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userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityProject/Assets/Scripts/CustomNode/wave.cginc b/UnityProject/Assets/Scripts/CustomNode/wave.cginc new file mode 100644 index 0000000..edfc5b3 --- /dev/null +++ b/UnityProject/Assets/Scripts/CustomNode/wave.cginc @@ -0,0 +1,8 @@ +#ifndef Wave_ +#define Wave_ + +void GenerateWave_float(float2 InTex, out Texture2D OutTex) +{ + +} +#endif \ No newline at end of file diff --git a/UnityProject/Assets/Shader/Vertex Modifier.shader.meta b/UnityProject/Assets/Scripts/CustomNode/wave.cginc.meta similarity index 80% rename from UnityProject/Assets/Shader/Vertex Modifier.shader.meta rename to UnityProject/Assets/Scripts/CustomNode/wave.cginc.meta index 1c68271..e743c93 100644 --- a/UnityProject/Assets/Shader/Vertex Modifier.shader.meta +++ b/UnityProject/Assets/Scripts/CustomNode/wave.cginc.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 3ad3d923f892ff94d9b9e114f6293260 +guid: 82eaddca61da64941ac54dabf0f570f1 ShaderImporter: externalObjects: {} defaultTextures: [] diff --git a/UnityProject/Assets/Scripts/PdConnection/DspController.cs b/UnityProject/Assets/Scripts/PdConnection/DspController.cs index 8b76d39..92c47c5 100644 --- a/UnityProject/Assets/Scripts/PdConnection/DspController.cs +++ b/UnityProject/Assets/Scripts/PdConnection/DspController.cs @@ -18,7 +18,7 @@ namespace cylvester { set { - socket_.Send (new[]{(byte)PdMessage.dsp, (byte)(value?1:0)}); + socket_.Send (new[]{(byte)PdMessage.Dsp, (byte)(value?1:0)}); } } } diff --git a/UnityProject/Assets/Scripts/PdConnection/PdArray.cs b/UnityProject/Assets/Scripts/PdConnection/PdArray.cs index 2f126dc..611f841 100644 --- a/UnityProject/Assets/Scripts/PdConnection/PdArray.cs +++ b/UnityProject/Assets/Scripts/PdConnection/PdArray.cs @@ -6,10 +6,9 @@ namespace cylvester public interface IPdArray { float[] Data { get; } - void Update(); } - public class PdArray : IDisposable, IPdArray + public class PdArray : IDisposable, IPdArray, IUpdater { public float[] Data { get; } diff --git a/UnityProject/Assets/Scripts/PdConnection/PdBackend.cs b/UnityProject/Assets/Scripts/PdConnection/PdBackend.cs index 40c450b..4e32c37 100644 --- a/UnityProject/Assets/Scripts/PdConnection/PdBackend.cs +++ b/UnityProject/Assets/Scripts/PdConnection/PdBackend.cs @@ -3,19 +3,28 @@ using UnityEngine; namespace cylvester { - public class PdBackend : MonoBehaviour + + public interface IPdBackend + { + ISpectrumArrayContainer SpectrumArrayContainer{ get; } + } + + public class PdBackend : MonoBehaviour, IPdBackend { public int samplePlayback; - public ISpectrumArrayContainer spectrumArrayContainer; + private IUpdater spectrumArrayUpdater_; private IChangeObserver samplePlaybackObserver_; private Action onSamplePlaybackChanged_; private IPdSocket pdSocket_; private IDspController dspController_; + public ISpectrumArrayContainer SpectrumArrayContainer { get; private set; } + private void Awake() { - spectrumArrayContainer = new SpectrumArrayContainer(); + SpectrumArrayContainer = new SpectrumArrayContainer(); + spectrumArrayUpdater_ = (IUpdater) SpectrumArrayContainer; pdSocket_ = new PdSocket(PdConstant.ip, PdConstant.port); dspController_ = new DspController(pdSocket_); @@ -40,10 +49,10 @@ namespace cylvester public void Update() { - spectrumArrayContainer.Update(); + spectrumArrayUpdater_.Update(); samplePlaybackObserver_.Value = samplePlayback; } - - + + } } \ No newline at end of file diff --git a/UnityProject/Assets/Scripts/PdConnection/PdConstant.cs b/UnityProject/Assets/Scripts/PdConnection/PdConstant.cs index 12e0b88..1dbcdcf 100644 --- a/UnityProject/Assets/Scripts/PdConnection/PdConstant.cs +++ b/UnityProject/Assets/Scripts/PdConnection/PdConstant.cs @@ -2,7 +2,7 @@ namespace cylvester { enum PdMessage { - dsp = 0, + Dsp = 0, SampleSound = 1 } @@ -11,5 +11,6 @@ namespace cylvester public static readonly int NumMaxInputChannels = 16; public static readonly string ip = "127.0.0.1"; public static readonly int port = 54345; + public static readonly int FftSize = 512; } } \ No newline at end of file diff --git a/UnityProject/Assets/Scripts/PdConnection/PdSpectrumBind.cs b/UnityProject/Assets/Scripts/PdConnection/PdSpectrumBind.cs index c4b7f8f..1851a34 100644 --- a/UnityProject/Assets/Scripts/PdConnection/PdSpectrumBind.cs +++ b/UnityProject/Assets/Scripts/PdConnection/PdSpectrumBind.cs @@ -24,7 +24,7 @@ namespace cylvester private void Start() { - arraySelector_ = new SpectrumArraySelector(pdBackend.spectrumArrayContainer); + arraySelector_ = new SpectrumArraySelector(pdBackend.SpectrumArrayContainer); spectrumGenerator_ = new SpectrumGeneratorPlayMode(TextureWidth, TextureHeight, arraySelector_); } diff --git a/UnityProject/Assets/Scripts/PdConnection/SpectrumArrayContainer.cs b/UnityProject/Assets/Scripts/PdConnection/SpectrumArrayContainer.cs index 63f6b21..48eabd5 100644 --- a/UnityProject/Assets/Scripts/PdConnection/SpectrumArrayContainer.cs +++ b/UnityProject/Assets/Scripts/PdConnection/SpectrumArrayContainer.cs @@ -3,25 +3,35 @@ namespace cylvester public interface ISpectrumArrayContainer { IPdArray this[int index] { get; } + } + + public interface IUpdater + { void Update(); } - public class SpectrumArrayContainer : ISpectrumArrayContainer + public class SpectrumArrayContainer : ISpectrumArrayContainer, IUpdater { private readonly IPdArray[] arrays_; + private readonly IUpdater[] updaters_; public SpectrumArrayContainer() { - arrays_ = new IPdArray[16]; - for(var i = 0; i < 16; ++i) - arrays_[i] = new PdArray("fft_" + i, 512); + arrays_ = new IPdArray[PdConstant.NumMaxInputChannels]; + updaters_ = new IUpdater[PdConstant.NumMaxInputChannels]; + + for (var i = 0; i < PdConstant.NumMaxInputChannels; ++i) + { + arrays_[i] = new PdArray("fft_" + i, PdConstant.FftSize); + updaters_[i] = (IUpdater) arrays_[i]; + } } public void Update() { - foreach (var array in arrays_) + foreach (var updater in updaters_) { - array.Update(); + updater.Update(); } } diff --git a/UnityProject/Assets/Scripts/PdConnection/WaveformTexture.cs b/UnityProject/Assets/Scripts/PdConnection/WaveformTexture.cs new file mode 100644 index 0000000..b2dba14 --- /dev/null +++ b/UnityProject/Assets/Scripts/PdConnection/WaveformTexture.cs @@ -0,0 +1,26 @@ +using UnityEngine; + +namespace cylvester +{ + public class WaveformTexture : MonoBehaviour + { + [SerializeField] PdBackend PdBackend; + [SerializeField, Range(1, 16)] private int channel = 1; + + + private Texture2D texture2D_; + + private void Start() + { + texture2D_ = new Texture2D(PdConstant.FftSize, PdConstant.FftSize, TextureFormat.R16, false); + } + + private void Update() + { + var spectrum = PdBackend.SpectrumArrayContainer[channel]; + + + texture2D_.Apply(); + } + } +} \ No newline at end of file diff --git a/UnityProject/Assets/Scripts/PdConnection/WaveformTexture.cs.meta b/UnityProject/Assets/Scripts/PdConnection/WaveformTexture.cs.meta new file mode 100644 index 0000000..60b283a --- /dev/null +++ b/UnityProject/Assets/Scripts/PdConnection/WaveformTexture.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 773d4bc755fe4e4a9ddf830af14ff758 +timeCreated: 1570249227 \ No newline at end of file diff --git a/UnityProject/Assets/Scripts/Visualizer/WaterfallVisualizer.cs b/UnityProject/Assets/Scripts/Visualizer/WaterfallVisualizer.cs index a646f8f..94df499 100644 --- a/UnityProject/Assets/Scripts/Visualizer/WaterfallVisualizer.cs +++ b/UnityProject/Assets/Scripts/Visualizer/WaterfallVisualizer.cs @@ -30,7 +30,7 @@ namespace cylvester public void Update() { - spectrumArray_ = pdBackend.spectrumArrayContainer[channel-1]; + spectrumArray_ = pdBackend.SpectrumArrayContainer[channel-1]; visualizers_[head_].Spectrum = spectrumArray_.Data; head_++; head_ %= historySize; diff --git a/UnityProject/Assets/Shader/Vertex Modifier.shader b/UnityProject/Assets/Shader/Vertex Modifier.shader deleted file mode 100644 index f59d90d..0000000 --- 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