add visual effect graph demo
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UnityProject/Assets/HDRP.meta
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@ -0,0 +1,13 @@
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.Experimental.VFX;
|
||||||
|
|
||||||
|
public class FlareBind : MonoBehaviour
|
||||||
|
{
|
||||||
|
[SerializeField] private VisualEffect flareEffect;
|
||||||
|
private static readonly string Spread = "spread";
|
||||||
|
|
||||||
|
public void OnEnergyChanged(float energy)
|
||||||
|
{
|
||||||
|
flareEffect.SetFloat(Spread, energy * 0.01f );
|
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|
}
|
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|
}
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@ -0,0 +1,13 @@
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using UnityEngine;
|
||||||
|
using UnityEngine.Experimental.VFX;
|
||||||
|
|
||||||
|
public class SmokeBind : MonoBehaviour
|
||||||
|
{
|
||||||
|
[SerializeField] private VisualEffect smokeEffect;
|
||||||
|
private static readonly string SmokeAnimSpeed = "smokeAnimSpeed";
|
||||||
|
|
||||||
|
public void OnEnergyChanged(float energy)
|
||||||
|
{
|
||||||
|
smokeEffect.SetFloat(SmokeAnimSpeed, energy * 0.1f + 8f);
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}
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}
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8
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Normal file
8
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Normal file
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83
UnityProject/Assets/VFXDefaultResources.asset
Normal file
83
UnityProject/Assets/VFXDefaultResources.asset
Normal file
|
@ -0,0 +1,83 @@
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|
%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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8
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Normal file
8
UnityProject/Assets/VFXDefaultResources.asset.meta
Normal file
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Loading…
Reference in a new issue