diff --git a/UnityProject/Assets/Scenes/Examples/Azure/AzureDemo.unity b/UnityProject/Assets/Scenes/Examples/Azure/AzureDemo.unity index c6cd1e6..4f5e3d2 100644 --- a/UnityProject/Assets/Scenes/Examples/Azure/AzureDemo.unity +++ b/UnityProject/Assets/Scenes/Examples/Azure/AzureDemo.unity @@ -336,6 +336,20 @@ MonoBehaviour: _colorTexture: {fileID: 8400000, guid: 046aa26a9af8e164eb0b20672983a11f, type: 2} _positionTexture: {fileID: 8400000, guid: f235609b825377142ab45895e91b6839, type: 2} _shader: {fileID: 4800000, guid: c2bfd9668998b6848ac60594704c344c, type: 3} + azureDataUpdated: + m_PersistentCalls: + m_Calls: + - m_Target: {fileID: 1484861666} + m_MethodName: OnAzureUpdated + m_Mode: 1 + m_Arguments: + m_ObjectArgument: {fileID: 0} + m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine + m_IntArgument: 0 + m_FloatArgument: 0 + m_StringArgument: + m_BoolArgument: 0 + m_CallState: 2 --- !u!4 &646155286 Transform: m_ObjectHideFlags: 0 @@ -698,7 +712,7 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 2100000, guid: 312d9549de079824294680133ce5530a, type: 2} + - {fileID: 2100000, guid: ab3674099fd83a046aa0c9a1dc4b91a6, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 diff --git a/UnityProject/Assets/Scenes/Examples/Azure/material/MovementTextured.mat b/UnityProject/Assets/Scenes/Examples/Azure/material/MovementTextured.mat index a71c29d..6b7df5f 100644 --- a/UnityProject/Assets/Scenes/Examples/Azure/material/MovementTextured.mat +++ b/UnityProject/Assets/Scenes/Examples/Azure/material/MovementTextured.mat @@ -8,8 +8,8 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: MovementTextured - m_Shader: {fileID: 4800000, guid: c4edd00ff2db5b24391a4fcb1762e459, type: 3} - m_ShaderKeywords: + m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3} + m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 @@ -18,6 +18,9 @@ Material: disabledShaderPasses: - DistortionVectors - MOTIONVECTORS + - TransparentDepthPrepass + - TransparentDepthPostpass + - TransparentBackface m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -197,15 +200,15 @@ Material: - _SpecularAAScreenSpaceVariance: 0.1 - _SpecularAAThreshold: 0.2 - _SrcBlend: 1 - - _StencilRef: 0 - - _StencilRefDepth: 32 + - _StencilRef: 2 + - _StencilRefDepth: 0 - _StencilRefDistortionVec: 64 - _StencilRefGBuffer: 2 - - _StencilRefMV: 160 + - _StencilRefMV: 128 - _StencilWriteMask: 3 - _StencilWriteMaskDepth: 48 - _StencilWriteMaskDistortionVec: 64 - - _StencilWriteMaskGBuffer: 3 + - _StencilWriteMaskGBuffer: 51 - _StencilWriteMaskMV: 176 - _SubsurfaceMask: 1 - _SupportDecals: 1 @@ -234,7 +237,7 @@ Material: m_Colors: - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0} - - _Color: {r: 0, g: 0, b: 0, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} - _DiffusionProfileAsset: {r: 0, g: 0, b: 0, a: 0} - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0} - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}