From a2d9a37e55700d1339ae74b0c84f34862567775e Mon Sep 17 00:00:00 2001 From: Chikashi Miyama Date: Sat, 5 Oct 2019 11:38:46 +0200 Subject: [PATCH] add some initial effort for FFT texture --- UnityProject/Assembly-CSharp.csproj | 1 + .../Examples/Texture.meta} | 2 +- .../Scenes/Examples/Texture/Texture.unity | 767 ++++++++++++++++++ .../Examples/Texture/Texture.unity.meta | 7 + UnityProject/Assets/Scripts/CustomNode.meta | 8 + .../Assets/Scripts/CustomNode/wave.cginc | 8 + .../CustomNode/wave.cginc.meta} | 2 +- .../Scripts/PdConnection/DspController.cs | 2 +- .../Assets/Scripts/PdConnection/PdArray.cs | 3 +- .../Assets/Scripts/PdConnection/PdBackend.cs | 21 +- .../Assets/Scripts/PdConnection/PdConstant.cs | 3 +- .../Scripts/PdConnection/PdSpectrumBind.cs | 2 +- .../PdConnection/SpectrumArrayContainer.cs | 22 +- .../Scripts/PdConnection/WaveformTexture.cs | 26 + .../PdConnection/WaveformTexture.cs.meta | 3 + .../Scripts/Visualizer/WaterfallVisualizer.cs | 2 +- .../Assets/Shader/Vertex Modifier.shader | 27 - UnityProject/Assets/ShaderGraph.meta | 8 + .../Assets/ShaderGraph/Waveform.shadergraph | 96 +++ .../ShaderGraph/Waveform.shadergraph.meta | 10 + .../ProjectSettings/InputManager.asset | 80 ++ 21 files changed, 1053 insertions(+), 47 deletions(-) rename UnityProject/Assets/{Shader.meta => Scenes/Examples/Texture.meta} (77%) create mode 100644 UnityProject/Assets/Scenes/Examples/Texture/Texture.unity create mode 100644 UnityProject/Assets/Scenes/Examples/Texture/Texture.unity.meta create mode 100644 UnityProject/Assets/Scripts/CustomNode.meta create mode 100644 UnityProject/Assets/Scripts/CustomNode/wave.cginc rename UnityProject/Assets/{Shader/Vertex Modifier.shader.meta => Scripts/CustomNode/wave.cginc.meta} (80%) create mode 100644 UnityProject/Assets/Scripts/PdConnection/WaveformTexture.cs create mode 100644 UnityProject/Assets/Scripts/PdConnection/WaveformTexture.cs.meta delete mode 100644 UnityProject/Assets/Shader/Vertex Modifier.shader create mode 100644 UnityProject/Assets/ShaderGraph.meta create mode 100644 UnityProject/Assets/ShaderGraph/Waveform.shadergraph create mode 100644 UnityProject/Assets/ShaderGraph/Waveform.shadergraph.meta diff --git a/UnityProject/Assembly-CSharp.csproj b/UnityProject/Assembly-CSharp.csproj index 60a4ee7..95a326c 100644 --- a/UnityProject/Assembly-CSharp.csproj +++ b/UnityProject/Assembly-CSharp.csproj @@ -73,6 +73,7 @@ + diff --git a/UnityProject/Assets/Shader.meta b/UnityProject/Assets/Scenes/Examples/Texture.meta similarity index 77% rename from UnityProject/Assets/Shader.meta rename to UnityProject/Assets/Scenes/Examples/Texture.meta index aa891d4..6bcdd65 100644 --- a/UnityProject/Assets/Shader.meta +++ b/UnityProject/Assets/Scenes/Examples/Texture.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 63a31322a10178141b1ce69a847c3c70 +guid: 30d166bf2da836f489c73fded5450023 folderAsset: yes DefaultImporter: externalObjects: {} diff --git a/UnityProject/Assets/Scenes/Examples/Texture/Texture.unity 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index 0000000..c809f27 --- /dev/null +++ b/UnityProject/Assets/Scripts/CustomNode.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 59cc8e49d5352b94e81f8b6585eb6636 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityProject/Assets/Scripts/CustomNode/wave.cginc b/UnityProject/Assets/Scripts/CustomNode/wave.cginc new file mode 100644 index 0000000..edfc5b3 --- /dev/null +++ b/UnityProject/Assets/Scripts/CustomNode/wave.cginc @@ -0,0 +1,8 @@ +#ifndef Wave_ +#define Wave_ + +void GenerateWave_float(float2 InTex, out Texture2D OutTex) +{ + +} +#endif \ No newline at end of file diff --git a/UnityProject/Assets/Shader/Vertex Modifier.shader.meta b/UnityProject/Assets/Scripts/CustomNode/wave.cginc.meta similarity index 80% rename from UnityProject/Assets/Shader/Vertex Modifier.shader.meta rename to UnityProject/Assets/Scripts/CustomNode/wave.cginc.meta index 1c68271..e743c93 100644 --- a/UnityProject/Assets/Shader/Vertex Modifier.shader.meta +++ b/UnityProject/Assets/Scripts/CustomNode/wave.cginc.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 3ad3d923f892ff94d9b9e114f6293260 +guid: 82eaddca61da64941ac54dabf0f570f1 ShaderImporter: externalObjects: {} defaultTextures: [] diff --git a/UnityProject/Assets/Scripts/PdConnection/DspController.cs b/UnityProject/Assets/Scripts/PdConnection/DspController.cs index 8b76d39..92c47c5 100644 --- a/UnityProject/Assets/Scripts/PdConnection/DspController.cs +++ b/UnityProject/Assets/Scripts/PdConnection/DspController.cs @@ -18,7 +18,7 @@ namespace cylvester { set { - socket_.Send (new[]{(byte)PdMessage.dsp, (byte)(value?1:0)}); + socket_.Send (new[]{(byte)PdMessage.Dsp, (byte)(value?1:0)}); } } } diff --git a/UnityProject/Assets/Scripts/PdConnection/PdArray.cs b/UnityProject/Assets/Scripts/PdConnection/PdArray.cs index 2f126dc..611f841 100644 --- a/UnityProject/Assets/Scripts/PdConnection/PdArray.cs +++ b/UnityProject/Assets/Scripts/PdConnection/PdArray.cs @@ -6,10 +6,9 @@ namespace cylvester public interface IPdArray { float[] Data { get; } - void Update(); } - public class PdArray : IDisposable, IPdArray + public class PdArray : IDisposable, IPdArray, IUpdater { public float[] Data { get; } diff --git a/UnityProject/Assets/Scripts/PdConnection/PdBackend.cs b/UnityProject/Assets/Scripts/PdConnection/PdBackend.cs index 40c450b..4e32c37 100644 --- a/UnityProject/Assets/Scripts/PdConnection/PdBackend.cs +++ b/UnityProject/Assets/Scripts/PdConnection/PdBackend.cs @@ -3,19 +3,28 @@ using UnityEngine; namespace cylvester { - public class PdBackend : MonoBehaviour + + public interface IPdBackend + { + ISpectrumArrayContainer SpectrumArrayContainer{ get; } + } + + public class PdBackend : MonoBehaviour, IPdBackend { public int samplePlayback; - public ISpectrumArrayContainer spectrumArrayContainer; + private IUpdater spectrumArrayUpdater_; private IChangeObserver samplePlaybackObserver_; private Action onSamplePlaybackChanged_; private IPdSocket pdSocket_; private IDspController dspController_; + public ISpectrumArrayContainer SpectrumArrayContainer { get; private set; } + private void Awake() { - spectrumArrayContainer = new SpectrumArrayContainer(); + SpectrumArrayContainer = new SpectrumArrayContainer(); + spectrumArrayUpdater_ = (IUpdater) SpectrumArrayContainer; pdSocket_ = new PdSocket(PdConstant.ip, PdConstant.port); dspController_ = new DspController(pdSocket_); @@ -40,10 +49,10 @@ namespace cylvester public void Update() { - spectrumArrayContainer.Update(); + spectrumArrayUpdater_.Update(); samplePlaybackObserver_.Value = samplePlayback; } - - + + } } \ No newline at end of file diff --git a/UnityProject/Assets/Scripts/PdConnection/PdConstant.cs b/UnityProject/Assets/Scripts/PdConnection/PdConstant.cs index 12e0b88..1dbcdcf 100644 --- a/UnityProject/Assets/Scripts/PdConnection/PdConstant.cs +++ b/UnityProject/Assets/Scripts/PdConnection/PdConstant.cs @@ -2,7 +2,7 @@ namespace cylvester { enum PdMessage { - dsp = 0, + Dsp = 0, SampleSound = 1 } @@ -11,5 +11,6 @@ namespace cylvester public static readonly int NumMaxInputChannels = 16; public static readonly string ip = "127.0.0.1"; public static readonly int port = 54345; + public static readonly int FftSize = 512; } } \ No newline at end of file diff --git a/UnityProject/Assets/Scripts/PdConnection/PdSpectrumBind.cs b/UnityProject/Assets/Scripts/PdConnection/PdSpectrumBind.cs index c4b7f8f..1851a34 100644 --- a/UnityProject/Assets/Scripts/PdConnection/PdSpectrumBind.cs +++ b/UnityProject/Assets/Scripts/PdConnection/PdSpectrumBind.cs @@ -24,7 +24,7 @@ namespace cylvester private void Start() { - arraySelector_ = new SpectrumArraySelector(pdBackend.spectrumArrayContainer); + arraySelector_ = new SpectrumArraySelector(pdBackend.SpectrumArrayContainer); spectrumGenerator_ = new SpectrumGeneratorPlayMode(TextureWidth, TextureHeight, arraySelector_); } diff --git a/UnityProject/Assets/Scripts/PdConnection/SpectrumArrayContainer.cs b/UnityProject/Assets/Scripts/PdConnection/SpectrumArrayContainer.cs index 63f6b21..48eabd5 100644 --- a/UnityProject/Assets/Scripts/PdConnection/SpectrumArrayContainer.cs +++ b/UnityProject/Assets/Scripts/PdConnection/SpectrumArrayContainer.cs @@ -3,25 +3,35 @@ namespace cylvester public interface ISpectrumArrayContainer { IPdArray this[int index] { get; } + } + + public interface IUpdater + { void Update(); } - public class SpectrumArrayContainer : ISpectrumArrayContainer + public class SpectrumArrayContainer : ISpectrumArrayContainer, IUpdater { private readonly IPdArray[] arrays_; + private readonly IUpdater[] updaters_; public SpectrumArrayContainer() { - arrays_ = new IPdArray[16]; - for(var i = 0; i < 16; ++i) - arrays_[i] = new PdArray("fft_" + i, 512); + arrays_ = new IPdArray[PdConstant.NumMaxInputChannels]; + updaters_ = new IUpdater[PdConstant.NumMaxInputChannels]; + + for (var i = 0; i < PdConstant.NumMaxInputChannels; ++i) + { + arrays_[i] = new PdArray("fft_" + i, PdConstant.FftSize); + updaters_[i] = (IUpdater) arrays_[i]; + } } public void Update() { - foreach (var array in arrays_) + foreach (var updater in updaters_) { - array.Update(); + updater.Update(); } } diff --git a/UnityProject/Assets/Scripts/PdConnection/WaveformTexture.cs b/UnityProject/Assets/Scripts/PdConnection/WaveformTexture.cs new file mode 100644 index 0000000..b2dba14 --- /dev/null +++ b/UnityProject/Assets/Scripts/PdConnection/WaveformTexture.cs @@ -0,0 +1,26 @@ +using UnityEngine; + +namespace cylvester +{ + public class WaveformTexture : MonoBehaviour + { + [SerializeField] PdBackend PdBackend; + [SerializeField, Range(1, 16)] private int channel = 1; + + + private Texture2D texture2D_; + + private void Start() + { + texture2D_ = new Texture2D(PdConstant.FftSize, PdConstant.FftSize, TextureFormat.R16, false); + } + + private void Update() + { + var spectrum = PdBackend.SpectrumArrayContainer[channel]; + + + texture2D_.Apply(); + } + } +} \ No newline at end of file diff --git a/UnityProject/Assets/Scripts/PdConnection/WaveformTexture.cs.meta b/UnityProject/Assets/Scripts/PdConnection/WaveformTexture.cs.meta new file mode 100644 index 0000000..60b283a --- /dev/null +++ b/UnityProject/Assets/Scripts/PdConnection/WaveformTexture.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 773d4bc755fe4e4a9ddf830af14ff758 +timeCreated: 1570249227 \ No newline at end of file diff --git a/UnityProject/Assets/Scripts/Visualizer/WaterfallVisualizer.cs b/UnityProject/Assets/Scripts/Visualizer/WaterfallVisualizer.cs index a646f8f..94df499 100644 --- a/UnityProject/Assets/Scripts/Visualizer/WaterfallVisualizer.cs +++ b/UnityProject/Assets/Scripts/Visualizer/WaterfallVisualizer.cs @@ -30,7 +30,7 @@ namespace cylvester public void Update() { - spectrumArray_ = pdBackend.spectrumArrayContainer[channel-1]; + spectrumArray_ = 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