disable VR in player setting
This commit is contained in:
parent
8f37a14ec2
commit
f0647993b0
4 changed files with 1 additions and 26 deletions
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@ -119,9 +119,6 @@
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<Reference Include="com.unity.multiplayer-weaver.Editor">
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<Reference Include="com.unity.multiplayer-weaver.Editor">
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<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/com.unity.multiplayer-weaver.Editor.dll</HintPath>
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<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/com.unity.multiplayer-weaver.Editor.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="UnityEngine.XR.LegacyInputHelpers">
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<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/UnityEngine.XR.LegacyInputHelpers.dll</HintPath>
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</Reference>
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<Reference Include="Unity.Rider.Editor">
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<Reference Include="Unity.Rider.Editor">
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<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.Rider.Editor.dll</HintPath>
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<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.Rider.Editor.dll</HintPath>
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</Reference>
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</Reference>
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@ -134,12 +131,6 @@
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<Reference Include="Unity.2D.Tilemap.Editor">
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<Reference Include="Unity.2D.Tilemap.Editor">
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<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll</HintPath>
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<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="UnityEditor.SpatialTracking">
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<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/UnityEditor.SpatialTracking.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.SpatialTracking">
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<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/UnityEngine.SpatialTracking.dll</HintPath>
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</Reference>
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<Reference Include="Unity.VisualEffectGraph.Editor">
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<Reference Include="Unity.VisualEffectGraph.Editor">
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<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.VisualEffectGraph.Editor.dll</HintPath>
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<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.VisualEffectGraph.Editor.dll</HintPath>
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</Reference>
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</Reference>
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@ -158,9 +149,6 @@
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<Reference Include="Unity.Analytics.DataPrivacy">
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<Reference Include="Unity.Analytics.DataPrivacy">
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<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll</HintPath>
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<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="UnityEditor.XR.LegacyInputHelpers">
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<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/UnityEditor.XR.LegacyInputHelpers.dll</HintPath>
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</Reference>
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<Reference Include="UnityEditor.UI">
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<Reference Include="UnityEditor.UI">
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<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
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<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
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</Reference>
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</Reference>
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@ -245,9 +245,6 @@
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<Reference Include="com.unity.multiplayer-weaver.Editor">
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<Reference Include="com.unity.multiplayer-weaver.Editor">
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<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/com.unity.multiplayer-weaver.Editor.dll</HintPath>
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<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/com.unity.multiplayer-weaver.Editor.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="UnityEngine.XR.LegacyInputHelpers">
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<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/UnityEngine.XR.LegacyInputHelpers.dll</HintPath>
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</Reference>
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<Reference Include="Unity.Rider.Editor">
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<Reference Include="Unity.Rider.Editor">
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<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.Rider.Editor.dll</HintPath>
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<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.Rider.Editor.dll</HintPath>
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</Reference>
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</Reference>
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@ -260,12 +257,6 @@
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<Reference Include="Unity.2D.Tilemap.Editor">
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<Reference Include="Unity.2D.Tilemap.Editor">
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<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll</HintPath>
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<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="UnityEditor.SpatialTracking">
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<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/UnityEditor.SpatialTracking.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.SpatialTracking">
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<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/UnityEngine.SpatialTracking.dll</HintPath>
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</Reference>
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<Reference Include="Unity.VisualEffectGraph.Editor">
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<Reference Include="Unity.VisualEffectGraph.Editor">
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<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.VisualEffectGraph.Editor.dll</HintPath>
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<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.VisualEffectGraph.Editor.dll</HintPath>
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</Reference>
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</Reference>
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@ -284,9 +275,6 @@
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<Reference Include="Unity.Analytics.DataPrivacy">
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<Reference Include="Unity.Analytics.DataPrivacy">
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<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll</HintPath>
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<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="UnityEditor.XR.LegacyInputHelpers">
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<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/UnityEditor.XR.LegacyInputHelpers.dll</HintPath>
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</Reference>
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<Reference Include="UnityEditor.UI">
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<Reference Include="UnityEditor.UI">
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<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
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<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
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</Reference>
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</Reference>
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@ -18,7 +18,6 @@
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"com.unity.timeline": "1.1.0",
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"com.unity.timeline": "1.1.0",
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"com.unity.ugui": "1.0.0",
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"com.unity.ugui": "1.0.0",
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"com.unity.visualeffectgraph": "6.9.2-preview",
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"com.unity.visualeffectgraph": "6.9.2-preview",
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"com.unity.xr.legacyinputhelpers": "2.0.2",
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"com.unity.modules.ai": "1.0.0",
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"com.unity.modules.ai": "1.0.0",
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"com.unity.modules.androidjni": "1.0.0",
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"com.unity.modules.androidjni": "1.0.0",
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"com.unity.modules.animation": "1.0.0",
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"com.unity.modules.animation": "1.0.0",
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@ -315,7 +315,7 @@ PlayerSettings:
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m_Automatic: 1
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m_Automatic: 1
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m_BuildTargetVRSettings:
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m_BuildTargetVRSettings:
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- m_BuildTarget: Standalone
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- m_BuildTarget: Standalone
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m_Enabled: 1
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m_Enabled: 0
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m_Devices:
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m_Devices:
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- OpenVR
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- OpenVR
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- Oculus
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- Oculus
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