update pd patch

This commit is contained in:
Chikashi Miyama 2019-10-01 15:09:53 +02:00
parent fca0fa9606
commit acd94e0446
3 changed files with 73 additions and 45 deletions

View file

@ -63,7 +63,7 @@
<Compile Include="Assets\Editor\PdSpectrumBindEditor.cs" /> <Compile Include="Assets\Editor\PdSpectrumBindEditor.cs" />
<Compile Include="Assets\Editor\RectangularSelection.cs" /> <Compile Include="Assets\Editor\RectangularSelection.cs" />
<Compile Include="Assets\Editor\SpectrumGenerator.cs" /> <Compile Include="Assets\Editor\SpectrumGenerator.cs" />
<Compile Include="Assets\Editor\UnitTest\UnitTest_ParameterResponder.cs" /> <Compile Include="Assets\Editor\UnitTest\UnitTest_ChangeObserver.cs" />
<Compile Include="Assets\Scripts\VideoInput\Editor\UnitTest\ComponentFactoryTestCase.cs" /> <Compile Include="Assets\Scripts\VideoInput\Editor\UnitTest\ComponentFactoryTestCase.cs" />
<Compile Include="Assets\Scripts\VideoInput\Editor\UnitTest\KinectSensorTestCase.cs" /> <Compile Include="Assets\Scripts\VideoInput\Editor\UnitTest\KinectSensorTestCase.cs" />
<Compile Include="Assets\ThridParty\Editor\KinectCopyPluginDataHelper.cs" /> <Compile Include="Assets\ThridParty\Editor\KinectCopyPluginDataHelper.cs" />

View file

@ -59,13 +59,14 @@
<ItemGroup> <ItemGroup>
<Compile Include="Assets\Scenes\Examples\Example1\script\BallMapping.cs" /> <Compile Include="Assets\Scenes\Examples\Example1\script\BallMapping.cs" />
<Compile Include="Assets\Scenes\Examples\Example1\script\RmsAnalyzer.cs" /> <Compile Include="Assets\Scenes\Examples\Example1\script\RmsAnalyzer.cs" />
<Compile Include="Assets\Scripts\DataModel\Parameter.cs" />
<Compile Include="Assets\Scripts\PdConnection\FFTArrayContainer.cs" /> <Compile Include="Assets\Scripts\PdConnection\FFTArrayContainer.cs" />
<Compile Include="Assets\Scripts\PdConnection\PdArray.cs" /> <Compile Include="Assets\Scripts\PdConnection\PdArray.cs" />
<Compile Include="Assets\Scripts\PdConnection\PdBackend.cs" /> <Compile Include="Assets\Scripts\PdConnection\PdBackend.cs" />
<Compile Include="Assets\Scripts\PdConnection\PdConstant.cs" />
<Compile Include="Assets\Scripts\PdConnection\PdProcess.cs" /> <Compile Include="Assets\Scripts\PdConnection\PdProcess.cs" />
<Compile Include="Assets\Scripts\PdConnection\PdSocket.cs" />
<Compile Include="Assets\Scripts\PdConnection\PdSpectrumBind.cs" /> <Compile Include="Assets\Scripts\PdConnection\PdSpectrumBind.cs" />
<Compile Include="Assets\Scripts\PdConnection\UdpSender.cs" /> <Compile Include="Assets\Scripts\TemplateLibrary\ChangeObserver.cs" />
<Compile Include="Assets\Scripts\Versioning\VersionToggleBehaviour.cs" /> <Compile Include="Assets\Scripts\Versioning\VersionToggleBehaviour.cs" />
<Compile Include="Assets\Scripts\VideoInput\ComponentFactory.cs" /> <Compile Include="Assets\Scripts\VideoInput\ComponentFactory.cs" />
<Compile Include="Assets\Scripts\VideoInput\InfraredCamera.cs" /> <Compile Include="Assets\Scripts\VideoInput\InfraredCamera.cs" />

View file

@ -1,16 +1,6 @@
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#X coords 0 1 211681 -1 200 140 1 0 0;
#X restore 446 219 graph;
#X obj 274 146 soundfiler;
#X msg 269 109 read -resize drumloop.wav loop;
#X obj 6 318 dac~, f 6;
#X obj 31 228 tabplay~ loop;
#X obj 30 179 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144 -1
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#N canvas 215 619 730 390 analyzers_______________________________ #N canvas 215 619 730 390 analyzers_______________________________
0; 0;
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@ -61,7 +51,7 @@
#X connect 13 0 29 0; #X connect 13 0 29 0;
#X connect 14 0 30 0; #X connect 14 0 30 0;
#X connect 15 0 31 0; #X connect 15 0 31 0;
#X restore 80 309 pd analyzers_______________________________; #X restore 218 298 pd analyzers_______________________________;
#X obj 46 26 bang~; #X obj 46 26 bang~;
#X obj 46 49 count 16; #X obj 46 49 count 16;
#X obj 46 76 sel 0; #X obj 46 76 sel 0;
@ -210,36 +200,73 @@
0.000244498 0.000150442 9.39965e-005 3.75807e-005 1.87755e-005; 0.000244498 0.000150442 9.39965e-005 3.75807e-005 1.87755e-005;
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#X restore 39 32 graph; #X restore 39 32 graph;
#X restore 657 56 pd window; #X restore 653 57 pd window;
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#X text 60 33 0 ... dsp; #X obj 44 31 inlet;
#X restore 660 100 pd udpmessage; #X obj 44 84 route 0;
#X msg 478 110 \; pd dsp 1; #X obj 44 177 s sample_playback;
#X text 128 43 0 ... sample playback;
#X obj 141 121 print a;
#X obj 72 146 print n;
#X connect 0 0 1 0;
#X connect 0 0 4 0; #X connect 0 0 4 0;
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#X restore 426 69 pd commands_from_unity;
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#X obj 86 166 readsf~;
#X obj 95 6 r sample_playback;
#X obj 87 280 outlet~;
#X obj 269 241 makefilename ../../../../AudioSamples/%s;
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#X obj 269 163 text get samplefiles;
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#X obj 122 72 - 1;
#X msg 33 114 0;
#X msg 269 318 open \$1 \, 1;
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#X obj 426 14 netreceive -u -b 54345;
#X obj 45 140 text define -k samplefiles;
#A set Back_Back.wav \; Brutal_Synth.wav \; Dialog.wav \; Drums.wav
\; Fox_Melo.wav \; Kick.wav \; Pads+Strings.wav \; Rose_Sax.wav \;
Roses_Front.wav;
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#X msg 651 124 \; pd dsp 1;
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#X connect 0 3 2 3;
#X connect 0 4 2 4;
#X connect 0 5 2 5;
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#X connect 0 8 2 8;
#X connect 0 9 2 9;
#X connect 0 10 2 10;
#X connect 0 11 2 11;
#X connect 0 12 2 12;
#X connect 0 13 2 13;
#X connect 0 14 2 14;
#X connect 0 15 2 15;
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#X connect 10 0 1 0;
#X connect 10 0 1 1;
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#X connect 11 0 9 0;
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