add example1

This commit is contained in:
Chikashi Miyama 2019-08-17 17:47:01 +02:00
parent e5eaa35f9f
commit b9ab16e31b
26 changed files with 1944 additions and 140 deletions

View file

@ -7,10 +7,29 @@
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<e p="Scenes" t="Include">
<e p="Examples" t="Include">
<e p="Example1" t="Include">
<e p="script" t="Include">
<e p="BallMapping.cs" t="Include" />
<e p="RMSAnalyzer.cs" t="Include" />
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View file

@ -2,16 +2,11 @@
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@ -102,7 +104,7 @@
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@ -131,7 +133,7 @@
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@ -243,14 +247,19 @@
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using UnityEngine;
namespace Scenes.Examples.Example1.script
{
public class BallMapping : MonoBehaviour
{
[SerializeField] private GameObject ball;
[SerializeField] private float mapToSize = 10f;
[SerializeField] private float mapToColor = 0f;
[SerializeField] private RmsAnalyzer analyzer;
private Renderer renderer_;
void Start()
{
renderer_ = GetComponent<Renderer>();
}
void Update()
{
var currentRms = analyzer.RMS;
var scale = currentRms * mapToSize;
var red = Mathf.Clamp(currentRms * mapToColor, 0f, 1f);
ball.transform.localScale = new Vector3(scale, scale, scale);
renderer_.material.color = new Color(red, 1f - red, 0f);
}
}
}

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using System.Linq;
using UnityEngine;
namespace Scenes.Examples.Example1.script
{
public class RmsAnalyzer : MonoBehaviour
{
[SerializeField] private AudioSource audioSource = default;
private const int BufSize = 256;
private float[] audioSamples_;
private float rms_;
public float RMS => rms_;
private void Start()
{
audioSamples_ = new float[BufSize];
}
private void Update()
{
audioSource.GetOutputData(audioSamples_, 0);
rms_ = GetRms(audioSamples_);
}
private static float GetRms(float[] buffer)
{
return Mathf.Sqrt(buffer.Sum(sample => sample * sample) / BufSize);
}
}
}

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