add example1
This commit is contained in:
parent
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commit
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26 changed files with 1944 additions and 140 deletions
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@ -7,10 +7,29 @@
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@ -297,11 +314,7 @@
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@ -356,6 +372,7 @@
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@ -375,7 +392,7 @@
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@ -387,17 +404,16 @@
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@ -409,8 +425,9 @@
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@ -661,16 +678,8 @@
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|
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|
||||||
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|
||||||
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|
@ -941,16 +882,10 @@
|
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|
||||||
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||||||
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|
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|
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|
||||||
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|
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|
||||||
|
@ -979,9 +914,71 @@
|
||||||
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|
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|
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|
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|
||||||
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|
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|
||||||
|
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|
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|
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|
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|
||||||
|
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|
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|
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|
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|
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|
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|
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|
||||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||||
|
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|
||||||
|
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|
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|
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8
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668
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@ -0,0 +1,30 @@
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||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace Scenes.Examples.Example1.script
|
||||||
|
{
|
||||||
|
public class BallMapping : MonoBehaviour
|
||||||
|
{
|
||||||
|
[SerializeField] private GameObject ball;
|
||||||
|
[SerializeField] private float mapToSize = 10f;
|
||||||
|
[SerializeField] private float mapToColor = 0f;
|
||||||
|
[SerializeField] private RmsAnalyzer analyzer;
|
||||||
|
|
||||||
|
private Renderer renderer_;
|
||||||
|
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
renderer_ = GetComponent<Renderer>();
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
var currentRms = analyzer.RMS;
|
||||||
|
var scale = currentRms * mapToSize;
|
||||||
|
var red = Mathf.Clamp(currentRms * mapToColor, 0f, 1f);
|
||||||
|
|
||||||
|
ball.transform.localScale = new Vector3(scale, scale, scale);
|
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|
renderer_.material.color = new Color(red, 1f - red, 0f);
|
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|
}
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|
}
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}
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@ -0,0 +1,31 @@
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||||||
|
using System.Linq;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace Scenes.Examples.Example1.script
|
||||||
|
{
|
||||||
|
public class RmsAnalyzer : MonoBehaviour
|
||||||
|
{
|
||||||
|
[SerializeField] private AudioSource audioSource = default;
|
||||||
|
private const int BufSize = 256;
|
||||||
|
private float[] audioSamples_;
|
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|
private float rms_;
|
||||||
|
|
||||||
|
public float RMS => rms_;
|
||||||
|
|
||||||
|
private void Start()
|
||||||
|
{
|
||||||
|
audioSamples_ = new float[BufSize];
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Update()
|
||||||
|
{
|
||||||
|
audioSource.GetOutputData(audioSamples_, 0);
|
||||||
|
rms_ = GetRms(audioSamples_);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static float GetRms(float[] buffer)
|
||||||
|
{
|
||||||
|
return Mathf.Sqrt(buffer.Sum(sample => sample * sample) / BufSize);
|
||||||
|
}
|
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|
}
|
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|
}
|
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setup/.vs/setup/v15/.suo
Normal file
BIN
setup/.vs/setup/v15/.suo
Normal file
Binary file not shown.
Loading…
Reference in a new issue