From ed3a63934a4cd6c91f8c18146118e692ebce2ef0 Mon Sep 17 00:00:00 2001 From: strangerattractor <52496070+strangerattractor@users.noreply.github.com> Date: Sun, 22 Dec 2019 19:20:06 +0100 Subject: [PATCH] Added RotateGameObjectClass in this case used for camera rotation around a fixed point, with smoothed stopping, based on the incoming signal. --- UnityProject/Assembly-CSharp-Editor.csproj | 464 +++++++++--------- UnityProject/Assembly-CSharp.csproj | 440 ++++++++--------- .../Assets/Polybrush Data/Brush Settings.meta | 8 - .../Examples/Max Silly Demos/Scripts.meta} | 2 +- .../Scripts/RotateGameObject.cs | 51 ++ .../Scripts/RotateGameObject.cs.meta | 11 + .../Max Silly Demos/WaveformParticle.unity | 112 ++++- UnityProject/Assets/Scripts/UnitTest.meta | 8 - .../Construction_Site_Column/Materials.meta | 8 - UnityProject/UnityProject.sln | 2 +- 10 files changed, 620 insertions(+), 486 deletions(-) delete mode 100644 UnityProject/Assets/Polybrush Data/Brush Settings.meta rename UnityProject/Assets/{Plugins/Editor.meta => Scenes/Examples/Max Silly Demos/Scripts.meta} (77%) create mode 100644 UnityProject/Assets/Scenes/Examples/Max Silly Demos/Scripts/RotateGameObject.cs create mode 100644 UnityProject/Assets/Scenes/Examples/Max Silly Demos/Scripts/RotateGameObject.cs.meta delete mode 100644 UnityProject/Assets/Scripts/UnitTest.meta delete mode 100644 UnityProject/Assets/ThridParty/Assets/Construction_Site_Column/Materials.meta diff --git a/UnityProject/Assembly-CSharp-Editor.csproj b/UnityProject/Assembly-CSharp-Editor.csproj index c79770e..38ff589 100644 --- a/UnityProject/Assembly-CSharp-Editor.csproj +++ b/UnityProject/Assembly-CSharp-Editor.csproj @@ -2,8 +2,6 @@ latest - D:\Unity Installs\2019.2.8f1\Editor\2019.2.8f1\Editor\Data\Tools\RoslynScripts - unity_csc.bat Debug @@ -53,12 +51,15 @@ StandaloneWindows64:19 2019.2.8f1 + + + - D:\Unity Installs\2019.2.8f1\Editor\2019.2.8f1\Editor\Data\Managed/UnityEngine/UnityEngine.dll + C:\Program Files\Unity\Hub\Editor\2019.2.8f1\Editor\Data\Managed/UnityEngine/UnityEngine.dll - D:\Unity Installs\2019.2.8f1\Editor\2019.2.8f1\Editor\Data\Managed/UnityEditor.dll + C:\Program Files\Unity\Hub\Editor\2019.2.8f1\Editor\Data\Managed/UnityEditor.dll @@ -78,685 +79,682 @@ - D:/SoundVision_Repo/Soundvision/UnityProject/Library/ScriptAssemblies/UnityEditor.TestRunner.dll + C:/Users/maximilian.schweder/Unity Projects/Soundvision/UnityProject/Library/ScriptAssemblies/UnityEditor.TestRunner.dll - D:/SoundVision_Repo/Soundvision/UnityProject/Library/ScriptAssemblies/UnityEngine.TestRunner.dll + C:/Users/maximilian.schweder/Unity Projects/Soundvision/UnityProject/Library/ScriptAssemblies/UnityEngine.TestRunner.dll - D:/SoundVision_Repo/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.Timeline.Editor.dll + C:/Users/maximilian.schweder/Unity Projects/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.Timeline.Editor.dll - 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m_Target: {fileID: 870721935} + m_MethodName: OnValueChanged + m_Mode: 0 + m_Arguments: + m_ObjectArgument: {fileID: 0} + m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine + m_IntArgument: 0 + m_FloatArgument: 0 + m_StringArgument: + m_BoolArgument: 0 + m_CallState: 2 + channel: 0 +--- !u!4 &870721937 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 870721934} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1607766366} + m_Father: {fileID: 0} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1411348846 GameObject: m_ObjectHideFlags: 0 @@ -277,7 +373,7 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 2 + m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1411348850 MonoBehaviour: @@ -397,7 +493,7 @@ Camera: m_FOVAxisMode: 0 m_SensorSize: {x: 36, y: 24} m_LensShift: {x: 0, y: 0} - 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externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/UnityProject/Assets/ThridParty/Assets/Construction_Site_Column/Materials.meta b/UnityProject/Assets/ThridParty/Assets/Construction_Site_Column/Materials.meta deleted file mode 100644 index 0596fb4..0000000 --- a/UnityProject/Assets/ThridParty/Assets/Construction_Site_Column/Materials.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 9581872f89ab2c24c849f6ff4bfeea7d -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/UnityProject/UnityProject.sln b/UnityProject/UnityProject.sln index 002a6f0..78fd835 100644 --- a/UnityProject/UnityProject.sln +++ b/UnityProject/UnityProject.sln @@ -1,6 +1,6 @@  Microsoft Visual Studio Solution File, Format Version 12.00 -# Visual Studio 15 +# Visual Studio 16 Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{5B580621-09B4-68CB-B5F4-5B9DD210A60F}" EndProject Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-Editor", "Assembly-CSharp-Editor.csproj", "{3CC9D2C0-C461-07D9-EDF3-4FFB4DE5C299}"