close #29
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78023946cd
commit
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2 changed files with 23 additions and 10 deletions
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@ -1,5 +1,4 @@
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using UnityEditor;
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using UnityEngine;
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namespace cylvester
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{
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@ -18,19 +17,34 @@ namespace cylvester
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private void OnEnable()
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{
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object[] foundObjects = FindObjectsOfType(typeof(PdBackend));
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var foundObjects = FindObjectsOfType(typeof(PdBackend));
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if (foundObjects.Length != 1)
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return;
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pdBackend_ = (IPdBackend) foundObjects[0];
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dspToggle_ = new EditorToggle();
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togglePresenter_ = new TogglePresenter(dspToggle_, pdBackend_);
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togglePresenter_ = new TogglePresenter(dspToggle_, pdBackend_);
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}
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void OnGUI ()
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private void OnGUI ()
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{
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foundObjects.
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if(!ValidatePdBackend(pdBackend_))
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return;
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dspToggle_.State = EditorGUILayout.Toggle("Pure Data Process", dspToggle_.State);
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}
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private bool ValidatePdBackend(IPdBackend pdBackend)
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{
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var exist = pdBackend_ != null;
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if (!exist)
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{
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EditorGUILayout.LabelField("No Pd backend found in the scene");
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}
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return exist;
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}
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}
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}
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@ -20,8 +20,7 @@ namespace cylvester
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onToggleChanged_ = () =>
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{
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var state = editorToggle_.State;
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// apply state to pd backend;
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pdBackend.State = editorToggle_.State;
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};
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editorToggle_.ToggleStateChanged += onToggleChanged_;
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