Added Spectrogram Force VFX
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8 changed files with 15328 additions and 1 deletions
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@ -96,6 +96,7 @@
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<Compile Include="Assets\Scenes\Examples\VisualEffectGraph\script\FlareBind.cs" />
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<Compile Include="Assets\Scenes\Examples\VisualEffectGraph\script\PitchVFXBind.cs" />
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<Compile Include="Assets\Scenes\Examples\VisualEffectGraph\script\SmokeBind.cs" />
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<Compile Include="Assets\Scenes\Examples\VisualEffectGraph\script\SpectrogramVFXBind.cs" />
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<Compile Include="Assets\Scenes\Examples\VisualEffectGraph\script\SpectrumVFXBind1.cs" />
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<Compile Include="Assets\Scenes\Examples\VisualEffectGraph\script\SpectrumVFXBind2.cs" />
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<Compile Include="Assets\Scripts\Kinect\KinectJointBind.cs" />
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@ -0,0 +1,19 @@
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using UnityEngine;
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using UnityEngine.Experimental.VFX;
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namespace cylvester
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{
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public class SpectrogramVFXBind : MonoBehaviour
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{
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[SerializeField] private Spectrogram spectrogram;
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[SerializeField] private VisualEffect visualEffect;
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public void Update()
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{
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Loading…
Reference in a new issue