diff --git a/UnityProject/Assets/Editor/AppBuilder.cs b/UnityProject/Assets/Editor/AppBuilder.cs index 7b4b4fe..389915c 100644 --- a/UnityProject/Assets/Editor/AppBuilder.cs +++ b/UnityProject/Assets/Editor/AppBuilder.cs @@ -4,7 +4,7 @@ public class AppBuilder { public static void Build() { - string[] scenes = { "Assets/Scenes/MainScene.unity" }; + string[] scenes = { "Assets/Scenes/PdBackendDemo.unity" }; var args = System.Environment.GetCommandLineArgs(); BuildPipeline.BuildPlayer(scenes, "../bin/soundvision.exe" , BuildTarget.StandaloneWindows64, BuildOptions.None);