add example1
This commit is contained in:
parent
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commit
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26 changed files with 1944 additions and 140 deletions
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@ -7,10 +7,29 @@
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<e p="Example1" t="Include">
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<e p="script" t="Include">
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<e p="BallMapping.cs" t="Include" />
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<e p="RMSAnalyzer.cs" t="Include" />
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@ -131,7 +133,7 @@
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@ -243,14 +247,19 @@
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||||
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||||
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||||
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||||
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||||
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@ -857,76 +866,8 @@
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||||
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|
||||
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8
UnityProject/Assets/Scenes/Examples/Example1/script.meta
Normal file
8
UnityProject/Assets/Scenes/Examples/Example1/script.meta
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@ -0,0 +1,30 @@
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using UnityEngine;
|
||||
|
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namespace Scenes.Examples.Example1.script
|
||||
{
|
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public class BallMapping : MonoBehaviour
|
||||
{
|
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[SerializeField] private GameObject ball;
|
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[SerializeField] private float mapToSize = 10f;
|
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[SerializeField] private float mapToColor = 0f;
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[SerializeField] private RmsAnalyzer analyzer;
|
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|
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private Renderer renderer_;
|
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|
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void Start()
|
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{
|
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renderer_ = GetComponent<Renderer>();
|
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|
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}
|
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|
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void Update()
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{
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var currentRms = analyzer.RMS;
|
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var scale = currentRms * mapToSize;
|
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var red = Mathf.Clamp(currentRms * mapToColor, 0f, 1f);
|
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|
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ball.transform.localScale = new Vector3(scale, scale, scale);
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renderer_.material.color = new Color(red, 1f - red, 0f);
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}
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}
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}
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userData:
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@ -0,0 +1,31 @@
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using System.Linq;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Scenes.Examples.Example1.script
|
||||
{
|
||||
public class RmsAnalyzer : MonoBehaviour
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||||
{
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[SerializeField] private AudioSource audioSource = default;
|
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private const int BufSize = 256;
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private float[] audioSamples_;
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private float rms_;
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|
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public float RMS => rms_;
|
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|
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private void Start()
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{
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audioSamples_ = new float[BufSize];
|
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}
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|
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private void Update()
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{
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audioSource.GetOutputData(audioSamples_, 0);
|
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rms_ = GetRms(audioSamples_);
|
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}
|
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|
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private static float GetRms(float[] buffer)
|
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{
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return Mathf.Sqrt(buffer.Sum(sample => sample * sample) / BufSize);
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}
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}
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}
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userData:
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assetBundleName:
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assetBundleVariant:
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BIN
setup/.vs/setup/v15/.suo
Normal file
BIN
setup/.vs/setup/v15/.suo
Normal file
Binary file not shown.
Loading…
Reference in a new issue