Animator Tryout
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12 changed files with 1058 additions and 834 deletions
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<?xml version="1.0" encoding="UTF-8"?>
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="ContentModelStore">
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<e p="PdBackendEditor.cs" t="Include" />
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<e p="PdSpectrumBindEditor.cs" t="Include" />
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<e p="RectangularSelection.cs" t="Include" />
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@ -43,12 +49,17 @@
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@ -83,15 +94,18 @@
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@ -111,21 +125,14 @@
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</e>
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@ -541,10 +263,6 @@
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@ -2,101 +2,17 @@
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||||||
<change afterPath="$PROJECT_DIR$/Assets/SteamVR_Resources.meta" afterDir="false" />
|
|
||||||
<change afterPath="$PROJECT_DIR$/Assets/SteamVR_Resources/Resources.meta" afterDir="false" />
|
|
||||||
<change afterPath="$PROJECT_DIR$/Assets/StreamingAssets/SteamVR.meta" afterDir="false" />
|
|
||||||
<change beforePath="$PROJECT_DIR$/.idea/.idea.UnityProject/.idea/contentModel.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/.idea.UnityProject/.idea/contentModel.xml" afterDir="false" />
|
<change beforePath="$PROJECT_DIR$/.idea/.idea.UnityProject/.idea/contentModel.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/.idea.UnityProject/.idea/contentModel.xml" afterDir="false" />
|
||||||
<change beforePath="$PROJECT_DIR$/.idea/.idea.UnityProject/.idea/indexLayout.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/.idea.UnityProject/.idea/indexLayout.xml" afterDir="false" />
|
|
||||||
<change beforePath="$PROJECT_DIR$/.idea/.idea.UnityProject/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/.idea.UnityProject/.idea/workspace.xml" afterDir="false" />
|
<change beforePath="$PROJECT_DIR$/.idea/.idea.UnityProject/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/.idea.UnityProject/.idea/workspace.xml" afterDir="false" />
|
||||||
<change beforePath="$PROJECT_DIR$/Assembly-CSharp-Editor.csproj" beforeDir="false" afterPath="$PROJECT_DIR$/Assembly-CSharp-Editor.csproj" afterDir="false" />
|
<change beforePath="$PROJECT_DIR$/Assembly-CSharp-Editor.csproj" beforeDir="false" afterPath="$PROJECT_DIR$/Assembly-CSharp-Editor.csproj" afterDir="false" />
|
||||||
<change beforePath="$PROJECT_DIR$/Assembly-CSharp.csproj" beforeDir="false" afterPath="$PROJECT_DIR$/Assembly-CSharp.csproj" afterDir="false" />
|
<change beforePath="$PROJECT_DIR$/Assembly-CSharp.csproj" beforeDir="false" afterPath="$PROJECT_DIR$/Assembly-CSharp.csproj" afterDir="false" />
|
||||||
<change beforePath="$PROJECT_DIR$/Assets/HDRP/Flare.vfx" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/HDRP/Flare.vfx" afterDir="false" />
|
<change beforePath="$PROJECT_DIR$/Assets/Scripts/VideoInput/Editor.meta" beforeDir="false" />
|
||||||
<change beforePath="$PROJECT_DIR$/Assets/Plugins/Editor/JetBrains.meta" beforeDir="false" />
|
|
||||||
<change beforePath="$PROJECT_DIR$/Assets/Scenes/Examples/VisualEffectGraph/Boxes.vfx" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scenes/Examples/VisualEffectGraph/Boxes.vfx" afterDir="false" />
|
|
||||||
<change beforePath="$PROJECT_DIR$/Assets/Scenes/Examples/VisualEffectGraph/Max Fun.unity" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scenes/Examples/VisualEffectGraph/Max Fun.unity" afterDir="false" />
|
|
||||||
<change beforePath="$PROJECT_DIR$/Assets/Shader.meta" beforeDir="false" />
|
|
||||||
<change beforePath="$PROJECT_DIR$/ProjectSettings/EditorBuildSettings.asset" beforeDir="false" afterPath="$PROJECT_DIR$/ProjectSettings/EditorBuildSettings.asset" afterDir="false" />
|
|
||||||
</list>
|
</list>
|
||||||
<option name="EXCLUDED_CONVERTED_TO_IGNORED" value="true" />
|
<option name="EXCLUDED_CONVERTED_TO_IGNORED" value="true" />
|
||||||
<option name="SHOW_DIALOG" value="false" />
|
<option name="SHOW_DIALOG" value="false" />
|
||||||
|
@ -130,15 +46,18 @@
|
||||||
<component name="HighlightingSettingsPerFile">
|
<component name="HighlightingSettingsPerFile">
|
||||||
<setting file="file://$PROJECT_DIR$/Assets/Scripts/PdConnection/PdProcess.cs" root0="FORCE_HIGHLIGHTING" />
|
<setting file="file://$PROJECT_DIR$/Assets/Scripts/PdConnection/PdProcess.cs" root0="FORCE_HIGHLIGHTING" />
|
||||||
<setting file="file://$PROJECT_DIR$/Assets/Scripts/PdConnection/MidiParser.cs" root0="FORCE_HIGHLIGHTING" />
|
<setting file="file://$PROJECT_DIR$/Assets/Scripts/PdConnection/MidiParser.cs" root0="FORCE_HIGHLIGHTING" />
|
||||||
|
<setting file="file://$PROJECT_DIR$/Assets/Scenes/Examples/MIDI/script/Mover.cs" root0="FORCE_HIGHLIGHTING" />
|
||||||
<setting file="file://$PROJECT_DIR$/Assets/Scripts/PdConnection/ISpectrumGenerator.cs" root0="SKIP_HIGHLIGHTING" />
|
<setting file="file://$PROJECT_DIR$/Assets/Scripts/PdConnection/ISpectrumGenerator.cs" root0="SKIP_HIGHLIGHTING" />
|
||||||
<setting file="file://$PROJECT_DIR$/Assets/Scripts/PdConnection/PdArray.cs" root0="FORCE_HIGHLIGHTING" />
|
<setting file="file://$PROJECT_DIR$/Assets/Scripts/PdConnection/PdArray.cs" root0="FORCE_HIGHLIGHTING" />
|
||||||
<setting file="file://$PROJECT_DIR$/Assets/Scripts/PdConnection/PdSpectrumBind.cs" root0="FORCE_HIGHLIGHTING" />
|
<setting file="file://$PROJECT_DIR$/Assets/Scripts/PdConnection/PdSpectrumBind.cs" root0="FORCE_HIGHLIGHTING" />
|
||||||
<setting file="file://$PROJECT_DIR$/Assets/Scripts/PdConnection/SpectrumGeneratorPlayMode.cs" root0="FORCE_HIGHLIGHTING" />
|
<setting file="file://$PROJECT_DIR$/Assets/Scripts/PdConnection/SpectrumGeneratorPlayMode.cs" root0="FORCE_HIGHLIGHTING" />
|
||||||
|
<setting file="file://$PROJECT_DIR$/Assets/Scenes/Examples/MIDI/script/OrangeCubeScript.cs" root0="FORCE_HIGHLIGHTING" />
|
||||||
<setting file="file://$PROJECT_DIR$/Assets/Scripts/PdConnection/PdBackend.cs" root0="FORCE_HIGHLIGHTING" />
|
<setting file="file://$PROJECT_DIR$/Assets/Scripts/PdConnection/PdBackend.cs" root0="FORCE_HIGHLIGHTING" />
|
||||||
<setting file="file://$PROJECT_DIR$/Assets/Scripts/StateManagement/StateManager.cs" root0="FORCE_HIGHLIGHTING" />
|
<setting file="file://$PROJECT_DIR$/Assets/Scripts/StateManagement/StateManager.cs" root0="FORCE_HIGHLIGHTING" />
|
||||||
<setting file="file://$PROJECT_DIR$/Assets/Scripts/PdConnection/PdConstant.cs" root0="FORCE_HIGHLIGHTING" />
|
<setting file="file://$PROJECT_DIR$/Assets/Scripts/PdConnection/PdConstant.cs" root0="FORCE_HIGHLIGHTING" />
|
||||||
<setting file="file://$PROJECT_DIR$/Assets/Scripts/TemplateLibrary/ChangeObserver.cs" root0="FORCE_HIGHLIGHTING" />
|
<setting file="file://$PROJECT_DIR$/Assets/Scripts/TemplateLibrary/ChangeObserver.cs" root0="FORCE_HIGHLIGHTING" />
|
||||||
<setting file="file://$PROJECT_DIR$/Assets/Scenes/Examples/MIDI/script/PositionBind.cs" root0="FORCE_HIGHLIGHTING" />
|
<setting file="file://$PROJECT_DIR$/Assets/Scenes/Examples/MIDI/script/PositionBind.cs" root0="FORCE_HIGHLIGHTING" />
|
||||||
|
<setting file="file://$PROJECT_DIR$/Assets/Scenes/Examples/TimbreID/script/IdToText.cs" root0="FORCE_HIGHLIGHTING" />
|
||||||
<setting file="file://$PROJECT_DIR$/Assets/Scenes/Examples/VisualEffectGraph/VisualEffectGraph.unity" root0="FORCE_HIGHLIGHTING" />
|
<setting file="file://$PROJECT_DIR$/Assets/Scenes/Examples/VisualEffectGraph/VisualEffectGraph.unity" root0="FORCE_HIGHLIGHTING" />
|
||||||
<setting file="file://$PROJECT_DIR$/Assets/ThridParty/Windows/Kinect/InfraredFrameReader.cs" root0="FORCE_HIGHLIGHTING" />
|
<setting file="file://$PROJECT_DIR$/Assets/ThridParty/Windows/Kinect/InfraredFrameReader.cs" root0="FORCE_HIGHLIGHTING" />
|
||||||
<setting file="file://$PROJECT_DIR$/Assets/Scenes/Examples/VisualEffectGraph/script/SmokeBind.cs" root0="FORCE_HIGHLIGHTING" />
|
<setting file="file://$PROJECT_DIR$/Assets/Scenes/Examples/VisualEffectGraph/script/SmokeBind.cs" root0="FORCE_HIGHLIGHTING" />
|
||||||
|
@ -146,11 +65,13 @@
|
||||||
<setting file="file://$PROJECT_DIR$/Assets/Scenes/Examples/VisualEffectGraph/script/FlareBind.cs" root0="FORCE_HIGHLIGHTING" />
|
<setting file="file://$PROJECT_DIR$/Assets/Scenes/Examples/VisualEffectGraph/script/FlareBind.cs" root0="FORCE_HIGHLIGHTING" />
|
||||||
<setting file="file://$PROJECT_DIR$/ProjectSettings/QualitySettings.asset" root0="FORCE_HIGHLIGHTING" />
|
<setting file="file://$PROJECT_DIR$/ProjectSettings/QualitySettings.asset" root0="FORCE_HIGHLIGHTING" />
|
||||||
<setting file="file://$PROJECT_DIR$/Assets/ThridParty/Windows/Kinect/InfraredFrame.cs" root0="FORCE_HIGHLIGHTING" />
|
<setting file="file://$PROJECT_DIR$/Assets/ThridParty/Windows/Kinect/InfraredFrame.cs" root0="FORCE_HIGHLIGHTING" />
|
||||||
|
<setting file="file://D:/Unity Installs/2019.2.8f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.ugui/Runtime/EventSystem/EventSystem.cs" root0="SKIP_HIGHLIGHTING" />
|
||||||
<setting file="file://$PROJECT_DIR$/Assets/Scenes/Examples/MIDI/script/CubeSync.cs" root0="FORCE_HIGHLIGHTING" />
|
<setting file="file://$PROJECT_DIR$/Assets/Scenes/Examples/MIDI/script/CubeSync.cs" root0="FORCE_HIGHLIGHTING" />
|
||||||
<setting file="file://$PROJECT_DIR$/Assets/Editor/AppBuilder.cs" root0="FORCE_HIGHLIGHTING" />
|
<setting file="file://$PROJECT_DIR$/Assets/Editor/AppBuilder.cs" root0="FORCE_HIGHLIGHTING" />
|
||||||
<setting file="file://$PROJECT_DIR$/Assets/Prefabs/Specttrum.prefab" root0="FORCE_HIGHLIGHTING" />
|
<setting file="file://$PROJECT_DIR$/Assets/Prefabs/Specttrum.prefab" root0="FORCE_HIGHLIGHTING" />
|
||||||
<setting file="file://$PROJECT_DIR$/Assets/Editor/LevelMeter.cs" root0="FORCE_HIGHLIGHTING" />
|
<setting file="file://$PROJECT_DIR$/Assets/Editor/LevelMeter.cs" root0="FORCE_HIGHLIGHTING" />
|
||||||
<setting file="file://$PROJECT_DIR$/Assets/Editor/RectangularSelection.cs" root0="FORCE_HIGHLIGHTING" />
|
<setting file="file://$PROJECT_DIR$/Assets/Editor/RectangularSelection.cs" root0="FORCE_HIGHLIGHTING" />
|
||||||
|
<setting file="file://$PROJECT_DIR$/Assets/Scenes/Examples/MIDI/script/RandomPosition.cs" root0="FORCE_HIGHLIGHTING" />
|
||||||
<setting file="file://$PROJECT_DIR$/Assets/Editor/PdBackendEditor.cs" root0="FORCE_HIGHLIGHTING" />
|
<setting file="file://$PROJECT_DIR$/Assets/Editor/PdBackendEditor.cs" root0="FORCE_HIGHLIGHTING" />
|
||||||
<setting file="file://$PROJECT_DIR$/Assets/Editor/SpectrumGeneratorEditMode.cs" root0="FORCE_HIGHLIGHTING" />
|
<setting file="file://$PROJECT_DIR$/Assets/Editor/SpectrumGeneratorEditMode.cs" root0="FORCE_HIGHLIGHTING" />
|
||||||
<setting file="file://$PROJECT_DIR$/Assets/Editor/PdSpectrumBindEditor.cs" root0="FORCE_HIGHLIGHTING" />
|
<setting file="file://$PROJECT_DIR$/Assets/Editor/PdSpectrumBindEditor.cs" root0="FORCE_HIGHLIGHTING" />
|
||||||
|
@ -162,14 +83,9 @@
|
||||||
<setting file="file://$PROJECT_DIR$/Assets/ThridParty/KinectView/Scripts/InfraredSourceManager.cs" root0="FORCE_HIGHLIGHTING" />
|
<setting file="file://$PROJECT_DIR$/Assets/ThridParty/KinectView/Scripts/InfraredSourceManager.cs" root0="FORCE_HIGHLIGHTING" />
|
||||||
<setting file="file://$PROJECT_DIR$/Assets/Editor/UnitTest/UnitTest_SpectrumGeneratorPlayMode.cs" root0="FORCE_HIGHLIGHTING" />
|
<setting file="file://$PROJECT_DIR$/Assets/Editor/UnitTest/UnitTest_SpectrumGeneratorPlayMode.cs" root0="FORCE_HIGHLIGHTING" />
|
||||||
<setting file="file://$PROJECT_DIR$/Assets/Scripts/VideoInput/KinectManagerBehaviour.cs" root0="FORCE_HIGHLIGHTING" />
|
<setting file="file://$PROJECT_DIR$/Assets/Scripts/VideoInput/KinectManagerBehaviour.cs" root0="FORCE_HIGHLIGHTING" />
|
||||||
<setting file="file://$PROJECT_DIR$/Assets/Scripts/PdConnection/MidiClockCounter.cs" root0="FORCE_HIGHLIGHTING" />
|
|
||||||
<setting file="file://$PROJECT_DIR$/Assets/Scripts/VideoInput/InfraredCamera.cs" root0="FORCE_HIGHLIGHTING" />
|
<setting file="file://$PROJECT_DIR$/Assets/Scripts/VideoInput/InfraredCamera.cs" root0="FORCE_HIGHLIGHTING" />
|
||||||
<setting file="file://$PROJECT_DIR$/Assets/ThridParty/KinectView/Scripts/DisableOnStart.cs" root0="FORCE_HIGHLIGHTING" />
|
<setting file="file://$PROJECT_DIR$/Assets/ThridParty/KinectView/Scripts/DisableOnStart.cs" root0="FORCE_HIGHLIGHTING" />
|
||||||
<setting file="file://$PROJECT_DIR$/Assets/Scripts/VideoInput/ComponentFactory.cs" root0="FORCE_HIGHLIGHTING" />
|
|
||||||
<setting file="file://$PROJECT_DIR$/Assets/ThridParty/Windows/Kinect/KinectSensor.cs" root0="FORCE_HIGHLIGHTING" />
|
<setting file="file://$PROJECT_DIR$/Assets/ThridParty/Windows/Kinect/KinectSensor.cs" root0="FORCE_HIGHLIGHTING" />
|
||||||
<setting file="file://$PROJECT_DIR$/Assets/Scripts/VideoInput/KinectSensor.cs" root0="FORCE_HIGHLIGHTING" />
|
|
||||||
<setting file="file://$PROJECT_DIR$/Assets/Scripts/VideoInput/Editor/UnitTest/KinectSensorTestCase.cs" root0="FORCE_HIGHLIGHTING" />
|
|
||||||
<setting file="file://$PROJECT_DIR$/Assets/Scripts/VideoInput/Editor/UnitTest/ComponentFactoryTestCase.cs" root0="FORCE_HIGHLIGHTING" />
|
|
||||||
<setting file="file://$PROJECT_DIR$/Assets/Scripts/Visualizer/WaterfallVisualizer.cs.meta" root0="FORCE_HIGHLIGHTING" />
|
<setting file="file://$PROJECT_DIR$/Assets/Scripts/Visualizer/WaterfallVisualizer.cs.meta" root0="FORCE_HIGHLIGHTING" />
|
||||||
<setting file="file://$PROJECT_DIR$/Assets/Scripts/Visualizer/SpectrumVisualizer.cs" root0="FORCE_HIGHLIGHTING" />
|
<setting file="file://$PROJECT_DIR$/Assets/Scripts/Visualizer/SpectrumVisualizer.cs" root0="FORCE_HIGHLIGHTING" />
|
||||||
<setting file="file://$PROJECT_DIR$/Assets/Scripts/PdConnection/PdArraySelector.cs" root0="FORCE_HIGHLIGHTING" />
|
<setting file="file://$PROJECT_DIR$/Assets/Scripts/PdConnection/PdArraySelector.cs" root0="FORCE_HIGHLIGHTING" />
|
||||||
|
@ -178,14 +94,12 @@
|
||||||
<setting file="file://$PROJECT_DIR$/Assets/ThridParty/KinectScript/KinectBuffer.cs" root0="FORCE_HIGHLIGHTING" />
|
<setting file="file://$PROJECT_DIR$/Assets/ThridParty/KinectScript/KinectBuffer.cs" root0="FORCE_HIGHLIGHTING" />
|
||||||
<setting file="file://$PROJECT_DIR$/Assets/Scripts/Visualizer/CombMesh.cs.meta" root0="FORCE_HIGHLIGHTING" />
|
<setting file="file://$PROJECT_DIR$/Assets/Scripts/Visualizer/CombMesh.cs.meta" root0="FORCE_HIGHLIGHTING" />
|
||||||
<setting file="file://$PROJECT_DIR$/Assets/Scripts/Visualizer/IRPanelBehaviour.cs" root0="FORCE_HIGHLIGHTING" />
|
<setting file="file://$PROJECT_DIR$/Assets/Scripts/Visualizer/IRPanelBehaviour.cs" root0="FORCE_HIGHLIGHTING" />
|
||||||
<setting file="file://$PROJECT_DIR$/Assets/Scripts/Visualizer/PointCloudBehaviour.cs" root0="FORCE_HIGHLIGHTING" />
|
|
||||||
<setting file="file://$PROJECT_DIR$/Assets/Scripts/Visualizer/WaterfallVisualizer.cs" root0="FORCE_HIGHLIGHTING" />
|
<setting file="file://$PROJECT_DIR$/Assets/Scripts/Visualizer/WaterfallVisualizer.cs" root0="FORCE_HIGHLIGHTING" />
|
||||||
<setting file="file://$PROJECT_DIR$/Assets/Scenes/Examples/Waterfall/waterfall.unity" root0="FORCE_HIGHLIGHTING" />
|
<setting file="file://$PROJECT_DIR$/Assets/Scenes/Examples/Waterfall/waterfall.unity" root0="FORCE_HIGHLIGHTING" />
|
||||||
</component>
|
</component>
|
||||||
<component name="IdeDocumentHistory">
|
<component name="IdeDocumentHistory">
|
||||||
<option name="CHANGED_PATHS">
|
<option name="CHANGED_PATHS">
|
||||||
<list>
|
<list>
|
||||||
<option value="$PROJECT_DIR$/Assets/Scenes/Examples/Example1/script/BallMapping.cs" />
|
|
||||||
<option value="$PROJECT_DIR$/Assets/Editor/EditorToggle.cs" />
|
<option value="$PROJECT_DIR$/Assets/Editor/EditorToggle.cs" />
|
||||||
<option value="$PROJECT_DIR$/Assets/PdBackend/PdBackend.cs" />
|
<option value="$PROJECT_DIR$/Assets/PdBackend/PdBackend.cs" />
|
||||||
<option value="$PROJECT_DIR$/Assets/Scripts/DataModel/ToogleResponder.cs" />
|
<option value="$PROJECT_DIR$/Assets/Scripts/DataModel/ToogleResponder.cs" />
|
||||||
|
@ -236,6 +150,7 @@
|
||||||
<option value="$PROJECT_DIR$/Assets/Scripts/PdConnection/ISpectrumGenerator.cs" />
|
<option value="$PROJECT_DIR$/Assets/Scripts/PdConnection/ISpectrumGenerator.cs" />
|
||||||
<option value="$PROJECT_DIR$/Assets/Scripts/PdConnection/PdArraySelector.cs" />
|
<option value="$PROJECT_DIR$/Assets/Scripts/PdConnection/PdArraySelector.cs" />
|
||||||
<option value="$PROJECT_DIR$/Assets/Scripts/CreatePlane.cs.cs" />
|
<option value="$PROJECT_DIR$/Assets/Scripts/CreatePlane.cs.cs" />
|
||||||
|
<option value="$PROJECT_DIR$/Assets/Scenes/Examples/MIDI/script/OrangeCubeScript.cs" />
|
||||||
</list>
|
</list>
|
||||||
</option>
|
</option>
|
||||||
</component>
|
</component>
|
||||||
|
|
|
@ -25,7 +25,7 @@
|
||||||
<DebugType>full</DebugType>
|
<DebugType>full</DebugType>
|
||||||
<Optimize>false</Optimize>
|
<Optimize>false</Optimize>
|
||||||
<OutputPath>Temp\bin\Debug\</OutputPath>
|
<OutputPath>Temp\bin\Debug\</OutputPath>
|
||||||
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|
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|
||||||
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<ItemGroup>
|
||||||
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|
|
@ -25,7 +25,7 @@
|
||||||
<DebugType>full</DebugType>
|
<DebugType>full</DebugType>
|
||||||
<Optimize>false</Optimize>
|
<Optimize>false</Optimize>
|
||||||
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||||||
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|
@ -49,10 +49,10 @@
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@ -64,6 +64,7 @@
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@ -211,631 +212,637 @@
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||||||
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</Reference>
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||||||
<Reference Include="System.Security.Claims">
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<Reference Include="System.Security.Claims">
|
||||||
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<HintPath>D:/Unity Installs/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Claims.dll</HintPath>
|
||||||
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|
</Reference>
|
||||||
<Reference Include="System.Security.Cryptography.Algorithms">
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<Reference Include="System.Security.Cryptography.Algorithms">
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||||||
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<HintPath>D:/Unity Installs/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Algorithms.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Cryptography.Csp">
|
<Reference Include="System.Security.Cryptography.Csp">
|
||||||
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<HintPath>D:/Unity Installs/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Csp.dll</HintPath>
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||||||
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|
</Reference>
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||||||
<Reference Include="System.Security.Cryptography.Encoding">
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<Reference Include="System.Security.Cryptography.Encoding">
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||||||
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||||||
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</Reference>
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||||||
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<Reference Include="System.Security.Cryptography.Primitives">
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||||||
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||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Cryptography.X509Certificates">
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<Reference Include="System.Security.Cryptography.X509Certificates">
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||||||
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<HintPath>D:/Unity Installs/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.X509Certificates.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Principal">
|
<Reference Include="System.Security.Principal">
|
||||||
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<HintPath>D:/Unity Installs/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Principal.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.SecureString">
|
<Reference Include="System.Security.SecureString">
|
||||||
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<HintPath>D:/Unity Installs/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.SecureString.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ServiceModel.Duplex">
|
<Reference Include="System.ServiceModel.Duplex">
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||||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Duplex.dll</HintPath>
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<HintPath>D:/Unity Installs/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Duplex.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ServiceModel.Http">
|
<Reference Include="System.ServiceModel.Http">
|
||||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Http.dll</HintPath>
|
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Http.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ServiceModel.NetTcp">
|
<Reference Include="System.ServiceModel.NetTcp">
|
||||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.NetTcp.dll</HintPath>
|
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.NetTcp.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ServiceModel.Primitives">
|
<Reference Include="System.ServiceModel.Primitives">
|
||||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Primitives.dll</HintPath>
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<HintPath>D:/Unity Installs/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ServiceModel.Security">
|
<Reference Include="System.ServiceModel.Security">
|
||||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Security.dll</HintPath>
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<HintPath>D:/Unity Installs/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Security.dll</HintPath>
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||||||
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|
</Reference>
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||||||
<Reference Include="System.Text.Encoding">
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<Reference Include="System.Text.Encoding">
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||||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.dll</HintPath>
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<HintPath>D:/Unity Installs/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.dll</HintPath>
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||||||
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|
</Reference>
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||||||
<Reference Include="System.Text.Encoding.Extensions">
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<Reference Include="System.Text.Encoding.Extensions">
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||||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.Extensions.dll</HintPath>
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<HintPath>D:/Unity Installs/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Text.RegularExpressions">
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<Reference Include="System.Text.RegularExpressions">
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||||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.RegularExpressions.dll</HintPath>
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<HintPath>D:/Unity Installs/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.RegularExpressions.dll</HintPath>
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||||||
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</Reference>
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||||||
<Reference Include="System.Threading">
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<Reference Include="System.Threading">
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||||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.dll</HintPath>
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<HintPath>D:/Unity Installs/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.dll</HintPath>
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|
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|
||||||
<Reference Include="System.Threading.Overlapped">
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<Reference Include="System.Threading.Overlapped">
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||||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Overlapped.dll</HintPath>
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<HintPath>D:/Unity Installs/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Overlapped.dll</HintPath>
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||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Tasks">
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<Reference Include="System.Threading.Tasks">
|
||||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.dll</HintPath>
|
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Tasks.Parallel">
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<Reference Include="System.Threading.Tasks.Parallel">
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||||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.Parallel.dll</HintPath>
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<HintPath>D:/Unity Installs/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.Parallel.dll</HintPath>
|
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</Reference>
|
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||||||
<Reference Include="System.Threading.Thread">
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<Reference Include="System.Threading.Thread">
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||||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Thread.dll</HintPath>
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<HintPath>D:/Unity Installs/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Thread.dll</HintPath>
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|
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<Reference Include="System.Threading.ThreadPool">
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||||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.ThreadPool.dll</HintPath>
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<Reference Include="System.Threading.Timer">
|
<Reference Include="System.Threading.Timer">
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||||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Timer.dll</HintPath>
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<HintPath>D:/Unity Installs/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Timer.dll</HintPath>
|
||||||
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|
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|
||||||
<Reference Include="System.ValueTuple">
|
<Reference Include="System.ValueTuple">
|
||||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ValueTuple.dll</HintPath>
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<HintPath>D:/Unity Installs/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ValueTuple.dll</HintPath>
|
||||||
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|
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||||||
<Reference Include="System.Xml.ReaderWriter">
|
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||||||
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<Reference Include="System.Xml.XDocument">
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|
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|
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|
||||||
<Reference Include="System.Xml.XmlDocument">
|
<Reference Include="System.Xml.XmlDocument">
|
||||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlDocument.dll</HintPath>
|
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlDocument.dll</HintPath>
|
||||||
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|
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||||||
<Reference Include="System.Xml.XmlSerializer">
|
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|
||||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlSerializer.dll</HintPath>
|
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlSerializer.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XPath">
|
<Reference Include="System.Xml.XPath">
|
||||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.dll</HintPath>
|
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.dll</HintPath>
|
||||||
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|
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|
||||||
<Reference Include="System.Xml.XPath.XDocument">
|
<Reference Include="System.Xml.XPath.XDocument">
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||||||
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<HintPath>D:/Unity Installs/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll</HintPath>
|
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|
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|
||||||
<Reference Include="UnityScript">
|
<Reference Include="UnityScript">
|
||||||
<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.dll</HintPath>
|
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.dll</HintPath>
|
||||||
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|
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||||||
<Reference Include="UnityScript.Lang">
|
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||||||
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|
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|
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|
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<Reference Include="Boo.Lang">
|
<Reference Include="Boo.Lang">
|
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<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/Boo.Lang.dll</HintPath>
|
<HintPath>D:/Unity Installs/2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/Boo.Lang.dll</HintPath>
|
||||||
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|
</Reference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||||
|
|
156
UnityProject/Assets/Animations/Cube.controller
Normal file
156
UnityProject/Assets/Animations/Cube.controller
Normal file
|
@ -0,0 +1,156 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1102 &-985118024630667659
|
||||||
|
AnimatorState:
|
||||||
|
serializedVersion: 5
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: OrangeBoxAnimation1
|
||||||
|
m_Speed: 1
|
||||||
|
m_CycleOffset: 0
|
||||||
|
m_Transitions:
|
||||||
|
- {fileID: 3650698134756784025}
|
||||||
|
m_StateMachineBehaviours: []
|
||||||
|
m_Position: {x: 50, y: 50, z: 0}
|
||||||
|
m_IKOnFeet: 0
|
||||||
|
m_WriteDefaultValues: 1
|
||||||
|
m_Mirror: 0
|
||||||
|
m_SpeedParameterActive: 0
|
||||||
|
m_MirrorParameterActive: 0
|
||||||
|
m_CycleOffsetParameterActive: 0
|
||||||
|
m_TimeParameterActive: 0
|
||||||
|
m_Motion: {fileID: 7400000, guid: 43fb602f613b2c14b9792c5cb0152dcd, type: 2}
|
||||||
|
m_Tag:
|
||||||
|
m_SpeedParameter:
|
||||||
|
m_MirrorParameter:
|
||||||
|
m_CycleOffsetParameter:
|
||||||
|
m_TimeParameter:
|
||||||
|
--- !u!91 &9100000
|
||||||
|
AnimatorController:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: Cube
|
||||||
|
serializedVersion: 5
|
||||||
|
m_AnimatorParameters:
|
||||||
|
- m_Name: AnimTrigger
|
||||||
|
m_Type: 9
|
||||||
|
m_DefaultFloat: 0
|
||||||
|
m_DefaultInt: 0
|
||||||
|
m_DefaultBool: 0
|
||||||
|
m_Controller: {fileID: 0}
|
||||||
|
m_AnimatorLayers:
|
||||||
|
- serializedVersion: 5
|
||||||
|
m_Name: Base Layer
|
||||||
|
m_StateMachine: {fileID: 5132364533452248602}
|
||||||
|
m_Mask: {fileID: 0}
|
||||||
|
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--- !u!114 &1843145352
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go: 0
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--- !u!1 &2001732970
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--- !u!1 &2001732970
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m_ObjectHideFlags: 0
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@ -0,0 +1,30 @@
|
||||||
|
using System;
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class OrangeCubeScript : MonoBehaviour
|
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|
{
|
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|
public bool go;
|
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|
private Animator anim;
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|
|
||||||
|
void Start()
|
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|
{
|
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|
anim = GetComponent<Animator>();
|
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|
}
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|
|
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|
public void Go()
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|
{
|
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|
go = true;
|
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|
}
|
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|
|
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|
private void Update()
|
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|
{
|
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|
if (go == true)
|
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|
{
|
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|
gameObject.GetComponent<Animator>().SetTrigger("AnimTrigger");
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|
}
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|
}
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}
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 1c7a7999eb739ac4f8c70171bc778922
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -1,5 +1,5 @@
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guid: 58dd24ba5af4c404589f501152a5f774
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guid: 9581872f89ab2c24c849f6ff4bfeea7d
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folderAsset: yes
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folderAsset: yes
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DefaultImporter:
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DefaultImporter:
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externalObjects: {}
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externalObjects: {}
|
Loading…
Reference in a new issue