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+ DEBUG;TRACE;UNITY_2019_2_8;UNITY_2019_2;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE_WIN;PLATFORM_STANDALONE;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_EVENT_QUEUE;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;ENABLE_VR;ENABLE_AR;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_STANDARD_2_0;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;EXTOSC;UNITY_POST_PROCESSING_STACK_V2;NET_4_6;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER 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_SupportDecals: 1 + - _SurfaceType: 0 + - _TexWorldScale: 1 + - _TexWorldScaleEmissive: 1 + - _Thickness: 1 + - _ThicknessMultiplier: 1 + - _TransmissionEnable: 1 + - _TransparentBackfaceEnable: 0 + - _TransparentCullMode: 2 + - _TransparentDepthPostpassEnable: 0 + - _TransparentDepthPrepassEnable: 0 + - _TransparentSortPriority: 0 + - _TransparentWritingMotionVec: 0 + - _UVBase: 0 + - _UVDetail: 0 + - _UVEmissive: 0 + - _UseEmissiveIntensity: 0 + - _UseShadowThreshold: 0 + - _ZTestDepthEqualForOpaque: 3 + - _ZTestGBuffer: 4 + - _ZTestModeDistortion: 4 + - _ZTestTransparent: 4 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _DiffusionProfileAsset: {r: 0, g: 0, b: 0, a: 0} + - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0} + - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} + - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1} + - _EmissiveColorLDR: {r: 0, g: 0, b: 0, a: 1} + - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0} + - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0} + - _SpecularColor: {r: 1, g: 1, b: 1, a: 1} + - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0} + - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1} + - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0} + - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0} + - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0} diff --git a/UnityProject/Assets/Scenes/Examples/Qlist/material/BallColor.mat.meta b/UnityProject/Assets/Scenes/Examples/Qlist/material/BallColor.mat.meta new file mode 100644 index 0000000..d86dbc4 --- /dev/null +++ b/UnityProject/Assets/Scenes/Examples/Qlist/material/BallColor.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: ed382e79ee5eff14d949d679a588c432 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityProject/Assets/Scenes/Examples/Qlist/scripts.meta b/UnityProject/Assets/Scenes/Examples/Qlist/scripts.meta new file mode 100644 index 0000000..6cfc5fe --- /dev/null +++ b/UnityProject/Assets/Scenes/Examples/Qlist/scripts.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 701a34896260ee54a91a35917767c7c1 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityProject/Assets/Scenes/Examples/Qlist/scripts/QlistMarker.cs b/UnityProject/Assets/Scenes/Examples/Qlist/scripts/QlistMarker.cs new file mode 100644 index 0000000..52fc1d0 --- /dev/null +++ b/UnityProject/Assets/Scenes/Examples/Qlist/scripts/QlistMarker.cs @@ -0,0 +1,14 @@ +using UnityEngine; +using UnityEngine.Playables; +using UnityEngine.Timeline; + +namespace cylvester +{ + [CustomStyle("Annotation")] + public class QlistMarker : Marker, INotification + { + [TextArea] public string stateName; + + public PropertyName id => stateName; + } +} diff --git a/UnityProject/Assets/Scenes/Examples/Qlist/scripts/QlistMarker.cs.meta b/UnityProject/Assets/Scenes/Examples/Qlist/scripts/QlistMarker.cs.meta new file mode 100644 index 0000000..69d1613 --- /dev/null +++ b/UnityProject/Assets/Scenes/Examples/Qlist/scripts/QlistMarker.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 699a85771c17e864fafab4a53a5fc5bd +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityProject/Assets/Scenes/Examples/Qlist/scripts/TimelineController.cs b/UnityProject/Assets/Scenes/Examples/Qlist/scripts/TimelineController.cs new file mode 100644 index 0000000..d31e007 --- /dev/null +++ b/UnityProject/Assets/Scenes/Examples/Qlist/scripts/TimelineController.cs @@ -0,0 +1,48 @@ +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.Timeline; +using UnityEngine.Playables; + +namespace cylvester +{ + public class TimelineController : MonoBehaviour, INotificationReceiver + { + [SerializeField] private PlayableDirector playableDirector; + [SerializeField] private StateManager stateManager; + + private IList qlistMarkers_; + + public void Start() + { + var timeline = (TimelineAsset)playableDirector.playableAsset; + var markerTrack = timeline.markerTrack; + var markers = markerTrack.GetMarkers(); + qlistMarkers_ = new Boo.Lang.List(); + foreach (var marker in markers) + qlistMarkers_.Add((QlistMarker)marker); + } + + public void OnStateChanged(IStateReader stateManager) + { + var stateName = stateManager.CurrentState.Title; + foreach (var qlistMarker in qlistMarkers_) + { + if (qlistMarker.id != stateName) continue; + playableDirector.Stop(); + playableDirector.time = qlistMarker.time; + playableDirector.Play(); + break; + } + } + + public void OnNotify(Playable origin, INotification notification, object context) + { + if (!stateManager.NextState.HasValue) + return; + + var nextState = stateManager.NextState.Value; + if(notification.id == nextState.Title) + playableDirector.Pause(); // reaches the next state (marker) in timeline + } + } +} diff --git a/UnityProject/Assets/Scenes/Examples/Qlist/scripts/TimelineController.cs.meta b/UnityProject/Assets/Scenes/Examples/Qlist/scripts/TimelineController.cs.meta new file mode 100644 index 0000000..b679b8c --- /dev/null +++ b/UnityProject/Assets/Scenes/Examples/Qlist/scripts/TimelineController.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 117e3226047d79a4d86bee38ca1ca894 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityProject/UnityProject.sln b/UnityProject/UnityProject.sln index 78fd835..87e74ce 100644 --- a/UnityProject/UnityProject.sln +++ b/UnityProject/UnityProject.sln @@ -1,6 +1,6 @@  -Microsoft Visual Studio Solution File, Format Version 12.00 -# Visual Studio 16 +Microsoft Visual Studio Solution File, Format Version 11.00 +# Visual Studio 2010 Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{5B580621-09B4-68CB-B5F4-5B9DD210A60F}" EndProject Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-Editor", "Assembly-CSharp-Editor.csproj", "{3CC9D2C0-C461-07D9-EDF3-4FFB4DE5C299}" diff --git a/UnityProject/UnityProject.sln.DotSettings.user b/UnityProject/UnityProject.sln.DotSettings.user index 55f5a34..0b1ebcf 100644 --- a/UnityProject/UnityProject.sln.DotSettings.user +++ b/UnityProject/UnityProject.sln.DotSettings.user @@ -5,4 +5,5 @@ <Assembly Path="C:\Users\chikashi\Development\Soundvision\UnityProject\Assets\Plugins\NSubstitute.dll" /> </AssemblyExplorer> True + True True \ No newline at end of file