change the format of UDP communication from Unity to Pd to ascii
This commit is contained in:
parent
1e5d72e80c
commit
768ce1ed0d
13 changed files with 662 additions and 39 deletions
|
@ -65,6 +65,7 @@
|
|||
<Compile Include="Assets\Scenes\Examples\MIDI\script\PositionBind.cs" />
|
||||
<Compile Include="Assets\Scenes\Examples\PdBackend\script\BoomBall.cs" />
|
||||
<Compile Include="Assets\Scenes\Examples\PostProcessing\script\BokehBind.cs" />
|
||||
<Compile Include="Assets\Scenes\Examples\TextToPd\script\TextToPd.cs" />
|
||||
<Compile Include="Assets\Scenes\Examples\Texture\TextureMapper.cs" />
|
||||
<Compile Include="Assets\Scenes\Examples\VisualEffectGraph\script\FlareBind.cs" />
|
||||
<Compile Include="Assets\Scenes\Examples\VisualEffectGraph\script\SmokeBind.cs" />
|
||||
|
|
|
@ -152,15 +152,15 @@ MonoBehaviour:
|
|||
pdBackend: {fileID: 987772533}
|
||||
selection:
|
||||
serializedVersion: 2
|
||||
x: 16.083769
|
||||
y: 75
|
||||
width: 97.84293
|
||||
height: 128
|
||||
x: 0
|
||||
y: 36
|
||||
width: 43.544582
|
||||
height: 210
|
||||
energyChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls:
|
||||
- m_Target: {fileID: 428795648}
|
||||
m_MethodName:
|
||||
- m_Target: {fileID: 428795649}
|
||||
m_MethodName: OnValueChanged
|
||||
m_Mode: 0
|
||||
m_Arguments:
|
||||
m_ObjectArgument: {fileID: 0}
|
||||
|
@ -594,7 +594,7 @@ MonoBehaviour:
|
|||
m_Script: {fileID: 11500000, guid: 9de1490c361f2bd48b4a81ad0457a4e7, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
threshold: 20
|
||||
threshold: 500
|
||||
attackTime: 0.01
|
||||
releaseTime: 0.5
|
||||
holdTime: 0.2
|
||||
|
|
8
UnityProject/Assets/Scenes/Examples/TextToPd.meta
Normal file
8
UnityProject/Assets/Scenes/Examples/TextToPd.meta
Normal file
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 4f73ebd1f78518546b9404ad76b5df0f
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
563
UnityProject/Assets/Scenes/Examples/TextToPd/TextToPd.unity
Normal file
563
UnityProject/Assets/Scenes/Examples/TextToPd/TextToPd.unity
Normal file
|
@ -0,0 +1,563 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!29 &1
|
||||
OcclusionCullingSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_OcclusionBakeSettings:
|
||||
smallestOccluder: 5
|
||||
smallestHole: 0.25
|
||||
backfaceThreshold: 100
|
||||
m_SceneGUID: 00000000000000000000000000000000
|
||||
m_OcclusionCullingData: {fileID: 0}
|
||||
--- !u!104 &2
|
||||
RenderSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 9
|
||||
m_Fog: 0
|
||||
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
|
||||
m_FogMode: 3
|
||||
m_FogDensity: 0.01
|
||||
m_LinearFogStart: 0
|
||||
m_LinearFogEnd: 300
|
||||
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
|
||||
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
|
||||
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
|
||||
m_AmbientIntensity: 1
|
||||
m_AmbientMode: 0
|
||||
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
|
||||
m_SkyboxMaterial: {fileID: 0}
|
||||
m_HaloStrength: 0.5
|
||||
m_FlareStrength: 1
|
||||
m_FlareFadeSpeed: 3
|
||||
m_HaloTexture: {fileID: 0}
|
||||
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
|
||||
m_DefaultReflectionMode: 0
|
||||
m_DefaultReflectionResolution: 128
|
||||
m_ReflectionBounces: 1
|
||||
m_ReflectionIntensity: 1
|
||||
m_CustomReflection: {fileID: 0}
|
||||
m_Sun: {fileID: 0}
|
||||
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_UseRadianceAmbientProbe: 0
|
||||
--- !u!157 &3
|
||||
LightmapSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 11
|
||||
m_GIWorkflowMode: 1
|
||||
m_GISettings:
|
||||
serializedVersion: 2
|
||||
m_BounceScale: 1
|
||||
m_IndirectOutputScale: 1
|
||||
m_AlbedoBoost: 1
|
||||
m_EnvironmentLightingMode: 0
|
||||
m_EnableBakedLightmaps: 1
|
||||
m_EnableRealtimeLightmaps: 1
|
||||
m_LightmapEditorSettings:
|
||||
serializedVersion: 12
|
||||
m_Resolution: 2
|
||||
m_BakeResolution: 40
|
||||
m_AtlasSize: 1024
|
||||
m_AO: 0
|
||||
m_AOMaxDistance: 1
|
||||
m_CompAOExponent: 1
|
||||
m_CompAOExponentDirect: 0
|
||||
m_ExtractAmbientOcclusion: 0
|
||||
m_Padding: 2
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_LightmapsBakeMode: 1
|
||||
m_TextureCompression: 1
|
||||
m_FinalGather: 0
|
||||
m_FinalGatherFiltering: 1
|
||||
m_FinalGatherRayCount: 256
|
||||
m_ReflectionCompression: 2
|
||||
m_MixedBakeMode: 2
|
||||
m_BakeBackend: 1
|
||||
m_PVRSampling: 1
|
||||
m_PVRDirectSampleCount: 32
|
||||
m_PVRSampleCount: 512
|
||||
m_PVRBounces: 2
|
||||
m_PVREnvironmentSampleCount: 256
|
||||
m_PVREnvironmentReferencePointCount: 2048
|
||||
m_PVRFilteringMode: 1
|
||||
m_PVRDenoiserTypeDirect: 1
|
||||
m_PVRDenoiserTypeIndirect: 1
|
||||
m_PVRDenoiserTypeAO: 1
|
||||
m_PVRFilterTypeDirect: 0
|
||||
m_PVRFilterTypeIndirect: 0
|
||||
m_PVRFilterTypeAO: 0
|
||||
m_PVREnvironmentMIS: 1
|
||||
m_PVRCulling: 1
|
||||
m_PVRFilteringGaussRadiusDirect: 1
|
||||
m_PVRFilteringGaussRadiusIndirect: 5
|
||||
m_PVRFilteringGaussRadiusAO: 2
|
||||
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
|
||||
m_PVRFilteringAtrousPositionSigmaIndirect: 2
|
||||
m_PVRFilteringAtrousPositionSigmaAO: 1
|
||||
m_ExportTrainingData: 0
|
||||
m_TrainingDataDestination: TrainingData
|
||||
m_LightingDataAsset: {fileID: 0}
|
||||
m_UseShadowmask: 1
|
||||
--- !u!196 &4
|
||||
NavMeshSettings:
|
||||
serializedVersion: 2
|
||||
m_ObjectHideFlags: 0
|
||||
m_BuildSettings:
|
||||
serializedVersion: 2
|
||||
agentTypeID: 0
|
||||
agentRadius: 0.5
|
||||
agentHeight: 2
|
||||
agentSlope: 45
|
||||
agentClimb: 0.4
|
||||
ledgeDropHeight: 0
|
||||
maxJumpAcrossDistance: 0
|
||||
minRegionArea: 2
|
||||
manualCellSize: 0
|
||||
cellSize: 0.16666667
|
||||
manualTileSize: 0
|
||||
tileSize: 256
|
||||
accuratePlacement: 0
|
||||
debug:
|
||||
m_Flags: 0
|
||||
m_NavMeshData: {fileID: 0}
|
||||
--- !u!1 &371070832
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 371070835}
|
||||
- component: {fileID: 371070834}
|
||||
- component: {fileID: 371070833}
|
||||
- component: {fileID: 371070836}
|
||||
m_Layer: 0
|
||||
m_Name: Main Camera
|
||||
m_TagString: MainCamera
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!81 &371070833
|
||||
AudioListener:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 371070832}
|
||||
m_Enabled: 1
|
||||
--- !u!20 &371070834
|
||||
Camera:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 371070832}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_ClearFlags: 1
|
||||
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
|
||||
m_projectionMatrixMode: 1
|
||||
m_GateFitMode: 2
|
||||
m_FOVAxisMode: 0
|
||||
m_SensorSize: {x: 36, y: 24}
|
||||
m_LensShift: {x: 0, y: 0}
|
||||
m_FocalLength: 50
|
||||
m_NormalizedViewPortRect:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 0
|
||||
width: 1
|
||||
height: 1
|
||||
near clip plane: 0.3
|
||||
far clip plane: 1000
|
||||
field of view: 60
|
||||
orthographic: 0
|
||||
orthographic size: 5
|
||||
m_Depth: -1
|
||||
m_CullingMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_RenderingPath: -1
|
||||
m_TargetTexture: {fileID: 0}
|
||||
m_TargetDisplay: 0
|
||||
m_TargetEye: 3
|
||||
m_HDR: 0
|
||||
m_AllowMSAA: 0
|
||||
m_AllowDynamicResolution: 0
|
||||
m_ForceIntoRT: 0
|
||||
m_OcclusionCulling: 1
|
||||
m_StereoConvergence: 10
|
||||
m_StereoSeparation: 0.022
|
||||
--- !u!4 &371070835
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 371070832}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 1, z: -10}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &371070836
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 371070832}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 23c1ce4fb46143f46bc5cb5224c934f6, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
clearColorMode: 0
|
||||
backgroundColorHDR: {r: 0.025, g: 0.07, b: 0.19, a: 0}
|
||||
clearDepth: 1
|
||||
volumeLayerMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 1
|
||||
volumeAnchorOverride: {fileID: 0}
|
||||
antialiasing: 0
|
||||
SMAAQuality: 2
|
||||
dithering: 0
|
||||
stopNaNs: 0
|
||||
physicalParameters:
|
||||
m_Iso: 200
|
||||
m_ShutterSpeed: 0.005
|
||||
m_Aperture: 16
|
||||
m_BladeCount: 5
|
||||
m_Curvature: {x: 2, y: 11}
|
||||
m_BarrelClipping: 0.25
|
||||
m_Anamorphism: 0
|
||||
flipYMode: 0
|
||||
fullscreenPassthrough: 0
|
||||
allowDynamicResolution: 0
|
||||
customRenderingSettings: 0
|
||||
invertFaceCulling: 0
|
||||
probeLayerMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_RenderingPathCustomFrameSettings:
|
||||
bitDatas:
|
||||
data1: 69284264935197
|
||||
data2: 4539628424389459968
|
||||
lodBias: 1
|
||||
lodBiasMode: 0
|
||||
maximumLODLevel: 0
|
||||
maximumLODLevelMode: 0
|
||||
renderingPathCustomFrameSettingsOverrideMask:
|
||||
mask:
|
||||
data1: 0
|
||||
data2: 0
|
||||
defaultFrameSettings: 0
|
||||
m_Version: 5
|
||||
m_ObsoleteRenderingPath: 0
|
||||
m_ObsoleteFrameSettings:
|
||||
overrides: 0
|
||||
enableShadow: 0
|
||||
enableContactShadows: 0
|
||||
enableShadowMask: 0
|
||||
enableSSR: 0
|
||||
enableSSAO: 0
|
||||
enableSubsurfaceScattering: 0
|
||||
enableTransmission: 0
|
||||
enableAtmosphericScattering: 0
|
||||
enableVolumetrics: 0
|
||||
enableReprojectionForVolumetrics: 0
|
||||
enableLightLayers: 0
|
||||
enableExposureControl: 1
|
||||
diffuseGlobalDimmer: 0
|
||||
specularGlobalDimmer: 0
|
||||
shaderLitMode: 0
|
||||
enableDepthPrepassWithDeferredRendering: 0
|
||||
enableTransparentPrepass: 0
|
||||
enableMotionVectors: 0
|
||||
enableObjectMotionVectors: 0
|
||||
enableDecals: 0
|
||||
enableRoughRefraction: 0
|
||||
enableTransparentPostpass: 0
|
||||
enableDistortion: 0
|
||||
enablePostprocess: 0
|
||||
enableOpaqueObjects: 0
|
||||
enableTransparentObjects: 0
|
||||
enableRealtimePlanarReflection: 0
|
||||
enableMSAA: 0
|
||||
enableAsyncCompute: 0
|
||||
runLightListAsync: 0
|
||||
runSSRAsync: 0
|
||||
runSSAOAsync: 0
|
||||
runContactShadowsAsync: 0
|
||||
runVolumeVoxelizationAsync: 0
|
||||
lightLoopSettings:
|
||||
overrides: 0
|
||||
enableDeferredTileAndCluster: 0
|
||||
enableComputeLightEvaluation: 0
|
||||
enableComputeLightVariants: 0
|
||||
enableComputeMaterialVariants: 0
|
||||
enableFptlForForwardOpaque: 0
|
||||
enableBigTilePrepass: 0
|
||||
isFptlEnabled: 0
|
||||
--- !u!1 &1669752341
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1669752343}
|
||||
- component: {fileID: 1669752342}
|
||||
- component: {fileID: 1669752345}
|
||||
- component: {fileID: 1669752344}
|
||||
m_Layer: 0
|
||||
m_Name: Directional Light
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!108 &1669752342
|
||||
Light:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1669752341}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 9
|
||||
m_Type: 1
|
||||
m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
|
||||
m_Intensity: 3.1415927
|
||||
m_Range: 10
|
||||
m_SpotAngle: 30
|
||||
m_InnerSpotAngle: 21.80208
|
||||
m_CookieSize: 10
|
||||
m_Shadows:
|
||||
m_Type: 2
|
||||
m_Resolution: -1
|
||||
m_CustomResolution: -1
|
||||
m_Strength: 1
|
||||
m_Bias: 0.05
|
||||
m_NormalBias: 0.4
|
||||
m_NearPlane: 0.2
|
||||
m_CullingMatrixOverride:
|
||||
e00: 1
|
||||
e01: 0
|
||||
e02: 0
|
||||
e03: 0
|
||||
e10: 0
|
||||
e11: 1
|
||||
e12: 0
|
||||
e13: 0
|
||||
e20: 0
|
||||
e21: 0
|
||||
e22: 1
|
||||
e23: 0
|
||||
e30: 0
|
||||
e31: 0
|
||||
e32: 0
|
||||
e33: 1
|
||||
m_UseCullingMatrixOverride: 0
|
||||
m_Cookie: {fileID: 0}
|
||||
m_DrawHalo: 0
|
||||
m_Flare: {fileID: 0}
|
||||
m_RenderMode: 0
|
||||
m_CullingMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_RenderingLayerMask: 1
|
||||
m_Lightmapping: 4
|
||||
m_LightShadowCasterMode: 2
|
||||
m_AreaSize: {x: 1, y: 1}
|
||||
m_BounceIntensity: 1
|
||||
m_ColorTemperature: 6570
|
||||
m_UseColorTemperature: 0
|
||||
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_UseBoundingSphereOverride: 0
|
||||
m_ShadowRadius: 0
|
||||
m_ShadowAngle: 0
|
||||
--- !u!4 &1669752343
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1669752341}
|
||||
m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
|
||||
m_LocalPosition: {x: 0, y: 3, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
|
||||
--- !u!114 &1669752344
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1669752341}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: c6c2871f720b2af4e9210febdac74517, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Version: 1
|
||||
shadowResolution: 512
|
||||
shadowDimmer: 1
|
||||
volumetricShadowDimmer: 1
|
||||
shadowFadeDistance: 10000
|
||||
contactShadows: 0
|
||||
shadowTint: {r: 0, g: 0, b: 0, a: 1}
|
||||
viewBiasMin: 0.2
|
||||
viewBiasMax: 100
|
||||
viewBiasScale: 1
|
||||
normalBiasMin: 0.5
|
||||
normalBiasMax: 0.5
|
||||
normalBiasScale: 1
|
||||
sampleBiasScale: 0
|
||||
edgeLeakFixup: 0
|
||||
edgeToleranceNormal: 1
|
||||
edgeTolerance: 1
|
||||
shadowCascadeCount: 4
|
||||
shadowCascadeRatios:
|
||||
- 0.05
|
||||
- 0.2
|
||||
- 0.3
|
||||
shadowCascadeBorders:
|
||||
- 0.2
|
||||
- 0.2
|
||||
- 0.2
|
||||
- 0.2
|
||||
shadowAlgorithm: 0
|
||||
shadowVariant: 0
|
||||
shadowPrecision: 0
|
||||
--- !u!114 &1669752345
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1669752341}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 7a68c43fe1f2a47cfa234b5eeaa98012, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
version: 5
|
||||
m_Version: 5
|
||||
directionalIntensity: 3.1415927
|
||||
punctualIntensity: 600
|
||||
areaIntensity: 200
|
||||
enableSpotReflector: 0
|
||||
luxAtDistance: 1
|
||||
m_InnerSpotPercent: 0
|
||||
lightDimmer: 1
|
||||
m_VolumetricDimmer: 1
|
||||
lightUnit: 2
|
||||
fadeDistance: 10000
|
||||
affectDiffuse: 1
|
||||
affectSpecular: 1
|
||||
nonLightmappedOnly: 0
|
||||
lightTypeExtent: 0
|
||||
m_SpotLightShape: 0
|
||||
shapeWidth: 0.5
|
||||
shapeHeight: 0.5
|
||||
aspectRatio: 1
|
||||
shapeRadius: 0
|
||||
maxSmoothness: 0.99
|
||||
applyRangeAttenuation: 1
|
||||
useOldInspector: 0
|
||||
useVolumetric: 1
|
||||
featuresFoldout: 1
|
||||
showAdditionalSettings: 0
|
||||
displayLightIntensity: 3.1415927
|
||||
displayAreaLightEmissiveMesh: 0
|
||||
areaLightCookie: {fileID: 0}
|
||||
areaLightShadowCone: 120
|
||||
useScreenSpaceShadows: 0
|
||||
evsmExponent: 15
|
||||
evsmLightLeakBias: 0
|
||||
evsmVarianceBias: 0.00001
|
||||
evsmBlurPasses: 0
|
||||
lightLayers: 1
|
||||
lightlayersMask: 1
|
||||
linkShadowLayers: 1
|
||||
shadowNearPlane: 0.1
|
||||
shadowSoftness: 0.5
|
||||
blockerSampleCount: 24
|
||||
filterSampleCount: 16
|
||||
minFilterSize: 0.00001
|
||||
kernelSize: 5
|
||||
lightAngle: 1
|
||||
maxDepthBias: 0.001
|
||||
--- !u!1 &1788337932
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1788337934}
|
||||
- component: {fileID: 1788337933}
|
||||
- component: {fileID: 1788337935}
|
||||
m_Layer: 0
|
||||
m_Name: PdBackend
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!114 &1788337933
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1788337932}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 3ba69cee3466a304d9d570268f717413, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
midiMessageReceived:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
midiClockReceived:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
samplePlayback: 0
|
||||
--- !u!4 &1788337934
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1788337932}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &1788337935
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1788337932}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: af763e011f6b2f04eaa8391f28e21b56, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
pdBackend: {fileID: 1788337933}
|
|
@ -0,0 +1,7 @@
|
|||
fileFormatVersion: 2
|
||||
guid: be0a328deb6c1504c98e054a6e6a7b9e
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
8
UnityProject/Assets/Scenes/Examples/TextToPd/script.meta
Normal file
8
UnityProject/Assets/Scenes/Examples/TextToPd/script.meta
Normal file
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 6862be8ea6e48d54da0206bd083691a5
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,12 @@
|
|||
using cylvester;
|
||||
using UnityEngine;
|
||||
|
||||
public class TextToPd : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private PdBackend pdBackend;
|
||||
|
||||
void Start()
|
||||
{
|
||||
pdBackend.Message("Hello world\n");
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: af763e011f6b2f04eaa8391f28e21b56
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -1,3 +1,5 @@
|
|||
using System.Text;
|
||||
|
||||
namespace cylvester
|
||||
{
|
||||
public interface IDspController
|
||||
|
@ -18,7 +20,7 @@ namespace cylvester
|
|||
{
|
||||
set
|
||||
{
|
||||
sender_.Send (new[]{(byte)PdMessage.Dsp, (byte)(value?1:0)});
|
||||
sender_.Send ("processing " + (value ? '1' : '0'));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,5 +1,7 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using UnityEditor.VersionControl;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
|
||||
|
@ -11,6 +13,7 @@ namespace cylvester
|
|||
IPdArray LevelArray { get; }
|
||||
IPdArrayContainer SpectrumArrayContainer{ get; }
|
||||
IPdArrayContainer WaveformArrayContainer{ get; }
|
||||
void Message(string message);
|
||||
}
|
||||
|
||||
public class PdBackend : MonoBehaviour, IPdBackend
|
||||
|
@ -18,7 +21,6 @@ namespace cylvester
|
|||
[SerializeField] UnityMidiEvent midiMessageReceived = null;
|
||||
[SerializeField] UnityEvent midiClockReceived = null;
|
||||
|
||||
|
||||
public int samplePlayback;
|
||||
|
||||
private IChangeObserver<int> samplePlaybackObserver_;
|
||||
|
@ -55,7 +57,10 @@ namespace cylvester
|
|||
|
||||
samplePlaybackObserver_ = new ChangeObserver<int>(samplePlayback);
|
||||
|
||||
onSamplePlaybackChanged_ = () => { pdSender_.Send(new[]{(byte)PdMessage.SampleSound, (byte)samplePlayback}); };
|
||||
onSamplePlaybackChanged_ = () =>
|
||||
{
|
||||
pdSender_.Send("sample " + samplePlayback);
|
||||
};
|
||||
|
||||
onMidiMessageReceived_ = (message) => { midiMessageReceived.Invoke(message); };
|
||||
onMidiClockReceived_ = () => { midiClockReceived.Invoke(); };
|
||||
|
@ -84,5 +89,11 @@ namespace cylvester
|
|||
|
||||
samplePlaybackObserver_.Value = samplePlayback;
|
||||
}
|
||||
|
||||
public void Message(string message)
|
||||
{
|
||||
pdSender_.Send("message " + message);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -1,11 +1,5 @@
|
|||
namespace cylvester
|
||||
{
|
||||
enum PdMessage
|
||||
{
|
||||
Dsp = 0,
|
||||
SampleSound = 1
|
||||
}
|
||||
|
||||
public class PdConstant
|
||||
{
|
||||
public static readonly int NumMaxInputChannels = 16;
|
||||
|
|
|
@ -1,12 +1,13 @@
|
|||
using System;
|
||||
using System.Net;
|
||||
using System.Net.Sockets;
|
||||
using System.Text;
|
||||
|
||||
namespace cylvester
|
||||
{
|
||||
public interface IPdSender : IDisposable
|
||||
{
|
||||
void Send(byte[] bytes);
|
||||
void Send(string str);
|
||||
}
|
||||
|
||||
public class PdSender : IPdSender
|
||||
|
@ -19,9 +20,9 @@ namespace cylvester
|
|||
socket_.Connect(IPAddress.Parse(ip), port);
|
||||
}
|
||||
|
||||
public void Send(byte[] bytes)
|
||||
public void Send(string str)
|
||||
{
|
||||
socket_.Send(bytes);
|
||||
socket_.Send(Encoding.ASCII.GetBytes(str + "\n"));
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
#N canvas 758 125 670 468 10;
|
||||
#N canvas 758 125 1031 487 10;
|
||||
#X obj 142 343 adc~ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16;
|
||||
#X obj 72 384 dac~, f 6;
|
||||
#N canvas 215 619 730 390 analyzers_______________________________
|
||||
|
@ -195,20 +195,25 @@
|
|||
#X coords 0 1 1023 0 300 100 1 0 0;
|
||||
#X restore 39 32 graph;
|
||||
#X restore 550 21 pd window;
|
||||
#N canvas 2182 728 332 292 commands_from_unity 0;
|
||||
#N canvas 561 588 332 292 commands_from_unity 1;
|
||||
#X obj 66 31 inlet;
|
||||
#X obj 130 130 s sample_playback;
|
||||
#X obj 155 197 s sample_playback;
|
||||
#X text 150 55 1 ... sample playback;
|
||||
#X text 149 38 0 ... dsp start/stop;
|
||||
#X obj 69 94 route 0 1;
|
||||
#X msg 25 198 \; pd dsp \$1;
|
||||
#X obj 108 195 sel 1;
|
||||
#X obj 111 234 outlet;
|
||||
#X connect 0 0 4 0;
|
||||
#X connect 4 0 5 0;
|
||||
#X connect 4 0 6 0;
|
||||
#X connect 4 1 1 0;
|
||||
#X connect 6 0 7 0;
|
||||
#X text 150 69 2 ... text message;
|
||||
#X obj 171 149 print;
|
||||
#X obj 27 141 t f;
|
||||
#X obj 70 94 route processing sample message;
|
||||
#X connect 0 0 10 0;
|
||||
#X connect 5 0 6 0;
|
||||
#X connect 9 0 4 0;
|
||||
#X connect 10 0 5 0;
|
||||
#X connect 10 0 9 0;
|
||||
#X connect 10 1 1 0;
|
||||
#X connect 10 2 8 0;
|
||||
#X restore 248 58 pd commands_from_unity;
|
||||
#N canvas 667 603 480 371 sample_playback 0;
|
||||
#X obj 86 166 readsf~;
|
||||
|
@ -236,7 +241,6 @@
|
|||
#X connect 10 0 0 0;
|
||||
#X connect 11 0 0 0;
|
||||
#X restore 72 304 pd sample_playback;
|
||||
#X obj 248 20 netreceive -u -b 54345;
|
||||
#X obj 62 138 text define -k samplefiles;
|
||||
#A set Back_Back.wav \; Brutal_Synth.wav \; Dialog.wav \; Drums.wav
|
||||
\; Fox_Melo.wav \; Kick.wav \; Pads+Strings.wav \; Rose_Sax.wav \;
|
||||
|
@ -259,6 +263,7 @@ Roses_Front.wav;
|
|||
#X connect 2 0 1 0;
|
||||
#X restore 549 53 pd level;
|
||||
#X obj 12 173 midirealtimein;
|
||||
#X obj 248 20 netreceive -u 54345;
|
||||
#X connect 0 0 2 0;
|
||||
#X connect 0 1 2 1;
|
||||
#X connect 0 2 2 2;
|
||||
|
@ -278,17 +283,17 @@ Roses_Front.wav;
|
|||
#X connect 3 0 4 0;
|
||||
#X connect 4 0 5 0;
|
||||
#X connect 5 0 6 0;
|
||||
#X connect 8 0 13 0;
|
||||
#X connect 8 0 12 0;
|
||||
#X connect 9 0 1 0;
|
||||
#X connect 9 0 1 1;
|
||||
#X connect 9 0 2 0;
|
||||
#X connect 10 0 8 0;
|
||||
#X connect 12 0 11 0;
|
||||
#X connect 13 0 12 0;
|
||||
#X connect 14 0 13 0;
|
||||
#X connect 15 0 16 0;
|
||||
#X connect 16 0 12 0;
|
||||
#X connect 17 0 15 0;
|
||||
#X connect 18 0 21 0;
|
||||
#X connect 19 0 21 0;
|
||||
#X connect 21 0 12 0;
|
||||
#X connect 24 0 15 0;
|
||||
#X connect 14 0 15 0;
|
||||
#X connect 15 0 11 0;
|
||||
#X connect 16 0 14 0;
|
||||
#X connect 17 0 20 0;
|
||||
#X connect 18 0 20 0;
|
||||
#X connect 20 0 11 0;
|
||||
#X connect 23 0 14 0;
|
||||
#X connect 24 0 8 0;
|
||||
|
|
Loading…
Reference in a new issue