implement #94
This commit is contained in:
parent
b6bee77635
commit
8fae5f3707
9 changed files with 204 additions and 34 deletions
|
@ -62,6 +62,7 @@
|
||||||
<Compile Include="Assets\Scenes\Examples\LevelThreshold\script\Spawner.cs" />
|
<Compile Include="Assets\Scenes\Examples\LevelThreshold\script\Spawner.cs" />
|
||||||
<Compile Include="Assets\Scenes\Examples\MIDI\script\CubeSync.cs" />
|
<Compile Include="Assets\Scenes\Examples\MIDI\script\CubeSync.cs" />
|
||||||
<Compile Include="Assets\Scenes\Examples\MIDI\script\MidiSyncCounter.cs" />
|
<Compile Include="Assets\Scenes\Examples\MIDI\script\MidiSyncCounter.cs" />
|
||||||
|
<Compile Include="Assets\Scenes\Examples\MIDI\script\Mover.cs" />
|
||||||
<Compile Include="Assets\Scenes\Examples\MIDI\script\PositionBind.cs" />
|
<Compile Include="Assets\Scenes\Examples\MIDI\script\PositionBind.cs" />
|
||||||
<Compile Include="Assets\Scenes\Examples\MIDI\script\RandomPosition.cs" />
|
<Compile Include="Assets\Scenes\Examples\MIDI\script\RandomPosition.cs" />
|
||||||
<Compile Include="Assets\Scenes\Examples\PdBackend\script\BoomBall.cs" />
|
<Compile Include="Assets\Scenes\Examples\PdBackend\script\BoomBall.cs" />
|
||||||
|
@ -77,6 +78,7 @@
|
||||||
<Compile Include="Assets\Scripts\PdConnection\ISpectrumGenerator.cs" />
|
<Compile Include="Assets\Scripts\PdConnection\ISpectrumGenerator.cs" />
|
||||||
<Compile Include="Assets\Scripts\PdConnection\MidiLogger.cs" />
|
<Compile Include="Assets\Scripts\PdConnection\MidiLogger.cs" />
|
||||||
<Compile Include="Assets\Scripts\PdConnection\MidiParser.cs" />
|
<Compile Include="Assets\Scripts\PdConnection\MidiParser.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\PdConnection\MidiSequencer.cs" />
|
||||||
<Compile Include="Assets\Scripts\PdConnection\MidiSyncedLoop.cs" />
|
<Compile Include="Assets\Scripts\PdConnection\MidiSyncedLoop.cs" />
|
||||||
<Compile Include="Assets\Scripts\PdConnection\PdArray.cs" />
|
<Compile Include="Assets\Scripts\PdConnection\PdArray.cs" />
|
||||||
<Compile Include="Assets\Scripts\PdConnection\PdArrayContainer.cs" />
|
<Compile Include="Assets\Scripts\PdConnection\PdArrayContainer.cs" />
|
||||||
|
@ -91,7 +93,6 @@
|
||||||
<Compile Include="Assets\Scripts\PdConnection\PdSender.cs" />
|
<Compile Include="Assets\Scripts\PdConnection\PdSender.cs" />
|
||||||
<Compile Include="Assets\Scripts\PdConnection\PdSpectrumBind.cs" />
|
<Compile Include="Assets\Scripts\PdConnection\PdSpectrumBind.cs" />
|
||||||
<Compile Include="Assets\Scripts\PdConnection\PdTimbreIdBind.cs" />
|
<Compile Include="Assets\Scripts\PdConnection\PdTimbreIdBind.cs" />
|
||||||
<Compile Include="Assets\Scripts\PdConnection\Sequencer.cs" />
|
|
||||||
<Compile Include="Assets\Scripts\PdConnection\Spectrogram.cs" />
|
<Compile Include="Assets\Scripts\PdConnection\Spectrogram.cs" />
|
||||||
<Compile Include="Assets\Scripts\PdConnection\SpectrumGeneratorPlayMode.cs" />
|
<Compile Include="Assets\Scripts\PdConnection\SpectrumGeneratorPlayMode.cs" />
|
||||||
<Compile Include="Assets\Scripts\PdConnection\Waveform.cs" />
|
<Compile Include="Assets\Scripts\PdConnection\Waveform.cs" />
|
||||||
|
|
|
@ -25,9 +25,11 @@ namespace cylvester
|
||||||
"TimbreID_Test"
|
"TimbreID_Test"
|
||||||
};
|
};
|
||||||
|
|
||||||
private void Awake()
|
private void OnEnable()
|
||||||
{
|
{
|
||||||
pdBackend_ = (PdBackend) target;
|
pdBackend_ = (PdBackend) target;
|
||||||
|
midiMessageReceivedProperty_ = serializedObject.FindProperty("midiMessageReceived");
|
||||||
|
midiSyncReceivedProperty_ = serializedObject.FindProperty("midiSyncReceived");
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void OnInspectorGUI ()
|
public override void OnInspectorGUI ()
|
||||||
|
@ -35,10 +37,7 @@ namespace cylvester
|
||||||
|
|
||||||
serializedObject.Update();
|
serializedObject.Update();
|
||||||
pdBackend_ = (PdBackend) target;
|
pdBackend_ = (PdBackend) target;
|
||||||
midiMessageReceivedProperty_ = serializedObject.FindProperty("midiMessageReceived");
|
|
||||||
EditorGUILayout.PropertyField(midiMessageReceivedProperty_);
|
EditorGUILayout.PropertyField(midiMessageReceivedProperty_);
|
||||||
|
|
||||||
midiSyncReceivedProperty_ = serializedObject.FindProperty("midiSyncReceived");
|
|
||||||
EditorGUILayout.PropertyField(midiSyncReceivedProperty_);
|
EditorGUILayout.PropertyField(midiSyncReceivedProperty_);
|
||||||
|
|
||||||
if (Application.isPlaying)
|
if (Application.isPlaying)
|
||||||
|
|
|
@ -3,30 +3,40 @@ using UnityEngine;
|
||||||
|
|
||||||
namespace cylvester
|
namespace cylvester
|
||||||
{
|
{
|
||||||
[CustomEditor(typeof(Sequencer))]
|
[CustomEditor(typeof(MidiSequencer))]
|
||||||
public class SequencerEditor : Editor
|
public class MidiSequencerEditor : Editor
|
||||||
{
|
{
|
||||||
|
private SerializedProperty timeProperty_;
|
||||||
private SerializedProperty sequenceProperty_;
|
private SerializedProperty sequenceProperty_;
|
||||||
|
private SerializedProperty callbackProperty_;
|
||||||
|
private readonly string[] options_ = new string[] {"3", "4", "5", "6"};
|
||||||
|
|
||||||
private void OnEnable()
|
private void OnEnable()
|
||||||
{
|
{
|
||||||
|
timeProperty_ = serializedObject.FindProperty("time");
|
||||||
sequenceProperty_ = serializedObject.FindProperty("sequence");
|
sequenceProperty_ = serializedObject.FindProperty("sequence");
|
||||||
|
callbackProperty_ = serializedObject.FindProperty("triggered");
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void OnInspectorGUI()
|
public override void OnInspectorGUI()
|
||||||
{
|
{
|
||||||
serializedObject.Update ();
|
serializedObject.Update ();
|
||||||
EditorGUILayout.BeginHorizontal();
|
|
||||||
EditorGUILayout.LabelField("Trigger on:", GUILayout.Width(200));
|
|
||||||
EditorGUILayout.BeginHorizontal(GUILayout.Width(160));
|
|
||||||
|
|
||||||
for (var i = 0; i < 16; ++i)
|
|
||||||
{
|
|
||||||
sequenceProperty_.GetArrayElementAtIndex(i).boolValue
|
|
||||||
= EditorGUILayout.Toggle(sequenceProperty_.GetArrayElementAtIndex(i).boolValue);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
EditorGUILayout.BeginHorizontal();
|
||||||
|
EditorGUILayout.LabelField("Time:", GUILayout.Width(120));
|
||||||
|
timeProperty_.intValue = EditorGUILayout.Popup(timeProperty_.intValue - 3, options_) + 3;
|
||||||
EditorGUILayout.EndHorizontal();
|
EditorGUILayout.EndHorizontal();
|
||||||
|
|
||||||
|
EditorGUILayout.BeginHorizontal();
|
||||||
|
EditorGUILayout.LabelField("Trigger on:", GUILayout.Width(120));
|
||||||
|
for (var i = 0; i < 4 * timeProperty_.intValue; ++i)
|
||||||
|
{
|
||||||
|
sequenceProperty_.GetArrayElementAtIndex(i).boolValue
|
||||||
|
= EditorGUILayout.Toggle(sequenceProperty_.GetArrayElementAtIndex(i).boolValue, GUILayout.Width(10));
|
||||||
|
}
|
||||||
EditorGUILayout.EndHorizontal();
|
EditorGUILayout.EndHorizontal();
|
||||||
|
|
||||||
|
EditorGUILayout.PropertyField(callbackProperty_);
|
||||||
serializedObject.ApplyModifiedProperties ();
|
serializedObject.ApplyModifiedProperties ();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -212,6 +212,97 @@ Transform:
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_RootOrder: 3
|
m_RootOrder: 3
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!1 &517164549
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 517164553}
|
||||||
|
- component: {fileID: 517164552}
|
||||||
|
- component: {fileID: 517164551}
|
||||||
|
- component: {fileID: 517164550}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Tick
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!114 &517164550
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 517164549}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: eea570f89628f784989f4de365dff56d, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
--- !u!23 &517164551
|
||||||
|
MeshRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 517164549}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 1
|
||||||
|
m_ReceiveShadows: 1
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 2100000, guid: f044463ea66a19c47aef13261142b54e, type: 2}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 3
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
--- !u!33 &517164552
|
||||||
|
MeshFilter:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 517164549}
|
||||||
|
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
--- !u!4 &517164553
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 517164549}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: -1.2028971, y: -0.6283364, z: 0.5670376}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_RootOrder: 8
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!1 &560516510
|
--- !u!1 &560516510
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -562,6 +653,17 @@ MonoBehaviour:
|
||||||
m_StringArgument:
|
m_StringArgument:
|
||||||
m_BoolArgument: 0
|
m_BoolArgument: 0
|
||||||
m_CallState: 2
|
m_CallState: 2
|
||||||
|
- m_Target: {fileID: 1261823484}
|
||||||
|
m_MethodName: OnSyncReceived
|
||||||
|
m_Mode: 0
|
||||||
|
m_Arguments:
|
||||||
|
m_ObjectArgument: {fileID: 0}
|
||||||
|
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||||
|
m_IntArgument: 0
|
||||||
|
m_FloatArgument: 0
|
||||||
|
m_StringArgument:
|
||||||
|
m_BoolArgument: 0
|
||||||
|
m_CallState: 2
|
||||||
samplePlayback: 0
|
samplePlayback: 0
|
||||||
--- !u!4 &1261823481
|
--- !u!4 &1261823481
|
||||||
Transform:
|
Transform:
|
||||||
|
@ -617,7 +719,22 @@ MonoBehaviour:
|
||||||
m_Script: {fileID: 11500000, guid: 6ebe1124d37e04742be155475d179a67, type: 3}
|
m_Script: {fileID: 11500000, guid: 6ebe1124d37e04742be155475d179a67, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
sequence: 00000000000000000000000000000000
|
sequence: 010001000100000001010100010001000000000000000000
|
||||||
|
time: 4
|
||||||
|
triggered:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls:
|
||||||
|
- m_Target: {fileID: 517164550}
|
||||||
|
m_MethodName: Move
|
||||||
|
m_Mode: 0
|
||||||
|
m_Arguments:
|
||||||
|
m_ObjectArgument: {fileID: 0}
|
||||||
|
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||||
|
m_IntArgument: 0
|
||||||
|
m_FloatArgument: 0
|
||||||
|
m_StringArgument:
|
||||||
|
m_BoolArgument: 0
|
||||||
|
m_CallState: 2
|
||||||
--- !u!114 &1261823485
|
--- !u!114 &1261823485
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
|
15
UnityProject/Assets/Scenes/Examples/MIDI/script/Mover.cs
Normal file
15
UnityProject/Assets/Scenes/Examples/MIDI/script/Mover.cs
Normal file
|
@ -0,0 +1,15 @@
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace cylvester
|
||||||
|
{
|
||||||
|
public class Mover : MonoBehaviour
|
||||||
|
{
|
||||||
|
public void Move(int pos)
|
||||||
|
{
|
||||||
|
transform.position = new Vector3(pos - 8.0f, 0f, 0f);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: eea570f89628f784989f4de365dff56d
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
33
UnityProject/Assets/Scripts/PdConnection/MidiSequencer.cs
Normal file
33
UnityProject/Assets/Scripts/PdConnection/MidiSequencer.cs
Normal file
|
@ -0,0 +1,33 @@
|
||||||
|
using System;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.Events;
|
||||||
|
|
||||||
|
namespace cylvester
|
||||||
|
{
|
||||||
|
[Serializable]
|
||||||
|
class UnitySequenceEvent : UnityEvent<int>
|
||||||
|
{ }
|
||||||
|
|
||||||
|
public class MidiSequencer : MonoBehaviour
|
||||||
|
{
|
||||||
|
[SerializeField] private bool[] sequence = new bool[24]; // max 6 beat
|
||||||
|
[SerializeField] private int time = 4;
|
||||||
|
[SerializeField] private UnitySequenceEvent triggered;
|
||||||
|
|
||||||
|
private void OnValidate()
|
||||||
|
{
|
||||||
|
if(sequence.Length != 24)
|
||||||
|
Array.Resize(ref sequence, 24);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnSyncReceived(MidiSync midiSync, int count)
|
||||||
|
{
|
||||||
|
if (count % 6 != 0) // 24 ppqn (pulse per quater note). %6 means every 16th note because 24/4
|
||||||
|
return;
|
||||||
|
|
||||||
|
var index = count /6 % (time * 4);
|
||||||
|
if (sequence[index])
|
||||||
|
triggered.Invoke(index);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -1,16 +0,0 @@
|
||||||
using System;
|
|
||||||
using UnityEngine;
|
|
||||||
|
|
||||||
namespace cylvester
|
|
||||||
{
|
|
||||||
public class Sequencer : MonoBehaviour
|
|
||||||
{
|
|
||||||
[SerializeField] private bool[] sequence = new bool[16];
|
|
||||||
|
|
||||||
private void OnValidate()
|
|
||||||
{
|
|
||||||
if(sequence.Length != 16)
|
|
||||||
Array.Resize(ref sequence, 16);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
Loading…
Reference in a new issue