diff --git a/UnityProject/Assets/Materials/Ball.mat b/UnityProject/Assets/Materials/Ball.mat new file mode 100644 index 0000000..41e5be4 --- /dev/null +++ b/UnityProject/Assets/Materials/Ball.mat @@ -0,0 +1,232 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Ball + m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _AnisotropyMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BentNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BentNormalMapOS: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _CoatMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DistortionVectorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissiveColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _HeightMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _IridescenceMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _IridescenceThicknessMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMapOS: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SubsurfaceMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _TangentMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _TangentMapOS: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ThicknessMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _TransmittanceColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _AORemapMax: 1 + - _AORemapMin: 0 + - _ATDistance: 1 + - _AlbedoAffectEmissive: 0 + - _AlphaCutoff: 0.5 + - _AlphaCutoffEnable: 0 + - _AlphaCutoffPostpass: 0.5 + - _AlphaCutoffPrepass: 0.5 + - _AlphaCutoffShadow: 0.5 + - _Anisotropy: 0 + - _BlendMode: 0 + - _CoatMask: 0 + - _CullMode: 2 + - _CullModeForward: 2 + - _Cutoff: 0.5 + - _DepthOffsetEnable: 0 + - _DetailAlbedoScale: 1 + - _DetailNormalScale: 1 + - _DetailSmoothnessScale: 1 + - _DiffusionProfile: 0 + - _DisplacementLockObjectScale: 1 + - _DisplacementLockTilingScale: 1 + - _DisplacementMode: 0 + - _DistortionBlendMode: 0 + - _DistortionBlurBlendMode: 0 + - _DistortionBlurDstBlend: 0 + - _DistortionBlurRemapMax: 1 + - _DistortionBlurRemapMin: 0 + - _DistortionBlurScale: 1 + - _DistortionBlurSrcBlend: 0 + - _DistortionDepthTest: 1 + - _DistortionDstBlend: 0 + - _DistortionEnable: 0 + - _DistortionScale: 1 + - _DistortionSrcBlend: 0 + - _DistortionVectorBias: -1 + - _DistortionVectorScale: 2 + - _DoubleSidedEnable: 0 + - _DoubleSidedNormalMode: 1 + - _Drag: 1 + - _DstBlend: 0 + - _EmissiveColorMode: 1 + - _EnableBlendModePreserveSpecularLighting: 1 + - _EnableFogOnTransparent: 1 + - _EnableGeometricSpecularAA: 0 + - _EnableMotionVectorForVertexAnimation: 0 + - _EnableSpecularOcclusion: 0 + - _EnableWind: 0 + - _EnergyConservingSpecularColor: 1 + - _HdrpVersion: 2 + - _HeightAmplitude: 0.02 + - _HeightCenter: 0.5 + - _HeightMapParametrization: 0 + - _HeightMax: 1 + - _HeightMin: -1 + - _HeightOffset: 0 + - _HeightPoMAmplitude: 2 + - _HeightTessAmplitude: 2 + - _HeightTessCenter: 0.5 + - _InitialBend: 1 + - _InvTilingScale: 1 + - _Ior: 1 + - _IridescenceMask: 1 + - _IridescenceThickness: 1 + - _LinkDetailsWithBase: 1 + - _MaterialID: 1 + - _Metallic: 0 + - _NormalMapSpace: 0 + - _NormalScale: 1 + - _PPDLodThreshold: 5 + - _PPDMaxSamples: 15 + - _PPDMinSamples: 5 + - _PPDPrimitiveLength: 1 + - _PPDPrimitiveWidth: 1 + - _PreRefractionPass: 0 + - _ReceivesSSR: 1 + - _RefractionModel: 0 + - _SSRefractionProjectionModel: 0 + - _ShiverDirectionality: 0.5 + - _ShiverDrag: 0.2 + - _Smoothness: 0.5 + - _SmoothnessRemapMax: 1 + - _SmoothnessRemapMin: 0 + - _SpecularAAScreenSpaceVariance: 0.1 + - _SpecularAAThreshold: 0.2 + - _SrcBlend: 1 + - _StencilRef: 2 + - _StencilRefMV: 128 + - _StencilWriteMask: 7 + - _StencilWriteMaskMV: 128 + - _Stiffness: 1 + - _SubsurfaceMask: 1 + - _SupportDecals: 1 + - _SurfaceType: 0 + - _TexWorldScale: 1 + - _TexWorldScaleEmissive: 1 + - _Thickness: 1 + - _ThicknessMultiplier: 1 + - _TransmissionEnable: 1 + - _TransparentBackfaceEnable: 0 + - _TransparentDepthPostpassEnable: 0 + - _TransparentDepthPrepassEnable: 0 + - _TransparentSortPriority: 0 + - _UVBase: 0 + - _UVDetail: 0 + - _UVEmissive: 0 + - _UseShadowThreshold: 0 + - _ZTestDepthEqualForOpaque: 4 + - _ZTestGBuffer: 4 + - _ZTestModeDistortion: 8 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0} + - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} + - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1} + - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0} + - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0} + - _SpecularColor: {r: 1, g: 1, b: 1, a: 1} + - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0} + - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1} + - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0} + - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0} + - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0} diff --git a/UnityProject/Assets/Materials/Ball.mat.meta b/UnityProject/Assets/Materials/Ball.mat.meta new file mode 100644 index 0000000..f348ac8 --- /dev/null +++ b/UnityProject/Assets/Materials/Ball.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: f044463ea66a19c47aef13261142b54e +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: