Added AzureForces VFX
This commit is contained in:
parent
712d780c0a
commit
905c8e4c24
12 changed files with 19769 additions and 7389 deletions
|
@ -64,7 +64,6 @@
|
|||
<ItemGroup>
|
||||
<Compile Include="Assets\LookupTexture.cs" />
|
||||
<Compile Include="Assets\LookupTextureSGBinder.cs" />
|
||||
<Compile Include="Assets\ProceduralSphere.cs" />
|
||||
<Compile Include="Assets\Scenes\Examples\Composition\script\BallMapping.cs" />
|
||||
<Compile Include="Assets\Scenes\Examples\Composition\script\RmsAnalyzer.cs" />
|
||||
<Compile Include="Assets\Scenes\Examples\First Project\Scripts\AnimatorMidiSync.cs" />
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -25,7 +25,7 @@ Material:
|
|||
m_TexEnvs: []
|
||||
m_Floats:
|
||||
- Vector1_2A776470: 1
|
||||
- Vector1_8D1FA701: 1.1982764
|
||||
- Vector1_8D1FA701: 0.023905654
|
||||
- Vector1_BA50053A: 1
|
||||
- Vector1_D4499351: 1
|
||||
- _AlphaCutoff: 0.5
|
||||
|
|
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
|
@ -111,13 +111,13 @@ Material:
|
|||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
- Vector1_468BFCD: 2
|
||||
- Vector1_468BFCD: 4
|
||||
- Vector1_477157C3: 20
|
||||
- Vector1_5C6FC899: 154
|
||||
- Vector1_BED4DC28: 2
|
||||
- Vector1_BFA4684C: 2
|
||||
- Vector1_5C6FC899: 167
|
||||
- Vector1_BED4DC28: 1
|
||||
- Vector1_BFA4684C: 1
|
||||
- Vector1_C47A514C: 0
|
||||
- Vector1_D3C18F0E: 0
|
||||
- Vector1_D3C18F0E: 203
|
||||
- Vector1_EB04F0A4: 0
|
||||
- Vector1_F98FA917: 4
|
||||
- _AORemapMax: 1
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -0,0 +1,7 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 08fa9621200adfb4f8324e29ed84a1a9
|
||||
VisualEffectImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
File diff suppressed because it is too large
Load diff
|
@ -9,6 +9,9 @@ namespace cylvester
|
|||
public class PitchPosition : MonoBehaviour
|
||||
{
|
||||
[SerializeField] float pitchMultiplier = 0.1f;
|
||||
[SerializeField] float yOffset = 0;
|
||||
[SerializeField] float xOffset = 0;
|
||||
[SerializeField] float zOffset = 0;
|
||||
private Vector3 originalPosition;
|
||||
|
||||
public void Start()
|
||||
|
@ -21,7 +24,9 @@ namespace cylvester
|
|||
set
|
||||
{
|
||||
var pitchOffset = value * pitchMultiplier;
|
||||
transform.localPosition = new Vector3(originalPosition.x, originalPosition.y, originalPosition.z + pitchOffset);
|
||||
transform.localPosition = new Vector3(originalPosition.x + (pitchOffset * xOffset),
|
||||
originalPosition.y + (pitchOffset * yOffset),
|
||||
originalPosition.z + (pitchOffset + zOffset));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -16,12 +16,12 @@ MonoBehaviour:
|
|||
_exposure: 1
|
||||
_autoWhiteBalance: 1
|
||||
_whiteBalance: 0
|
||||
_brightness: 0
|
||||
_brightness: 0.475
|
||||
_contrast: 0.5
|
||||
_saturation: 0.5
|
||||
_sharpness: 0.5
|
||||
_gain: 0.5
|
||||
_enableBlc: 0
|
||||
_powerIs60Hz: 1
|
||||
_maxDepth: 1.83
|
||||
_maxDepth: 2.21
|
||||
_depthMode: 1
|
||||
|
|
|
@ -12,4 +12,4 @@ BL_Dolly,182,
|
|||
BL_noGravity,182,
|
||||
BL_Solo,182,
|
||||
Dark_Trails,182,
|
||||
,,
|
||||
End,182,
|
|
Loading…
Reference in a new issue