%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &114023846229194376 MonoBehaviour: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 73a13919d81fb7444849bae8b5c812a2, type: 3} m_Name: VFXBasicSpawner m_EditorClassIdentifier: m_Parent: {fileID: 114350483966674976} m_Children: - {fileID: 114873264888500148} m_UIPosition: {x: 707.8936, y: -190.26595} m_UICollapsed: 0 m_UISuperCollapsed: 0 m_InputSlots: [] m_OutputSlots: [] m_Label: m_Data: {fileID: 0} m_InputFlowSlot: - link: [] - link: [] m_OutputFlowSlot: - link: - context: {fileID: 114946465509916290} slotIndex: 0 --- !u!114 &114063133802684794 MonoBehaviour: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a0b9e6b9139e58d4c957ec54595da7d3, type: 3} m_Name: VFXQuadOutput m_EditorClassIdentifier: m_Parent: {fileID: 114350483966674976} m_Children: - {fileID: 8926484042661614903} - {fileID: 8926484042661614904} m_UIPosition: {x: 695, y: 1382} m_UICollapsed: 0 m_UISuperCollapsed: 0 m_InputSlots: - {fileID: 114158099937248418} m_OutputSlots: [] m_Label: m_Data: {fileID: 114428730288789306} m_InputFlowSlot: - link: - context: {fileID: 114780028408030698} slotIndex: 0 m_OutputFlowSlot: - link: [] blendMode: 1 m_SubOutputs: - {fileID: 8926484042661614540} cullMode: 2 zWriteMode: 0 zTestMode: 0 colorMappingMode: 0 uvMode: 0 useSoftParticle: 0 sortPriority: 0 sort: 0 indirectDraw: 0 castShadows: 0 useExposureWeight: 0 primitiveType: 1 useGeometryShader: 0 --- !u!114 &114158099937248418 MonoBehaviour: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 70a331b1d86cc8d4aa106ccbe0da5852, type: 3} m_Name: VFXSlotTexture2D m_EditorClassIdentifier: m_Parent: {fileID: 0} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 114158099937248418} m_MasterData: m_Owner: {fileID: 114063133802684794} m_Value: m_Type: m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null m_SerializableObject: m_Space: 2147483647 m_Property: name: mainTexture m_serializedType: m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null attributes: [] m_Direction: 0 m_LinkedSlots: [] --- !u!114 &114307113894698210 MonoBehaviour: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1b605c022ee79394a8a776c0869b3f9a, type: 3} m_Name: VFXSlot m_EditorClassIdentifier: m_Parent: {fileID: 0} m_Children: - {fileID: 114986932069951040} - {fileID: 114963171269329408} m_UIPosition: {x: 0, y: 0} m_UICollapsed: 0 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 114307113894698210} m_MasterData: m_Owner: {fileID: 114946465509916290} m_Value: m_Type: m_SerializableType: UnityEditor.VFX.AABox, Unity.VisualEffectGraph.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null m_SerializableObject: '{"center":{"x":0.0,"y":0.0,"z":0.0},"size":{"x":100.0,"y":100.0,"z":100.0}}' m_Space: 0 m_Property: name: bounds m_serializedType: m_SerializableType: UnityEditor.VFX.AABox, Unity.VisualEffectGraph.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null attributes: [] m_Direction: 0 m_LinkedSlots: [] --- !u!114 &114340500867371532 MonoBehaviour: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d01270efd3285ea4a9d6c555cb0a8027, type: 3} m_Name: VFXUI m_EditorClassIdentifier: groupInfos: [] stickyNoteInfos: [] systemInfos: [] categories: [] uiBounds: serializedVersion: 2 x: -203 y: -190 width: 1287 height: 1938 --- !u!114 &114350483966674976 MonoBehaviour: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7d4c867f6b72b714dbb5fd1780afe208, type: 3} m_Name: ThicknessGraph m_EditorClassIdentifier: m_Parent: {fileID: 0} m_Children: - {fileID: 114023846229194376} - {fileID: 114946465509916290} - {fileID: 114780028408030698} - {fileID: 114063133802684794} - {fileID: 8926484042661614553} - {fileID: 8926484042661614564} - {fileID: 8926484042661614571} - {fileID: 8926484042661614595} - {fileID: 8926484042661614668} - {fileID: 8926484042661614676} - {fileID: 8926484042661614688} - {fileID: 8926484042661614872} - {fileID: 8926484042661614878} - {fileID: 8926484042661614882} m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_UIInfos: {fileID: 114340500867371532} m_ParameterInfo: - name: Value_1_ path: Value_1_ tooltip: sheetType: m_Float realType: Single defaultValue: m_Type: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 m_SerializableObject: 58.4 min: -Infinity max: Infinity descendantCount: 0 - name: Gain path: Gain tooltip: sheetType: m_Float realType: Single defaultValue: m_Type: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 m_SerializableObject: 1 min: -Infinity max: Infinity descendantCount: 0 - name: Speed path: Speed tooltip: sheetType: m_Vector3f realType: Vector3 defaultValue: m_Type: m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null m_SerializableObject: '{"x":-26.0,"y":0.0,"z":0.0}' min: -Infinity max: Infinity descendantCount: 0 - name: Min_Color path: Min_Color tooltip: sheetType: m_Vector4f realType: Color defaultValue: m_Type: m_SerializableType: UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null m_SerializableObject: '{"r":0.0,"g":0.0,"b":0.0,"a":1.0}' min: -Infinity max: Infinity descendantCount: 0 - name: Max_Color path: Max_Color tooltip: sheetType: m_Vector4f realType: Color defaultValue: m_Type: m_SerializableType: UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null m_SerializableObject: '{"r":1.0,"g":0.0,"b":0.0,"a":0.0}' min: -Infinity max: Infinity descendantCount: 0 - name: Min_Max_Value_To_Color path: Min_Max_Value_To_Color tooltip: sheetType: m_Vector2f realType: Vector2 defaultValue: m_Type: m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null m_SerializableObject: '{"x":0.0,"y":200.0}' min: -Infinity max: Infinity descendantCount: 0 m_GraphVersion: 2 m_saved: 1 m_SubgraphDependencies: [] m_CategoryPath: --- !u!114 &114380859405582094 MonoBehaviour: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: VFXSlotFloat m_EditorClassIdentifier: m_Parent: {fileID: 114963171269329408} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 114307113894698210} m_MasterData: m_Owner: {fileID: 0} m_Value: m_Type: m_SerializableType: m_SerializableObject: m_Space: 2147483647 m_Property: name: z m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: [] m_Direction: 0 m_LinkedSlots: [] --- !u!114 &114428730288789306 MonoBehaviour: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d78581a96eae8bf4398c282eb0b098bd, type: 3} m_Name: VFXDataParticle m_EditorClassIdentifier: m_Parent: {fileID: 114350483966674976} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 title: m_Owners: - {fileID: 114946465509916290} - {fileID: 114780028408030698} - {fileID: 114063133802684794} m_Capacity: 1000000 m_Space: 0 --- !u!114 &114512514798047786 MonoBehaviour: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: VFXSlotFloat m_EditorClassIdentifier: m_Parent: {fileID: 114963171269329408} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 114307113894698210} m_MasterData: m_Owner: {fileID: 0} m_Value: m_Type: m_SerializableType: m_SerializableObject: m_Space: 2147483647 m_Property: name: x m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: [] m_Direction: 0 m_LinkedSlots: [] --- !u!114 &114538391275492396 MonoBehaviour: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: VFXSlotFloat m_EditorClassIdentifier: m_Parent: {fileID: 114986932069951040} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 114307113894698210} m_MasterData: m_Owner: {fileID: 0} m_Value: m_Type: m_SerializableType: m_SerializableObject: m_Space: 2147483647 m_Property: name: z m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: [] m_Direction: 0 m_LinkedSlots: [] --- !u!114 &114571176826476282 MonoBehaviour: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: VFXSlotFloat m_EditorClassIdentifier: m_Parent: {fileID: 0} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 114571176826476282} m_MasterData: m_Owner: {fileID: 114873264888500148} m_Value: m_Type: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 m_SerializableObject: 450 m_Space: 2147483647 m_Property: name: Rate m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: - m_Type: 1 m_Min: 0 m_Max: Infinity m_Tooltip: m_Regex: m_RegexMaxLength: 0 - m_Type: 3 m_Min: -Infinity m_Max: Infinity m_Tooltip: Spawn Rate (in number per seconds) m_Regex: m_RegexMaxLength: 0 m_Direction: 0 m_LinkedSlots: - {fileID: 8926484042661614684} --- !u!114 &114739294351936256 MonoBehaviour: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: VFXSlotFloat m_EditorClassIdentifier: m_Parent: {fileID: 114986932069951040} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 114307113894698210} m_MasterData: m_Owner: {fileID: 0} m_Value: m_Type: m_SerializableType: m_SerializableObject: m_Space: 2147483647 m_Property: name: x m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: [] m_Direction: 0 m_LinkedSlots: [] --- !u!114 &114780028408030698 MonoBehaviour: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2dc095764ededfa4bb32fa602511ea4b, type: 3} m_Name: VFXBasicUpdate m_EditorClassIdentifier: m_Parent: {fileID: 114350483966674976} m_Children: [] m_UIPosition: {x: 705, y: 1189} m_UICollapsed: 0 m_UISuperCollapsed: 0 m_InputSlots: [] m_OutputSlots: [] m_Label: m_Data: {fileID: 114428730288789306} m_InputFlowSlot: - link: - context: {fileID: 114946465509916290} slotIndex: 0 m_OutputFlowSlot: - link: - context: {fileID: 114063133802684794} slotIndex: 0 integration: 0 angularIntegration: 0 ageParticles: 1 reapParticles: 1 --- !u!114 &114873264888500148 MonoBehaviour: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f05c6884b705ce14d82ae720f0ec209f, type: 3} m_Name: VFXSpawnerConstantRate m_EditorClassIdentifier: m_Parent: {fileID: 114023846229194376} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 0 m_UISuperCollapsed: 0 m_InputSlots: - {fileID: 114571176826476282} m_OutputSlots: [] m_Disabled: 0 --- !u!114 &114920711487922656 MonoBehaviour: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: VFXSlotFloat m_EditorClassIdentifier: m_Parent: {fileID: 114963171269329408} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 114307113894698210} m_MasterData: m_Owner: {fileID: 0} m_Value: m_Type: m_SerializableType: m_SerializableObject: m_Space: 2147483647 m_Property: name: y m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: [] m_Direction: 0 m_LinkedSlots: [] --- !u!114 &114935892456706286 MonoBehaviour: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: VFXSlotFloat m_EditorClassIdentifier: m_Parent: {fileID: 114986932069951040} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 114307113894698210} m_MasterData: m_Owner: {fileID: 0} m_Value: m_Type: m_SerializableType: m_SerializableObject: m_Space: 2147483647 m_Property: name: y m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: [] m_Direction: 0 m_LinkedSlots: [] --- !u!114 &114946465509916290 MonoBehaviour: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9dfea48843f53fc438eabc12a3a30abc, type: 3} m_Name: VFXBasicInitialize m_EditorClassIdentifier: m_Parent: {fileID: 114350483966674976} m_Children: - {fileID: 8926484042661614578} - {fileID: 8926484042661614557} - {fileID: 8926484042661614889} - {fileID: 8926484042661614848} - {fileID: 8926484042661614573} - {fileID: 8926484042661614855} - {fileID: 8926484042661614580} m_UIPosition: {x: 708, y: 192} m_UICollapsed: 0 m_UISuperCollapsed: 0 m_InputSlots: - {fileID: 114307113894698210} m_OutputSlots: [] m_Label: m_Data: {fileID: 114428730288789306} m_InputFlowSlot: - link: - context: {fileID: 114023846229194376} slotIndex: 0 m_OutputFlowSlot: - link: - context: {fileID: 114780028408030698} slotIndex: 0 --- !u!114 &114963171269329408 MonoBehaviour: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3} m_Name: VFXSlotFloat3 m_EditorClassIdentifier: m_Parent: {fileID: 114307113894698210} m_Children: - {fileID: 114512514798047786} - {fileID: 114920711487922656} - {fileID: 114380859405582094} m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 114307113894698210} m_MasterData: m_Owner: {fileID: 0} m_Value: m_Type: m_SerializableType: m_SerializableObject: m_Space: 2147483647 m_Property: name: size m_serializedType: m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null attributes: - m_Type: 3 m_Min: -Infinity m_Max: Infinity m_Tooltip: The size of the box along each axis. m_Regex: m_RegexMaxLength: 0 m_Direction: 0 m_LinkedSlots: [] --- !u!114 &114986932069951040 MonoBehaviour: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3} m_Name: VFXSlotFloat3 m_EditorClassIdentifier: m_Parent: {fileID: 114307113894698210} m_Children: - {fileID: 114739294351936256} - {fileID: 114935892456706286} - {fileID: 114538391275492396} m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 114307113894698210} m_MasterData: m_Owner: {fileID: 0} m_Value: m_Type: m_SerializableType: m_SerializableObject: m_Space: 2147483647 m_Property: name: center m_serializedType: m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null attributes: - m_Type: 3 m_Min: -Infinity m_Max: Infinity m_Tooltip: The centre of the box. m_Regex: m_RegexMaxLength: 0 m_Direction: 0 m_LinkedSlots: [] --- !u!2058629511 &8926484042661614527 VisualEffectResource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: ThicknessGraph m_Graph: {fileID: 114350483966674976} m_ShaderSources: - compute: 1 name: '[System 1]Initialize' source: "#pragma kernel CSMain\r\n#define NB_THREADS_PER_GROUP 64\n#define VFX_USE_LIFETIME_CURRENT 1\n#define VFX_USE_SIZE_CURRENT 1\n#define VFX_USE_SCALEX_CURRENT 1\n#define VFX_USE_SCALEY_CURRENT 1\n#define VFX_USE_SCALEZ_CURRENT 1\n#define VFX_USE_COLOR_CURRENT 1\n#define VFX_USE_VELOCITY_CURRENT 1\n#define VFX_USE_POSITION_CURRENT 1\n#define VFX_USE_ALIVE_CURRENT 1\n#define VFX_USE_AGE_CURRENT 1\n#define VFX_LOCAL_SPACE 1\n#include \"Packages/com.unity.visualeffectgraph/Shaders/RenderPipeline/HDRP/VFXDefines.hlsl\"\n\n\r\nCBUFFER_START(parameters)\n \ float3 Scale_c;\n float Blend_e;\n float3 Color_d;\n uint PADDING_0;\n \ float3 Color_e;\n uint PADDING_1;\n float3 Velocity_f;\n uint PADDING_2;\nCBUFFER_END\n\n\r\n#include \"Packages/com.unity.visualeffectgraph/Shaders/Common/VFXCommonCompute.cginc\"\n#include \"Packages/com.unity.visualeffectgraph/Shaders/VFXCommon.cginc\"\n\n\r\n\r\nRWByteAddressBuffer attributeBuffer;\r\nByteAddressBuffer sourceAttributeBuffer;\r\n\r\nCBUFFER_START(initParams)\r\n#if !VFX_USE_SPAWNER_FROM_GPU\r\n uint nbSpawned;\t\t\t\t\t// Numbers of particle spawned\r\n uint spawnIndex;\t\t\t\t// Index of the first particle spawned\r\n \ uint dispatchWidth;\r\n#else\r\n uint offsetInAdditionalOutput;\r\n\tuint nbMax;\r\n#endif\r\n\tuint systemSeed;\r\nCBUFFER_END\r\n\r\n#if VFX_USE_ALIVE_CURRENT\r\nRWStructuredBuffer deadListIn;\r\nByteAddressBuffer deadListCount; // This is bad to use a SRV to fetch deadList count but Unity API currently prevent from copying to CB\r\n#endif\r\n\r\n#if VFX_USE_SPAWNER_FROM_GPU\r\nStructuredBuffer eventList;\r\nByteAddressBuffer inputAdditional;\r\n#endif\r\n\r\nvoid SetAttribute_F0142CB9(inout float lifetime, float Lifetime) /*attribute:lifetime Composition:Overwrite Source:Slot Random:Off channels:XYZ */\n{\n lifetime = Lifetime;\n}\nvoid SetAttribute_3278B22F(inout float size, float Size) /*attribute:size Composition:Overwrite Source:Slot Random:Off channels:XYZ */\n{\n size = Size;\n}\nvoid SetAttribute_D8CFD75F(inout float scaleX, inout float scaleY, inout float scaleZ, float3 Scale) /*attribute:scale Composition:Add Source:Slot Random:Off channels:XYZ */\n{\n scaleX += Scale.x;\n \ scaleY += Scale.y;\n scaleZ += Scale.z;\n}\nvoid SetAttribute_FDD06EC7(inout float3 color, float3 Color) /*attribute:color Composition:Overwrite Source:Slot Random:Off channels:XYZ */\n{\n color = Color;\n}\nvoid SetAttribute_18B2FD0(inout float3 color, float3 Color, float Blend) /*attribute:color Composition:Blend Source:Slot Random:Off channels:XYZ */\n{\n color = lerp(color,Color,Blend);\n}\nvoid SetAttribute_E629755(inout float3 velocity, float3 Velocity) /*attribute:velocity Composition:Overwrite Source:Slot Random:Off channels:XYZ */\n{\n velocity = Velocity;\n}\n\n\r\n\r\n[numthreads(NB_THREADS_PER_GROUP,1,1)]\r\nvoid CSMain(uint3 groupId : SV_GroupID,\r\n uint3 groupThreadId : SV_GroupThreadID)\r\n{\r\n \ uint id = groupThreadId.x + groupId.x * NB_THREADS_PER_GROUP;\r\n#if !VFX_USE_SPAWNER_FROM_GPU\r\n \ id += groupId.y * dispatchWidth * NB_THREADS_PER_GROUP;\r\n#endif\r\n\r\n#if VFX_USE_SPAWNER_FROM_GPU\r\n uint maxThreadId = inputAdditional.Load((offsetInAdditionalOutput * 2 + 0) << 2);\r\n uint currentSpawnIndex = inputAdditional.Load((offsetInAdditionalOutput * 2 + 1) << 2) - maxThreadId;\r\n#else\r\n uint maxThreadId = nbSpawned;\r\n \ uint currentSpawnIndex = spawnIndex;\r\n#endif\r\n\r\n#if VFX_USE_ALIVE_CURRENT\r\n \ maxThreadId = min(maxThreadId, deadListCount.Load(0x0));\r\n#elif VFX_USE_SPAWNER_FROM_GPU\r\n \ maxThreadId = min(maxThreadId, nbMax); //otherwise, nbSpawned already clamped on CPU\r\n#endif\r\n\r\n if (id < maxThreadId)\r\n {\r\n#if VFX_USE_SPAWNER_FROM_GPU\r\n \ int sourceIndex = eventList[id];\r\n#endif\r\n uint particleIndex = id + currentSpawnIndex;\r\n\t\t\r\n#if !VFX_USE_SPAWNER_FROM_GPU\r\n int sourceIndex = 0;\n /*//Loop with 1 iteration generate a wrong IL Assembly (and actually, useless code)\n uint currentSumSpawnCount = 0u;\n for (sourceIndex=0; sourceIndex<1; sourceIndex++)\n {\n currentSumSpawnCount += uint(asfloat(sourceAttributeBuffer.Load((sourceIndex * 0x1 + 0x0) << 2)));\n \ if (id < currentSumSpawnCount)\n {\n break;\n \ }\n }\n */\n \n\r\n#endif\r\n float lifetime = (float)1;\n float size = (float)0.100000001;\n float scaleX = (float)1;\n float scaleY = (float)1;\n float scaleZ = (float)1;\n float3 color = float3(1, 1, 1);\n float3 velocity = float3(0, 0, 0);\n float3 position = float3(0, 0, 0);\n bool alive = (bool)true;\n float age = (float)0;\n \n\r\n#if VFX_USE_PARTICLEID_CURRENT\r\n \ particleId = particleIndex;\r\n#endif\r\n#if VFX_USE_SEED_CURRENT\r\n \ seed = WangHash(particleIndex ^ systemSeed);\r\n#endif\r\n \r\n \ {\n SetAttribute_F0142CB9( /*inout */lifetime, (float)60);\n \ }\n {\n SetAttribute_3278B22F( /*inout */size, (float)0.100000001);\n \ }\n SetAttribute_D8CFD75F( /*inout */scaleX, /*inout */scaleY, \ /*inout */scaleZ, Scale_c);\n SetAttribute_FDD06EC7( /*inout */color, Color_d);\n SetAttribute_18B2FD0( /*inout */color, Color_e, Blend_e);\n \ SetAttribute_E629755( /*inout */velocity, Velocity_f);\n \n\r\n\r\n#if VFX_USE_ALIVE_CURRENT\r\n if (alive)\r\n {\r\n\t\t\tuint deadIndex = deadListIn.DecrementCounter();\r\n uint index = deadListIn[deadIndex];\r\n \ attributeBuffer.Store((index * 0x1 + 0x0) << 2,asuint(lifetime));\n \ attributeBuffer.Store((index * 0x8 + 0xF4243) << 2,asuint(size));\n \ attributeBuffer.Store((index * 0x8 + 0xF4244) << 2,asuint(scaleX));\n \ attributeBuffer.Store((index * 0x8 + 0xF4245) << 2,asuint(scaleY));\n \ attributeBuffer.Store((index * 0x8 + 0xF4246) << 2,asuint(scaleZ));\n \ attributeBuffer.Store3((index * 0x8 + 0xF4240) << 2,asuint(color));\n \ attributeBuffer.Store3((index * 0x4 + 0x895440) << 2,asuint(velocity));\n \ attributeBuffer.Store3((index * 0x4 + 0xC65D40) << 2,asuint(position));\n \ attributeBuffer.Store((index * 0x1 + 0x1036640) << 2,uint(alive));\n \ attributeBuffer.Store((index * 0x1 + 0x112A880) << 2,asuint(age));\n \ \n\r\n }\r\n#else\r\n uint index = particleIndex;\r\n \ attributeBuffer.Store((index * 0x1 + 0x0) << 2,asuint(lifetime));\n \ attributeBuffer.Store((index * 0x8 + 0xF4243) << 2,asuint(size));\n \ attributeBuffer.Store((index * 0x8 + 0xF4244) << 2,asuint(scaleX));\n \ attributeBuffer.Store((index * 0x8 + 0xF4245) << 2,asuint(scaleY));\n \ attributeBuffer.Store((index * 0x8 + 0xF4246) << 2,asuint(scaleZ));\n \ attributeBuffer.Store3((index * 0x8 + 0xF4240) << 2,asuint(color));\n \ attributeBuffer.Store3((index * 0x4 + 0x895440) << 2,asuint(velocity));\n \ attributeBuffer.Store3((index * 0x4 + 0xC65D40) << 2,asuint(position));\n \ attributeBuffer.Store((index * 0x1 + 0x1036640) << 2,uint(alive));\n \ attributeBuffer.Store((index * 0x1 + 0x112A880) << 2,asuint(age));\n \ \n\r\n#endif\r\n }\r\n}\r\n" - compute: 1 name: '[System 1]Update' source: "#pragma kernel CSMain\r\n#define NB_THREADS_PER_GROUP 64\n#define VFX_USE_LIFETIME_CURRENT 1\n#define VFX_USE_VELOCITY_CURRENT 1\n#define VFX_USE_POSITION_CURRENT 1\n#define VFX_USE_ALIVE_CURRENT 1\n#define VFX_USE_AGE_CURRENT 1\n#define VFX_HAS_INDIRECT_DRAW 1\n#define VFX_LOCAL_SPACE 1\n#include \"Packages/com.unity.visualeffectgraph/Shaders/RenderPipeline/HDRP/VFXDefines.hlsl\"\n\n\r\nCBUFFER_START(parameters)\n \ float deltaTime_a;\n uint3 PADDING_0;\nCBUFFER_END\n\n\r\n#include \"Packages/com.unity.visualeffectgraph/Shaders/Common/VFXCommonCompute.cginc\"\n#include \"Packages/com.unity.visualeffectgraph/Shaders/VFXCommon.cginc\"\n\n\r\n\r\nRWByteAddressBuffer attributeBuffer;\r\n\r\n#if VFX_USE_ALIVE_CURRENT\r\nRWStructuredBuffer deadListOut;\r\n#endif\r\n\r\n#if VFX_HAS_INDIRECT_DRAW\r\nRWStructuredBuffer indirectBuffer;\r\n#endif\r\n\r\nCBUFFER_START(updateParams)\r\n uint nbMax;\r\n\tuint dispatchWidth;\r\n\tuint systemSeed;\r\nCBUFFER_END\r\n\r\nvoid EulerIntegration(inout float3 position, float3 velocity, float deltaTime)\n{\n position += velocity * deltaTime;\n}\nvoid Age(inout float age, float deltaTime)\n{\n age += deltaTime;\n}\nvoid Reap(float age, float lifetime, inout bool alive)\n{\n if(age > lifetime) { alive = false; }\n}\n\n\r\n\r\n[numthreads(NB_THREADS_PER_GROUP,1,1)]\r\nvoid CSMain(uint3 groupId : SV_GroupID,\r\n uint3 groupThreadId \ : SV_GroupThreadID)\r\n{\r\n\tuint id = groupThreadId.x + groupId.x * NB_THREADS_PER_GROUP + groupId.y * dispatchWidth * NB_THREADS_PER_GROUP;\r\n\tuint index = id;\r\n\tif (id < nbMax)\r\n\t{\r\n#if VFX_USE_ALIVE_CURRENT\r\n\t\tbool alive = (attributeBuffer.Load((index * 0x1 + 0x1036640) << 2));\n\t\t\n\r\n\t\tif (alive)\r\n\t\t{\r\n\t\t\tfloat lifetime = asfloat(attributeBuffer.Load((index * 0x1 + 0x0) << 2));\n\t\t\tfloat3 velocity = asfloat(attributeBuffer.Load3((index * 0x4 + 0x895440) << 2));\n\t\t\tfloat3 position = asfloat(attributeBuffer.Load3((index * 0x4 + 0xC65D40) << 2));\n\t\t\tfloat age = asfloat(attributeBuffer.Load((index * 0x1 + 0x112A880) << 2));\n\t\t\t\n\r\n\t\t\t\r\n#if VFX_USE_OLDPOSITION_CURRENT\r\n\t\t\toldPosition = position;\r\n#endif\r\n\t\t\t\r\n\t\t\tEulerIntegration( /*inout */position, velocity, deltaTime_a);\n\t\t\tAge( /*inout */age, deltaTime_a);\n\t\t\tReap(age, lifetime, /*inout */alive);\n\t\t\t\n\r\n\t\t\tif (alive)\r\n\t\t\t{\r\n\t\t\t\tattributeBuffer.Store3((index * 0x4 + 0xC65D40) << 2,asuint(position));\n\t\t\t\tattributeBuffer.Store((index * 0x1 + 0x112A880) << 2,asuint(age));\n\t\t\t\t\n\r\n#if VFX_HAS_INDIRECT_DRAW\r\n \ uint indirectIndex = indirectBuffer.IncrementCounter();\r\n\t\t\t\tindirectBuffer[indirectIndex] = index;\r\n#endif\r\n\t\t\t}\r\n\t\t\telse\r\n\t\t\t{\r\n\t\t\t\tattributeBuffer.Store((index * 0x1 + 0x1036640) << 2,uint(alive));\n\t\t\t\t\n\r\n\t\t\t\tuint deadIndex = deadListOut.IncrementCounter();\r\n\t\t\t\tdeadListOut[deadIndex] = index;\r\n\t\t\t}\r\n\t\t}\r\n#else\r\n\t\tfloat lifetime = asfloat(attributeBuffer.Load((index * 0x1 + 0x0) << 2));\n\t\tfloat3 velocity = asfloat(attributeBuffer.Load3((index * 0x4 + 0x895440) << 2));\n\t\tfloat3 position = asfloat(attributeBuffer.Load3((index * 0x4 + 0xC65D40) << 2));\n\t\tbool alive = (attributeBuffer.Load((index * 0x1 + 0x1036640) << 2));\n\t\tfloat age = asfloat(attributeBuffer.Load((index * 0x1 + 0x112A880) << 2));\n\t\t\n\r\n\t\t\r\n#if VFX_USE_OLDPOSITION_CURRENT\r\n\t\toldPosition = position;\r\n#endif\r\n\t\t\r\n\t\tEulerIntegration( /*inout */position, velocity, deltaTime_a);\n\t\tAge( /*inout */age, deltaTime_a);\n\t\tReap(age, lifetime, /*inout */alive);\n\t\t\n\r\n\t\tattributeBuffer.Store3((index * 0x4 + 0xC65D40) << 2,asuint(position));\n\t\tattributeBuffer.Store((index * 0x1 + 0x1036640) << 2,uint(alive));\n\t\tattributeBuffer.Store((index * 0x1 + 0x112A880) << 2,asuint(age));\n\t\t\n\r\n#if VFX_HAS_INDIRECT_DRAW\r\n uint indirectIndex = indirectBuffer.IncrementCounter();\r\n\t\tindirectBuffer[indirectIndex] = index;\r\n#endif\r\n#endif\r\n\t}\r\n}\r\n" - compute: 0 name: '[System 1]Quad Output' source: "Shader \"Hidden/VFX/System 1/Quad Output\"\n{\r\n\tSubShader\r\n\t{\t\r\n\t\tCull Off\r\n\t\t\r\n\t\tTags { \"Queue\"=\"Transparent+0\" \"IgnoreProjector\"=\"True\" \"RenderType\"=\"Transparent\" }\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\tBlend SrcAlpha OneMinusSrcAlpha \n\t\tZTest LEqual\n\t\tZWrite Off\n\t\tCull Back\n\t\t\n\t\n\t\t\t\n\t\tHLSLINCLUDE\n\t\t#if !defined(VFX_WORLD_SPACE) && !defined(VFX_LOCAL_SPACE)\n\t\t#define VFX_LOCAL_SPACE 1\n\t\t#endif\n\t\t\n\t\t#define NB_THREADS_PER_GROUP 64\n\t\t#define VFX_USE_SIZE_CURRENT 1\n\t\t#define VFX_USE_SCALEX_CURRENT 1\n\t\t#define VFX_USE_SCALEY_CURRENT 1\n\t\t#define VFX_USE_SCALEZ_CURRENT 1\n\t\t#define VFX_USE_COLOR_CURRENT 1\n\t\t#define VFX_USE_VELOCITY_CURRENT 1\n\t\t#define VFX_USE_POSITION_CURRENT 1\n\t\t#define VFX_USE_ALPHA_CURRENT 1\n\t\t#define VFX_USE_ALIVE_CURRENT 1\n\t\t#define VFX_USE_AXISX_CURRENT 1\n\t\t#define VFX_USE_AXISY_CURRENT 1\n\t\t#define VFX_USE_AXISZ_CURRENT 1\n\t\t#define VFX_USE_ANGLEX_CURRENT 1\n\t\t#define VFX_USE_ANGLEY_CURRENT 1\n\t\t#define VFX_USE_ANGLEZ_CURRENT 1\n\t\t#define VFX_USE_PIVOTX_CURRENT 1\n\t\t#define VFX_USE_PIVOTY_CURRENT 1\n\t\t#define VFX_USE_PIVOTZ_CURRENT 1\n\t\t#define VFX_COLORMAPPING_DEFAULT 1\n\t\t#define IS_TRANSPARENT_PARTICLE 1\n\t\t#define VFX_BLENDMODE_ALPHA 1\n\t\t#define VFX_HAS_INDIRECT_DRAW 1\n\t\t#define USE_DEAD_LIST_COUNT 1\n\t\t#define VFX_PRIMITIVE_QUAD 1\n\t\t\n\t\t\n\t\t\n\t\t#define VFX_LOCAL_SPACE 1\n\t\t#include \"Packages/com.unity.visualeffectgraph/Shaders/RenderPipeline/HDRP/VFXDefines.hlsl\"\n\t\t\n\n\t\tTexture2D mainTexture;\n\t\tSamplerState samplermainTexture;\n\t\t\n\n\t\t\n\t\t#define VFX_NEEDS_COLOR_INTERPOLATOR (VFX_USE_COLOR_CURRENT || VFX_USE_ALPHA_CURRENT)\n\t\t\n\t\tByteAddressBuffer attributeBuffer;\t\n\t\t\n\t\t#if VFX_HAS_INDIRECT_DRAW\n\t\tStructuredBuffer indirectBuffer;\t\n\t\t#endif\t\n\t\t\n\t\t#if USE_DEAD_LIST_COUNT\n\t\tByteAddressBuffer deadListCount;\n\t\t#endif\n\t\t\n\t\tCBUFFER_START(outputParams)\n\t\t\tfloat nbMax;\n\t\t\tfloat systemSeed;\n\t\tCBUFFER_END\n\t\t\n\t\tENDHLSL\n\t\t\n\r\n\t\t\r\n\t\t// Forward pass\n\t\tPass\n\t\t{\t\t\n\t\t\tTags { \"LightMode\"=\"ForwardOnly\" }\n\t\t\t\n\t\t\tHLSLPROGRAM\n\t\t\t#pragma target 4.5\n\t\t\t\n\t\t\n\t\t\tstruct ps_input\n\t\t\t{\n\t\t\t\tfloat4 pos : SV_POSITION;\n\t\t\t\t#if USE_FLIPBOOK_INTERPOLATION\n\t\t\t\tfloat4 uv : TEXCOORD0;\n\t\t\t\t#else\n\t\t\t\tfloat2 uv : TEXCOORD0;\t\n\t\t\t\t#endif\n\t\t\t\t#if VFX_NEEDS_COLOR_INTERPOLATOR\n\t\t\t\tnointerpolation float4 color : COLOR0;\n\t\t\t\t#endif\n\t\t\t\t#if USE_SOFT_PARTICLE || USE_ALPHA_TEST || USE_FLIPBOOK_INTERPOLATION || USE_EXPOSURE_WEIGHT\n\t\t\t\t// x: inverse soft particles fade distance\n\t\t\t\t// y: alpha threshold\n\t\t\t\t// z: frame blending factor\n\t\t\t\t// w: exposure weight\n\t\t\t\tnointerpolation float4 builtInInterpolants : TEXCOORD1;\n\t\t\t\t#endif\n\t\t\t\t#if USE_FLIPBOOK_MOTIONVECTORS\n\t\t\t\t// x: motion vectors scale X\n\t\t\t\t// y: motion vectors scale Y\n\t\t\t\tnointerpolation float2 builtInInterpolants2 : TEXCOORD2;\n\t\t\t\t#endif\n\t\t\t\t#if VFX_NEEDS_POSWS_INTERPOLATOR\n\t\t\t\tfloat3 posWS : TEXCOORD3;\n\t\t\t\t#endif\n\t\t\t};\n\t\t\t\n\t\t\tstruct ps_output\n\t\t\t{\n\t\t\t\tfloat4 color : SV_Target0;\n\t\t\t};\n\t\t\n\t\t#define VFX_VARYING_PS_INPUTS ps_input\n\t\t#define VFX_VARYING_POSCS pos\n\t\t#define VFX_VARYING_COLOR color.rgb\n\t\t#define VFX_VARYING_ALPHA color.a\n\t\t#define VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE builtInInterpolants.x\n\t\t#define VFX_VARYING_ALPHATHRESHOLD builtInInterpolants.y\n\t\t#define VFX_VARYING_FRAMEBLEND builtInInterpolants.z\n\t\t#define VFX_VARYING_MOTIONVECTORSCALE builtInInterpolants2.xy\n\t\t#define VFX_VARYING_UV uv\n\t\t#if VFX_NEEDS_POSWS_INTERPOLATOR\n\t\t#define VFX_VARYING_POSWS posWS\n\t\t#endif\n\t\t#if USE_EXPOSURE_WEIGHT\n\t\t#define VFX_VARYING_EXPOSUREWEIGHT builtInInterpolants.w\n\t\t#endif\n\t\t\t\t\n\t\t\t#if !(defined(VFX_VARYING_PS_INPUTS) && defined(VFX_VARYING_POSCS))\n\t\t\t#error VFX_VARYING_PS_INPUTS, VFX_VARYING_POSCS and VFX_VARYING_UV must be defined.\n\t\t\t#endif\n\t\t\t\n\t\t\t#include \"Packages/com.unity.visualeffectgraph/Shaders/RenderPipeline/HDRP/VFXCommon.cginc\"\n\t\t\t#include \"Packages/com.unity.visualeffectgraph/Shaders/VFXCommon.cginc\"\n\t\t\t\n\n\t\t\tvoid Orient_0(inout float3 axisX, inout float3 axisY, inout float3 axisZ) /*mode:FaceCameraPlane */\n\t\t\t{\n\t\t\t \n\t\t\t float3x3 viewRot = GetVFXToViewRotMatrix();\n\t\t\t \ axisX = viewRot[0].xyz;\n\t\t\t axisY = viewRot[1].xyz;\n\t\t\t #if VFX_LOCAL_SPACE // Need to remove potential scale in local transform\n\t\t\t \ axisX = normalize(axisX);\n\t\t\t axisY = normalize(axisY);\n\t\t\t axisZ = cross(axisX,axisY);\n\t\t\t #else\n\t\t\t axisZ = -viewRot[2].xyz;\n\t\t\t \ #endif\n\t\t\t \n\t\t\t}\n\t\t\tvoid Orient_6(inout float3 axisX, inout float3 axisY, inout float3 axisZ, float3 position, float3 velocity) /*mode:AlongVelocity */\n\t\t\t{\n\t\t\t \n\t\t\t axisY = normalize(velocity);\n\t\t\t axisZ = position - GetViewVFXPosition();\n\t\t\t axisX = normalize(cross(axisY,axisZ));\n\t\t\t \ axisZ = cross(axisX,axisY);\n\t\t\t \n\t\t\t}\n\t\t\t\n\n\t\t\t\n\t\t\t#pragma vertex vert\n\t\t\tVFX_VARYING_PS_INPUTS vert(uint id : SV_VertexID, uint instanceID : SV_InstanceID)\n\t\t\t{\n\t\t\t#if VFX_PRIMITIVE_TRIANGLE\n\t\t\t\tuint index = id / 3;\n\t\t\t#elif VFX_PRIMITIVE_QUAD\n\t\t\t\tuint index = (id >> 2) + instanceID * 2048;\n\t\t\t#elif VFX_PRIMITIVE_OCTAGON\n\t\t\t\tuint index = (id >> 3) + instanceID * 1024;\n\t\t\t#endif\n\t\t\t\n\t\t\t\tVFX_VARYING_PS_INPUTS o = (VFX_VARYING_PS_INPUTS)0;\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tuint deadCount = 0;\n\t\t\t\t\t\t#if USE_DEAD_LIST_COUNT\n\t\t\t\t\t\tdeadCount = deadListCount.Load(0);\n\t\t\t\t\t\t#endif\t\n\t\t\t\t\t\tif (index >= asuint(nbMax) - deadCount)\n\t\t\t\t\t\t#if USE_GEOMETRY_SHADER\n\t\t\t\t\t\t\treturn; // cull\n\t\t\t\t\t\t#else\n\t\t\t\t\t\t\treturn o; // cull\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if VFX_HAS_INDIRECT_DRAW\n\t\t\t\t\t\tindex = indirectBuffer[index];\n\t\t\t\t\t\tfloat size = asfloat(attributeBuffer.Load((index * 0x8 + 0xF4243) << 2));\n\t\t\t\t\t\tfloat scaleX = asfloat(attributeBuffer.Load((index * 0x8 + 0xF4244) << 2));\n\t\t\t\t\t\tfloat scaleY = asfloat(attributeBuffer.Load((index * 0x8 + 0xF4245) << 2));\n\t\t\t\t\t\tfloat scaleZ = asfloat(attributeBuffer.Load((index * 0x8 + 0xF4246) << 2));\n\t\t\t\t\t\tfloat3 color = asfloat(attributeBuffer.Load3((index * 0x8 + 0xF4240) << 2));\n\t\t\t\t\t\tfloat3 velocity = asfloat(attributeBuffer.Load3((index * 0x4 + 0x895440) << 2));\n\t\t\t\t\t\tfloat3 position = asfloat(attributeBuffer.Load3((index * 0x4 + 0xC65D40) << 2));\n\t\t\t\t\t\tfloat alpha = (float)1;\n\t\t\t\t\t\tbool alive = (attributeBuffer.Load((index * 0x1 + 0x1036640) << 2));\n\t\t\t\t\t\tfloat3 axisX = float3(1, 0, 0);\n\t\t\t\t\t\tfloat3 axisY = float3(0, 1, 0);\n\t\t\t\t\t\tfloat3 axisZ = float3(0, 0, 1);\n\t\t\t\t\t\tfloat angleX = (float)0;\n\t\t\t\t\t\tfloat angleY = (float)0;\n\t\t\t\t\t\tfloat angleZ = (float)0;\n\t\t\t\t\t\tfloat pivotX = (float)0;\n\t\t\t\t\t\tfloat pivotY = (float)0;\n\t\t\t\t\t\tfloat pivotZ = (float)0;\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#else\n\t\t\t\t\t\tbool alive = (attributeBuffer.Load((index * 0x1 + 0x1036640) << 2));\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tif (!alive)\n\t\t\t\t\t\t\treturn o;\n\t\t\t\t\t\t\t\n\t\t\t\t\t\tfloat size = asfloat(attributeBuffer.Load((index * 0x8 + 0xF4243) << 2));\n\t\t\t\t\t\tfloat scaleX = asfloat(attributeBuffer.Load((index * 0x8 + 0xF4244) << 2));\n\t\t\t\t\t\tfloat scaleY = asfloat(attributeBuffer.Load((index * 0x8 + 0xF4245) << 2));\n\t\t\t\t\t\tfloat scaleZ = asfloat(attributeBuffer.Load((index * 0x8 + 0xF4246) << 2));\n\t\t\t\t\t\tfloat3 color = asfloat(attributeBuffer.Load3((index * 0x8 + 0xF4240) << 2));\n\t\t\t\t\t\tfloat3 velocity = asfloat(attributeBuffer.Load3((index * 0x4 + 0x895440) << 2));\n\t\t\t\t\t\tfloat3 position = asfloat(attributeBuffer.Load3((index * 0x4 + 0xC65D40) << 2));\n\t\t\t\t\t\tfloat alpha = (float)1;\n\t\t\t\t\t\tfloat3 axisX = float3(1, 0, 0);\n\t\t\t\t\t\tfloat3 axisY = float3(0, 1, 0);\n\t\t\t\t\t\tfloat3 axisZ = float3(0, 0, 1);\n\t\t\t\t\t\tfloat angleX = (float)0;\n\t\t\t\t\t\tfloat angleY = (float)0;\n\t\t\t\t\t\tfloat angleZ = (float)0;\n\t\t\t\t\t\tfloat pivotX = (float)0;\n\t\t\t\t\t\tfloat pivotY = (float)0;\n\t\t\t\t\t\tfloat pivotZ = (float)0;\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\tOrient_0( /*inout */axisX, /*inout */axisY, /*inout */axisZ);\n\t\t\t\tOrient_6( /*inout */axisX, /*inout */axisY, /*inout */axisZ, position, velocity);\n\t\t\t\t\n\n\t\t\t\t\n\t\t\t\tif (!alive)\n\t\t\t\t\treturn o;\n\t\t\t\t\n\t\t\t#if VFX_PRIMITIVE_QUAD\n\t\t\t\n\t\t\t\to.VFX_VARYING_UV.x = float(id & 1);\n\t\t\t\to.VFX_VARYING_UV.y = float((id & 2) >> 1);\n\t\t\t\tconst float2 vOffsets = o.VFX_VARYING_UV.xy - 0.5f;\n\t\t\t\t\n\t\t\t#elif VFX_PRIMITIVE_TRIANGLE\n\t\t\t\n\t\t\t\tconst float2 kOffsets[] = {\n\t\t\t\t\tfloat2(-0.5f, \t-0.288675129413604736328125f),\n\t\t\t\t\tfloat2(0.0f, \t0.57735025882720947265625f),\n\t\t\t\t\tfloat2(0.5f,\t-0.288675129413604736328125f),\n\t\t\t\t};\n\t\t\t\t\n\t\t\t\tconst float kUVScale = 0.866025388240814208984375f;\n\t\t\t\t\n\t\t\t\tconst float2 vOffsets = kOffsets[id % 3];\n\t\t\t\to.VFX_VARYING_UV.xy = (vOffsets * kUVScale) + 0.5f;\n\t\t\t\t\n\t\t\t#elif VFX_PRIMITIVE_OCTAGON\t\n\t\t\t\t\n\t\t\t\tconst float2 kUvs[8] = \n\t\t\t\t{\n\t\t\t\t\tfloat2(-0.5f,\t0.0f),\n\t\t\t\t\tfloat2(-0.5f,\t0.5f),\n\t\t\t\t\tfloat2(0.0f,\t0.5f),\n\t\t\t\t\tfloat2(0.5f,\t0.5f),\n\t\t\t\t\tfloat2(0.5f,\t0.0f),\n\t\t\t\t\tfloat2(0.5f,\t-0.5f),\n\t\t\t\t\tfloat2(0.0f,\t-0.5f),\n\t\t\t\t\tfloat2(-0.5f,\t-0.5f),\n\t\t\t\t};\n\t\t\t\t\n\t\t\t\t\n\t\t\t\tcropFactor = id & 1 ? 1.0f - cropFactor : 1.0f;\n\t\t\t\tconst float2 vOffsets = kUvs[id & 7] * cropFactor;\n\t\t\t\to.VFX_VARYING_UV.xy = vOffsets + 0.5f;\n\t\t\t\t\n\t\t\t#endif\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tfloat3 size3 = float3(size,size,size);\n\t\t\t\t\t\t#if VFX_USE_SCALEX_CURRENT\n\t\t\t\t\t\tsize3.x *= scaleX;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if VFX_USE_SCALEY_CURRENT\n\t\t\t\t\t\tsize3.y *= scaleY;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if VFX_USE_SCALEZ_CURRENT\n\t\t\t\t\t\tsize3.z *= scaleZ;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\tconst float4x4 elementToVFX = GetElementToVFXMatrix(axisX,axisY,axisZ,float3(angleX,angleY,angleZ),float3(pivotX,pivotY,pivotZ),size3,position);\n\t\t\t\tfloat3 vPos = mul(elementToVFX,float4(vOffsets,0.0f,1.0f)).xyz;\n\t\t\t\n\t\t\t\to.VFX_VARYING_POSCS = TransformPositionVFXToClip(vPos);\n\t\t\t\n\t\t\t\tfloat3 normalWS = normalize(TransformDirectionVFXToWorld(normalize(-transpose(elementToVFX)[2].xyz)));\n\t\t\t\t#ifdef VFX_VARYING_NORMAL\n\t\t\t\tfloat normalFlip = (size3.x * size3.y * size3.z) < 0 ? -1 : 1;\n\t\t\t\to.VFX_VARYING_NORMAL = normalFlip * normalWS;\n\t\t\t\t#endif\n\t\t\t\t#ifdef VFX_VARYING_TANGENT\n\t\t\t\to.VFX_VARYING_TANGENT = normalize(TransformDirectionVFXToWorld(normalize(transpose(elementToVFX)[0].xyz)));\n\t\t\t\t#endif\n\t\t\t\t#ifdef VFX_VARYING_BENTFACTORS\n\t\t\t\t\n\t\t\t\t#if HAS_STRIPS\n\t\t\t\t#define BENT_FACTOR_MULTIPLIER 2.0f\n\t\t\t\t#else\n\t\t\t\t#define BENT_FACTOR_MULTIPLIER 1.41421353816986083984375f\n\t\t\t\t#endif\n\t\t\t\to.VFX_VARYING_BENTFACTORS = vOffsets * bentNormalFactor * BENT_FACTOR_MULTIPLIER;\n\t\t\t\t#endif\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if VFX_USE_COLOR_CURRENT && defined(VFX_VARYING_COLOR)\n\t\t\t\t\t\to.VFX_VARYING_COLOR = color;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if VFX_USE_ALPHA_CURRENT && defined(VFX_VARYING_ALPHA) \n\t\t\t\t\t\to.VFX_VARYING_ALPHA = alpha;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#ifdef VFX_VARYING_EXPOSUREWEIGHT\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_EXPOSUREWEIGHT = exposureWeight;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if USE_SOFT_PARTICLE && defined(VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE = invSoftParticlesFadeDistance;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if USE_ALPHA_TEST && defined(VFX_VARYING_ALPHATHRESHOLD)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_ALPHATHRESHOLD = alphaThreshold;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if USE_UV_SCALE_BIAS\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_UV.xy = o.VFX_VARYING_UV.xy * uvScale + uvBias;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if defined(VFX_VARYING_POSWS)\n\t\t\t\t\t\to.VFX_VARYING_POSWS = TransformPositionVFXToWorld(vPos);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if USE_FLIPBOOK\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\tVFXUVData uvData = GetUVData(flipBookSize, invFlipBookSize, o.VFX_VARYING_UV.xy, texIndex);\n\t\t\t\t\t\to.VFX_VARYING_UV.xy = uvData.uvs.xy;\n\t\t\t\t\t\t#if USE_FLIPBOOK_INTERPOLATION\n\t\t\t\t\t\to.VFX_VARYING_UV.zw = uvData.uvs.zw;\n\t\t\t\t\t\to.VFX_VARYING_FRAMEBLEND = uvData.blend;\n\t\t\t\t\t\t#if USE_FLIPBOOK_MOTIONVECTORS\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_MOTIONVECTORSCALE = motionVectorScale * invFlipBookSize;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t\n\t\t\t\treturn o;\n\t\t\t}\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t#include \"Packages/com.unity.visualeffectgraph/Shaders/VFXCommonOutput.cginc\"\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t#pragma fragment frag\n\t\t\tps_output frag(ps_input i)\n\t\t\t{\n\t\t\t\tps_output o = (ps_output)0;\n\t\t\t\tVFXTransformPSInputs(i);\n\t\t\t\n\t\t\t\t#define VFX_TEXTURE_COLOR VFXGetTextureColor(VFX_SAMPLER(mainTexture),i)\n\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\tfloat4 color = VFXGetFragmentColor(i);\n\t\t\t\t\t\t\n\t\t\t\t\t\t#ifndef VFX_TEXTURE_COLOR\n\t\t\t\t\t\t\t#define VFX_TEXTURE_COLOR float4(1.0,1.0,1.0,1.0)\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if VFX_COLORMAPPING_DEFAULT\n\t\t\t\t\t\t\to.color = color * VFX_TEXTURE_COLOR;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if VFX_COLORMAPPING_GRADIENTMAPPED\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\to.color = SampleGradient(gradient, VFX_TEXTURE_COLOR.a * color.a) * float4(color.rgb,1.0);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\n\t\t\t\to.color = VFXApplyPreExposure(o.color, i);\n\t\t\t\to.color = VFXApplyFog(o.color,i);\n\t\t\t\tVFXClipFragmentColor(o.color.a,i);\n\t\t\t\to.color.a = saturate(o.color.a);\n\t\t\t\treturn o;\n\t\t\t}\n\t\t\tENDHLSL\n\t\t}\n\t\t\n\r\n\t\t\r\n\t}\r\n}\r\n" - compute: 1 name: '[System 1]CameraSort' source: "#pragma kernel CSMain\r\n#define NB_THREADS_PER_GROUP 64\n#define VFX_USE_POSITION_CURRENT 1\n#define USE_DEAD_LIST_COUNT 1\n#define VFX_LOCAL_SPACE 1\n#include \"Packages/com.unity.visualeffectgraph/Shaders/RenderPipeline/HDRP/VFXDefines.hlsl\"\n\n\r\nCBUFFER_START(parameters)\n \ float4x4 localToWorld;\nCBUFFER_END\n\n\r\n#include \"Packages/com.unity.visualeffectgraph/Shaders/Common/VFXCommonCompute.cginc\"\n#include \"Packages/com.unity.visualeffectgraph/Shaders/VFXCommon.cginc\"\n\n\r\n\r\nCBUFFER_START(params)\r\n \ uint nbMax;\r\n uint dispatchWidth;\r\nCBUFFER_END\r\n\r\nCBUFFER_START(cameraParams)\r\n \ float3 cameraPosition;\r\nCBUFFER_END\r\n\r\nByteAddressBuffer attributeBuffer;\r\nStructuredBuffer inputBuffer;\r\n\r\n#if USE_DEAD_LIST_COUNT\r\nByteAddressBuffer deadListCount;\r\n#endif\r\n\r\nstruct Kvp\r\n{\r\n\tfloat sortKey;\r\n\tuint index;\r\n};\r\n\r\nRWStructuredBuffer outputBuffer;\r\n\r\n[numthreads(NB_THREADS_PER_GROUP,1,1)]\r\nvoid CSMain(uint3 groupId : SV_GroupID,\r\n uint3 groupThreadId : SV_GroupThreadID)\r\n{\r\n\tuint threshold = nbMax;\r\n#if USE_DEAD_LIST_COUNT\r\n\tthreshold -= deadListCount.Load(0);\r\n#endif\r\n\tuint id = groupThreadId.x + groupId.x * NB_THREADS_PER_GROUP + groupId.y * dispatchWidth * NB_THREADS_PER_GROUP;\r\n\tif (id < threshold)\r\n\t{\r\n\t\tuint index = inputBuffer[id];\r\n\t\tfloat3 position = asfloat(attributeBuffer.Load3((index * 0x4 + 0xC65D40) << 2));\n\t\t\n\r\n\t\t\r\n#if VFX_LOCAL_SPACE\r\n\t\tfloat3 wPos = mul(localToWorld,float4(position,1.0f)).xyz;\r\n#else\r\n\t\tfloat3 wPos = position;\r\n#endif\r\n\t\tfloat3 camToPos = wPos - cameraPosition;\r\n\t\t\r\n\t\tKvp kvp;\r\n\t\tkvp.sortKey = dot(camToPos,camToPos); // sqr distance to the camera\r\n\t\tkvp.index = index;\r\n\r\n\t\toutputBuffer[id] = kvp;\r\n\t}\r\n}\r\n" m_Infos: m_Expressions: m_Expressions: - op: 1 valueIndex: 0 data[0]: -1 data[1]: -1 data[2]: -1 data[3]: 2 - op: 1 valueIndex: 2 data[0]: -1 data[1]: -1 data[2]: -1 data[3]: 1 - op: 1 valueIndex: 3 data[0]: -1 data[1]: -1 data[2]: -1 data[3]: 1 - op: 26 valueIndex: 4 data[0]: 1 data[1]: 2 data[2]: -1 data[3]: 1 - op: 5 valueIndex: 5 data[0]: 0 data[1]: -1 data[2]: 0 data[3]: 2 - op: 1 valueIndex: 6 data[0]: -1 data[1]: -1 data[2]: -1 data[3]: 3 - op: 31 valueIndex: 9 data[0]: 3 data[1]: 4 data[2]: -1 data[3]: 1 - op: 5 valueIndex: 10 data[0]: 0 data[1]: -1 data[2]: 1 data[3]: 2 - op: 18 valueIndex: 11 data[0]: 5 data[1]: -1 data[2]: -1 data[3]: 3 - op: 1 valueIndex: 14 data[0]: -1 data[1]: -1 data[2]: -1 data[3]: 3 - op: 30 valueIndex: 17 data[0]: 6 data[1]: 7 data[2]: -1 data[3]: 1 - op: 1 valueIndex: 18 data[0]: -1 data[1]: -1 data[2]: -1 data[3]: 4 - op: 1 valueIndex: 22 data[0]: -1 data[1]: -1 data[2]: -1 data[3]: 4 - op: 29 valueIndex: 26 data[0]: 7 data[1]: 4 data[2]: -1 data[3]: 1 - op: 26 valueIndex: 27 data[0]: 8 data[1]: 9 data[2]: -1 data[3]: 3 - op: 29 valueIndex: 30 data[0]: 10 data[1]: 4 data[2]: -1 data[3]: 1 - op: 5 valueIndex: 31 data[0]: 12 data[1]: -1 data[2]: 1 data[3]: 4 - op: 5 valueIndex: 32 data[0]: 11 data[1]: -1 data[2]: 0 data[3]: 4 - op: 5 valueIndex: 33 data[0]: 12 data[1]: -1 data[2]: 2 data[3]: 4 - op: 27 valueIndex: 34 data[0]: 15 data[1]: 13 data[2]: -1 data[3]: 1 - op: 5 valueIndex: 35 data[0]: 12 data[1]: -1 data[2]: 0 data[3]: 4 - op: 1 valueIndex: 36 data[0]: -1 data[1]: -1 data[2]: -1 data[3]: 1 - op: 5 valueIndex: 37 data[0]: 11 data[1]: -1 data[2]: 1 data[3]: 4 - op: 1 valueIndex: 38 data[0]: -1 data[1]: -1 data[2]: -1 data[3]: 1 - op: 5 valueIndex: 39 data[0]: 14 data[1]: -1 data[2]: 0 data[3]: 3 - op: 1 valueIndex: 40 data[0]: -1 data[1]: -1 data[2]: -1 data[3]: 1 - op: 5 valueIndex: 41 data[0]: 11 data[1]: -1 data[2]: 2 data[3]: 4 - op: 6 valueIndex: 42 data[0]: -1 data[1]: -1 data[2]: -1 data[3]: -1 - op: 31 valueIndex: 43 data[0]: 24 data[1]: 23 data[2]: -1 data[3]: 1 - op: 3 valueIndex: 44 data[0]: 17 data[1]: 22 data[2]: 26 data[3]: -1 - op: 3 valueIndex: 47 data[0]: 20 data[1]: 16 data[2]: 18 data[3]: -1 - op: 1 valueIndex: 50 data[0]: -1 data[1]: -1 data[2]: -1 data[3]: 7 - op: 3 valueIndex: 51 data[0]: 3 data[1]: 25 data[2]: 21 data[3]: -1 - op: 1 valueIndex: 54 data[0]: -1 data[1]: -1 data[2]: -1 data[3]: 1 - op: 1 valueIndex: 55 data[0]: -1 data[1]: -1 data[2]: -1 data[3]: 1 - op: 1 valueIndex: 56 data[0]: -1 data[1]: -1 data[2]: -1 data[3]: 3 - op: 1 valueIndex: 59 data[0]: -1 data[1]: -1 data[2]: -1 data[3]: 3 - op: 20 valueIndex: 62 data[0]: 19 data[1]: -1 data[2]: -1 data[3]: 1 - op: 9 valueIndex: 63 data[0]: -1 data[1]: -1 data[2]: -1 data[3]: -1 m_NeedsLocalToWorld: 1 m_NeedsWorldToLocal: 0 m_NeededMainCameraBuffers: 0 m_PropertySheet: m_Float: m_Array: - m_ExpressionIndex: 1 m_Value: 58.4 - m_ExpressionIndex: 2 m_Value: 1 - m_ExpressionIndex: 21 m_Value: 1 - m_ExpressionIndex: 23 m_Value: 0 - m_ExpressionIndex: 25 m_Value: 8 - m_ExpressionIndex: 33 m_Value: 0.1 - m_ExpressionIndex: 34 m_Value: 60 m_Vector2f: m_Array: - m_ExpressionIndex: 0 m_Value: {x: 0, y: 200} m_Vector3f: m_Array: - m_ExpressionIndex: 5 m_Value: {x: -26, y: 0, z: 0} - m_ExpressionIndex: 9 m_Value: {x: 20, y: 20, z: 20} - m_ExpressionIndex: 35 m_Value: {x: 100, y: 100, z: 100} - m_ExpressionIndex: 36 m_Value: {x: 0, y: 0, z: 0} m_Vector4f: m_Array: - m_ExpressionIndex: 11 m_Value: {x: 1, y: 0, z: 0, w: 0} - m_ExpressionIndex: 12 m_Value: {x: 0, y: 0, z: 0, w: 1} m_Uint: m_Array: [] m_Int: m_Array: [] m_Matrix4x4f: m_Array: [] m_AnimationCurve: m_Array: [] m_Gradient: m_Array: [] m_NamedObject: m_Array: - m_ExpressionIndex: 31 m_Value: {fileID: 0} m_Bool: m_Array: [] m_ExposedExpressions: - nameId: Gain index: 2 - nameId: Max_Color index: 11 - nameId: Min_Color index: 12 - nameId: Min_Max_Value_To_Color index: 0 - nameId: Speed index: 5 - nameId: Value_1_ index: 1 m_Buffers: - type: 1 size: 19000000 layout: - name: lifetime type: 1 offset: bucket: 0 structure: 1 element: 0 - name: color type: 3 offset: bucket: 1000000 structure: 8 element: 0 - name: size type: 1 offset: bucket: 1000000 structure: 8 element: 3 - name: scaleX type: 1 offset: bucket: 1000000 structure: 8 element: 4 - name: scaleY type: 1 offset: bucket: 1000000 structure: 8 element: 5 - name: scaleZ type: 1 offset: bucket: 1000000 structure: 8 element: 6 - name: velocity type: 3 offset: bucket: 9000000 structure: 4 element: 0 - name: position type: 3 offset: bucket: 13000000 structure: 4 element: 0 - name: alive type: 17 offset: bucket: 17000000 structure: 1 element: 0 - name: age type: 1 offset: bucket: 18000000 structure: 1 element: 0 capacity: 1000000 stride: 4 - type: 1 size: 19000000 layout: - name: lifetime type: 1 offset: bucket: 0 structure: 1 element: 0 - name: color type: 3 offset: bucket: 1000000 structure: 8 element: 0 - name: size type: 1 offset: bucket: 1000000 structure: 8 element: 3 - name: scaleX type: 1 offset: bucket: 1000000 structure: 8 element: 4 - name: scaleY type: 1 offset: bucket: 1000000 structure: 8 element: 5 - name: scaleZ type: 1 offset: bucket: 1000000 structure: 8 element: 6 - name: velocity type: 3 offset: bucket: 9000000 structure: 4 element: 0 - name: position type: 3 offset: bucket: 13000000 structure: 4 element: 0 - name: alive type: 17 offset: bucket: 17000000 structure: 1 element: 0 - name: age type: 1 offset: bucket: 18000000 structure: 1 element: 0 capacity: 1000000 stride: 4 - type: 1 size: 1 layout: - name: spawnCount type: 1 offset: bucket: 0 structure: 1 element: 0 capacity: 1 stride: 4 - type: 4 size: 1000000 layout: [] capacity: 0 stride: 4 - type: 1 size: 1 layout: [] capacity: 0 stride: 4 - type: 4 size: 1000000 layout: [] capacity: 0 stride: 4 - type: 0 size: 1000000 layout: [] capacity: 0 stride: 8 - type: 0 size: 1000000 layout: [] capacity: 0 stride: 8 m_TemporaryBuffers: [] m_CPUBuffers: - capacity: 1 stride: 1 layout: - name: spawnCount type: 1 offset: bucket: 0 structure: 1 element: 0 initialData: data: 00000000 - capacity: 1 stride: 1 layout: - name: spawnCount type: 1 offset: bucket: 0 structure: 1 element: 0 initialData: data: 00000000 m_Events: - name: OnPlay playSystems: 00000000 stopSystems: - name: OnStop playSystems: stopSystems: 00000000 m_RuntimeVersion: 10 m_RendererSettings: motionVectorGenerationMode: 0 shadowCastingMode: 0 receiveShadows: 0 reflectionProbeUsage: 0 lightProbeUsage: 0 m_CullingFlags: 3 m_UpdateMode: 0 m_PreWarmDeltaTime: 0.05 m_PreWarmStepCount: 0 m_Systems: - type: 0 flags: 0 capacity: 0 layer: 4294967295 buffers: - nameId: spawner_output index: 1 values: [] tasks: - type: 268435456 buffers: [] temporaryBuffers: [] values: - nameId: Rate index: 28 params: [] processor: {fileID: 0} shaderSourceIndex: -1 - type: 1 flags: 3 capacity: 1000000 layer: 4294967295 buffers: - nameId: attributeBuffer index: 0 - nameId: sourceAttributeBuffer index: 2 - nameId: deadList index: 3 - nameId: deadListCount index: 4 - nameId: spawner_input index: 1 - nameId: indirectBuffer index: 5 - nameId: sortBufferA index: 6 - nameId: sortBufferB index: 7 values: - nameId: bounds_center index: 36 - nameId: bounds_size index: 35 tasks: - type: 536870912 buffers: - nameId: attributeBuffer index: 0 - nameId: deadListIn index: 3 - nameId: deadListCount index: 4 - nameId: sourceAttributeBuffer index: 2 temporaryBuffers: [] values: - nameId: Scale_c index: 32 - nameId: Color_d index: 30 - nameId: Color_e index: 29 - nameId: Blend_e index: 37 - nameId: Velocity_f index: 5 params: - nameId: bounds_center index: 36 - nameId: bounds_size index: 35 processor: {fileID: 0} shaderSourceIndex: 0 - type: 805306368 buffers: - nameId: attributeBuffer index: 0 - nameId: deadListOut index: 3 - nameId: indirectBuffer index: 5 temporaryBuffers: [] values: - nameId: deltaTime_a index: 27 params: [] processor: {fileID: 0} shaderSourceIndex: 1 - type: 805306369 buffers: - nameId: attributeBuffer index: 0 - nameId: inputBuffer index: 5 - nameId: outputBuffer index: 6 - nameId: deadListCount index: 4 temporaryBuffers: [] values: - nameId: localToWorld index: 38 params: [] processor: {fileID: 0} shaderSourceIndex: 3 - type: 1073741826 buffers: - nameId: attributeBuffer index: 0 - nameId: indirectBuffer index: 5 - nameId: deadListCount index: 4 temporaryBuffers: [] values: - nameId: mainTexture index: 31 params: - nameId: sortPriority index: 0 - nameId: indirectDraw index: 1 processor: {fileID: 0} shaderSourceIndex: 2 --- !u!114 &8926484042661614540 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 081ffb0090424ba4cb05370a42ead6b9, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 0} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 opaqueRenderQueue: 0 transparentRenderQueue: 1 --- !u!114 &8926484042661614553 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 114350483966674976} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_InputSlots: [] m_OutputSlots: - {fileID: 8926484042661614554} m_ExposedName: Value_1_ m_Exposed: 1 m_Order: 0 m_Category: m_Min: m_Type: m_SerializableType: m_SerializableObject: m_Max: m_Type: m_SerializableType: m_SerializableObject: m_IsOutput: 0 m_Tooltip: m_Nodes: - m_Id: 0 linkedSlots: - outputSlot: {fileID: 8926484042661614554} inputSlot: {fileID: 8926484042661614565} position: {x: -174, y: 568} expandedSlots: [] expanded: 0 --- !u!114 &8926484042661614554 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 0} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614554} m_MasterData: m_Owner: {fileID: 8926484042661614553} m_Value: m_Type: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 m_SerializableObject: 58.4 m_Space: 2147483647 m_Property: name: o m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: [] m_Direction: 1 m_LinkedSlots: - {fileID: 8926484042661614565} --- !u!114 &8926484042661614557 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 114946465509916290} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 0 m_UISuperCollapsed: 0 m_InputSlots: - {fileID: 8926484042661614558} m_OutputSlots: [] m_Disabled: 0 attribute: size Composition: 0 Source: 0 Random: 0 channels: 6 --- !u!114 &8926484042661614558 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 0} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614558} m_MasterData: m_Owner: {fileID: 8926484042661614557} m_Value: m_Type: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 m_SerializableObject: 0.1 m_Space: 2147483647 m_Property: name: Size m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: [] m_Direction: 0 m_LinkedSlots: [] --- !u!114 &8926484042661614564 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b8ee8a7543fa09e42a7c8616f60d2ad7, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 114350483966674976} m_Children: [] m_UIPosition: {x: 213, y: 672} m_UICollapsed: 0 m_UISuperCollapsed: 0 m_InputSlots: - {fileID: 8926484042661614565} - {fileID: 8926484042661614566} m_OutputSlots: - {fileID: 8926484042661614567} m_Operands: - name: a type: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 - name: b type: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 --- !u!114 &8926484042661614565 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 0} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614565} m_MasterData: m_Owner: {fileID: 8926484042661614564} m_Value: m_Type: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 m_SerializableObject: 1 m_Space: 2147483647 m_Property: name: a m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: [] m_Direction: 0 m_LinkedSlots: - {fileID: 8926484042661614554} --- !u!114 &8926484042661614566 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 0} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614566} m_MasterData: m_Owner: {fileID: 8926484042661614564} m_Value: m_Type: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 m_SerializableObject: 1 m_Space: 2147483647 m_Property: name: b m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: [] m_Direction: 0 m_LinkedSlots: - {fileID: 8926484042661614572} --- !u!114 &8926484042661614567 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 0} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614567} m_MasterData: m_Owner: {fileID: 8926484042661614564} m_Value: m_Type: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 m_SerializableObject: m_Space: 2147483647 m_Property: name: m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: [] m_Direction: 1 m_LinkedSlots: - {fileID: 8926484042661614850} - {fileID: 8926484042661614883} --- !u!114 &8926484042661614571 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 114350483966674976} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_InputSlots: [] m_OutputSlots: - {fileID: 8926484042661614572} m_ExposedName: Gain m_Exposed: 1 m_Order: 1 m_Category: m_Min: m_Type: m_SerializableType: m_SerializableObject: m_Max: m_Type: m_SerializableType: m_SerializableObject: m_IsOutput: 0 m_Tooltip: m_Nodes: - m_Id: 0 linkedSlots: - outputSlot: {fileID: 8926484042661614572} inputSlot: {fileID: 8926484042661614566} position: {x: -203, y: 729} expandedSlots: [] expanded: 0 --- !u!114 &8926484042661614572 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 0} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614572} m_MasterData: m_Owner: {fileID: 8926484042661614571} m_Value: m_Type: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 m_SerializableObject: 1 m_Space: 2147483647 m_Property: name: o m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: [] m_Direction: 1 m_LinkedSlots: - {fileID: 8926484042661614566} --- !u!114 &8926484042661614573 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 114946465509916290} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 0 m_UISuperCollapsed: 0 m_InputSlots: - {fileID: 8926484042661614574} m_OutputSlots: [] m_Disabled: 0 attribute: color Composition: 0 Source: 0 Random: 0 channels: 6 --- !u!114 &8926484042661614574 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 0} m_Children: - {fileID: 8926484042661614575} - {fileID: 8926484042661614576} - {fileID: 8926484042661614577} m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614574} m_MasterData: m_Owner: {fileID: 8926484042661614573} m_Value: m_Type: m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null m_SerializableObject: '{"x":0.0,"y":0.0,"z":0.0}' m_Space: 2147483647 m_Property: name: Color m_serializedType: m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null attributes: - m_Type: 5 m_Min: -Infinity m_Max: Infinity m_Tooltip: m_Regex: m_RegexMaxLength: 0 m_Direction: 0 m_LinkedSlots: - {fileID: 8926484042661614669} --- !u!114 &8926484042661614575 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 8926484042661614574} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614574} m_MasterData: m_Owner: {fileID: 0} m_Value: m_Type: m_SerializableType: m_SerializableObject: m_Space: 2147483647 m_Property: name: x m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: [] m_Direction: 0 m_LinkedSlots: [] --- !u!114 &8926484042661614576 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 8926484042661614574} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614574} m_MasterData: m_Owner: {fileID: 0} m_Value: m_Type: m_SerializableType: m_SerializableObject: m_Space: 2147483647 m_Property: name: y m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: [] m_Direction: 0 m_LinkedSlots: [] --- !u!114 &8926484042661614577 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 8926484042661614574} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614574} m_MasterData: m_Owner: {fileID: 0} m_Value: m_Type: m_SerializableType: m_SerializableObject: m_Space: 2147483647 m_Property: name: z m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: [] m_Direction: 0 m_LinkedSlots: [] --- !u!114 &8926484042661614578 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 114946465509916290} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 0 m_UISuperCollapsed: 0 m_InputSlots: - {fileID: 8926484042661614579} m_OutputSlots: [] m_Disabled: 0 attribute: lifetime Composition: 0 Source: 0 Random: 0 channels: 6 --- !u!114 &8926484042661614579 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 0} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614579} m_MasterData: m_Owner: {fileID: 8926484042661614578} m_Value: m_Type: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 m_SerializableObject: 60 m_Space: 2147483647 m_Property: name: Lifetime m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: [] m_Direction: 0 m_LinkedSlots: [] --- !u!114 &8926484042661614580 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 114946465509916290} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 0 m_UISuperCollapsed: 0 m_InputSlots: - {fileID: 8926484042661614581} m_OutputSlots: [] m_Disabled: 0 attribute: velocity Composition: 0 Source: 0 Random: 0 channels: 6 --- !u!114 &8926484042661614581 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a9f9544b71b7dab44a4644b6807e8bf6, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 0} m_Children: - {fileID: 8926484042661614582} m_UIPosition: {x: 0, y: 0} m_UICollapsed: 0 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614581} m_MasterData: m_Owner: {fileID: 8926484042661614580} m_Value: m_Type: m_SerializableType: UnityEditor.VFX.Vector, Unity.VisualEffectGraph.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null m_SerializableObject: '{"vector":{"x":21.100000381469728,"y":0.0,"z":0.0}}' m_Space: 0 m_Property: name: Velocity m_serializedType: m_SerializableType: UnityEditor.VFX.Vector, Unity.VisualEffectGraph.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null attributes: [] m_Direction: 0 m_LinkedSlots: - {fileID: 8926484042661614596} --- !u!114 &8926484042661614582 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 8926484042661614581} m_Children: - {fileID: 8926484042661614583} - {fileID: 8926484042661614584} - {fileID: 8926484042661614585} m_UIPosition: {x: 0, y: 0} m_UICollapsed: 0 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614581} m_MasterData: m_Owner: {fileID: 0} m_Value: m_Type: m_SerializableType: m_SerializableObject: m_Space: 2147483647 m_Property: name: vector m_serializedType: m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null attributes: - m_Type: 3 m_Min: -Infinity m_Max: Infinity m_Tooltip: The vector. m_Regex: m_RegexMaxLength: 0 m_Direction: 0 m_LinkedSlots: [] --- !u!114 &8926484042661614583 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 8926484042661614582} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614581} m_MasterData: m_Owner: {fileID: 0} m_Value: m_Type: m_SerializableType: m_SerializableObject: m_Space: 2147483647 m_Property: name: x m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: [] m_Direction: 0 m_LinkedSlots: [] --- !u!114 &8926484042661614584 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 8926484042661614582} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614581} m_MasterData: m_Owner: {fileID: 0} m_Value: m_Type: m_SerializableType: m_SerializableObject: m_Space: 2147483647 m_Property: name: y m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: [] m_Direction: 0 m_LinkedSlots: [] --- !u!114 &8926484042661614585 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 8926484042661614582} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614581} m_MasterData: m_Owner: {fileID: 0} m_Value: m_Type: m_SerializableType: m_SerializableObject: m_Space: 2147483647 m_Property: name: z m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: [] m_Direction: 0 m_LinkedSlots: [] --- !u!114 &8926484042661614595 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 114350483966674976} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 0 m_UISuperCollapsed: 0 m_InputSlots: [] m_OutputSlots: - {fileID: 8926484042661614596} m_ExposedName: Speed m_Exposed: 1 m_Order: 2 m_Category: m_Min: m_Type: m_SerializableType: m_SerializableObject: m_Max: m_Type: m_SerializableType: m_SerializableObject: m_IsOutput: 0 m_Tooltip: m_Nodes: - m_Id: 0 linkedSlots: - outputSlot: {fileID: 8926484042661614596} inputSlot: {fileID: 8926484042661614581} position: {x: 492, y: 1054} expandedSlots: - {fileID: 8926484042661614596} expanded: 1 - m_Id: 1 linkedSlots: - outputSlot: {fileID: 8926484042661614596} inputSlot: {fileID: 8926484042661614691} position: {x: 26, y: -105} expandedSlots: [] expanded: 0 --- !u!114 &8926484042661614596 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 0} m_Children: - {fileID: 8926484042661614597} - {fileID: 8926484042661614598} - {fileID: 8926484042661614599} m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614596} m_MasterData: m_Owner: {fileID: 8926484042661614595} m_Value: m_Type: m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null m_SerializableObject: '{"x":-26.0,"y":0.0,"z":0.0}' m_Space: 2147483647 m_Property: name: o m_serializedType: m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null attributes: [] m_Direction: 1 m_LinkedSlots: - {fileID: 8926484042661614691} - {fileID: 8926484042661614581} --- !u!114 &8926484042661614597 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 8926484042661614596} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614596} m_MasterData: m_Owner: {fileID: 0} m_Value: m_Type: m_SerializableType: m_SerializableObject: m_Space: 2147483647 m_Property: name: x m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: [] m_Direction: 1 m_LinkedSlots: [] --- !u!114 &8926484042661614598 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 8926484042661614596} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614596} m_MasterData: m_Owner: {fileID: 0} m_Value: m_Type: m_SerializableType: m_SerializableObject: m_Space: 2147483647 m_Property: name: y m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: [] m_Direction: 1 m_LinkedSlots: [] --- !u!114 &8926484042661614599 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 8926484042661614596} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614596} m_MasterData: m_Owner: {fileID: 0} m_Value: m_Type: m_SerializableType: m_SerializableObject: m_Space: 2147483647 m_Property: name: z m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: [] m_Direction: 1 m_LinkedSlots: [] --- !u!114 &8926484042661614668 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 114350483966674976} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_InputSlots: [] m_OutputSlots: - {fileID: 8926484042661614669} m_ExposedName: Min_Color m_Exposed: 1 m_Order: 3 m_Category: m_Min: m_Type: m_SerializableType: m_SerializableObject: m_Max: m_Type: m_SerializableType: m_SerializableObject: m_IsOutput: 0 m_Tooltip: m_Nodes: - m_Id: 0 linkedSlots: - outputSlot: {fileID: 8926484042661614669} inputSlot: {fileID: 8926484042661614574} position: {x: 436, y: 822} expandedSlots: [] expanded: 1 --- !u!114 &8926484042661614669 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c82227d5759e296488798b1554a72a15, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 0} m_Children: - {fileID: 8926484042661614670} - {fileID: 8926484042661614671} - {fileID: 8926484042661614672} - {fileID: 8926484042661614673} m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614669} m_MasterData: m_Owner: {fileID: 8926484042661614668} m_Value: m_Type: m_SerializableType: UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null m_SerializableObject: '{"r":0.0,"g":0.0,"b":0.0,"a":1.0}' m_Space: 2147483647 m_Property: name: o m_serializedType: m_SerializableType: UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null attributes: [] m_Direction: 1 m_LinkedSlots: - {fileID: 8926484042661614574} --- !u!114 &8926484042661614670 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 8926484042661614669} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614669} m_MasterData: m_Owner: {fileID: 0} m_Value: m_Type: m_SerializableType: m_SerializableObject: m_Space: 2147483647 m_Property: name: r m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: [] m_Direction: 1 m_LinkedSlots: [] --- !u!114 &8926484042661614671 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 8926484042661614669} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614669} m_MasterData: m_Owner: {fileID: 0} m_Value: m_Type: m_SerializableType: m_SerializableObject: m_Space: 2147483647 m_Property: name: g m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: [] m_Direction: 1 m_LinkedSlots: [] --- !u!114 &8926484042661614672 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 8926484042661614669} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614669} m_MasterData: m_Owner: {fileID: 0} m_Value: m_Type: m_SerializableType: m_SerializableObject: m_Space: 2147483647 m_Property: name: b m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: [] m_Direction: 1 m_LinkedSlots: [] --- !u!114 &8926484042661614673 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 8926484042661614669} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614669} m_MasterData: m_Owner: {fileID: 0} m_Value: m_Type: m_SerializableType: m_SerializableObject: m_Space: 2147483647 m_Property: name: a m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: [] m_Direction: 1 m_LinkedSlots: [] --- !u!114 &8926484042661614676 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b8ee8a7543fa09e42a7c8616f60d2ad7, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 114350483966674976} m_Children: [] m_UIPosition: {x: 456, y: -131} m_UICollapsed: 0 m_UISuperCollapsed: 0 m_InputSlots: - {fileID: 8926484042661614680} - {fileID: 8926484042661614678} m_OutputSlots: - {fileID: 8926484042661614684} m_Operands: - name: a type: m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null - name: b type: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 --- !u!114 &8926484042661614678 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 0} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614678} m_MasterData: m_Owner: {fileID: 8926484042661614676} m_Value: m_Type: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 m_SerializableObject: 20 m_Space: 2147483647 m_Property: name: b m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: [] m_Direction: 0 m_LinkedSlots: [] --- !u!114 &8926484042661614680 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 0} m_Children: - {fileID: 8926484042661614681} - {fileID: 8926484042661614682} - {fileID: 8926484042661614683} m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614680} m_MasterData: m_Owner: {fileID: 8926484042661614676} m_Value: m_Type: m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null m_SerializableObject: '{"x":1.0,"y":1.0,"z":1.0}' m_Space: 2147483647 m_Property: name: a m_serializedType: m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null attributes: [] m_Direction: 0 m_LinkedSlots: - {fileID: 8926484042661614695} --- !u!114 &8926484042661614681 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 8926484042661614680} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614680} m_MasterData: m_Owner: {fileID: 0} m_Value: m_Type: m_SerializableType: m_SerializableObject: m_Space: 2147483647 m_Property: name: x m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: [] m_Direction: 0 m_LinkedSlots: [] --- !u!114 &8926484042661614682 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 8926484042661614680} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614680} m_MasterData: m_Owner: {fileID: 0} m_Value: m_Type: m_SerializableType: m_SerializableObject: m_Space: 2147483647 m_Property: name: y m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: [] m_Direction: 0 m_LinkedSlots: [] --- !u!114 &8926484042661614683 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 8926484042661614680} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614680} m_MasterData: m_Owner: {fileID: 0} m_Value: m_Type: m_SerializableType: m_SerializableObject: m_Space: 2147483647 m_Property: name: z m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: [] m_Direction: 0 m_LinkedSlots: [] --- !u!114 &8926484042661614684 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 0} m_Children: - {fileID: 8926484042661614685} - {fileID: 8926484042661614686} - {fileID: 8926484042661614687} m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614684} m_MasterData: m_Owner: {fileID: 8926484042661614676} m_Value: m_Type: m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null m_SerializableObject: m_Space: 2147483647 m_Property: name: m_serializedType: m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null attributes: [] m_Direction: 1 m_LinkedSlots: - {fileID: 114571176826476282} --- !u!114 &8926484042661614685 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 8926484042661614684} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614684} m_MasterData: m_Owner: {fileID: 0} m_Value: m_Type: m_SerializableType: m_SerializableObject: m_Space: 2147483647 m_Property: name: x m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: [] m_Direction: 1 m_LinkedSlots: [] --- !u!114 &8926484042661614686 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 8926484042661614684} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614684} m_MasterData: m_Owner: {fileID: 0} m_Value: m_Type: m_SerializableType: m_SerializableObject: m_Space: 2147483647 m_Property: name: y m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: [] m_Direction: 1 m_LinkedSlots: [] --- !u!114 &8926484042661614687 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 8926484042661614684} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614684} m_MasterData: m_Owner: {fileID: 0} m_Value: m_Type: m_SerializableType: m_SerializableObject: m_Space: 2147483647 m_Property: name: z m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: [] m_Direction: 1 m_LinkedSlots: [] --- !u!114 &8926484042661614688 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 850204dbbab27354ca79dcd450671db2, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 114350483966674976} m_Children: [] m_UIPosition: {x: 189, y: -131} m_UICollapsed: 0 m_UISuperCollapsed: 0 m_InputSlots: - {fileID: 8926484042661614691} m_OutputSlots: - {fileID: 8926484042661614695} m_Type: m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null --- !u!114 &8926484042661614691 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 0} m_Children: - {fileID: 8926484042661614692} - {fileID: 8926484042661614693} - {fileID: 8926484042661614694} m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614691} m_MasterData: m_Owner: {fileID: 8926484042661614688} m_Value: m_Type: m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null m_SerializableObject: '{"x":0.0,"y":0.0,"z":0.0}' m_Space: 2147483647 m_Property: name: x m_serializedType: m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null attributes: [] m_Direction: 0 m_LinkedSlots: - {fileID: 8926484042661614596} --- !u!114 &8926484042661614692 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 8926484042661614691} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614691} m_MasterData: m_Owner: {fileID: 0} m_Value: m_Type: m_SerializableType: m_SerializableObject: m_Space: 2147483647 m_Property: name: x m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: [] m_Direction: 0 m_LinkedSlots: [] --- !u!114 &8926484042661614693 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 8926484042661614691} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614691} m_MasterData: m_Owner: {fileID: 0} m_Value: m_Type: m_SerializableType: m_SerializableObject: m_Space: 2147483647 m_Property: name: y m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: [] m_Direction: 0 m_LinkedSlots: [] --- !u!114 &8926484042661614694 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 8926484042661614691} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614691} m_MasterData: m_Owner: {fileID: 0} m_Value: m_Type: m_SerializableType: m_SerializableObject: m_Space: 2147483647 m_Property: name: z m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: [] m_Direction: 0 m_LinkedSlots: [] --- !u!114 &8926484042661614695 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 0} m_Children: - {fileID: 8926484042661614696} - {fileID: 8926484042661614697} - {fileID: 8926484042661614698} m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614695} m_MasterData: m_Owner: {fileID: 8926484042661614688} m_Value: m_Type: m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null m_SerializableObject: m_Space: 2147483647 m_Property: name: m_serializedType: m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null attributes: [] m_Direction: 1 m_LinkedSlots: - {fileID: 8926484042661614680} --- !u!114 &8926484042661614696 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 8926484042661614695} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614695} m_MasterData: m_Owner: {fileID: 0} m_Value: m_Type: m_SerializableType: m_SerializableObject: m_Space: 2147483647 m_Property: name: x m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: [] m_Direction: 1 m_LinkedSlots: [] --- !u!114 &8926484042661614697 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 8926484042661614695} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614695} m_MasterData: m_Owner: {fileID: 0} m_Value: m_Type: m_SerializableType: m_SerializableObject: m_Space: 2147483647 m_Property: name: y m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: [] m_Direction: 1 m_LinkedSlots: [] --- !u!114 &8926484042661614698 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 8926484042661614695} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614695} m_MasterData: m_Owner: {fileID: 0} m_Value: m_Type: m_SerializableType: m_SerializableObject: m_Space: 2147483647 m_Property: name: z m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: [] m_Direction: 1 m_LinkedSlots: [] --- !u!114 &8926484042661614848 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 114946465509916290} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 0 m_UISuperCollapsed: 0 m_InputSlots: - {fileID: 8926484042661614849} m_OutputSlots: [] m_Disabled: 0 attribute: scale Composition: 1 Source: 0 Random: 0 channels: 6 --- !u!114 &8926484042661614849 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 0} m_Children: - {fileID: 8926484042661614850} - {fileID: 8926484042661614851} - {fileID: 8926484042661614852} m_UIPosition: {x: 0, y: 0} m_UICollapsed: 0 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614849} m_MasterData: m_Owner: {fileID: 8926484042661614848} m_Value: m_Type: m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null m_SerializableObject: '{"x":1.0,"y":8.0,"z":1.0}' m_Space: 2147483647 m_Property: name: Scale m_serializedType: m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null attributes: [] m_Direction: 0 m_LinkedSlots: [] --- !u!114 &8926484042661614850 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 8926484042661614849} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614849} m_MasterData: m_Owner: {fileID: 0} m_Value: m_Type: m_SerializableType: m_SerializableObject: m_Space: 2147483647 m_Property: name: x m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: [] m_Direction: 0 m_LinkedSlots: - {fileID: 8926484042661614567} --- !u!114 &8926484042661614851 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 8926484042661614849} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614849} m_MasterData: m_Owner: {fileID: 0} m_Value: m_Type: m_SerializableType: m_SerializableObject: m_Space: 2147483647 m_Property: name: y m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: [] m_Direction: 0 m_LinkedSlots: [] --- !u!114 &8926484042661614852 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 8926484042661614849} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614849} m_MasterData: m_Owner: {fileID: 0} m_Value: m_Type: m_SerializableType: m_SerializableObject: m_Space: 2147483647 m_Property: name: z m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: [] m_Direction: 0 m_LinkedSlots: [] --- !u!114 &8926484042661614855 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 114946465509916290} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 0 m_UISuperCollapsed: 0 m_InputSlots: - {fileID: 8926484042661614856} - {fileID: 8926484042661614860} m_OutputSlots: [] m_Disabled: 0 attribute: color Composition: 3 Source: 0 Random: 0 channels: 6 --- !u!114 &8926484042661614856 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 0} m_Children: - {fileID: 8926484042661614857} - {fileID: 8926484042661614858} - {fileID: 8926484042661614859} m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614856} m_MasterData: m_Owner: {fileID: 8926484042661614855} m_Value: m_Type: m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null m_SerializableObject: '{"x":1.0,"y":1.0,"z":1.0}' m_Space: 2147483647 m_Property: name: Color m_serializedType: m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null attributes: - m_Type: 5 m_Min: -Infinity m_Max: Infinity m_Tooltip: m_Regex: m_RegexMaxLength: 0 m_Direction: 0 m_LinkedSlots: - {fileID: 8926484042661614873} --- !u!114 &8926484042661614857 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 8926484042661614856} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614856} m_MasterData: m_Owner: {fileID: 0} m_Value: m_Type: m_SerializableType: m_SerializableObject: m_Space: 2147483647 m_Property: name: x m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: [] m_Direction: 0 m_LinkedSlots: [] --- !u!114 &8926484042661614858 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 8926484042661614856} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614856} m_MasterData: m_Owner: {fileID: 0} m_Value: m_Type: m_SerializableType: m_SerializableObject: m_Space: 2147483647 m_Property: name: y m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: [] m_Direction: 0 m_LinkedSlots: [] --- !u!114 &8926484042661614859 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 8926484042661614856} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614856} m_MasterData: m_Owner: {fileID: 0} m_Value: m_Type: m_SerializableType: m_SerializableObject: m_Space: 2147483647 m_Property: name: z m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: [] m_Direction: 0 m_LinkedSlots: [] --- !u!114 &8926484042661614860 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 0} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614860} m_MasterData: m_Owner: {fileID: 8926484042661614855} m_Value: m_Type: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 m_SerializableObject: 0 m_Space: 2147483647 m_Property: name: Blend m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: - m_Type: 0 m_Min: 0 m_Max: 1 m_Tooltip: m_Regex: m_RegexMaxLength: 0 m_Direction: 0 m_LinkedSlots: - {fileID: 8926484042661614888} --- !u!114 &8926484042661614872 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 114350483966674976} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_InputSlots: [] m_OutputSlots: - {fileID: 8926484042661614873} m_ExposedName: Max_Color m_Exposed: 1 m_Order: 4 m_Category: m_Min: m_Type: m_SerializableType: m_SerializableObject: m_Max: m_Type: m_SerializableType: m_SerializableObject: m_IsOutput: 0 m_Tooltip: m_Nodes: - m_Id: 0 linkedSlots: - outputSlot: {fileID: 8926484042661614873} inputSlot: {fileID: 8926484042661614856} position: {x: 426, y: 928} expandedSlots: [] expanded: 0 --- !u!114 &8926484042661614873 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c82227d5759e296488798b1554a72a15, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 0} m_Children: - {fileID: 8926484042661614874} - {fileID: 8926484042661614875} - {fileID: 8926484042661614876} - {fileID: 8926484042661614877} m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614873} m_MasterData: m_Owner: {fileID: 8926484042661614872} m_Value: m_Type: m_SerializableType: UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null m_SerializableObject: '{"r":1.0,"g":0.0,"b":0.0,"a":0.0}' m_Space: 2147483647 m_Property: name: o m_serializedType: m_SerializableType: UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null attributes: [] m_Direction: 1 m_LinkedSlots: - {fileID: 8926484042661614856} --- !u!114 &8926484042661614874 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 8926484042661614873} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614873} m_MasterData: m_Owner: {fileID: 0} m_Value: m_Type: m_SerializableType: m_SerializableObject: m_Space: 2147483647 m_Property: name: r m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: [] m_Direction: 1 m_LinkedSlots: [] --- !u!114 &8926484042661614875 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 8926484042661614873} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614873} m_MasterData: m_Owner: {fileID: 0} m_Value: m_Type: m_SerializableType: m_SerializableObject: m_Space: 2147483647 m_Property: name: g m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: [] m_Direction: 1 m_LinkedSlots: [] --- !u!114 &8926484042661614876 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 8926484042661614873} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614873} m_MasterData: m_Owner: {fileID: 0} m_Value: m_Type: m_SerializableType: m_SerializableObject: m_Space: 2147483647 m_Property: name: b m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: [] m_Direction: 1 m_LinkedSlots: [] --- !u!114 &8926484042661614877 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 8926484042661614873} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614873} m_MasterData: m_Owner: {fileID: 0} m_Value: m_Type: m_SerializableType: m_SerializableObject: m_Space: 2147483647 m_Property: name: a m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: [] m_Direction: 1 m_LinkedSlots: [] --- !u!114 &8926484042661614878 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 114350483966674976} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_InputSlots: [] m_OutputSlots: - {fileID: 8926484042661614879} m_ExposedName: Min_Max_Value_To_Color m_Exposed: 1 m_Order: 5 m_Category: m_Min: m_Type: m_SerializableType: m_SerializableObject: m_Max: m_Type: m_SerializableType: m_SerializableObject: m_IsOutput: 0 m_Tooltip: m_Nodes: - m_Id: 0 linkedSlots: - outputSlot: {fileID: 8926484042661614880} inputSlot: {fileID: 8926484042661614884} - outputSlot: {fileID: 8926484042661614881} inputSlot: {fileID: 8926484042661614885} position: {x: -50, y: 1108} expandedSlots: [] expanded: 1 --- !u!114 &8926484042661614879 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 0} m_Children: - {fileID: 8926484042661614880} - {fileID: 8926484042661614881} m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614879} m_MasterData: m_Owner: {fileID: 8926484042661614878} m_Value: m_Type: m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null m_SerializableObject: '{"x":0.0,"y":200.0}' m_Space: 2147483647 m_Property: name: o m_serializedType: m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null attributes: [] m_Direction: 1 m_LinkedSlots: [] --- !u!114 &8926484042661614880 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 8926484042661614879} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614879} m_MasterData: m_Owner: {fileID: 0} m_Value: m_Type: m_SerializableType: m_SerializableObject: m_Space: 2147483647 m_Property: name: x m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: [] m_Direction: 1 m_LinkedSlots: - {fileID: 8926484042661614884} --- !u!114 &8926484042661614881 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 8926484042661614879} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614879} m_MasterData: m_Owner: {fileID: 0} m_Value: m_Type: m_SerializableType: m_SerializableObject: m_Space: 2147483647 m_Property: name: y m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: [] m_Direction: 1 m_LinkedSlots: - {fileID: 8926484042661614885} --- !u!114 &8926484042661614882 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0a02ebe9815b1084495277ae39c6c270, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 114350483966674976} m_Children: [] m_UIPosition: {x: 254, y: 1094} m_UICollapsed: 0 m_UISuperCollapsed: 0 m_InputSlots: - {fileID: 8926484042661614883} - {fileID: 8926484042661614884} - {fileID: 8926484042661614885} - {fileID: 8926484042661614886} - {fileID: 8926484042661614887} m_OutputSlots: - {fileID: 8926484042661614888} m_Type: - m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 - m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 - m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 - m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 - m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 m_Clamp: 1 --- !u!114 &8926484042661614883 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 0} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614883} m_MasterData: m_Owner: {fileID: 8926484042661614882} m_Value: m_Type: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 m_SerializableObject: 0.5 m_Space: 2147483647 m_Property: name: input m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: - m_Type: 3 m_Min: -Infinity m_Max: Infinity m_Tooltip: The value to be remapped into the new range. m_Regex: m_RegexMaxLength: 0 m_Direction: 0 m_LinkedSlots: - {fileID: 8926484042661614567} --- !u!114 &8926484042661614884 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 0} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614884} m_MasterData: m_Owner: {fileID: 8926484042661614882} m_Value: m_Type: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 m_SerializableObject: 0 m_Space: 2147483647 m_Property: name: oldRangeMin m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: - m_Type: 3 m_Min: -Infinity m_Max: Infinity m_Tooltip: The start of the old range. m_Regex: m_RegexMaxLength: 0 m_Direction: 0 m_LinkedSlots: - {fileID: 8926484042661614880} --- !u!114 &8926484042661614885 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 0} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614885} m_MasterData: m_Owner: {fileID: 8926484042661614882} m_Value: m_Type: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 m_SerializableObject: 1 m_Space: 2147483647 m_Property: name: oldRangeMax m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: - m_Type: 3 m_Min: -Infinity m_Max: Infinity m_Tooltip: The end of the old range. m_Regex: m_RegexMaxLength: 0 m_Direction: 0 m_LinkedSlots: - {fileID: 8926484042661614881} --- !u!114 &8926484042661614886 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 0} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614886} m_MasterData: m_Owner: {fileID: 8926484042661614882} m_Value: m_Type: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 m_SerializableObject: 0 m_Space: 2147483647 m_Property: name: newRangeMin m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: - m_Type: 3 m_Min: -Infinity m_Max: Infinity m_Tooltip: The start of the new range. m_Regex: m_RegexMaxLength: 0 m_Direction: 0 m_LinkedSlots: [] --- !u!114 &8926484042661614887 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 0} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614887} m_MasterData: m_Owner: {fileID: 8926484042661614882} m_Value: m_Type: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 m_SerializableObject: 1 m_Space: 2147483647 m_Property: name: newRangeMax m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: - m_Type: 3 m_Min: -Infinity m_Max: Infinity m_Tooltip: The end of the new range. m_Regex: m_RegexMaxLength: 0 m_Direction: 0 m_LinkedSlots: [] --- !u!114 &8926484042661614888 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 0} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614888} m_MasterData: m_Owner: {fileID: 8926484042661614882} m_Value: m_Type: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 m_SerializableObject: m_Space: 2147483647 m_Property: name: m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: [] m_Direction: 1 m_LinkedSlots: - {fileID: 8926484042661614860} --- !u!114 &8926484042661614889 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 114946465509916290} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 0 m_UISuperCollapsed: 0 m_InputSlots: - {fileID: 8926484042661614890} m_OutputSlots: [] m_Disabled: 1 attribute: scale Composition: 0 Source: 0 Random: 0 channels: 6 --- !u!114 &8926484042661614890 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 0} m_Children: - {fileID: 8926484042661614891} - {fileID: 8926484042661614892} - {fileID: 8926484042661614893} m_UIPosition: {x: 0, y: 0} m_UICollapsed: 0 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614890} m_MasterData: m_Owner: {fileID: 8926484042661614889} m_Value: m_Type: m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null m_SerializableObject: '{"x":0.0,"y":6.239999771118164,"z":0.0}' m_Space: 2147483647 m_Property: name: Scale m_serializedType: m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null attributes: [] m_Direction: 0 m_LinkedSlots: [] --- !u!114 &8926484042661614891 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 8926484042661614890} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614890} m_MasterData: m_Owner: {fileID: 0} m_Value: m_Type: m_SerializableType: m_SerializableObject: m_Space: 2147483647 m_Property: name: x m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: [] m_Direction: 0 m_LinkedSlots: [] --- !u!114 &8926484042661614892 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 8926484042661614890} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614890} m_MasterData: m_Owner: {fileID: 0} m_Value: m_Type: m_SerializableType: m_SerializableObject: m_Space: 2147483647 m_Property: name: y m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: [] m_Direction: 0 m_LinkedSlots: [] --- !u!114 &8926484042661614893 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 8926484042661614890} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 8926484042661614890} m_MasterData: m_Owner: {fileID: 0} m_Value: m_Type: m_SerializableType: m_SerializableObject: m_Space: 2147483647 m_Property: name: z m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 attributes: [] m_Direction: 0 m_LinkedSlots: [] --- !u!114 &8926484042661614903 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d16c6aeaef944094b9a1633041804207, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 114063133802684794} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 0 m_UISuperCollapsed: 0 m_InputSlots: [] m_OutputSlots: [] m_Disabled: 0 mode: 0 --- !u!114 &8926484042661614904 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d16c6aeaef944094b9a1633041804207, type: 3} m_Name: m_EditorClassIdentifier: m_Parent: {fileID: 114063133802684794} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 0 m_UISuperCollapsed: 0 m_InputSlots: [] m_OutputSlots: [] m_Disabled: 0 mode: 6