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@ -2,6 +2,8 @@
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<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<PropertyGroup>
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<LangVersion>latest</LangVersion>
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<LangVersion>latest</LangVersion>
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<CscToolPath>D:\Unity Installs\2019.2.8f1\Editor\2019.2.8f1\Editor\Data\Tools\RoslynScripts</CscToolPath>
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<CscToolExe>unity_csc.bat</CscToolExe>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup>
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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@ -51,15 +53,12 @@
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<UnityBuildTarget>StandaloneWindows64:19</UnityBuildTarget>
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<UnityBuildTarget>StandaloneWindows64:19</UnityBuildTarget>
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<UnityVersion>2019.2.8f1</UnityVersion>
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<UnityVersion>2019.2.8f1</UnityVersion>
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</PropertyGroup>
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</PropertyGroup>
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<ItemGroup>
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<Analyzer Include="C:\Program Files (x86)\Microsoft Visual Studio Tools for Unity\16.0\Analyzers\Microsoft.Unity.Analyzers.dll" />
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<Reference Include="UnityEngine">
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<Reference Include="UnityEngine">
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<HintPath>C:\Program Files\Unity\Hub\Editor\2019.2.8f1\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
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<HintPath>D:\Unity Installs\2019.2.8f1\Editor\2019.2.8f1\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
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<Reference Include="UnityEditor">
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<Reference Include="UnityEditor">
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<HintPath>C:\Program Files\Unity\Hub\Editor\2019.2.8f1\Editor\Data\Managed/UnityEditor.dll</HintPath>
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<HintPath>D:\Unity Installs\2019.2.8f1\Editor\2019.2.8f1\Editor\Data\Managed/UnityEditor.dll</HintPath>
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<ItemGroup>
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<ItemGroup>
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@ -78,667 +77,670 @@
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<Compile Include="Assets\Editor\UnitTest\UnitTest_SpectrumGeneratorPlayMode.cs" />
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<Compile Include="Assets\Editor\UnitTest\UnitTest_SpectrumGeneratorPlayMode.cs" />
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<HintPath>D:/SoundVision_Repo/Soundvision/UnityProject/Library/ScriptAssemblies/UnityEditor.TestRunner.dll</HintPath>
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