%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cd0a560c562a33e4b94f515804e2bd27, type: 3} m_Name: VFXDefaultResources m_EditorClassIdentifier: particleTexture: {fileID: 2800000, guid: 276d9e395ae18fe40a9b4988549f2349, type: 3} noiseTexture: {fileID: 2800000, guid: 1d8481de16af723418a688958c41224b, type: 3} vectorField: {fileID: 11700000, guid: 08937e3134903c5488be506a2dac71e9, type: 2} signedDistanceField: {fileID: 11700000, guid: 5c2949c31aafddd4e8011ffdebb8fdf7, type: 2} mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 3} animationCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 - serializedVersion: 3 time: 0.25 value: 0.25 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 gradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 0} key1: {r: 0.5, g: 0.5, b: 0.5, a: 1} key2: {r: 0, g: 0, b: 0, a: 0.8} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 6554 atime2: 52428 atime3: 65535 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 4 shader: {fileID: 4800000, guid: cd270bc83dc0ce644bf351c3f5b7f30f, type: 3}