From 67eeb972e629bbf5f43ff1436a911241a3f02372 Mon Sep 17 00:00:00 2001 From: Chikashi Miyama Date: Sat, 5 Oct 2019 16:49:30 +0200 Subject: [PATCH] add spectrogram texture generator --- UnityProject/Assembly-CSharp.csproj | 1544 ++++++++--------- UnityProject/Assets/Materials/TextureMap.mat | 242 +++ .../Assets/Materials/TextureMap.mat.meta | 8 + .../Scenes/Examples/Texture/Texture.unity | 131 +- .../Scenes/Examples/Texture/TextureMapper.cs | 23 + .../Examples/Texture/TextureMapper.cs.meta | 11 + .../Scripts/PdConnection/Spectrogram.cs | 52 + .../Scripts/PdConnection/Spectrogram.cs.meta | 11 + .../Scripts/PdConnection/WaveformTexture.cs | 3 +- UnityProject/Assets/Scripts/UnitTest.meta | 8 + .../Scripts/Visualizer/IRPanelBehaviour.cs | 3 +- UnityProject/Assets/Shader.meta | 8 + UnityProject/CylVision.sln | 40 +- 13 files changed, 1279 insertions(+), 805 deletions(-) create mode 100644 UnityProject/Assets/Materials/TextureMap.mat create mode 100644 UnityProject/Assets/Materials/TextureMap.mat.meta create mode 100644 UnityProject/Assets/Scenes/Examples/Texture/TextureMapper.cs create mode 100644 UnityProject/Assets/Scenes/Examples/Texture/TextureMapper.cs.meta create mode 100644 UnityProject/Assets/Scripts/PdConnection/Spectrogram.cs create mode 100644 UnityProject/Assets/Scripts/PdConnection/Spectrogram.cs.meta create mode 100644 UnityProject/Assets/Scripts/UnitTest.meta create mode 100644 UnityProject/Assets/Shader.meta diff --git a/UnityProject/Assembly-CSharp.csproj b/UnityProject/Assembly-CSharp.csproj index 9c6cbde..a4d77d9 100644 --- a/UnityProject/Assembly-CSharp.csproj +++ b/UnityProject/Assembly-CSharp.csproj @@ -11,7 +11,8 @@ AnyCPU 10.0.20506 2.0 - + + {5B580621-09B4-68CB-B5F4-5B9DD210A60F} Library Properties @@ -56,776 +57,775 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 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0, a: 0} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _DiffusionProfileAsset: {r: 0, g: 0, b: 0, a: 0} + - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0} + - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} + - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1} + - _EmissiveColorLDR: {r: 0, g: 0, b: 0, a: 1} + - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0} + - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0} + - _SpecularColor: {r: 1, g: 1, b: 1, a: 1} + - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0} + - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1} + - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0} + - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0} + - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0} diff --git a/UnityProject/Assets/Materials/TextureMap.mat.meta b/UnityProject/Assets/Materials/TextureMap.mat.meta new file mode 100644 index 0000000..533c556 --- /dev/null +++ b/UnityProject/Assets/Materials/TextureMap.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 416cd1054fe561246b9c57b0f3b4ad15 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityProject/Assets/Scenes/Examples/Texture/Texture.unity b/UnityProject/Assets/Scenes/Examples/Texture/Texture.unity index 5ce6af9..dcf25fb 100644 --- a/UnityProject/Assets/Scenes/Examples/Texture/Texture.unity +++ b/UnityProject/Assets/Scenes/Examples/Texture/Texture.unity @@ -139,20 +139,19 @@ GameObject: m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!64 &90124697 -MeshCollider: +--- !u!114 &90124697 +MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 90124696} - m_Material: {fileID: 0} - m_IsTrigger: 0 m_Enabled: 1 - serializedVersion: 3 - m_Convex: 0 - m_CookingOptions: 14 - m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 126d8ce7fcb65564f97a02ec1f5d7fde, type: 3} + m_Name: + m_EditorClassIdentifier: + spectrogram: {fileID: 130019220} --- !u!23 &90124698 MeshRenderer: m_ObjectHideFlags: 0 @@ -170,7 +169,7 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 2100000, guid: 73c176f402d2c2f4d929aa5da7585d17, type: 2} + - {fileID: 2100000, guid: 416cd1054fe561246b9c57b0f3b4ad15, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -243,6 +242,9 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 3ba69cee3466a304d9d570268f717413, type: 3} m_Name: m_EditorClassIdentifier: + onControlMessageReceived: + m_PersistentCalls: + m_Calls: [] samplePlayback: 0 --- !u!4 &130019219 Transform: @@ -267,10 +269,10 @@ MonoBehaviour: m_GameObject: {fileID: 130019217} m_Enabled: 1 m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 773d4bc755fe4e4a9ddf830af14ff758, type: 3} + m_Script: {fileID: 11500000, guid: a725a1321c35328439b3d1ac5ece95c3, type: 3} m_Name: m_EditorClassIdentifier: - PdBackend: {fileID: 0} + pdBackend: {fileID: 130019218} channel: 1 --- !u!1 &404245778 GameObject: @@ -591,6 +593,8 @@ GameObject: m_Component: - component: {fileID: 1967946579} - component: {fileID: 1967946578} + - component: {fileID: 1967946581} + - component: {fileID: 1967946580} m_Layer: 0 m_Name: Directional Light m_TagString: Untagged @@ -609,7 +613,7 @@ Light: serializedVersion: 9 m_Type: 1 m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1} - m_Intensity: 1 + m_Intensity: 3.1415927 m_Range: 10 m_SpotAngle: 30 m_InnerSpotAngle: 21.80208 @@ -649,7 +653,7 @@ Light: m_Bits: 4294967295 m_RenderingLayerMask: 1 m_Lightmapping: 4 - m_LightShadowCasterMode: 0 + m_LightShadowCasterMode: 2 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 @@ -672,6 +676,107 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} +--- !u!114 &1967946580 +MonoBehaviour: + m_ObjectHideFlags: 0 + 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Update() + { + renderer_.material.SetTexture(baseColorMap_, spectrogram.Texture); + } + } +} \ No newline at end of file diff --git a/UnityProject/Assets/Scenes/Examples/Texture/TextureMapper.cs.meta b/UnityProject/Assets/Scenes/Examples/Texture/TextureMapper.cs.meta new file mode 100644 index 0000000..781bd32 --- /dev/null +++ b/UnityProject/Assets/Scenes/Examples/Texture/TextureMapper.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 126d8ce7fcb65564f97a02ec1f5d7fde +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityProject/Assets/Scripts/PdConnection/Spectrogram.cs b/UnityProject/Assets/Scripts/PdConnection/Spectrogram.cs new file mode 100644 index 0000000..df5b272 --- /dev/null +++ b/UnityProject/Assets/Scripts/PdConnection/Spectrogram.cs @@ -0,0 +1,52 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +namespace cylvester +{ + public interface ISpectrogram + { + Texture2D Texture { get; } + } + + public class Spectrogram : MonoBehaviour, ISpectrogram + { + [SerializeField] private PdBackend pdBackend; + [SerializeField, Range(1, 16)] private int channel = 1; + + private SpectrumArraySelector spectrumArraySelector_; + private Texture2D texture_; + private int index_; + + void Start() + { + spectrumArraySelector_ = new SpectrumArraySelector(pdBackend.SpectrumArrayContainer); + texture_ = new Texture2D(PdConstant.FftSize, PdConstant.FftSize, TextureFormat.R8, false); + + var pixels = texture_.GetPixels(); + for (var i = 0;i < pixels.Length; ++i) + pixels[i] = Color.black; + texture_.SetPixels(pixels); + texture_.Apply(); + } + + void Update() + { + spectrumArraySelector_.Selection = channel - 1; + var array = spectrumArraySelector_.SelectedArray; + for (var i = 0; i < PdConstant.FftSize; i++) + { + texture_.SetPixel(i, index_, new Color(array[i], 0f, 0f)); + } + + texture_.Apply(); + + index_++; + index_ %= PdConstant.FftSize; + } + + public Texture2D Texture => texture_; + } + + +} diff --git a/UnityProject/Assets/Scripts/PdConnection/Spectrogram.cs.meta b/UnityProject/Assets/Scripts/PdConnection/Spectrogram.cs.meta new file mode 100644 index 0000000..ba6a258 --- /dev/null +++ b/UnityProject/Assets/Scripts/PdConnection/Spectrogram.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: a725a1321c35328439b3d1ac5ece95c3 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityProject/Assets/Scripts/PdConnection/WaveformTexture.cs b/UnityProject/Assets/Scripts/PdConnection/WaveformTexture.cs index b2dba14..b4edd82 100644 --- a/UnityProject/Assets/Scripts/PdConnection/WaveformTexture.cs +++ b/UnityProject/Assets/Scripts/PdConnection/WaveformTexture.cs @@ -4,7 +4,7 @@ namespace cylvester { public class WaveformTexture : MonoBehaviour { - [SerializeField] PdBackend PdBackend; + [SerializeField] PdBackend PdBackend = null; [SerializeField, Range(1, 16)] private int channel = 1; @@ -17,7 +17,6 @@ namespace cylvester private void Update() { - var spectrum = PdBackend.SpectrumArrayContainer[channel]; texture2D_.Apply(); diff --git a/UnityProject/Assets/Scripts/UnitTest.meta b/UnityProject/Assets/Scripts/UnitTest.meta new file mode 100644 index 0000000..64e07e5 --- /dev/null +++ b/UnityProject/Assets/Scripts/UnitTest.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 14b20e54517dff5419ed18c623ac9653 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityProject/Assets/Scripts/Visualizer/IRPanelBehaviour.cs b/UnityProject/Assets/Scripts/Visualizer/IRPanelBehaviour.cs index 37c5c25..42eab19 100644 --- a/UnityProject/Assets/Scripts/Visualizer/IRPanelBehaviour.cs +++ b/UnityProject/Assets/Scripts/Visualizer/IRPanelBehaviour.cs @@ -21,4 +21,5 @@ namespace Visualizer renderer_.material.SetTexture(BaseColorMap, kinectManagerBehaviour.KinectSensor.InfraredCamera.Data); } } -} \ No newline at end of file +} + diff --git a/UnityProject/Assets/Shader.meta b/UnityProject/Assets/Shader.meta new file mode 100644 index 0000000..8198ad7 --- /dev/null +++ b/UnityProject/Assets/Shader.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: a136572b1ed0a3d4baf99141901819b6 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityProject/CylVision.sln b/UnityProject/CylVision.sln index 271ab4c..6b7e4bc 100644 --- a/UnityProject/CylVision.sln +++ b/UnityProject/CylVision.sln @@ -1,10 +1,13 @@ -Microsoft Visual Studio Solution File, Format Version 11.00 -# Visual Studio 2010 -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{44FB577D-A191-A45C-C159-30222C80D6CB}" + +Microsoft Visual Studio Solution File, Format Version 12.00 +# Visual Studio 15 +VisualStudioVersion = 15.0.28307.705 +MinimumVisualStudioVersion = 10.0.40219.1 +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{5B580621-09B4-68CB-B5F4-5B9DD210A60F}" EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UnitTest", "UnitTest.csproj", "{37CA0EC1-EC99-91AA-7DD8-65B57E5E5258}" +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UnitTest", "UnitTest.csproj", "{7449DEC9-8E4D-BE43-C884-91467088ABED}" EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-Editor", "Assembly-CSharp-Editor.csproj", "{16164DC1-A27D-76C5-94A1-007A2D8E952C}" +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-Editor", "Assembly-CSharp-Editor.csproj", "{3CC9D2C0-C461-07D9-EDF3-4FFB4DE5C299}" EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution 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{3CC9D2C0-C461-07D9-EDF3-4FFB4DE5C299}.Release|Any CPU.ActiveCfg = Release|Any CPU + {3CC9D2C0-C461-07D9-EDF3-4FFB4DE5C299}.Release|Any CPU.Build.0 = Release|Any CPU EndGlobalSection GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE EndGlobalSection + GlobalSection(ExtensibilityGlobals) = postSolution + SolutionGuid = {5D5A7002-CD46-4C87-9CF9-02F5C9B7FCA0} + EndGlobalSection GlobalSection(MonoDevelopProperties) = preSolution StartupItem = Assembly-CSharp.csproj EndGlobalSection