using System.IO; using UnityEngine; using UnityEngine.UI; public class VersionToggleBehaviour : MonoBehaviour { #pragma warning disable 0649 [SerializeField] private Canvas versionCanvas; [SerializeField] private Text versionText; [SerializeField] private TextAsset buildNumberFile; #pragma warning restore 0649 void Start() { versionText.text = "Build: " + buildNumberFile.text; } void Update() { if (Input.GetKeyDown(KeyCode.V)) { versionCanvas.enabled = !versionCanvas.enabled; } } }