPitch;
private float pitch_;
void Update()
@ -25,6 +26,10 @@ namespace cylvester
{
pitch_ = pitch;
pitchChanged.Invoke(pitch_);
if (logPitch)
{
Debug.Log("Pitch: " + pitch);
}
}
}
}

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@ -85,7 +85,7 @@ files used in this help file., f 22;
#X connect 18 0 1 0;
#X restore 276 169 pd timberID;
#X obj 152 195 r shmemupdate;
#N canvas 224 927 450 300 level 0;
#N canvas 1434 654 450 271 level 0;
#X obj 113 172 tabwrite level;
#X obj 194 120 loadbang;
#X obj 194 145 f \$1, f 6;
@ -96,7 +96,7 @@ files used in this help file., f 22;
#X connect 3 0 0 0;
#X connect 4 0 3 0;
#X restore 359 170 pd level;
#N canvas 0 50 450 300 pitch 0;
#N canvas 1536 915 450 242 pitch 1;
#X obj 95 44 inlet~;
#X obj 95 94 sigmund~ pitch;
#X obj 198 73 loadbang;

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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 16
# Visual Studio 15
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EndProject
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