versioning
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196
UnityProject/Assets/Prefabs/Version.prefab
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196
UnityProject/Assets/Prefabs/Version.prefab
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7
UnityProject/Assets/Prefabs/Version.prefab.meta
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7
UnityProject/Assets/Prefabs/Version.prefab.meta
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8
UnityProject/Assets/Resources.meta
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8
UnityProject/Assets/Resources.meta
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1
UnityProject/Assets/Resources/buildNumber.txt
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1
UnityProject/Assets/Resources/buildNumber.txt
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Undefined
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7
UnityProject/Assets/Resources/buildNumber.txt.meta
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UnityProject/Assets/Resources/buildNumber.txt.meta
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8
UnityProject/Assets/Scripts/Versioning.meta
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UnityProject/Assets/Scripts/Versioning.meta
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fileFormatVersion: 2
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using System.IO;
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using UnityEngine;
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using UnityEngine.UI;
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public class VersionToggleBehaviour : MonoBehaviour
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{
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#pragma warning disable 0649
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[SerializeField] private Canvas versionCanvas;
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[SerializeField] private Text versionText;
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[SerializeField] private TextAsset buildNumberFile;
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#pragma warning restore 0649
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void Start()
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{
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versionText.text = "Build: " + buildNumberFile.text;
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}
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void Update()
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{
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if (Input.GetKeyDown(KeyCode.V))
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{
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versionCanvas.enabled = !versionCanvas.enabled;
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}
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}
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}
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