diff --git a/UnityProject/Assets/Scenes/Examples/PdBackend/PdBackendDemo.unity b/UnityProject/Assets/Scenes/Examples/PdBackend/PdBackendDemo.unity index 5d9d9fb..ad04f60 100644 --- a/UnityProject/Assets/Scenes/Examples/PdBackend/PdBackendDemo.unity +++ b/UnityProject/Assets/Scenes/Examples/PdBackend/PdBackendDemo.unity @@ -151,12 +151,12 @@ MonoBehaviour: energyChanged: m_PersistentCalls: m_Calls: - - m_Target: {fileID: 0} - m_MethodName: - m_Mode: 1 + - m_Target: {fileID: 428795649} + m_MethodName: set_Size + m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} - m_ObjectArgumentAssemblyTypeName: + m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: @@ -164,7 +164,7 @@ MonoBehaviour: m_CallState: 2 m_TypeName: cylvester.UnityFloatEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null - channel: 1 + channel: 0 --- !u!4 &127705019 Transform: m_ObjectHideFlags: 0