accept MMC start/stop
This commit is contained in:
parent
c87301bf67
commit
90afb6b074
14 changed files with 175 additions and 51 deletions
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@ -62,6 +62,7 @@
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<Compile Include="Assets\Editor\PdBackendEditor.cs" />
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<Compile Include="Assets\Editor\PdSpectrumBindEditor.cs" />
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<Compile Include="Assets\Editor\RectangularSelection.cs" />
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<Compile Include="Assets\Editor\SequencerEditor.cs" />
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<Compile Include="Assets\Editor\SpectrumGeneratorEditMode.cs" />
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<Compile Include="Assets\Editor\StateManagerEditor.cs" />
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<Compile Include="Assets\Editor\UnitTest\UnitTest_ChangeObserver.cs" />
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@ -73,9 +73,9 @@
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<Compile Include="Assets\Scripts\Math\Threshold.cs" />
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<Compile Include="Assets\Scripts\PdConnection\DspController.cs" />
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<Compile Include="Assets\Scripts\PdConnection\ISpectrumGenerator.cs" />
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<Compile Include="Assets\Scripts\PdConnection\MidiClockCounter.cs" />
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<Compile Include="Assets\Scripts\PdConnection\MidiLogger.cs" />
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<Compile Include="Assets\Scripts\PdConnection\MidiParser.cs" />
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<Compile Include="Assets\Scripts\PdConnection\MidiSyncCounter.cs" />
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<Compile Include="Assets\Scripts\PdConnection\PdArray.cs" />
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<Compile Include="Assets\Scripts\PdConnection\PdArrayContainer.cs" />
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<Compile Include="Assets\Scripts\PdConnection\PdArraySelector.cs" />
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@ -89,6 +89,7 @@
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<Compile Include="Assets\Scripts\PdConnection\PdSender.cs" />
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<Compile Include="Assets\Scripts\PdConnection\PdSpectrumBind.cs" />
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<Compile Include="Assets\Scripts\PdConnection\PdTimbreIdBind.cs" />
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<Compile Include="Assets\Scripts\PdConnection\Sequencer.cs" />
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<Compile Include="Assets\Scripts\PdConnection\Spectrogram.cs" />
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<Compile Include="Assets\Scripts\PdConnection\SpectrumGeneratorPlayMode.cs" />
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<Compile Include="Assets\Scripts\PdConnection\Waveform.cs" />
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@ -8,7 +8,7 @@ namespace cylvester
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{
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private PdBackend pdBackend_;
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private SerializedProperty midiMessageReceivedProperty_;
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private SerializedProperty midiClockReceivedProperty_;
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private SerializedProperty midiSyncReceivedProperty_;
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private readonly string[] samples_ =
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{
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@ -38,8 +38,8 @@ namespace cylvester
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midiMessageReceivedProperty_ = serializedObject.FindProperty("midiMessageReceived");
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EditorGUILayout.PropertyField(midiMessageReceivedProperty_);
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midiClockReceivedProperty_ = serializedObject.FindProperty("midiClockReceived");
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EditorGUILayout.PropertyField(midiClockReceivedProperty_);
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midiSyncReceivedProperty_ = serializedObject.FindProperty("midiSyncReceived");
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EditorGUILayout.PropertyField(midiSyncReceivedProperty_);
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if (Application.isPlaying)
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{
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34
UnityProject/Assets/Editor/SequencerEditor.cs
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34
UnityProject/Assets/Editor/SequencerEditor.cs
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@ -0,0 +1,34 @@
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using UnityEditor;
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using UnityEngine;
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namespace cylvester
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{
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[CustomEditor(typeof(Sequencer))]
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public class SequencerEditor : Editor
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{
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private SerializedProperty sequenceProperty_;
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private void OnEnable()
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{
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sequenceProperty_ = serializedObject.FindProperty("sequence");
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}
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public override void OnInspectorGUI()
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{
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serializedObject.Update ();
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EditorGUILayout.BeginHorizontal();
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EditorGUILayout.LabelField("Trigger on:", GUILayout.Width(200));
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EditorGUILayout.BeginHorizontal(GUILayout.Width(160));
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for (var i = 0; i < 16; ++i)
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{
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sequenceProperty_.GetArrayElementAtIndex(i).boolValue
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= EditorGUILayout.Toggle(sequenceProperty_.GetArrayElementAtIndex(i).boolValue);
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}
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EditorGUILayout.EndHorizontal();
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EditorGUILayout.EndHorizontal();
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serializedObject.ApplyModifiedProperties ();
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}
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}
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}
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11
UnityProject/Assets/Editor/SequencerEditor.cs.meta
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11
UnityProject/Assets/Editor/SequencerEditor.cs.meta
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 271cb432726f4f145aef895a05d2a97a
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -480,6 +480,7 @@ GameObject:
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- component: {fileID: 1261823480}
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- component: {fileID: 1261823482}
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- component: {fileID: 1261823483}
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- component: {fileID: 1261823484}
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m_Layer: 0
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m_Name: PdBackend
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m_TagString: Untagged
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@ -524,12 +525,12 @@ MonoBehaviour:
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m_StringArgument:
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m_BoolArgument: 0
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m_CallState: 2
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midiClockReceived:
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midiSyncReceived:
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m_PersistentCalls:
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m_Calls:
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- m_Target: {fileID: 1261823483}
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m_MethodName: onClockReceived
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m_Mode: 1
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m_MethodName: OnSyncReceived
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m_Mode: 0
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m_Arguments:
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m_ObjectArgument: {fileID: 0}
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m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
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@ -539,8 +540,8 @@ MonoBehaviour:
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m_BoolArgument: 0
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m_CallState: 2
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- m_Target: {fileID: 669316603}
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m_MethodName: onClockReceived
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m_Mode: 1
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m_MethodName: onSyncReceived
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m_Mode: 0
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m_Arguments:
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m_ObjectArgument: {fileID: 0}
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m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
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@ -592,6 +593,19 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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counter: {fileID: 1790437805}
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--- !u!114 &1261823484
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1261823479}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 6ebe1124d37e04742be155475d179a67, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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sequence: 00000000000000000000000000000000
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--- !u!1 &1461024797
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GameObject:
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m_ObjectHideFlags: 0
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@ -1,4 +1,5 @@
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using UnityEngine;
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using cylvester;
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using UnityEngine;
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public class CubeSync : MonoBehaviour
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{
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@ -8,7 +9,9 @@ public class CubeSync : MonoBehaviour
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private float lastCallBack_;
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private float callbackInterval_ = 0.05f;
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public void onClockReceived()
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public void onSyncReceived(MidiSync midiSync)
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{
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if (midiSync == MidiSync.Clock)
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{
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var now = Time.realtimeSinceStartup;
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callbackInterval_ = now - lastCallBack_;
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targetX_ = (counter_ - 12) * 0.2f;
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counter_ %= 24;
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}
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}
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public void Update()
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{
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@ -1,21 +0,0 @@
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using UnityEngine;
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using UnityEngine.UI;
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public class MidiClockCounter : MonoBehaviour
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{
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[SerializeField] private Text counter;
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private int count_ = 0;
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public void onClockReceived()
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{
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count_++;
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var tick = count_ % 24;
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var beat = count_ / 24;
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var measure = beat / 4;
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counter.text = (measure+1) + ":" + (beat%4+1) + ":" + tick;
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}
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}
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@ -7,6 +7,17 @@ namespace cylvester
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public class UnityMidiEvent : UnityEvent<MidiMessage>
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{}
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[Serializable]
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public class UnitySyncEvent : UnityEvent<MidiSync>
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{}
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public enum MidiSync
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{
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Start = 250,
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Stop = 252,
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Clock = 248,
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}
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public struct MidiMessage
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{
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public byte Status;
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public interface IMidiParser : IDisposable
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{
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event Action<MidiMessage> MidiMessageReceived;
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event Action MidiClockReceived;
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event Action<MidiSync> MidiSyncReceived;
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}
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public class MidiParser : IMidiParser
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private Accept accept_ = Accept.StatusByte;
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private readonly IPdReceiver pdReceiver_;
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private readonly Action<byte[]> onDataReceived_;
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private static byte MIDI_CLOCK = 248;
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public MidiParser(IPdReceiver pdReceiver)
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{
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@ -51,8 +60,8 @@ namespace cylvester
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{
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foreach (var element in bytes)
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{
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if (element == MIDI_CLOCK)
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MidiClockReceived?.Invoke();
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if (ProcessSyncByte(element))
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continue;
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if (element >= 128)
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{
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pdReceiver_.DataReceived -= onDataReceived_;
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}
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private bool ProcessSyncByte(byte element)
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{
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if (element != (byte)MidiSync.Clock &&
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element != (byte)MidiSync.Start &&
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element != (byte)MidiSync.Stop)
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return false;
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MidiSyncReceived?.Invoke((MidiSync)element);
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return true;
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}
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public event Action<MidiMessage> MidiMessageReceived;
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public event Action MidiClockReceived;
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public event Action<MidiSync> MidiSyncReceived;
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}
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}
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33
UnityProject/Assets/Scripts/PdConnection/MidiSyncCounter.cs
Normal file
33
UnityProject/Assets/Scripts/PdConnection/MidiSyncCounter.cs
Normal file
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using cylvester;
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using UnityEngine;
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using UnityEngine.UI;
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public class MidiSyncCounter : MonoBehaviour
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{
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[SerializeField] private Text counter;
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private int count_ = 0;
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public void OnSyncReceived(MidiSync midiSync)
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{
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if (midiSync == MidiSync.Clock)
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{
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count_++;
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var tick = count_ % 24;
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var beat = count_ / 24;
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var measure = beat / 4;
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counter.text = (measure + 1) + ":" + (beat % 4 + 1) + ":" + tick;
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}
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else if (midiSync == MidiSync.Start)
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{
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Debug.Log("playback started");
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count_ = 0;
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}
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else if (midiSync == MidiSync.Stop)
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{
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Debug.Log("playback ended");
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}
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}
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}
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public class PdBackend : MonoBehaviour, IPdBackend
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{
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[SerializeField] UnityMidiEvent midiMessageReceived = null;
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[SerializeField] UnityEvent midiClockReceived = null;
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[SerializeField] UnitySyncEvent midiSyncReceived = null;
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public int samplePlayback;
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private Action onSamplePlaybackChanged_;
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private Action<MidiMessage> onMidiMessageReceived_;
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private Action onMidiClockReceived_;
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private Action<MidiSync> onMidiSyncReceived_;
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private void Awake()
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{
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};
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onMidiMessageReceived_ = (message) => { midiMessageReceived.Invoke(message); };
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onMidiClockReceived_ = () => { midiClockReceived.Invoke(); };
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onMidiSyncReceived_ = (sync) => { midiSyncReceived.Invoke(sync); };
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samplePlaybackObserver_.ValueChanged += onSamplePlaybackChanged_;
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midiParser_.MidiMessageReceived += onMidiMessageReceived_;
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midiParser_.MidiClockReceived += onMidiClockReceived_;
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midiParser_.MidiSyncReceived += onMidiSyncReceived_;
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dspController_.State = true;
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}
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pdSender_?.Dispose();
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samplePlaybackObserver_.ValueChanged -= onSamplePlaybackChanged_;
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midiParser_.MidiMessageReceived -= onMidiMessageReceived_;
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midiParser_.MidiClockReceived -= onMidiClockReceived_;
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midiParser_.MidiSyncReceived -= onMidiSyncReceived_;
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}
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16
UnityProject/Assets/Scripts/PdConnection/Sequencer.cs
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16
UnityProject/Assets/Scripts/PdConnection/Sequencer.cs
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using System;
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using UnityEngine;
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namespace cylvester
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{
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public class Sequencer : MonoBehaviour
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{
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[SerializeField] private bool[] sequence = new bool[16];
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private void OnValidate()
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{
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if(sequence.Length != 16)
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Array.Resize(ref sequence, 16);
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}
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}
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}
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11
UnityProject/Assets/Scripts/PdConnection/Sequencer.cs.meta
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11
UnityProject/Assets/Scripts/PdConnection/Sequencer.cs.meta
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fileFormatVersion: 2
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guid: 6ebe1124d37e04742be155475d179a67
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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